ymhsbmbesitwf Level 1 of the Dungeon [Shop] Joihocun's Armour Shop a +0 leather armour (24 gold) a +2 cloak of preservation (258 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +2 chain mail of cold resistance (258 gold) a +0 scale mail (48 gold) a +4 plate armour of cold resistance (600 gold) (0, 0, D:1) a book of Dreams (10, -14, D:1) a +0 hand axe (10, 16, D:1) a book of Lightning (13, 6, D:1) a +0 robe (16, -14, D:1) a +0 club (21, 21, D:1) a book of Debilitation (31, 4, D:1) a +0 ring mail (38, 6, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a book of Dangerous Friends (4, -29, D:2) 6 stones (8, -36, D:2) a +0 chain mail (10, -26, D:2) 5 stones (15, -41, D:2) a +0 sling (18, 4, D:2) a +0 helmet (19, 4, D:2) a +0 chain mail (24, -7, D:2) 4 stones (27, -37, D:2) a +0 dagger (28, -30, D:2) a +0 dagger (32, 7, D:2) a +0 robe (42, -2, D:2) a +0 dagger (45, -28, D:2) a +0 ring mail (52, -30, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (11, -30, D:3) a +0 leather armour (20, -36, D:3) a +0 club (27, 4, D:3) a +0 whip 2 stones (29, -30, D:3) a +0 whip 3 stones (39, -8, D:3) a +0 dagger 2 stones (39, -5, D:3) a +0 spear (49, -30, D:3) a +0 dagger (51, -49, D:3) a +0 ring mail (55, -40, D:3) a +0 club (57, -44, D:3) 3 stones (63, -27, D:3) 2 stones (65, 6, D:3) a +0 hand axe (65, 7, D:3) a +0 hand axe a +0 chain mail a +0 dagger a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -18, D:4) a +0 whip (3, -38, D:4) a +0 hand axe (3, -17, D:4) a +0 dagger (4, -15, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 club a +0 scale mail (4, -14, D:4) a +0 trident (6, 0, D:4) a +0 hand axe (7, -17, D:4) a +0 leather armour (18, -29, D:4) a +0 whip (46, -1, D:4) a +0 short sword (51, -1, D:4) a +0 dagger 4 stones Level 5 of the Dungeon (0, 0, D:5) 7 stones (1, 0, D:5) 4 stones (7, -6, D:5) a +0 helmet (9, -21, D:5) a +0 dagger (19, -18, D:5) 5 stones (23, -16, D:5) a +0 ring mail (28, 19, D:5) 6 stones (32, -25, D:5) a +0 robe (32, 4, D:5) a +0 hand axe (33, 3, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (39, 1, D:5) a +0 war axe (40, -20, D:5) 4 stones (51, -10, D:5) a +0 ring mail (51, 19, D:5) a +0 hand axe a +0 leather armour (52, -24, D:5) a +0 spear (52, 19, D:5) a +0 club a +0 chain mail a +0 dagger a +0 robe (60, -16, D:5) a +0 giant club (64, -20, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 16, D:6) a +3 spear a +0 robe (7, 20, D:6) a +0 hand axe a +0 robe (8, 0, D:6) 2 stones (10, -1, D:6) a +0 giant club (14, 4, D:6) a +0 flail a +0 chain mail (16, -5, D:6) a +0 shortbow (16, 25, D:6) a +0 hand axe (17, 24, D:6) a +0 dagger a +0 robe (17, 25, D:6) a +0 trident (25, -23, D:6) 9 stones (32, -31, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (3, -7, D:7) a +0 hand axe (12, -11, D:7) 7 stones (26, 21, D:7) 3 stones (29, 1, D:7) a +0 hand axe (29, 2, D:7) a +0 dagger (30, 4, D:7) 6 stones (38, 14, D:7) a +0 dagger a +0 robe (38, 15, D:7) a +0 dagger a +0 chain mail (39, 15, D:7) a +0 hand axe a +0 chain mail (42, -5, D:7) a +0 hand axe (43, -9, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Sun Xoj's Magic Scroll Emporium a scroll of enchant weapon (105 gold) a scroll of vulnerability (56 gold) a scroll of blinking (105 gold) a scroll of blinking (105 gold) 3 scrolls