ymhsbmbesitwf Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (19, -25, D:1) a +0 helmet (23, -20, D:1) a +0 club (31, -26, D:1) a +0 leather armour (37, -37, D:1) a +0 club (37, -36, D:1) a +0 short sword (47, -9, D:1) a +0 dagger Level 2 of the Dungeon (8, -22, D:2) 3 boomerangs (9, -9, D:2) a +0 club (10, -32, D:2) a +0 club (10, -30, D:2) a +0 ring mail (13, 18, D:2) a +0 robe (16, -16, D:2) a +0 dagger (30, -31, D:2) 4 stones (30, -26, D:2) 4 stones (31, 13, D:2) a +0 robe (34, 11, D:2) a +0 whip (37, -33, D:2) a book of Burglary (37, -24, D:2) 8 stones (37, 9, D:2) a +0 hand axe (39, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -14, D:3) a +0 dagger a +0 ring mail (8, 4, D:3) a +0 ring mail (16, -34, D:3) a +0 short sword a stone (18, -17, D:3) 8 stones (19, 1, D:3) a +0 sling (25, -23, D:3) a +0 leather armour (32, -31, D:3) a book of Flames (34, -21, D:3) 2 stones (35, -32, D:3) a +0 falchion (43, -39, D:3) 2 poisoned darts (48, -23, D:3) a +0 club (50, -23, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 whip (9, -3, D:4) a stone a +0 whip (11, -12, D:4) a +0 falchion (18, -27, D:4) a +0 club a +0 leather armour (20, -24, D:4) a +0 whip (21, -23, D:4) a +0 hand axe a +0 flail a +0 dagger 3 boomerangs of dispersal (50, -22, D:4) 7 stones (50, 15, D:4) a +0 leather armour a +0 trident (51, -11, D:4) a scarf of harm (51, 14, D:4) the +0 leather armour of Divvaose {rElec Regen+} rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a +0 whip a +0 dagger a +0 club a +0 scale mail a +0 short sword (52, 12, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, 0, D:5) a book of Minor Magic (1, 3, D:5) a +0 ring mail (5, 1, D:5) a +0 dagger a +0 leather armour (6, 1, D:5) a +0 dagger a +0 club (7, -29, D:5) 4 poisoned darts (13, -36, D:5) a +0 sling (27, -35, D:5) a +0 robe a +2 whip of electrocution (34, -8, D:5) a +0 spear a +0 spear (35, -8, D:5) a +0 club (36, -7, D:5) a +0 flail (37, -8, D:5) a +0 whip (38, -9, D:5) a +0 dagger (41, -9, D:5) a +0 mace (44, -8, D:5) a +0 club a +0 short sword a +0 leather armour a +0 rapier Level 6 of the Dungeon [Shop] Qedeun's Distillery a potion of magic (104 gold) a potion of magic (104 gold) a potion of magic (104 gold) (0, 0, D:6) a potion of degeneration (3, -9, D:6) a +0 leather armour (4, 15, D:6) a +0 chain mail (9, 3, D:6) the +2 mace "Kurat" {flame, rC+ Will+} rC: It protects you from cold. Will: It increases your willpower. 5 scrolls of identify (19, 0, D:6) a +0 shortbow (21, -12, D:6) a book of Conjurations (22, 27, D:6) a +0 scale mail (27, -20, D:6) a Trismegistus Codex (27, 20, D:6) a +0 hand axe (40, 2, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Plog's Jewellery Boutique a ring of ice (350 gold) a +4 ring of slaying (1092 gold) a +5 ring of evasion (504 gold) a +5 ring of evasion (504 gold) an amulet of reflection (420 gold) a ring of protection from cold (350 gold) an amulet of magic regeneration (420 gold) (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 dagger a +0 chain mail (1, 1, D:7) a +0 dagger a +0 robe (5, 12, D:7) a +0 pair of gloves (6, 11, D:7) +0 steam dragon scales a +1 glaive of draining (8, 33, D:7) a +0 giant club (12, 8, D:7) the +6 falchion of Focus {flame, rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (13, -5, D:7) 