ymhsbmbesitwf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 10, D:1) a bat skeleton (5, 26, D:1) a +0 club (7, 9, D:1) a +0 dagger a stone (21, 19, D:1) 6 stones (22, 35, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, 36, D:1) a hobgoblin corpse (skeletalised by now) (23, 4, D:1) a +0 whip (24, 36, D:1) a +0 short sword (26, 5, D:1) a book of Maladies (32, 18, D:1) a +0 dagger (35, 2, D:1) 6 stones (36, -4, D:1) a +0 dagger (38, 1, D:1) a frilled lizard corpse (skeletalised by now) (42, 37, D:1) a +0 short sword (47, 4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fiumohal's General Store a potion of haste (130 gold) a scroll of revelation (97 gold) a +0 ring mail (52 gold) a scroll of immolation (52 gold) a potion of enlightenment (65 gold) a potion of heal wounds (65 gold) a +0 robe (9 gold) a +0 trident (45 gold) a scroll of torment (123 gold) [Shop] Doedaon's Antique Armour Shoppe a +0 ring mail (104 gold) a scarf of resistance (832 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +2 pair of gloves of strength (559 gold) the +0 chain mail "Yleveu" {Str+3} (462 gold) Str+3: It affects your strength (+3). a +2 chain mail of poison resistance (481 gold) a +0 ring mail (104 gold) [Shop] Plog's Jewellery Shop a ring of see invisible (210 gold) an amulet of magic regeneration (420 gold) an amulet of guardian spirit (420 gold) a ring of flight (245 gold) the ring "Boirch" {rCorr Str+6 Dex+3} (768 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a ring of poison resistance (280 gold) a ring of ice (350 gold) a ring of protection from fire (350 gold) a +4 ring of slaying (504 gold) the ring "Rusyduos" {+Blink rElec rPois Wiz Str-5} (625 gold) [ring of wizardry] It improves your spell success rate. Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. Wiz: It increases the success rate of your magical spells. (0, 0, D:2) 7 stones (3, 18, D:2) a frilled lizard corpse (skeletalised by now) (6, 12, D:2) a rat corpse (skeletalised by now) (19, 9, D:2) a +0 short sword (22, 12, D:2) a jackal corpse (skeletalised by now) (23, 7, D:2) a +0 hand axe (25, 27, D:2) a ball python corpse (skeletalised by now) (27, 27, D:2) a +0 short sword 2 stones (38, 16, D:2) 4 stones (40, 23, D:2) a +0 dagger a +0 sling (41, 36, D:2) a +0 robe (46, 13, D:2) a rat corpse (skeletalised by now) (47, 25, D:2) a +3 dagger of electrocution 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail (15, -13, D:3) a rat corpse (skeletalised by now) (17, -53, D:3) a +0 robe (20, -49, D:3) an adder corpse (skeletalised by now) (20, -37, D:3) a ring of resist corrosion (27, -42, D:3) a +0 hand axe (29, -23, D:3) a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, -7, D:3) a bat corpse (skeletalised by now) (34, -34, D:3) a ball python skeleton (35, -15, D:3) a +0 hand axe a +0 club a +0 leather armour a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (36, -13, D:3) a rat corpse (skeletalised by now) (37, -41, D:3) 2 stones (37, -14, D:3) a quokka corpse (skeletalised by now) (41, -36, D:3) a book of Geomancy (43, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (1, 6, D:4) a +0 scale mail (7, -28, D:4) a +0 leather armour (7, -22, D:4) a +0 robe (15, -37, D:4) a +0 flail a gnoll corpse (skeletalised by now) (15, -36, D:4) a +0 whip (16, -37, D:4) a +2 whip of freezing (still there?) a +0 robe (still there?) (17, -4, D:4) a +0 hand axe (21, -24, D:4) a +0 dagger (45, -52, D:4) a +0 long sword (52, 7, D:4) 4 stones (58, -12, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -1, D:5) a stone (13, 8, D:5) an adder skeleton (14, 7, D:5) a +0 chain mail a +0 hand axe an adder skeleton (14, 8, D:5) an iguana skeleton (15, 7, D:5) an iguana skeleton (15, 8, D:5) a +0 flail (18, 18, D:5) a +0 falchion (22, 15, D:5) 5 stones (26, 16, D:5) a +0 robe a +0 halberd (27, 13, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (29, 17, D:5) a black bear skeleton (30, 8, D:5) a maw talisman (31, 15, D:5) a +0 hand axe an orc corpse (skeletalised by now) (32, 18, D:5) a +0 great sword of venom (33, 20, D:5) a book of Spectacle Level 6 of the Dungeon (0, 0, D:6) 2 stones (33, -3, D:6) a +0 giant club