of poison (168 gold) a scroll of butterflies (56 gold) a scroll of immolation (56 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) (0, 0, D:8) a +0 leather armour (4, 1, D:8) an amulet of guardian spirit (9, -15, D:8) a +0 robe (12, -4, D:8) a +0 ring mail (21, -19, D:8) a +0 animal skin a -2 halberd (22, -6, D:8) a scarf of shadows (25, -23, D:8) a +6 ring of strength (26, -23, D:8) 13 boomerangs a throwing net 2 potions of brilliance (35, 8, D:8) a +0 ring mail (39, -12, D:8) a +0 rapier (40, -14, D:8) a +0 flail (40, -4, D:8) a +0 flail (41, -14, D:8) a +0 hand axe (41, -13, D:8) a +0 whip (42, -16, D:8) a +0 flail (42, -15, D:8) a +0 club (44, -15, D:8) a +0 flail (45, 17, D:8) a +0 chain mail (46, -18, D:8) a +0 falchion a +1 ring mail of poison resistance a +3 spectral quarterstaff a +2 sling of freezing (46, -17, D:8) a +0 dagger a +0 robe a +0 dagger (47, -16, D:8) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (47, 4, D:8) a book of Conjurations (48, -16, D:8) a +0 leather armour a +0 club (54, -17, D:8) a +0 robe Level 9 of the Dungeon (6, -3, D:9) 8 stones (7, -23, D:9) a +0 robe (7, -22, D:9) a +0 whip of venom (7, -21, D:9) a +2 dagger of venom (8, -23, D:9) a +0 robe a +4 short sword a +0 robe a +3 dagger (8, -21, D:9) a +0 short sword (9, -27, D:9) 3 potions of degeneration (9, -23, D:9) a +0 dagger (9, -22, D:9) a +0 robe a +0 mace (9, -21, D:9) a +0 club (10, -7, D:9) a +0 robe a +0 dagger (11, -27, D:9) a stone a +0 short sword (11, -5, D:9) a +0 plate armour a +0 hand axe (12, -26, D:9) a +0 chain mail a +3 vorpal scimitar (13, 10, D:9) a +0 club (16, -28, D:9) 4 stones (35, 10, D:9) a +0 whip a +0 leather armour (36, -31, D:9) a +0 cloak (36, 9, D:9) a +0 short sword (36, 10, D:9) a +0 short sword a +0 dagger (37, 10, D:9) a +0 mace a +0 leather armour (39, -23, D:9) 2 stones (40, -6, D:9) a +0 whip (40, -5, D:9) a +0 dagger a +0 ring mail (41, -6, D:9) a +0 hand axe a +0 leather armour (41, -5, D:9) a +0 war axe (43, -31, D:9) +0 steam dragon scales (47, 14, D:9) 5 stones (49, -4, D:9) 7 stones (51, -7, D:9) a +0 halberd a +0 chain mail (52, -7, D:9) a +0 whip a +0 robe (52, -6, D:9) a +0 falchion a +0 leather armour a +0 giant club a +0 robe (55, -28, D:9) a +0 dagger (56, -18, D:9) a book of Spatial Translocations Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 dagger a +0 dagger a +0 robe (1, 1, D:10) a +0 dagger (5, 3, D:10) a +0 cloak (8, -8, D:10) a +0 long sword (8, 15, D:10) +0 steam dragon scales (21, 11, D:10) a +0 hand axe (22, -11, D:10) a +0 club (22, 14, D:10) a +0 club (23, 12, D:10) a book of Scorching (24, -2, D:10) a +0 club (24, 13, D:10) a +0 great sword a +0 robe (24, 16, D:10) a +0 ring mail a +0 flail a +0 chain mail a +0 mace (25, 2, D:10) a +0 dagger (25, 11, D:10) a +0 robe a +0 scimitar (25, 16, D:10) a +0 hand axe a +0 club (25, 17, D:10) a +0 leather armour a +0 mace a +2 dagger of freezing (26, -15, D:10) a +0 hand axe (26, 2, D:10) a +0 robe a +0 dagger (26, 11, D:10) a +0 robe a +0 vampiric spear (26, 13, D:10) a +0 robe a +3 trident (26, 16, D:10) a +0 short sword (26, 17, D:10) a +0 mace (26, 18, D:10) a +0 whip (27, 0, D:10) a +5 falchion (28, 1, D:10) a +0 ring mail a +0 dire flail a +0 whip a +0 chain mail a +0 long sword a +0 robe a +0 