4 stones (13, 22, D:7) a +0 dagger (16, 15, D:7) a +0 giant club (17, 14, D:7) a +0 club (24, 33, D:7) a +0 whip (27, 28, D:7) a book of Changes (30, 39, D:7) a +0 spear (32, -5, D:7) a +0 robe (32, 16, D:7) a +0 robe (32, 31, D:7) a +0 long sword (38, 18, D:7) a +0 club Level 8 of the Dungeon [Shop] Xini's Antique Weapon Shop the +5 glaive of the Guard {elec, spectral, AC+5} (1522 gold) AC: It affects your AC (+5). a +0 flail (77 gold) a +0 whip (55 gold) a +0 trident (77 gold) a +0 halberd (88 gold) a +2 halberd of holy wrath (422 gold) a +1 antimagic trident (385 gold) a +0 rapier (88 gold) a +0 club (22 gold) (11, 16, D:8) a +0 mace (12, 8, D:8) a +0 long sword (16, 27, D:8) a +0 robe a +0 trident (17, 25, D:8) a +0 robe a +5 hand axe (18, 26, D:8) a +0 robe a +0 falchion (21, 10, D:8) a +0 troll leather armour (24, 16, D:8) a +1 heavy triple sword (28, 34, D:8) a +0 cloak (30, 42, D:8) a +0 mace a +0 robe (32, 11, D:8) a +0 scimitar (32, 12, D:8) a ring of ice (35, 25, D:8) a +0 hand axe (35, 30, D:8) a +0 robe a +0 dagger (35, 32, D:8) a +0 robe a +1 hand axe (35, 33, D:8) a scroll of noise a +0 robe a +4 dagger (41, 23, D:8) a +0 leather armour a +0 club (41, 24, D:8) a +0 flail a +0 dagger (42, 28, D:8) a +0 falchion (43, 28, D:8) a +0 robe a +4 flail (48, 16, D:8) a +0 robe a +0 dagger a +0 flail (49, 15, D:8) a +0 robe a +0 dagger (50, 17, D:8) a +0 scale mail a +0 trident Level 9 of the Dungeon [Shop] Ofecrow's Lightly-Used Armoury a -2 demon whip (70 gold) a -2 demon trident (70 gold) a -1 barding (252 gold) a -1 quick blade (140 gold) a -1 triple crossbow (70 gold) a -2 triple crossbow (1 gold) a -1 eveningstar (140 gold) (0, 0, D:9) a +0 hat (0, 3, D:9) a +0 dagger a +0 robe (0, 23, D:9) a +0 ring mail (0, 33, D:9) the +6 ring mail of Gaomag {rF- Str+3 Slay+2 SInv} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (2, 18, D:9) a +2 war axe a +0 robe (2, 19, D:9) a +0 battleaxe a +0 robe (2, 20, D:9) a +0 sling a +0 chain mail (14, 25, D:9) a +0 shortbow (20, 30, D:9) a +0 shortbow (22, -6, D:9) a +2 dagger a +0 robe (27, 7, D:9) a +0 sling (30, -4, D:9) a +0 robe (40, 9, D:9) a +0 arbalest (42, 29, D:9) +0 steam dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (8, -13, D:10) a +0 great sword (16, -37, D:10) a +3 dagger 2 poisoned darts a +0 whip 3 stones a +0 dagger (16, -36, D:10) a +0 short sword a +0 short sword 5 stones a +0 dagger 4 poisoned darts a +0 whip (16, -35, D:10) a +0 short sword (16, 5, D:10) a +0 club (31, -24, D:10) the +2 ring mail "Janahuf" {rF- rN++} rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. a +0 hand axe (31, -22, D:10) a +0 dagger (31, -7, D:10) a +0 short sword (31, -6, D:10) a +0 plate armour a +0 short sword (31, -5, D:10) a +0 robe a +0 dagger (34, -26, D:10) a +0 scale mail a +0 flail (34, -8, D:10) a +0 ring mail a +0 club (40, -28, D:10) a +0 ring mail (41, -14, D:10) a +0 whip (44, -12, D:10) 3 poisoned darts (48, -21, D:10) a +0 plate armour (52, 1, D:10) a +1 spectral quarterstaff Level 11 of the Dungeon [Shop] Ulurariu's Neck Hole a +0 cloak (58 gold) a +0 cloak (58 gold) a scarf of invisibility (156 gold) a scarf of shadows (156 gold) an amulet of the acrobat (390 gold) an amulet of guardian