ymhsbmbesitwf Level 1 of the Dungeon [Shop] Heownud's Assorted Antiques a scroll of teleportation (69 gold) a potion of curing (69 gold) a potion of might (92 gold) a +0 robe (16 gold) a scroll of teleportation (69 gold) a potion of might (92 gold) [Shop] Rimoekh's Book Shoppe a book of Cantrips (120 gold) a book of Dangerous Friends (400 gold) a book of Scorching (300 gold) a book of Party Tricks (160 gold) a book of Changes (180 gold) a book of Rime (280 gold) Ozocubu's Autobiography (240 gold) a book of Geomancy (180 gold) a book of the Tundra (340 gold) (0, 0, D:1) a +0 dagger a +0 robe (4, 10, D:1) a +0 dagger (4, 26, D:1) a +0 rapier (9, 10, D:1) 6 stones (13, 20, D:1) a +0 whip 2 stones (27, 22, D:1) a +0 scale mail (29, 0, D:1) a +0 ring mail (42, 25, D:1) a +2 spear of distortion Level 2 of the Dungeon [Shop] Egueg's Assorted Antiques a +0 chain mail (117 gold) a scroll of teleportation (78 gold) 3 scrolls of enchant weapon (585 gold) a +0 ring mail (104 gold) a potion of flight (78 gold) a wand of flame (19) (345 gold) a +0 club (26 gold) a ring of willpower (650 gold) [Shop] Odwog's Weapon Shop 5 stones (7 gold) a +0 hand axe (42 gold) a +0 falchion (42 gold) a +0 trident (49 gold) 6 poisoned darts (33 gold) 4 stones (5 gold) a +0 quarterstaff (56 gold) a +0 mace (42 gold) 3 stones (4 gold) a +0 mace (42 gold) [Shop] Xupuc's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of magic mapping (75 gold) 2 scrolls of enchant weapon (150 gold) a scroll of fear (40 gold) a scroll of identify (20 gold) a scroll of fear (40 gold) a scroll of enchant armour (75 gold) a scroll of vulnerability (40 gold) [Shop] Imeat's General Store a +0 sling (18 gold) a ring of flight (210 gold) a +0 pair of boots of rampaging (138 gold) a scroll of identify (24 gold) 6 javelins (57 gold) the ring of Vong {Fire rCorr Int+5 SInv Stlth-} (610 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 leather armour (24 gold) [Shop] Voomaxti's Armour Shoppe a +0 leather armour (24 gold) a +2 pair of boots of stealth (258 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) the +1 pair of gloves "Nomma" {-Tele rCorr Str+3} (256 gold) Str: It affects your strength (+3). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +10 plate armour of ponderousness (600 gold) a +0 leather armour (24 gold) (0, 0, D:2) a +0 club (6, -44, D:2) a +0 dagger (9, -1, D:2) a +0 dagger (15, -40, D:2) a +0 short sword (20, -25, D:2) a book of Touch (20, -3, D:2) a +3 quarterstaff (21, 6, D:2) 7 stones (24, -32, D:2) 3 stones (24, -3, D:2) 9 stones (28, -26, D:2) a +0 sling (31, -1, D:2) a +0 dagger (35, -42, D:2) a +0 club a +0 club (36, -43, D:2) a +0 club (36, -41, D:2) a +0 club a +0 club (37, -42, D:2) a +0 dagger (38, -42, D:2) a +0 club (39, -41, D:2) a +0 whip a +0 animal skin (40, -23, D:2) a +1 dagger of speed (42, -8, D:2) a +0 scythe a +0 robe (46, -32, D:2) a +0 club a +0 robe (53, -5, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ofuc's Distillery a potion of heal wounds (65 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of flight (39 gold) 2 potions of flight (78 gold) a potion of curing (39 gold) (0, 0, D:3) 3 stones (2, 23, D:3) a +0 dagger (38, 25, D:3) 4 potions of degeneration (45, 24, D:3) a +0 long sword (51, -20, D:3) a +0 robe (52, 7, D:3) a +0 hand axe a +0 leather armour (62, 11, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -6, D:4) a book of Conjurations (1, -4, D:4) 3 stones (7, 11, D:4) 4 stones (12, 16, D:4) a +0 dagger (13, 16, D:4) a +0 club (15, 10, D:4) a +0 club (18, -12, D:4) a +0 club (20, 10, D:4) a +0 robe (22, -1, D:4) a +0 trident a +0 leather armour (26, 13, D:4) a +0 ring mail (28, -13, D:4) a +0 mace (28, 18, D:4) a +0 dagger (34, -26, D:4) a +0 club (38, -23, D:4) a +0 dagger (42, 12, D:4) a potion of degeneration (43, -18, D:4) a +0 pair of boots (50, 5, D:4) a book of Scorching (55, 18, D:4) 9 stones (58, 13, D:4) a +0 helmet (59, 1, D:4) a +0 club Level 5 of the Dungeon (5, -37, D:5) a +0 leather armour a +0 falchion (6, -37, D:5) a +0 leather armour a +0 morningstar a +0 robe a +2 dagger of draining a +0 hand axe (6, -15, D:5) a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 trident a +0 ring mail (7, -36, D:5) a +0 hand axe (23, -6, D:5) a +0 mace (35, -28, D:5) a +0 dagger (38, -31, D:5) 6 stones (39, -14, D:5) a +0 robe a +0 dagger (40, -13, D:5) a +0 scale mail a +0 short sword (41, -29, D:5) a +0 falchion (44, -9, D:5) a +0 robe (53, -35, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 scale mail (3, -15, D:6) a +1 shortbow of flaming (9, 9, D:6) a +0 giant spiked club (10, -37, D:6) a +0 club (14, -2, D:6) a +0 mace (31, -27, D:6) a +0 hand axe (35, 2, D:6) 5 stones (38, -10, D:6) 3 stones (39, -3, D:6) a +0 leather armour a +0 mace a +0 leather armour a +0 club (40, -3, D:6) a +0 club (40, -2, D:6) a +0 flail (41, -18, D:6) a +0 trident (41, -4, D:6) a +0 club (41, -3, D:6) a +0 giant spiked club (41, -2, D:6) a +0 dagger (42, -4, D:6) a +0 club a +0 whip a +0 robe a +0 dagger (43, -8, D:6) a +0 club a +0 ring mail (43, -7, D:6) a +0 club 7 stones (43, -6, D:6) a +0 whip a +0 ring mail (44, -7, D:6) a +0 club a +0 ring mail (47, -15, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (29, -42, D:7) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +2 hand axe of freezing (1, -1, D:10) a +0 hand axe (1, 1, D:10) a +0 hand axe (2, 0, D:10) a +0 hand axe (10, 11, D:10) 7 gold pieces a +0 dire flail a +0 plate armour (10, 13, D:10) 12 gold pieces a +0 dagger a +0 club (11, 8, D:10) the Almanac of Air and Calefaction Spells Type Level a - Foxfire Conjuration/Fire 1 b - Conjure Ball Lightning Conjuration/Air 6 c - Storm Form Transmutation/Air 7 (unseen) (11, 13, D:10) a +0 dagger a +0 robe (12, 13, D:10) 6 gold pieces a +0 dagger (12, 14, D:10) 6 gold pieces (still there?) a +2 hand axe of venom (still there?) the Ecumenical Temple