ymhsbmbesitwf Level 1 of the Dungeon (0, 0, D:1) a staff of poison (unseen) (19, 22, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 0, D:2) 7 stones (7, 3, D:2) 5 poisoned darts (9, -10, D:2) a +0 battleaxe (9, 2, D:2) 4 poisoned darts (21, -32, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 buckler a scroll of fear (12, 20, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +2 whip of pain (still there?) 3 poisoned darts (still there?) 13 gold pieces (still there?) (4, -19, D:4) 15 gold pieces (5, -15, D:4) a +0 hand axe (5, -11, D:4) 2 potions of degeneration Level 5 of the Dungeon [Shop] Lerant's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of fear (56 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of butterflies (56 gold) a scroll of torment (133 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) a scroll of teleportation (42 gold) (0, 0, D:5) 5 stones (2, -22, D:5) a +0 glaive of venom (unseen) (11, -2, D:5) a +0 giant spiked club (14, -27, D:5) 6 stones (14, 3, D:5) a +0 ring mail (19, -2, D:5) a +0 hand axe (34, -8, D:5) a +0 giant club a +0 robe (38, -31, D:5) a potion of attraction (40, -21, D:5) 6 stones (41, -12, D:5) a +0 scale mail (51, -6, D:5) a potion of lignification (57, -32, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Ihasik's Weapon Emporium the +5 dagger of Qicwust {pain, Int+3 Dex-4 SInv} (391 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). SInv: It lets you see invisible. a +0 trident (35 gold) a +0 spear (30 gold) a +0 hand axe (30 gold) a +0 quarterstaff (40 gold) the +1 glaive "Beuxef" {elec, rC+ Int+2} (394 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). rC: It protects you from cold. a +0 rapier (40 gold) a +0 whip (25 gold) (5, 10, D:6) a +0 dagger (16, 25, D:6) a +0 shortbow (16, 28, D:6) a +0 club (26, 2, D:6) a +0 sling (32, 4, D:6) a +0 club (33, 13, D:6) a +0 dagger a +0 robe (40, 17, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (3, 1, D:7) a +2 quarterstaff of chaos (6, 15, D:7) 3 stones (19, 6, D:7) a +0 short sword (30, 29, D:7) a +0 robe (35, 2, D:7) a +0 short sword 4 stones (37, 33, D:7) a +0 club (37, 34, D:7) a +0 club a +0 leather armour (38, 1, D:7) a +0 club (38, 2, D:7) a +0 club (still there?) 2 poisoned darts (still there?) (38, 32, D:7) a +0 dagger a +0 robe (38, 33, D:7) a +0 club (still there?) a +2 dagger of venom (still there?) a +1 robe of fire resistance (still there?) (39, 3, D:7) a +0 dagger (40, 9, D:7) 2 stones (41, 2, D:7) a +2 dagger of venom 3 stones (42, 1, D:7) a +0 club (43, 1, D:7) a +0 dagger a +0 robe a +0 club a +0 short sword 3 poisoned darts a +1 dagger of holy wrath a +0 short sword 6 stones a +0 dagger (46, 40, D:7) 3 stones Level 8 of the Dungeon (33, -11, D:8) 2 stones (44, -19, D:8) a +0 dagger a stone a +0 dagger (44, -18, D:8) a +0 short sword (44, -17, D:8) a +0 dagger 5 stones a +0 short sword a scroll of amnesia (46, -26, D:8) a +2 broad axe of flaming (48, -37, D:8) a +0 shortbow (49, 7, D:8) a +0 dire flail a +0 chain mail a +2 short sword of venom a +0 mace (52, -28, D:8) a +0 dagger 5 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 trident (3, 20, D:9) a +0 sling (14, 37, D:9) a +0 dire flail a +0 ring mail (17, 12, D:9) a +0 scimitar of