ymhsbmbesitwf Level 1 of the Dungeon (9, -2, D:1) a +0 dagger (18, -16, D:1) a +0 robe (18, -11, D:1) 5 stones (18, 14, D:1) a +0 dagger (24, -4, D:1) a +0 dagger (28, -16, D:1) a +0 dagger (32, 10, D:1) a +0 dagger (38, 8, D:1) a +0 dagger (48, 21, D:1) 3 stones (50, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 16, D:2) a +0 robe (6, 12, D:2) a +0 short sword a +0 dagger (13, 18, D:2) a +0 whip a +0 robe (16, 19, D:2) a +0 club (29, 23, D:2) a +0 robe (43, -8, D:2) 4 stones (47, -20, D:2) a +0 dagger (48, 11, D:2) 7 stones (50, -17, D:2) a +0 flail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 mace of Uqohaher {vorpal, rF+ rCorr Int+2 Dex+4} (7170 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. the +2 pair of gloves "Yfruid" {*Slow Int+3} (2220 gold) Int: It affects your intelligence (+3). *Slow: It may slow you when you take damage. the +1 helmet of Snakes and Ladders {*Corrode rElec rF+ Stlth+} (2770 gold) rF: It protects you from fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. the ring "Eneyfior" {rElec rC+ MP+9 Dex-3} (3470 gold) [ring of magical power] Dex: It affects your dexterity (-3). rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (0, 0, D:3) a +0 club (4, -1, D:3) a +0 trident (6, -24, D:3) a +1 dagger of freezing (still there?) a goblin corpse (still there?) (19, -1, D:3) a +0 flail a +0 robe a bat corpse an orc corpse (28, -26, D:3) a hobgoblin corpse (skeletalised by now) (35, 5, D:3) a +0 whip (36, 4, D:3) a +0 club (37, -7, D:3) a jackal skeleton a jackal skeleton (41, -36, D:3) a rat corpse (skeletalised by now)