dagger (28, 2, D:10) a +0 arbalest a +0 plate armour a +0 arbalest (33, -24, D:10) a +0 hand axe (34, 12, D:10) a +0 scimitar (37, -8, D:10) a +0 robe (51, 25, D:10) a +0 battleaxe a +0 flail a +0 robe a +0 hand axe a +0 robe a +0 robe a +1 mace a +0 robe Level 11 of the Dungeon [Shop] Gasuxek's Antique Armour Shoppe the +7 Kryia's mail coat {PotionHeal*2 rC+} (1080 gold) Potions are twice as effective at healing its wearer. rC: It protects you from cold. a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 chain mail (81 gold) a +0 scale mail (72 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (849 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +0 chain mail (81 gold) (18, 8, D:11) +0 acid dragon scales (22, 11, D:11) +0 acid dragon scales (47, 35, D:11) a +0 morningstar (48, 5, D:11) 2 scrolls of noise (49, 7, D:11) 4 scrolls of vulnerability 2 scrolls of butterflies (49, 32, D:11) a +0 leather armour (50, 1, D:11) a +0 shortbow (57, 3, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 arbalest (0, 4, D:12) a book of Blood (1, 12, D:12) a +0 helmet (15, 25, D:12) a +0 hand axe a +0 ring mail (16, 24, D:12) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour (17, 25, D:12) a +0 hand axe a +0 dagger a +0 robe (19, 4, D:12) a +0 buckler (19, 26, D:12) a +0 long sword (26, 25, D:12) an Everburning Encyclopedia (30, 20, D:12) a poisoned dart (unseen) (31, 37, D:12) a +0 leather armour (32, 18, D:12) a poisoned dart (unseen) (32, 20, D:12) a poisoned dart (unseen) (32, 29, D:12) 2 stones (33, 17, D:12) a poisoned dart (unseen) (34, 16, D:12) a poisoned dart (unseen) (36, 14, D:12) a +0 giant spiked club a +0 giant club (37, 16, D:12) 8 stones the Ecumenical Temple Level 1 of the Orcish Mines (2, -19, Orc:1) a +0 hand axe a +0 leather armour a +0 flail (2, -18, Orc:1) a +0 scale mail a +0 club (3, -18, Orc:1) a +0 plate armour a +0 halberd (5, -24, Orc:1) a +0 mace (5, -23, Orc:1) a +2 vorpal falchion a +0 whip a +0 giant club (5, -22, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger a +1 robe of positive energy a +0 dagger (5, -4, Orc:1) a +2 dire flail of protection a +0 giant spiked club (6, -24, Orc:1) a +0 plate armour a +0 short sword (9, -14, Orc:1) a +0 robe a +0 dagger of draining (10, -16, Orc:1) a +0 flail (10, 3, Orc:1) a +0 robe a +0 dagger (10, 4, Orc:1) a +0 plate armour a +0 glaive (11, -15, Orc:1) a +0 plate armour a +0 flail a +0 arbalest (11, 3, Orc:1) a +0 ring mail a +0 club (11, 4, Orc:1) a +0 club a +2 ring mail of fire resistance a +0 short sword (12, 2, Orc:1) a +0 chain mail a +0 whip a +0 leather armour a +0 short sword a +0 chain mail a +0 flail (12, 4, Orc:1) a +0 leather armour a +0 short sword (15, -1, Orc:1) 2 large rocks (16, -7, Orc:1) a +0 giant club a +0 giant spiked club (16, 0, Orc:1) a +0 giant spiked club (18, -3, Orc:1) a +0 giant spiked club (19, -1, Orc:1) a +0 giant club (19, 0, Orc:1) a +0 plate armour a +0 scimitar (19, 1, Orc:1) a +0 chain mail a +3 glaive of venom (21, -1, Orc:1) a +0 giant club (21, 0, Orc:1) a +0 troll leather armour (21, 1, Orc:1) a +0 leather armour a +0 dagger (22, 1, Orc:1) a +0 giant club a +0 giant club (28, 1, Orc:1) a +0 chain mail a +0 trident (28, 2, Orc:1) a +0 leather armour a +0 dagger (29, 2, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Tumog's Assorted Antiques an amulet of guardian spirit (960 gold) a +0 robe (22 gold) a wand of charming (4) (307 gold) a +0 mace (96 gold) a potion of resistance (320 gold) a +0 club (32 gold) a +0 quarterstaff (128 gold) a +2 spectral quarterstaff (704 gold) [Shop] Louk's Antique Armour Shop the +3 pair of mountain boots {steadfast, rC+} (804 gold) It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3468 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +0 robe (16 gold) a +1 pair of boots of rampaging (396 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) [Shop] Rinoteth's Jewellery Shoppe a ring of willpower (375 gold) a ring of poison resistance (300 gold) an amulet of reflection (450 gold) the amulet "Zatojoamy" {Spirit rPois} (618 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. a ring of ice (375 gold) a +6 ring of dexterity (540 gold) a ring of protection from cold (375 gold) [Shop] Jafe's Assorted Antiques a potion of magic (256 gold) a scroll of identify (64 gold) a +0 cloak (144 gold) a +6 ring of dexterity (1152 gold) a scroll of identify (64 gold) a scroll of blinking (240 gold) [Shop] Rahiuzuj's Firing Range a +0 arbalest (67 gold) a +0 hand crossbow (52 gold) 2 throwing nets (90 gold) 5 large rocks (52 gold) the +9 arbalest of Dullness {elec, rF+} (1053 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. 5 large rocks (52 gold) the +6 sling "Liexzi" {flame, Int+2} (658 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). 5 boomerangs (37 gold) 3 javelins (36 gold) 2 throwing nets (90 gold) (10, 15, Orc:2) a +0 vorpal quarterstaff a +0 robe (14, 19, Orc:2) a stone (14, 20, Orc:2) a stone (15, 20, Orc:2) a stone (19, 19, Orc:2) a stone a stone (26, 8, Orc:2) a ring of resist corrosion (27, 21, Orc:2) a +0 giant spiked club a +0 giant club (29, 20, Orc:2) a +0 giant club (29, 21, Orc:2) a +0 giant club (30, 20, Orc:2) a +0 giant club (31, 19, Orc:2) 6 large rocks (31, 20, Orc:2) a +0 dagger a +0 giant club a +0 spear a +0 robe (32, 13, Orc:2) a +0 buckler (32, 20, Orc:2) a +0 giant spiked club a +0 giant club (32, 21, Orc:2) a +0 club a +0 ring mail a +0 giant club a +0 giant club a +0 giant spiked club (33, 19, Orc:2) a +0 halberd of protection a +0 chain mail (33, 20, Orc:2) a +0 dagger a +0 leather armour (33, 21, Orc:2) a +0 giant club a +0 dire flail (33, 22, Orc:2) a +0 giant club (33, 23, Orc:2) a +0 giant club (33, 24, Orc:2) a +0 giant spiked club a +0 halberd a +0 robe (34, 19, Orc:2) a +0 giant spiked club (34, 24, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club (35, 18, Orc:2) a +0 giant spiked club a +0 giant spiked club (35, 23, Orc:2) a +0 whip (36, 23, Orc:2) a +0 trident a +0 ring mail Level 1 of the Elven Halls [Shop] Aricwew's Weapon Boutique the +4 rapier of the Forgotten Tusks {spect, Will+ Int+4 Dex-2 Stlth+} (644 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). Will: It increases your willpower. Stlth: It makes you more stealthy. 