flaming a +0 robe (46, 15, D:9) a +0 glaive a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, 11, D:10) a +0 whip (2, 11, D:10) a +0 mace a +0 leather armour (3, 11, D:10) a +0 dagger a +0 robe (4, 11, D:10) a +0 club a +0 chain mail (5, 11, D:10) a +0 hand axe a +0 plate armour (13, 11, D:10) a +1 dagger of venom (13, 12, D:10) a +0 dagger a +0 robe a +0 dagger 6 poisoned darts a +0 whip a curare-tipped dart a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 dagger a +0 scale mail (13, 13, D:10) a +0 dagger a +0 robe (22, -15, D:10) a potion of invisibility (30, 13, D:10) a book of the Warp 19 gold pieces (32, 16, D:10) 4 stones (35, 1, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 flail (5, -1, D:11) a potion of invisibility (7, -12, D:11) a +0 long sword (16, -10, D:11) a +0 cloak +0 acid dragon scales a +3 ring mail (21, -15, D:11) a scroll of teleportation (28, -13, D:11) a javelin (39, -34, D:11) 5 stones (49, 15, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (12, -21, D:12) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 gold pieces Level 2 of the Lair of Beasts (47, 16, Lair:2) 5 stones (55, 16, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a rime drake corpse (skeletalised by now) (6, -29, Lair:3) a wyvern corpse (skeletalised by now) Level 4 of the Lair of Beasts (10, 9, Lair:4) 5 stones (15, 2, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (11, -10, Lair:5) a +0 short sword (26, -13, Lair:5) a book of the Spheres (33, -20, Lair:5) a potion of attraction (43, 23, Lair:5) a +0 long sword (54, -30, Lair:5) +0 acid dragon scales (59, -27, Lair:5) a wand of charming (5) (60, -30, Lair:5) a +0 flail (60, -28, Lair:5) 2 stones (62, 9, Lair:5) a +0 mace (66, 16, Lair:5) a +0 dagger (66, 28, Lair:5) a +0 scale mail (still there?) a +0 trident of flaming (still there?) (69, 7, Lair:5) a scroll of enchant weapon 3 stones (69, 23, Lair:5) a box of beasts (inert) 20 gold pieces 19 gold pieces 18 gold pieces Level 1 of the Shoals (0, 0, Shoals:1) a +0 club (0, 2, Shoals:1) 6 poisoned darts (5, -2, Shoals:1) a wind drake corpse (16, -4, Shoals:1) a +0 glaive (17, -7, Shoals:1) a +0 trident (18, -6, Shoals:1) a boomerang a +0 spear a snapping turtle skeleton (18, -5, Shoals:1) a +0 spear a merfolk corpse (skeletalised by now) (18, -4, Shoals:1) a +0 trident (20, -9, Shoals:1) 5 stones (21, -8, Shoals:1) a potion of brilliance Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +2 ring mail of the Pirate {Str+6} (still there?) Str: It affects your strength (+6). the +0 chain mail of the Orb {Drain Regen+ Int+5 Stlth+} (still there?) Int: It affects your intelligence (+5). Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (4, -9, Slime:5) 50 gold pieces (4, -8, Slime:5) a +0 great sword (4, -1, Slime:5) 2 silver javelins (4, 0, Slime:5) a scroll of vulnerability (5, -10, Slime:5) a scroll of torment (5, -9, Slime:5) a manual of Maces & Flails (5, -8, Slime:5) 37 gold pieces (5, -7, Slime:5) a +0 robe (5, -2, Slime:5) a potion of ambrosia (5, -1, Slime:5) a +0 leather armour (5, 0, Slime:5) a tin of tremorstones (2/2) (5, 1, Slime:5) a +1 vampiric rapier (unseen) (6, -11, Slime:5) a +0 scale mail (6, -10, Slime:5) a +1 morningstar of holy wrath (unseen) (6, -9, Slime:5) 