Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8831780062199240337 65 ymhsbmbesitwf the Conjurer (level 3, -5/28 HPs) Began as a Demigod Conjurer on Sept 29, 2024. Slain by an orc ... wielding a +0 heavy hand axe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:24 (1865 turns). ymhsbmbesitwf the Conjurer (Demigod Conjurer) Turns: 1865, Time: 00:06:25 Health: -5/28 AC: 2 Str: 8 XL: 3 Next: 67% Magic: 5/8 EV: 11 Int: 24 God: Gold: 94 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +2 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons c - a +2 short sword of venom (weapon) Missiles o - 5 poisoned darts Armour a - a +0 robe (worn) k - a +0 ring mail Jewellery h - a ring of fire Scrolls d - a scroll of amnesia {unknown} g - 2 scrolls of poison {unknown} n - a scroll of enchant armour {unknown} Potions b - a potion of magic e - 2 potions of enlightenment {unknown} f - a potion of heal wounds {unknown} i - a potion of attraction {unknown} j - a potion of mutation {unknown} l - 3 potions of curing {unknown} m - a potion of lignification {unknown} Skills: + Level 1.4 Fighting + Level 0.0 Armour - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 12% 1 Mercury Vapours Alch/Air 4% N/A 19% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 34% 3 Vampiric Draining Necr 2% 2d6 34% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Martyr's Knell Necr/Summ 2% N/A 75% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 88% 5 Curse of Agony Necr 2% N/A 97% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You see here a frilled lizard skeleton. Found a stone staircase leading up. There is a stone staircase leading up here. l - 3 glowing white potions (gained 1) Done exploring. Unknown command. Done exploring. There is a stone staircase leading down here. You climb downwards. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. A ball python and 4 orcs come into view. An orc is wielding a +0 heavy hand axe. Found an ivory ring and a whip. Found a stone staircase leading down. The orc shouts! x2; The ball python hisses angrily. You hear a loud squeak. A ribbon worm comes into view. You hear a bark! x2 The orc hits you with a +0 club. The orc completely misses you. A rat comes into view. A jackal comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 ring mail (81% to hit) The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The orc hits you with a +0 heavy hand axe! The orc hits you with a +0 dagger. The orc hits you with a +0 club. The searing ray hits the orc. The orc is almost dead. The searing ray misses the orc. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 heavy hand axe! You die... #.#.# ##.#. .... ##.#. ...) ... # ####.####.#.## ..#.=.woo....... #.....oo@r# #.####.#### h.. ###. .. ## You could see a ribbon worm, 4 orcs, a jackal and a rat. Vanquished Creatures 2 adders 2 dart slugs A ribbon worm (D:2) A ball python (D:1) 5 endoplasms 4 goblins A hobgoblin (D:3) 4 jackals (D:1) 3 quokkas 3 bats 4 frilled lizards 6 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ymhsbmbesitwf the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 148 | D:1 | Reached XP level 2. HP: 6/22 MP: 0/7 253 | D:1 | Learned a level 2 spell: Searing Ray 448 | D:1 | Reached skill level 4 in Conjurations 620 | D:1 | Reached skill level 1 in Fighting 858 | D:2 | Reached XP level 3. HP: 28/28 MP: 5/8 1409 | D:2 | You fall into a shaft and drop 2 floors! 1865 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms D:2: layout_loops_ring D:3: layout_basic, nicolae_overflow_crystal_walls, nicolae_tso_besieged_by_evil D:4: layout_cave_pods, nzn_wu_jian_contemplation, zin_academy Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 4 | 4.3 Fighting | 1 | 1.4 Spellcasting | 2 | 2.1 Action || total ---------------------------++------- Melee: Short sword || 16 Cast: Magic Dart || 65 Searing Ray || 2 Stab: Sleeping || 3 Armour: Robe || 24 Dodge: Dodged || 16