spirit (390 gold) (0, 0, D:11) 2 stones (1, -27, D:11) a +0 helmet (1, 4, D:11) a +0 robe (8, -38, D:11) a +0 leather armour (12, -39, D:11) an amulet of the acrobat (21, -16, D:11) a +0 heavy shortbow (21, -15, D:11) a +0 shortbow (22, -47, D:11) 2 scrolls of noise (22, -15, D:11) a +0 shortbow of flaming (22, -12, D:11) a +0 giant club a +0 giant spiked club (23, -15, D:11) a +0 shortbow (24, -44, D:11) a +8 giant spiked club a +0 robe (25, -28, D:11) 6 stones (26, -47, D:11) the +9 mace of Bloody Death {heavy, Drain rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (30, -35, D:11) a +0 leather armour (36, -17, D:11) a +1 robe of positive energy a +2 dagger of venom (48, -17, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (4, -5, D:12) a +0 flail (6, 2, D:12) 4 stones (9, 25, D:12) a +0 sling (10, -3, D:12) a +0 dire flail (11, -11, D:12) a +0 giant club a +0 giant spiked club (12, 0, D:12) a +0 scimitar (12, 33, D:12) a +1 battleaxe of flaming (13, 0, D:12) a +0 flail (13, 18, D:12) a +0 dagger a +0 robe (15, 17, D:12) a +3 scale mail a +0 club (15, 18, D:12) a +0 robe a +0 dagger a +0 dagger a +0 mace a +0 whip (15, 19, D:12) a +0 club a +0 hand axe a +0 leather armour 2 poisoned darts (16, -2, D:12) a +0 morningstar (16, 25, D:12) a +0 war axe (17, 25, D:12) a +0 club a +0 hand axe (17, 26, D:12) a +0 trident (18, 24, D:12) a +0 short sword a +0 robe a +0 dagger (19, 23, D:12) a +0 robe a +0 dagger (20, 22, D:12) a +0 war axe (23, 19, D:12) a +0 club a +0 leather armour a +0 hand axe (24, 20, D:12) a +0 ring mail a +0 war axe a +0 short sword (24, 21, D:12) a +0 flail (24, 22, D:12) a +0 club a +1 whip of venom a +0 flail a +0 ring mail a +0 whip (25, 18, D:12) a +0 war axe (25, 19, D:12) a +0 leather armour a +0 short sword (26, 18, D:12) a +0 club a +0 chain mail a +0 falchion a +4 short sword (27, 18, D:12) a +0 plate armour a +0 halberd (27, 19, D:12) a +0 chain mail a +0 mace (33, 34, D:12) a +0 flail (43, 35, D:12) 4 stones (45, 3, D:12) a +0 giant club a +0 great mace (45, 4, D:12) a +0 shortbow (46, -3, D:12) a +0 chain mail (47, 9, D:12) a +1 rapier of protection (48, 9, D:12) a +3 leather armour (53, 19, D:12) a staff of air (55, -1, D:12) 6 boomerangs (55, 0, D:12) a +0 club (57, 11, D:12) a +0 shortbow (57, 12, D:12) a +0 giant club a +0 giant spiked club (59, 14, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (1, -1, D:13) a +0 scale mail (18, 20, D:13) a +0 great mace a +0 ring mail (23, 17, D:13) 4 stones (40, 24, D:13) a +6 ring of intelligence the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (0, 1, Orc:1) a +0 giant club (1, 2, Orc:1) a +0 giant club a +0 dagger a +0 robe a +0 mace a +0 chain mail (1, 3, Orc:1) a +0 halberd a +0 plate armour (2, 2, Orc:1) a +0 giant club a +1 dagger of venom a +1 robe of the Archmagi a +0 war axe a +0 chain mail (2, 3, Orc:1) a +0 hand axe a +0 leather armour (3, 3, Orc:1) a +0 falchion (5, -2, Orc:1) a +0 scimitar a +0 plate armour (5, -1, Orc:1) a +0 dagger a +0 robe (6, -2, Orc:1) a +0 whip (6, 0, Orc:1) a +0 whip (7, -2, Orc:1) a +0 club (20, -28, Orc:1) a +0 short sword (20, -26, Orc:1) a +0 giant club a +0 plate armour a +0 great sword (20, -25, Orc:1) a +0 hand axe (21, -28, Orc:1) a +0 club a +0 plate armour