ymhsbmbesitwf Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, 38, D:1) a +0 pair of boots (21, 0, D:1) a +0 club a +0 club (23, 0, D:1) a +0 dagger (23, 40, D:1) 7 stones (24, 0, D:1) a +3 short sword of draining 4 stones (28, 48, D:1) 3 stones (38, 42, D:1) a +1 short sword of protection (44, 8, D:1) a +0 dagger (48, 12, D:1) 8 stones (52, 31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 8 stones (13, 14, D:2) a +0 robe (19, 9, D:2) a +0 whip (20, 25, D:2) a +0 club 5 stones (22, 21, D:2) a +0 club (26, 4, D:2) a +0 robe (28, -13, D:2) a +0 robe (32, -10, D:2) a +0 short sword 4 stones (40, 3, D:2) the +2 dagger of Fortitude {antimagic, Int+2 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. Level 3 of the Dungeon (3, -16, D:3) a +0 sling (3, -15, D:3) a scorpion corpse a ball python corpse (7, -12, D:3) a +0 short sword a kobold corpse (skeletalised by now) (11, -13, D:3) a +0 club a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 15, D:3) 3 stones (16, -15, D:3) an adder corpse (skeletalised by now) (22, 0, D:3) a +0 mace (24, -20, D:3) a +0 dagger (25, -16, D:3) a jackal corpse (skeletalised by now) (40, -8, D:3) a ball python corpse (skeletalised by now)