6 stones (7 gold) a +0 short sword (39 gold) 7 stones (9 gold) a +0 flail (45 gold) 3 stones (3 gold) a +0 dagger (26 gold) a +0 glaive (84 gold) a +0 great sword (84 gold) a +0 club (13 gold) (0, 0, Elf:1) 7 javelins (10, 2, Elf:1) a +0 spear (16, -38, Elf:1) a +4 mace of venom (20, 2, Elf:1) 22 gold pieces (21, 5, Elf:1) a +0 mace (21, 7, Elf:1) a +0 morningstar (22, -22, Elf:1) a +0 dagger a +0 long sword a +0 chain mail (24, -26, Elf:1) a +0 short sword a +0 leather armour (24, -17, Elf:1) 2 stones (26, -38, Elf:1) a staff of fire (28, -37, Elf:1) a +0 dagger (28, 17, Elf:1) a +0 dagger (34, 9, Elf:1) a +0 long sword a +0 ring mail (36, -28, Elf:1) a +0 dagger (36, -25, Elf:1) 8 stones (39, 15, Elf:1) a +0 short sword a +0 shortbow (44, -36, Elf:1) a +0 scale mail (44, 20, Elf:1) 12 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (23, -18, Lair:1) the +3 leather armour of the Cherry {Str+2} Str: It affects your strength (+2). (39, -16, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (23, 28, Lair:2) 5 stones (29, -8, Lair:2) a +0 quarterstaff (31, -18, Lair:2) a potion of degeneration (36, -11, Lair:2) a +0 flail (38, -10, Lair:2) a +0 ring mail (43, -15, Lair:2) a +0 helmet (46, -23, Lair:2) a +0 scale mail (50, -20, Lair:2) a +2 mace Level 3 of the Lair of Beasts (1, -30, Lair:3) the +1 leather armour "Rumuem" {rN+} rN: It protects you from negative energy. (2, -17, Lair:3) a +2 troll leather armour {Snorg} (9, 2, Lair:3) a +0 ring mail (18, -10, Lair:3) the Book of Bloody Bewitchment Spells Type Level a - Sublimation of Blood Necromancy 2 b - Fulminant Prism Conjuration/Hexes 4 c - Anguish Hexes/Necromancy 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 Trog disapproves of the use of such an item. (21, 4, Lair:3) a +0 chain mail (25, -21, Lair:3) a +0 rapier (49, -23, Lair:3) a +0 rapier a +0 whip (49, -15, Lair:3) a +0 long sword (53, -24, Lair:3) a book of Burglary Level 4 of the Lair of Beasts (10, -29, Lair:4) a +0 ring mail (15, -35, Lair:4) a +0 flail (28, 1, Lair:4) an orb of energy (35, 4, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (1, 32, Lair:5) a +0 bardiche (10, 10, Lair:5) 5 stones (13, 7, Lair:5) a +0 leather armour (45, 18, Lair:5) a +0 dagger a +2 robe of positive energy (47, 24, Lair:5) 4 large rocks (48, 31, Lair:5) an amulet of magic regeneration (57, 17, Lair:5) 2 scrolls of butterflies (66, 9, Lair:5) a +0 broad axe (67, 51, Lair:5) 3 stones (69, 34, Lair:5) a +0 scale mail a wizard's laboratory (0, 0, WizLab) a +0 pair of gloves (3, -18, WizLab) a +0 hand crossbow of electrocution (4, -10, WizLab) a +3 dire flail of holy wrath (4, -8, WizLab) a +0 whip a +0 robe (5, -18, WizLab) a +0 whip a +0 robe (9, 1, WizLab) the +0 hat of Rumput Ejuut {*Slow Str+3 Int+6} Str: It affects your strength (+3). Int: It affects your intelligence (+6). *Slow: It may slow you when you take damage. (10, 1, WizLab) the Quarto of Charms Spells Type Level a - Slow Hexes 1 b - Confusing Touch Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 Trog disapproves of the use of such an item. (11, -5, WizLab) a +2 longbow of freezing (unseen) (11, -4, WizLab) a +6 vorpal scimitar (11, 1, WizLab) a book of the Wilderness (12, -23, WizLab) a +0 long sword a +0 robe (12, -3, WizLab) a +1 long sword of protection (unseen) (12, -2, WizLab) a +2 hand crossbow of flaming (unseen) (12, 1, WizLab) the -1 hat of Ojimoluq {Drain Str+5} Str: It affects your strength (+5). Drain: It drains your maximum health when unequipped. (22, 0, WizLab) a +1 pair of boots of rampaging (unseen)