ymhsbmbesitwf Level 1 of the Dungeon (3, 41, D:1) 8 stones (5, 34, D:1) a +0 rapier (6, 32, D:1) a +0 leather armour (21, 51, D:1) a +4 dagger (22, 47, D:1) a +0 spear (24, -1, D:1) a +0 quarterstaff (27, 6, D:1) a +0 flail (30, 34, D:1) a +0 spear (40, 41, D:1) 4 stones (41, 8, D:1) a +0 club (44, 27, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +2 robe (3, 11, D:2) 4 stones (16, -7, D:2) a +0 long sword (17, 5, D:2) a ring of wizardry (17, 14, D:2) a +0 club (18, 4, D:2) a +0 hand axe (21, 23, D:2) a +0 spear (26, 1, D:2) a book of Scorching (27, 13, D:2) a +0 dagger (30, 17, D:2) 2 stones (38, 3, D:2) a +0 dagger (43, 15, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking (1, 0, D:3) a scroll of magic mapping (10, 6, D:3) a staff of earth (unseen) (24, 35, D:3) a +0 club (39, 9, D:3) a +0 trident of venom (52, 11, D:3) a +0 whip Level 4 of the Dungeon [Shop] Tuofur's Magic Scroll Shop a scroll of summoning (104 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of vulnerability (44 gold) [Shop] Senir's Jewellery Emporium an amulet of the acrobat (360 gold) the ring "Zirretim" {*Corrode Fly rElec rC+} (426 gold) [ring of protection from cold] rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. a ring of poison resistance (240 gold) a ring of willpower (300 gold) a +4 ring of protection (432 gold) a ring of willpower (300 gold) a ring of wizardry (360 gold) [Shop] Ziticwam's Antique Weapon Shop a +0 great sword (156 gold) a +1 war axe of venom (268 gold) a +0 spear (72 gold) a +1 flail of draining (319 gold) a +2 rapier of draining (460 gold) a +0 glaive (156 gold) a +0 dagger (48 gold) a +0 short sword (72 gold) a +0 whip (60 gold) a +0 war axe (84 gold) a +0 quarterstaff (96 gold) [Shop] Wousch's Antique Armour Shoppe a +0 robe (18 gold) the +3 ring mail "Wiwuigg" {rPois rC+} (1004 gold) rC: It protects you from cold. rPois: It protects you from poison. a +0 plate armour (621 gold) the +1 plate armour of the Miller {rF- Int+4} (982 gold) Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. a +0 chain mail (121 gold) [Shop] Eschuv's Weapon Shoppe a +1 quarterstaff of draining (170 gold) 6 stones (7 gold) the +4 dire flail of Winter {vorpal, *Noise rElec Str+2 Stlth+} (522 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rElec: It insulates you from electricity. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. a +3 whip of venom (240 gold) the +8 demon blade "Leech" {vamp, Harm Drain rN+} (1087 gold) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 halberd (48 gold) a +0 long sword (42 gold) a +0 dagger (24 gold) (0, 0, D:4) a +3 quarterstaff of chaos (8, 18, D:4) a +0 short sword a +0 mace a +0 leather armour a +0 dagger a +0 leather armour a +0 whip a +0 ring mail (13, -20, D:4) a +0 arbalest (17, 19, D:4) a +0 club (19, 23, D:4) a +0 club (23, 16, D:4) a +0 club a +0 sling (24, 16, D:4) a +0 flail a +0 flail (24, 17, D:4) a +0 dagger (38, 21, D:4) a +0 dagger (46, 5, D:4) a +0 whip 3 stones (49, -13, D:4) 6 stones (50, 24, D:4) a +0 leather armour (58, 29, D:4) a +0 chain mail Level 5 of the Dungeon (14, -11, D:5) a book of Weapons (25, 21, D:5) a +0 mace of chaos (28, -25, D:5) 2 curare-tipped darts a +0 dagger (32, 9, D:5) a +0 morningstar a +0 scale mail a +0 dagger a +0 robe a +0 flail (39, 5, D:5) a +0 leather armour (42, -12, D:5) a book of Frost (58, -20, D:5) a +0 robe (61, -6, D:5) a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a book of Dreams (1, -10, D:6) a +0 dagger (5, -27, D:6) a +0 robe (13, -11, D:6) a +0 great sword (17, -37, D:6) a +0 leather armour (19, -30, D:6) a +0 sling (20, -12, D:6) 5 stones (29, -10, D:6) a black bear skeleton (30, -16, D:6) an iguana corpse (skeletalised by now) (31, -16, D:6) a +0 pair of boots (37, 3, D:6) a +0 mace a +0 leather armour a +1 dagger of draining a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (39, -4, D:6) a +0 chain mail the human corpse of Edmund (skeletalised by now) (46, -2, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +4 short sword (still there?) a +0 robe (still there?) a +0 hand axe (still there?) a +0 robe (still there?) (4, -9, D:7) a +0 ring mail (5, -3, D:7) a +0 mace (6, -3, D:7) a +0 flail (6, -2, D:7) a +0 dagger a +0 robe an orc corpse the Ecumenical Temple