a +0 long sword (21, -24, Orc:1) a +0 robe a +0 dagger of freezing a +0 club (22, -25, Orc:1) a +0 plate armour a boomerang a +1 short sword of venom (22, -24, Orc:1) a +0 club a +0 ring mail a +0 flail (22, -23, Orc:1) a +2 robe of resistance a +0 dagger (23, -25, Orc:1) a +2 falchion of protection (23, -24, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar a +0 scale mail a +0 short sword Level 2 of the Orcish Mines [Shop] Qigu's Jewellery Emporium a +6 ring of strength (576 gold) a +5 ring of evasion (576 gold) an amulet of reflection (480 gold) a +5 ring of evasion (576 gold) a +6 ring of strength (576 gold) a +6 ring of strength (576 gold) a +6 ring of strength (576 gold) a +4 ring of slaying (1248 gold) a +4 ring of slaying (1248 gold) a +6 ring of dexterity (576 gold) a +6 ring of strength (576 gold) [Shop] Meoss's Magic Scroll Shoppe a scroll of amnesia (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) [Shop] Reschasov's Book Shoppe a book of Cantrips (192 gold) a book of Fire (704 gold) an Everburning Encyclopedia (576 gold) a book of Winter (544 gold) Great Wizards, Vol. VII (480 gold) a book of Alchemy (448 gold) a book of Unlife (576 gold) a book of Burglary (320 gold) a book of Geomancy (288 gold) [Shop] Xiywasch's Antique Weapon Boutique a +2 battleaxe of flaming (805 gold) the +7 spear of Hink {freeze, rElec Dex+3} (2063 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 hand axe (102 gold) a +2 flail of holy wrath (622 gold) [Shop] Lonauwko's Weapon Shoppe a +0 club (13 gold) 5 stones (6 gold) 3 stones (3 gold) a +0 rapier (52 gold) 5 stones (6 gold) the +1 rapier "Guliurom" {flame, rC+++ Will+ Str+5 Stlth-} (895 gold) Str: It affects your strength (+5). rC: It renders you almost immune to cold. Will: It increases your willpower. Stlth: It makes you less stealthy. a +0 spear (39 gold) a +0 mace (39 gold) a +2 vampiric rapier (312 gold) (6, -2, Orc:2) a +0 flail a +0 battleaxe a +0 plate armour (6, -1, Orc:2) a +0 club (6, 6, Orc:2) a +3 great mace of protection a +0 plate armour a +0 giant club a +0 giant club (7, -2, Orc:2) a +0 mace a +0 ring mail a +2 battleaxe of distortion a +0 chain mail a +0 scimitar a +0 chain mail (7, -1, Orc:2) 3 large rocks (7, 6, Orc:2) a +0 long sword a +0 plate armour a +0 long sword a +0 chain mail (8, 6, Orc:2) a +0 dagger a +0 dire flail a +0 chain mail a +0 giant club a +0 giant club (9, -13, Orc:2) a +0 dagger a +0 robe (11, 10, Orc:2) a +1 long sword a +0 plate armour (12, 1, Orc:2) 4 large rocks (12, 10, Orc:2) a +0 war axe a +0 plate armour (14, 5, Orc:2) 3 large rocks (18, -11, Orc:2) a +0 battleaxe a +0 arbalest a +0 chain mail (18, -10, Orc:2) a +0 battleaxe of flaming a +0 plate armour (22, 27, Orc:2) a +0 trident (23, 25, Orc:2) a +0 flail (23, 26, Orc:2) a +1 dagger of draining (23, 27, Orc:2) a +0 heavy dire flail a +0 plate armour (24, 26, Orc:2) a +0 short sword a +0 leather armour (24, 28, Orc:2) a +3 short sword (25, 26, Orc:2) a +0 short sword a +0 leather armour (25, 27, Orc:2) a +0 giant spiked club a +0 giant spiked club (25, 28, Orc:2) a +0 chain mail a +0 halberd (26, 31, Orc:2) a +0 dagger (27, 30, Orc:2) the +8 war axe "Sarcophage" {antimagic, Int+5} Int: It affects your intelligence (+5). a +0 chain mail a