Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11756016464957697992 30 ymhsbmbesitwf the Conjurer (level 2, -7/20 HPs) Began as a Demigod Conjurer on Nov 2, 2024. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:05:36 (1109 turns). ymhsbmbesitwf the Conjurer (Demigod Conjurer) Turns: 1109, Time: 00:05:37 Health: -7/20 AC: 2 Str: 8 XL: 2 Next: 84% Magic: 0/7 EV: 11 Int: 20 God: Gold: 37 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . e - +0 whip (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons e - a +0 whip of electrocution (weapon) Armour a - a +0 robe (worn) c - a +0 ring mail g - a +0 leather armour Scrolls d - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions b - 2 potions of magic h - a potion of degeneration {unknown} i - a potion of attraction {unknown} j - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll shouts! You hear a loud squeak. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. Unknown command. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. The searing ray hits the gnoll but does no damage. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. There is a stone staircase leading up here. The gnoll hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.#...#..###.# ...........#.# ......#..#.#.# #.##..#..#.#.# ..##..#....#.# ..###.##.###.# ..# #.##.###.# ..###........############# ................@g.......# ..###.##.#######.######### ......##.#######.# .................# .#.##.##รท######..# .#.##.##.# #..# ......##.# #..# ##.##[##.# #..# #.##.##.# #..# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 bats (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ymhsbmbesitwf the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 207 | D:1 | Reached skill level 4 in Conjurations 322 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 1087 | D:1 | Learned a level 2 spell: Searing Ray 1109 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, hellmonk_ecumenical_altar_crossroads, nicolae_kite_square_tiling_tiny D:2: layout_loops_ring, minmay_misc_feat_rows, minmay_quadrilaterals, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.4 Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Whip || 1 Cast: Magic Dart || 38 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 4