ymhsbmbesitwf Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -3, D:1) a +0 dagger (5, -12, D:1) a +0 club (8, -5, D:1) a bat skeleton (9, -15, D:1) a +0 robe (13, -10, D:1) a +0 quarterstaff (15, 10, D:1) a +0 sling (15, 13, D:1) 5 stones (22, -8, D:1) a staff of conjuration (30, 12, D:1) a +0 spear (31, 31, D:1) a bat corpse (skeletalised by now) (34, 16, D:1) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (34, 17, D:1) a rat corpse (skeletalised by now) (36, 14, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (3, 6, D:2) a +0 scale mail (5, 9, D:2) a ball python corpse (skeletalised by now) (6, 18, D:2) the +0 robe of the Sun {Rampage rC- SInv Archmagi} rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Archmagi: It increases the power of your magical spells. (8, -1, D:2) a bat corpse (skeletalised by now) (12, 7, D:2) a +0 leather armour (13, 25, D:2) a +0 sling (17, 43, D:2) a +0 ring mail (22, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 27, D:2) a +0 club (24, 24, D:2) a +0 scale mail (27, -5, D:2) a +0 robe (41, 21, D:2) a hobgoblin skeleton (42, 21, D:2) a ball python skeleton (42, 38, D:2) a +0 club (43, 10, D:2) a hobgoblin corpse (skeletalised by now) (46, 20, D:2) a bat skeleton (55, -4, D:2) a +0 leather armour (56, 20, D:2) a hobgoblin skeleton (60, 6, D:2) 8 stones (64, 3, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse