yoloboy69 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 13, D:1) a +0 robe (2, -21, D:1) 2 boomerangs (17, 9, D:1) 10 stones (24, 12, D:1) 18 arrows (34, -19, D:1) 3 stones a +0 dagger (35, -9, D:1) a +0 leather armour (39, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 16, D:2) a +0 short sword (9, 2, D:2) a +0 dagger (12, 9, D:2) a +0 robe (18, 29, D:2) 16 stones (23, -1, D:2) 26 stones (34, 17, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 12 stones (2, -27, D:3) 10 arrows (3, 11, D:3) a +0 ring mail (5, -6, D:3) a +0 trident (7, -28, D:3) a +0 hand axe (17, -9, D:3) a +0 ring mail (28, -14, D:3) a +0 club (33, -22, D:3) a +0 flail a +0 club (34, -23, D:3) a +0 dagger (37, -7, D:3) a +0 chain mail (40, -26, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (21, -8, D:4) a +0 club (22, -2, D:4) a +0 club (26, -10, D:4) a +0 falchion (46, -6, D:4) 11 stones (56, -15, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Cequt's Antique Weapon Boutique a +0 trident (66 gold) a +0 club (19 gold) a +0 flail (66 gold) the +6 hunting sling "Tattletale" {freeze, Fly rF- Int+2 Dex+3} (860 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Fly: It grants you flight. a +3 glaive of flaming (545 gold) a +3 battleaxe of freezing (545 gold) a +0 glaive (123 gold) a +0 arbalest (85 gold) a +0 spear (57 gold) (0, 0, D:5) a +0 pair of boots (4, -4, D:5) 29 sling bullets (6, 18, D:5) 25 stones (27, 31, D:5) a +0 whip (41, -15, D:5) a +0 ring mail (42, -6, D:5) 16 arrows (45, -25, D:5) 17 arrows a +0 shortbow (48, -4, D:5) a +0 leather armour (48, 5, D:5) a +1 falchion of draining Level 6 of the Dungeon (0, 0, D:6) 9 stones (0, 13, D:6) a +0 chain mail (10, 1, D:6) 20 arrows (11, -31, D:6) a +0 giant club (11, 3, D:6) a +0 rapier (23, -16, D:6) 23 stones (25, -31, D:6) a +0 robe (32, -7, D:6) 18 stones (32, 6, D:6) a +0 flail a +0 flail a +0 flail a +0 flail a +0 leather armour a +0 whip (33, 7, D:6) a +0 whip (38, -35, D:6) a +0 halberd a +0 spear (38, -34, D:6) a +0 robe a +0 club (39, -32, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club (6, 4, D:7) a +2 arbalest of freezing (6, 9, D:7) a +2 dagger of holy wrath (7, 4, D:7) a +0 pair of gloves (7, 9, D:7) a staff of fire (8, -3, D:7) a +0 leather armour (8, 0, D:7) a +0 whip of electrocution (10, 1, D:7) a +0 trident (12, 11, D:7) a +0 dagger 3 stones a +0 club (12, 12, D:7) a +0 short sword 3 stones (12, 15, D:7) 16 sling bullets (13, 0, D:7) a +0 dagger a +0 robe (14, 12, D:7) a +0 whip a +0 club 3 stones (16, 10, D:7) a +0 dagger (16, 11, D:7) a +0 club the +5 falchion "Laucidd" {vorpal, rPois rF- Will+ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Will: It increases your willpower. a +1 scimitar of flaming a +2 antimagic dagger a +2 dagger of protection a +0 robe (17, 11, D:7) a +1 robe of willpower (27, 6, D:7) a +0 giant spiked club a +0 giant spiked club (38, 3, D:7) a +0 leather armour (55, 24, D:7) a scroll of identify (55, 25, D:7) a +2 whip of freezing Level 8 of the Dungeon (0, 0, D:8) a +0 flail (7, -37, D:8) a +0 falchion (7, -11, D:8) 24 stones (25, -7, D:8) 25 stones (33, -29, D:8) a +0 short sword (34, -5, D:8) a +0 robe (46, 4, D:8) 23 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 short sword (0, 