Dungeon Crawl Stone Soup version 0.28-a0-503-g83f2989fac (webtiles) character file. Game seed: 6311008611546888209 19422 yegreS the Cleaver (level 13, -5/103 HPs) Began as a Formicid Fighter on Sept 20, 2021. Was a High Priest of Qazlal. Slain by a ten-headed hydra (11 damage) ... on level 13 of the Dungeon. The game lasted 00:07:52 (10333 turns). yegreS the Cleaver (Formicid Fighter) Turns: 10333, Time: 00:07:52 Health: -5/103 AC: 28 Str: 26 XL: 13 Next: 4% Magic: 20/20 EV: 5 Int: 8 God: Qazlal [*****.] Gold: 534 SH: 14 Dex: 16 Spells: 12/12 levels left rFire . . . SeeInvis + k - +2 battleaxe (elec) rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . q - +0 crystal plate armour rPois . Reflect . (helmet unavailable) rElec . Harm . J - +0 cloak rCorr . Rampage . t - +0 pair of gloves Will ++... o - +1 pair of boots Stlth .......... d - amulet of regeneration HPRegen 1.27/turn A - +6 ring of dexterity MPRegen 0.17/turn r - ring of willpower @: protected from physical damage, repel missiles A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Upheaval, Elemental Force, Disaster Area You were on level 13 of the Dungeon. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 1 branch of the dungeon, and saw 13 of its levels. You collected 687 gold pieces. You spent 153 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe k - a +2 battleaxe of electrocution (weapon) Missiles y - 3 javelins {+f} z - 3 throwing nets {=F} Armour b - a +0 scale mail c - a +0 buckler (worn) h - a +0 chain mail o - a +1 pair of boots (worn) q - a +0 crystal plate armour (worn) t - a +0 pair of gloves (worn) J - a +0 cloak (worn) Jewellery d - an amulet of regeneration (around neck) f - a ring of positive energy r - a ring of willpower (right hand) w - an amulet of faith A - a +6 ring of dexterity (left hand) B - a ring of ice E - a ring of magical power G - an amulet of the acrobat Wands i - a wand of iceblast (1) Scrolls e - 2 scrolls of torment j - 3 scrolls of identify {@r1} l - 3 scrolls of magic mapping {@r5} p - 2 scrolls of noise C - a scroll of teleportation {@r3} D - 3 scrolls of fear H - 2 scrolls of enchant armour Potions g - 3 potions of curing {@q2} m - 3 potions of flight n - 3 potions of ambrosia s - 5 potions of degeneration u - a potion of magic v - 2 potions of brilliance x - a potion of lignification F - a potion of might {@q3} I - 2 potions of haste {unknown} Skills: + Level 9.9 Fighting * Level 12.1 Axes + Level 9.9 Armour + Level 10.7 Shields + Level 9.7 Invocations You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air N/A N/A 100% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Poisonous Vapours Pois/Air 0% N/A 100% 2 Slow Hex 0% N/A 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Dazzling Flash Conj/Hex 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Spider Form Tmut/Pois 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Animate Armour Summ/Erth 0% N/A 100% 4 Animate Dead Necr 0% N/A 100% 4 Petrify Tmut/Erth 0% N/A 100% 4 Agony Necr 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Irradiate Conj/Tmut 0% 3d13 100% 5 Silence Hex/Air 0% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Ozocubu's Refrigeration Ice 0% 4d5 100% 7 Disjunction Tloc 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (0/1) D:6 Lair (0/6) D:10 Orc (0/2) D:10 Vaults: D:13-14 Altars: Elyvilon Kikubaaqudgha Makhleb Qazlal Ru Uskayaw Vehumet Wu Jian Xom Zin Shops: D:7 = D:12 ? Annotations: D:3 2 transporters, NoKap's ghost, amateur DsNe D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You block the nine-headed hydra's attack. The nine-headed hydra barely misses you. The nine-headed hydra bites you but does no damage. x2 You block the nine-headed hydra's attack. The nine-headed hydra barely misses you. The nine-headed hydra bites you but does no damage. You block the nine-headed hydra's attack. The nine-headed hydra bites you but does no damage. The nine-headed hydra bites you. The nine-headed hydra bites you but does no damage. The nine-headed hydra bites you. You feel more protected from physical attacks. The nine-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The nine-headed hydra completely misses you. You lop one of the nine-headed hydra's heads off! The eight-headed hydra grows two more! You slash the ten-headed hydra! The ten-headed hydra is heavily wounded. You block the ten-headed hydra's attack. The ten-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The ten-headed hydra bites you but does no damage. You block the ten-headed hydra's attack. x2 The ten-headed hydra completely misses you. You block the ten-headed hydra's attack. The ten-headed hydra bites you but does no damage. x2 The ten-headed hydra bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. The ten-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The ten-headed hydra bites you but does no damage. You block the ten-headed hydra's attack. The ten-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You block the ten-headed hydra's attack. The ten-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The ten-headed hydra bites you! You die... ### # ##@# ####.##D## #.....