37 gold pieces (6, -8, Slime:5) a +0 rapier of venom (unseen) (6, -7, Slime:5) 27 gold pieces (6, -2, Slime:5) 27 gold pieces (6, -1, Slime:5) the +8 arc blade {discharge, rElec} It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. (unseen) (6, 0, Slime:5) a slimy rune of Zot (6, 1, Slime:5) a ring of flight (6, 2, Slime:5) a +0 leather armour (7, -12, Slime:5) 50 gold pieces (7, -11, Slime:5) 3 stones (7, -10, Slime:5) a potion of curing (7, -9, Slime:5) a staff of cold (unseen) (7, -8, Slime:5) a scroll of poison (7, -1, Slime:5) a +0 plate armour (7, 0, Slime:5) a +4 ring of slaying (7, 1, Slime:5) 51 gold pieces (7, 2, Slime:5) a wand of flame (11) (7, 3, Slime:5) a +0 plate armour (8, -11, Slime:5) 15 gold pieces (8, -9, Slime:5) a scroll of immolation (8, -7, Slime:5) the Omnibus of Bewitching Conjuring Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Cause Fear Hexes 4 d - Spellforged Servitor Conjuration/Summoning 7 (unseen) (8, -2, Slime:5) the necklace of Bloodlust {*Rage Will++ Int-3 Slay+6} [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. (unseen) (8, 0, Slime:5) a +0 whip (8, 2, Slime:5) a +0 whip (13, -11, Slime:5) 2 potions of might (13, -9, Slime:5) a +2 short sword of draining (unseen) (13, -7, Slime:5) the amulet of Xom's Ringing Laughter {Contam Rampage rC+ Regen+ rCorr Dex+4} [amulet of regeneration] Dex: It affects your dexterity (+4). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (unseen) (13, -2, Slime:5) a phial of floods (13, 0, Slime:5) a +0 scale mail (13, 2, Slime:5) 6 stones (14, -12, Slime:5) 49 gold pieces (14, -11, Slime:5) a book of the Moon (14, -10, Slime:5) a potion of attraction (14, -9, Slime:5) a manual of Stealth (14, -8, Slime:5) 45 gold pieces (14, -1, Slime:5) 41 gold pieces (14, 0, Slime:5) the +5 battleaxe "Zuilithronih" {flame, Fly Will++ Int-2 Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). Fly: It grants you flight. Will: It greatly increases your willpower. (unseen) (14, 1, Slime:5) a potion of ambrosia (14, 2, Slime:5) a wand of charming (5) (14, 3, Slime:5) a +0 club (15, -11, Slime:5) a scroll of identify (15, -10, Slime:5) Jaxitir's Monograph on the Cunning Spider Spells Type Level a - Sting Transmutation/Poison 1 b - Corpse Rot Necromancy/Poison/Air 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Metabolic Englaciation Hexes/Ice 5 (unseen) (15, -9, Slime:5) a +2 war axe of electrocution (unseen) (15, -8, Slime:5) a ring of fire (15, -7, Slime:5) a +4 morningstar of protection (unseen) (15, -2, Slime:5) 24 gold pieces (15, -1, Slime:5) a condenser vane (15, 0, Slime:5) 29 gold pieces (15, 1, Slime:5) a staff of poison (unseen) (15, 2, Slime:5) a potion of resistance (16, -10, Slime:5) a phantom mirror (16, -9, Slime:5) a +6 hand axe of freezing (unseen) (16, -8, Slime:5) a +4 ring of protection (16, -7, Slime:5) a scroll of poison (16, -2, Slime:5) a potion of might (16, -1, Slime:5) 6 stones (16, 0, Slime:5) the +4 scale mail of Eternal Vigilance {rElec rCorr Dex-3 SInv} Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (16, 1, Slime:5) 21 gold pieces (17, -9, Slime:5) 4 stones (17, -8, Slime:5) 32 gold pieces (17, -1, Slime:5) a scroll of brand weapon (17, 0, Slime:5) a scroll of teleportation