boomerang a +0 short sword (27, 31, Orc:2) a +0 robe a +0 dagger (28, 27, Orc:2) a +0 club (28, 29, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 hand axe (28, 30, Orc:2) a +0 ring mail a +0 club (28, 31, Orc:2) a +0 ring mail a +0 hand axe (28, 32, Orc:2) a +0 dagger (29, 47, Orc:2) a +0 robe a +0 dagger (31, 28, Orc:2) a +0 plate armour a +0 glaive (48, 4, Orc:2) a +0 morningstar (48, 5, Orc:2) a +0 short sword (48, 6, Orc:2) a +0 dagger a +0 chain mail (49, 7, Orc:2) a +0 club a +0 chain mail (50, 9, Orc:2) a +0 dagger a +0 ring mail (51, 9, Orc:2) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 short sword a +0 leather armour (52, 9, Orc:2) a +0 giant club a +0 club 2 boomerangs Level 1 of the Elven Halls (0, 0, Elf:1) 15 gold pieces (1, 0, Elf:1) 11 gold pieces (3, -8, Elf:1) a +0 short sword (6, -4, Elf:1) a +0 trident of venom (7, -5, Elf:1) a +4 broad axe of flaming a +0 short sword a +0 shortbow a +0 leather armour (8, -8, Elf:1) a +0 short sword a +0 spear (8, -6, Elf:1) a +0 long sword a +0 chain mail (9, -7, Elf:1) a +2 battleaxe of flaming (still there?) a +0 antimagic hand axe (still there?) a +1 long sword of venom (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) an elf corpse (still there?) (11, -1, Elf:1) a scroll of teleportation (11, 0, Elf:1) a +0 dagger a +0 longbow 6 stones a +0 leather armour (11, 1, Elf:1) 10 gold pieces (12, -3, Elf:1) 25 gold pieces (12, -2, Elf:1) 3 stones (15, -35, Elf:1) a +0 hand axe (15, -14, Elf:1) a +0 ring mail (17, -24, Elf:1) a +0 ring mail a +0 short sword (19, -40, Elf:1) a +0 rapier (19, -24, Elf:1) a +3 heavy dire flail (20, -26, Elf:1) 4 stones (21, -41, Elf:1) a +0 leather armour a +0 short sword (22, -49, Elf:1) a +1 rapier of speed (23, -50, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (23, -48, Elf:1) a +0 long sword (24, -33, Elf:1) a +2 vampiric battleaxe (26, -51, Elf:1) a +0 leather armour a +2 dagger of venom a +0 shortbow (27, -25, Elf:1) 2 stones (29, -31, Elf:1) a +0 pair of gloves (30, -27, Elf:1) a +0 rapier (37, -27, Elf:1) a +0 flail of pain (37, -25, Elf:1) a wand of flame (8) (39, -50, Elf:1) a +0 long sword a +0 chain mail a +0 short sword of flaming (39, -49, Elf:1) a +0 long sword (44, -32, Elf:1) a +1 pair of boots of stealth (45, -52, Elf:1) 9 stones (46, -35, Elf:1) a +0 rapier a +0 ring mail (47, -24, Elf:1) a book of Blasting (49, -13, Elf:1) a +0 spear (53, -35, Elf:1) a +0 short sword of speed (53, -19, Elf:1) a +0 short sword (54, -18, Elf:1) a +0 ring mail a +0 long sword (57, -19, Elf:1) a +0 rapier (58, -19, Elf:1) a +0 war axe of holy wrath (68, -27, Elf:1) a +0 dagger (68, -26, Elf:1) a +3 executioner's axe of flaming a +0 rapier (68, -24, Elf:1) a +0 ring mail a +0 short sword (69, -27, Elf:1) a +0 leather armour a +0 dagger (70, -28, Elf:1) a +2 long sword of freezing Level 2 of the Elven Halls [Shop] Nomoir's Jewellery Emporium (Shop contents are unknown) (0, 0, Elf:2) a +1 heavy war axe (1, -38, Elf:2) a +0 pair of gloves (2, -1, Elf:2) a +2 short sword of venom a +0 buckler (2, 0, Elf:2) a +1 hand axe of freezing (7, -2, Elf:2) a +0 leather armour 13 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (3, -43, Lair:1) 5 poisoned darts (21, 17, Lair:1) 5 poisoned darts (28, -19, Lair:1) a +0 rapier (41, -22, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (1, -6, Lair:2) a +0 hand axe (1, -1, Lair:2) a +0 spear (2, 24, Lair:2) a +0 scale mail (7, 20, Lair:2) 2 scrolls of amnesia (15, 14, Lair:2) a +0 robe a +0 scimitar of flaming (18, 5, Lair:2) a +0 ring mail (20, 27, Lair:2) a +0 war axe (29, 35, Lair:2) a +0 buckler (34, -7, Lair:2) a +0 ring mail (35, 32, Lair:2) 2 scrolls of torment (50, -13, Lair:2) 2 poisoned darts (50, 35, Lair:2) a wand of mindburst (30) a wand of flame (39) (61, -7, Lair:2) a +0 ring mail (65, 25, Lair:2) 9 scrolls of poison Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of earth (9, -11, Lair:3) a +0 trident (10, -18, Lair:3) 3 stones (26, -43, Lair:3) a book of Armaments (32, -28, Lair:3) a +0 robe (40, -2, Lair:3) a +0 robe (50, -26, Lair:3) 2 stones (66, 4, Lair:3) 2 potions of brilliance (67, 10, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of mindburst (9) (2, -10, Lair:4) a +0 hat (2, -6, Lair:4) 2 stones (5, -8, Lair:4) a +0 club (5, -7, Lair:4) a +0 scale mail (7, -12, Lair:4) a potion of brilliance (7, -10, Lair:4) 4 stones (7, 14, Lair:4) a +0 battleaxe of freezing a +1 executioner's axe of flaming (7, 15, Lair:4) a potion of degeneration (8, -11, Lair:4) 5 poisoned darts (11, 12, Lair:4) a +0 great sword (17, -11, Lair:4) a scroll of noise (19, -19, Lair:4) a +2 battleaxe (41, -19, Lair:4) a +0 ring mail (45, 7, Lair:4) 2 poisoned darts (52, -9, Lair:4) 3 poisoned darts (56, -25, Lair:4) a +0 leather armour of fire resistance (57, -37, Lair:4) 6 boomerangs (57, 9, Lair:4) a wand of mindburst (4) (57, 11, Lair:4) a +0 chain mail (58, -35, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 longbow of flaming a +2 barding of cold resistance (1, -7, Lair:5) a +0 great sword (10, 11, Lair:5) a +0 dagger (18, 34, Lair:5) a +0 rapier (19, 33, Lair:5) a book of the Hunter (20, 35, Lair:5) the staff of conjuration "Naniut" {rF+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (20, 36, Lair:5) a phantom mirror (21, 18, Lair:5) a +1 kite shield of cold resistance (21, 45, Lair:5) a +0 shortbow (35, 48, Lair:5) 3 stones (37, 24, Lair:5) 5 stones (49, 40, Lair:5) the +10 hand axe of Faypol {flame, *Corrode rPois Will+} rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (51, 51, Lair:5) a book of the Dragon (57, 20, Lair:5) a +0 mace (60, 54, Lair:5) a +0 hand axe (61, 53, Lair:5) a +3 antimagic shortbow (62, 53, Lair:5) the Catalogue of Shifting Moulding Spells Type Level a - Lesser Beckoning Translocation 2 b - Spider Form Transmutation/Poison 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 Trog disapproves of the use of such an item. (66, 35, Lair:5) a scroll of vulnerability Level 1 of the Swamp (2, -6, Swamp:1) 9 stones (3, -5, Swamp:1) a +0 club (12, 9, Swamp:1) a condenser vane (15, -6, Swamp:1) a +0 arbalest (45, 36, Swamp:1) a +0 sling (47, 30, Swamp:1) a wand of polymorph (5) Level 2 of the Swamp (0, 0, Swamp:2) a scroll of noise (8, 4, Swamp:2) a +0 buckler a +0 spear (9, -2, Swamp:2) a +0 heavy spear (11, -8, Swamp:2) a +0 flail (18, 14, Swamp:2) 3 scrolls of vulnerability (20, 17, Swamp:2) a potion of magic (26, 20, Swamp:2) a +0 quarterstaff (27, 14, Swamp:2) a +0 short sword a +0 robe a +0 buckler (27, 15, Swamp:2) a +1 spectral quarterstaff a +0 robe (28, 15, Swamp:2) a +0 rapier a +0 robe (32, 12, Swamp:2) a +0 leather armour (32, 18, Swamp:2) a +0 hand axe (50, 25, Swamp:2) a scroll of amnesia Level 3 of the Swamp (0, 0, Swamp:3) a +0 halberd (3, 0, Swamp:3) a scroll of noise (7, 31, Swamp:3) a wand of polymorph (3) (9, -4, Swamp:3) a +0 club (31, -11, Swamp:3) a +0 robe (41, -6, Swamp:3) a potion of brilliance (41, 23, Swamp:3) 5 stones Level 4 of the Swamp (0, 0, Swamp:4) a +0 great sword (2, -14, Swamp:4) a +2 trident of flaming (8, -32, Swamp:4) +0 swamp dragon scales (10, 18, Swamp:4) a +0 pair of boots (11, 1, Swamp:4) a +0 war axe a +0 animal skin (13, -15, Swamp:4) a wand of flame (12) (18, -33, Swamp:4) a +0 ring mail (18, -21, Swamp:4) a +0 rapier (18, 14, Swamp:4) a wand of mindburst (6) (23, -21, Swamp:4) a +0 mace (23, -20, Swamp:4) a +0 trident (23, -11, Swamp:4) a +0 helmet (24, -11, Swamp:4) a wand of flame (10) (25, 14, Swamp:4) 6 stones (26, -21, Swamp:4) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC: It protects you from cold. (26, -14, Swamp:4) a +0 pair of boots (27, -16, Swamp:4) a +0 great mace (27, 4, Swamp:4) a +0 rapier (39, 16, Swamp:4) a +0 rapier a +0 animal skin a ring of flight (48, 0, Swamp:4) a stone (53, -2, Swamp:4) a +0 robe a +0 quarterstaff Level 1 of the Spider Nest (0, 0, Spider:1) a +6 ring of intelligence (12, -14, Spider:1) a +0 pair of gloves (12, -8, Spider:1) a +0 flail (44, -25, Spider:1) a +0 short sword (53, -38, Spider:1) a +0 trident (53, -36, Spider:1) a +0 leather armour (54, -30, Spider:1) a +0 helmet (59, -31, Spider:1) 7 stones (59, -18, Spider:1) 8 stones (60, -13, Spider:1) a +0 dagger (64, -2, Spider:1) a +2 quarterstaff of speed Level 2 of the Spider Nest (0, 0, Spider:2) a scroll of noise (12, 27, Spider:2) a +0 scale mail (13, 2, Spider:2) the +5 hand axe of the Foremost Violins {protect, Will+ Dex+5} Dex: It affects your dexterity (+5). Will: It increases your willpower. (29, 40, Spider:2) 5 stones (41, 34, Spider:2) a +0 mace Level 3 of the Spider Nest (0, 0, Spider:3) a +5 ring of evasion a +6 ring of strength (9, -2, Spider:3) 4 stones (13, -38, Spider:3) a +0 sling (19, -28, Spider:3) a +0 ring mail (22, -9, Spider:3) a +0 spear (23, -8, Spider:3) a +0 quarterstaff (41, -9, Spider:3) a +1 trident of flaming (41, 2, Spider:3) a +0 plate armour (43, -23, Spider:3) a +0 cloak (46, -11, Spider:3) a +0 club (54, -9, Spider:3) a +0 ring mail (58, -1, Spider:3) a +0 rapier Level 4 of the Spider Nest (0, 0, Spider:4) a +0 chain mail (10, 5, Spider:4) 5 stones (12, -26, Spider:4) a +0 hand axe a +0 robe (14, -28, Spider:4) a +0 hand axe a +0 leather armour (18, -7, Spider:4) a wand of mindburst (6) (19, -12, Spider:4) a +0 mace (21, -37, Spider:4) an orb of mayhem (22, -37, Spider:4) an orb of guile (23, -37, Spider:4) an orb of energy (23, -29, Spider:4) a +0 war axe (32, -32, Spider:4) 5 stones (32, -17, Spider:4) a +2 war axe of electrocution a +1 robe of positive energy (33, -17, Spider:4) a +3 heavy glaive (34, -18, Spider:4) a +0 war axe a +0 robe a +0 war axe a +0 leather armour (35, -15, Spider:4) a +0 robe (39, -37, Spider:4) a +0 ring mail (41, -34, Spider:4) a +0 quarterstaff (47, -12, Spider:4) a +0 ring mail