1, D:9) a +0 short sword (0, 2, D:9) a +0 short sword 4 stones a +0 short sword (2, -28, D:9) 2 javelins (33, -1, D:9) 16 stones (37, -34, D:9) a +0 plate armour (still there?) a +0 trident (still there?) (39, -35, D:9) a +0 flail (41, -12, D:9) a +0 club (42, -12, D:9) a +0 whip a +0 leather armour (49, -21, D:9) 22 stones (54, -18, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (54, -17, D:9) a +0 dagger a +0 robe a +0 whip a +0 scale mail (54, -16, D:9) a +0 dagger a +0 falchion of holy wrath Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant spiked club (4, -19, D:10) 24 stones (4, -10, D:10) a +0 falchion of protection (7, 3, D:10) 4 large rocks (11, -31, D:10) 26 arrows (14, 0, D:10) a +0 great sword (15, -5, D:10) a +0 long sword (26, 0, D:10) a +0 whip (26, 1, D:10) a +1 war axe of freezing (26, 2, D:10) 30 stones a +0 leather armour a +0 club a +0 plate armour a +0 dire flail (34, -9, D:10) a +0 shortbow 16 arrows (37, -33, D:10) a +0 scale mail (45, -44, D:10) a +0 chain mail (still there?) a +0 flail (still there?) (46, -44, D:10) a +0 dagger a +0 robe (46, -38, D:10) a +0 ring mail (47, -44, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) the +4 short sword of a Billion Hells {spect, Str+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). (4, -5, D:11) a +0 giant club a +0 giant club (4, -1, D:11) the +9 hunting sling of Egomania {speed, *Slow rN++ Int+5} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+5). rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Cheibriados disapproves of the use of such an item. (17, -16, D:11) a +0 giant spiked club a +0 dire flail (40, -36, D:11) 7 stones Level 12 of the Dungeon (3, -15, D:12) a +0 flail (3, 1, D:12) a +0 hand axe (6, 3, D:12) a +0 whip (6, 14, D:12) a +2 short sword of speed (16, 17, D:12) 21 stones (19, -4, D:12) 17 bolts (23, 6, D:12) 19 stones (26, -10, D:12) a +0 shortbow 22 arrows (27, -13, D:12) a +0 shortbow 18 arrows (27, -11, D:12) a +0 shortbow 20 arrows (44, 4, D:12) 15 bolts Level 13 of the Dungeon (0, 0, D:13) 36 gold pieces (0, 1, D:13) a +0 whip (0, 2, D:13) a +0 lajatang (1, 0, D:13) a scroll of enchant armour (1, 2, D:13) a scroll of identify (2, 0, D:13) a scroll of enchant weapon (2, 1, D:13) a +0 ring mail (2, 2, D:13) a +0 leather armour (4, -9, D:13) a +0 shortbow 15 arrows (4, -8, D:13) a troll corpse (12, 33, D:13) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 spear (0, 1, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (1, -17, Orc:1) a +0 dagger a +0 trident a +0 plate armour a +0 spear a +0 halberd (1, -16, Orc:1) a +0 whip a +0 ring mail a +0 short sword a +0 leather armour a +0 club (1, -2, Orc:1) a +0 robe a +0 dagger (1, -1, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 whip a +0 whip (1, 4, Orc:1) a +0 leather armour a +0 war axe a +0 chain mail a +0 halberd (1, 5, Orc:1) a +0 robe a +0 dagger (2, -3, Orc:1) a +0 short sword a +0 robe a +0 dagger (2, -2, Orc:1) a +0 falchion (2, 0, Orc:1) a +0 war axe (2, 4, Orc:1) a +0 leather armour a +0 whip (10, -32, Orc:1) a +0 giant club (11, -32, Orc:1) a +0 giant club (11, -31, Orc:1) a +0 giant club (12, -33, Orc:1) a +0 robe a +0 dagger (12, -32, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (12, -31, Orc:1) a +0 