Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 2824579466338333700 44 ymhsbmbesitwf the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Sept 30, 2024. Constricted to death by a ball python (1 damage) ... on level 2 of the Dungeon. The game lasted 00:07:34 (582 turns). ymhsbmbesitwf the Conjurer (Demigod Conjurer) Turns: 582, Time: 00:07:36 Health: 0/26 AC: 3 Str: 8 XL: 3 Next: 23% Magic: 4/8 EV: 1 Int: 24 God: Gold: 39 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -3), very slightly contaminated, constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) d - a +0 mace Armour e - a +0 robe (worn) h - a +0 pair of gloves (worn) Scrolls f - a scroll of blinking {unknown} i - a scroll of vulnerability {unknown} Potions g - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History It was a potion of heal wounds. You feel much better. You feel sick. The adder completely misses you. The ball python bites you. The ball python barely misses you. The adder barely misses you. Terence hits you from afar with a +0 trident. Magic courses through your body. You feel sick. The ball python completely misses you. The ball python barely misses you. The adder bites you. You are more poisoned. The adder poisons you! Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The ball python bites you but does no damage. The ball python barely misses you. The adder bites you but does no damage. Terence hits you from afar with a +0 trident. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the adder! You kill the adder! The searing ray misses Terence. The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) You feel sick. The ball python closely misses you. The ball python bites you but does no damage. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! You kill Terence! * * * LOW HITPOINT WARNING * * * You feel sick. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. You die... . #.... . ###...# . #.....# . #...... . #....†# . #....)# # #...S.################ #....@....†........... #.....################ #.....# #.....# #.....# ####### You could see a ball python. Vanquished Creatures Terence (D:2) 2 adders (D:2) 5 endoplasms 3 giant cockroaches (D:1) 5 jackals 2 kobolds (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:2) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ymhsbmbesitwf the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 164 | D:1 | Reached skill level 4 in Conjurations 188 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/7 392 | D:1 | Learned a level 2 spell: Searing Ray 485 | D:2 | Noticed Terence 496 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/8 582 | D:2 | Killed Terence 582 | D:2 | HP: 1/26 [ball python (1)] 582 | D:2 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.7 Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Short sword || 20 Mace || 1 Cast: Magic Dart || 33 Searing Ray || 4 Use: Potion || 2 Stab: Sleeping || 4 Armour: Robe || 32 Dodge: Dodged || 28