plate armour a +0 battleaxe (12, -30, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Gotsuski's Jewellery Emporium an amulet of guardian spirit (390 gold) the ring of Existentialism {+Blink Dex+6} (942 gold) [ring of dexterity] Dex: It affects your dexterity (+6). +Blink: It lets you blink. a ring of wizardry (390 gold) a +6 ring of intelligence (760 gold) a ring of willpower (325 gold) a ring of willpower (325 gold) a +6 ring of dexterity (760 gold) a ring of positive energy (260 gold) a ring of magical power (260 gold) a +4 ring of protection (468 gold) [Shop] Cijic's Antique Weapon Boutique a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 scythe (69 gold) a +0 club (23 gold) a +0 long sword (80 gold) a +0 hand crossbow (80 gold) a +0 war axe (80 gold) a +0 hand crossbow (80 gold) a +2 flail of protection (372 gold) [Shop] Tiss's Antique Armour Shop the +4 plate armour "Jochann" {Will+ Dex+4} (1152 gold) Dex: It affects your dexterity (+4). Will: It increases your willpower. a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 robe (12 gold) a +0 plate armour (414 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) [Shop] Wataof's Distillery a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of might (56 gold) a potion of berserk rage (70 gold) 2 potions of heal wounds (140 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of mutation (112 gold) [Shop] Meaneff's Book Shop a book of the Wilderness (532 gold) a book of Pain (392 gold) a book of Scorching (420 gold) Great Wizards, Vol. VII (420 gold) a book of Lightning (504 gold) a book of Annihilations (840 gold) a book of the Spheres (756 gold) a book of the Moon (560 gold) (0, 0, Orc:2) a +0 plate armour a +0 hand axe (2, 0, Orc:2) a +0 ring mail a +0 dagger (2, 1, Orc:2) a +0 giant club (2, 2, Orc:2) a +0 plate armour 22 bolts a +1 great sword a +0 arbalest (4, 2, Orc:2) a +0 giant club a +0 giant club (8, 5, Orc:2) a +0 giant club (17, -6, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -5, Orc:2) a +0 short sword a +0 giant club (18, -7, Orc:2) a +0 dagger a +1 robe of willpower (18, 16, Orc:2) a +0 leather armour a +0 dagger a +0 whip (19, -8, Orc:2) a +0 dagger a +0 robe (19, 15, Orc:2) a +0 giant club a +0 flail a +0 hand axe a +0 plate armour a +0 dire flail (20, -8, Orc:2) a +0 dagger a +0 robe (21, -8, Orc:2) a +0 dagger a +0 robe (23, -8, Orc:2) a +0 dagger a +0 robe (24, -10, Orc:2) a +0 flail (24, -8, Orc:2) a +0 dagger a +0 robe (24, 20, Orc:2) a +0 chain mail a +1 whip of electrocution a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a +0 hand axe (26, -9, Orc:2) a +0 dagger a +0 robe (32, 2, Orc:2) a +3 flail a +0 robe a +0 giant club a +0 dagger a +2 robe of positive energy a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 2, Orc:2) a +0 dagger a +0 robe (33, 3, Orc:2) a +2 dagger of protection a +0 robe (34, 2, Orc:2) a +0 flail (35, 2, Orc:2) a +0 dagger a +0 robe (37, -15, Orc:2) a +0 dagger a +0 robe of positive energy (37, -13, Orc:2) a +0 club a +0 leather armour (38, -16, Orc:2) a +0 dagger a +0 robe (38, -15, Orc:2) a +0 dagger (38, -2, Orc:2) a +0 dagger a +1 robe of resistance (39, -15, Orc:2) a +0 hand axe (40, -12, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -10, Orc:2) a +0 dagger a +0 robe (40, -7, Orc:2) a +0 dagger a +0 robe (40, -6, Orc:2) a +0 dagger a +0 robe (45, -7, Orc:2) a +0 hand axe (46, -9, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (7, 20, Lair:1) 14 stones (13, 1, Lair:1) 18 stones (15, 18, Lair:1) 20 bolts (17, 14, Lair:1) a +0 leather armour (25, -20, Lair:1) 30 stones (33, -17, Lair:1) 10 stones (38, -19, Lair:1) a +0 dagger of speed (44, -6, Lair:1) a +0 robe (49, -17, Lair:1) a +0 morningstar (51, -25, Lair:1) a +0 hunting sling (58, 0, Lair:1) a +0 dagger (58, 17, Lair:1) 27 bolts (58, 20, Lair:1) a +0 war axe (58, 21, Lair:1) a scroll of teleportation (58, 22, Lair:1) a +0 ring mail (59, 20, Lair:1) a wand of digging (5) (59, 21, Lair:1) a +0 great sword of holy wrath (59, 22, Lair:1) 14 gold pieces (60, 20, Lair:1) the Unrestrained Analects (60, 21, Lair:1) a potion of haste (60, 22, Lair:1) a scroll of identify Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (0, 38, Lair:2) a +0 short sword (2, 38, Lair:2) a +0 robe (13, 40, Lair:2) a +0 club (26, 28, Lair:2) 6 stones (29, 7, Lair:2) 13 stones (32, -2, Lair:2) 24 stones (33, 16, Lair:2) a +0 trident (44, 32, Lair:2) a +0 rapier (48, 21, Lair:2) a +0 ring mail (58, 39, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) the +2 leather armour "Alexabun" {rF+} rF: It protects you from fire. a +2 robe of willpower 4 potions of haste a +2 robe of cold resistance a +0 leather armour of willpower (2, 1, Lair:3) a +6 ring of dexterity (7, 30, Lair:3) the +3 trident of the Endless March {freeze, rC+ rN+ rCorr Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (9, 30, Lair:3) a +0 halberd (12, 23, Lair:3) a +0 spear (23, 19, Lair:3) a +2 short sword of distortion (36, -4, Lair:3) a +0 robe (37, 2, Lair:3) 16 arrows (38, 31, Lair:3) a +0 trident (41, -4, Lair:3) a +0 dagger (47, 39, Lair:3) 18 stones (53, 41, Lair:3) 6 boomerangs of dispersal Level 4 of the Lair of Beasts (2, -16, Lair:4) a +0 scale mail (10, -13, Lair:4) a potion of haste (12, -7, Lair:4) a +0 robe (18, -21, Lair:4) a +0 scale mail (22, -27, Lair:4) 9 sling bullets (33, 7, Lair:4) a +0 short sword (38, -40, Lair:4) a +0 quarterstaff (38, -1, Lair:4) a +0 mace (51, -4, Lair:4) a +0 falchion (55, -12, Lair:4) a +4 flail Level 5 of the Lair of Beasts (6, -46, Lair:5) a +0 hunting sling of flaming (7, -19, Lair:5) a +0 hand axe (25, -39, Lair:5) a +0 war axe (25, -32, Lair:5) a book of Winter (26, -43, Lair:5) a +0 rapier (26, -25, Lair:5) 18 bolts (30, -19, Lair:5) a +0 war axe (35, -61, Lair:5) 2 potions of flight (37, -18, Lair:5) a potion of degeneration (46, -40, Lair:5) a +1 halberd of chaos a +1 dire flail of protection Level 6 of the Lair of Beasts (4, 29, Lair:6) 17 bolts (5, -13, Lair:6) 10 arrows (6, 1, Lair:6) 17 stones (7, 14, Lair:6) 29 stones (11, 20, Lair:6) 9 stones (17, 11, Lair:6) a +0 long sword (21, 18, Lair:6) a +0 whip (28, 45, Lair:6) a +1 rapier of distortion (33, 46, Lair:6) a +0 leather armour (34, 36, Lair:6) the +5 shortbow of Courage {vorpal, Will- rCorr Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Stlth: It makes you more stealthy. (36, 35, Lair:6) 2 potions of degeneration 2 potions of lignification (43, 32, Lair:6) a +0 club (46, -5, Lair:6) a +0 robe (59, 18, Lair:6) a +0 ring mail