yrara Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -15, D:1) a +0 club a cursed -2 club (9, -29, D:1) a +0 dagger (14, 0, D:1) a +0 shield (21, 14, D:1) 9 stones (23, -21, D:1) a +0 club (27, -20, D:1) a +0 hand axe (28, 4, D:1) a +0 dagger (30, -14, D:1) a +0 club (42, -20, D:1) 16 stones (45, 19, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +1 flail (1, -14, D:2) a +0 scale mail (20, -9, D:2) a +0 ring mail (23, -29, D:2) a +0 club (23, -8, D:2) a +0 short sword (28, 1, D:2) 2 stones (29, 5, D:2) a +0 whip (30, 0, D:2) a +0 hunting sling (32, 6, D:2) a +0 club a +0 animal skin (33, 8, D:2) 26 stones (unseen) (50, -20, D:2) a cursed -3 dagger (50, -16, D:2) a +0 whip (53, 3, D:2) a +2 dagger of draining Level 3 of the Dungeon (0, 0, D:3) 7 stones (7, 17, D:3) a +0 helmet (8, 3, D:3) 2 tomahawks (10, 6, D:3) a tomahawk of returning (11, -1, D:3) a +0 club (15, -4, D:3) an uncursed staff of fire (15, 6, D:3) a cursed -2 whip 3 tomahawks of returning (15, 21, D:3) a +0 whip (20, 40, D:3) a +0 falchion a +0 scale mail (21, 9, D:3) a +0 club (21, 40, D:3) a +0 club (27, 1, D:3) a +0 flail a +0 ring mail (28, 1, D:3) a +0 short sword a +0 leather armour a +0 hand axe (30, 20, D:3) a +0 hand axe 26 sling bullets (31, 20, D:3) a +0 club (31, 21, D:3) 2 stones (32, 24, D:3) 18 stones a +0 club a +0 hunting sling a +0 dagger a +0 club (50, 19, D:3) a +0 trident (52, 15, D:3) a +0 dagger (52, 39, D:3) a +0 club (53, 38, D:3) a +0 club a +0 club (55, 25, D:3) a +2 quarterstaff of chaos (57, 26, D:3) a +0 mace (61, 27, D:3) a +0 dagger (66, 12, D:3) a +0 hand axe (66, 16, D:3) a stone (66, 17, D:3) a stone (66, 18, D:3) a stone Level 4 of the Dungeon (3, -1, D:4) a +0 falchion (5, 0, D:4) a +0 halberd (7, -1, D:4) a +0 antimagic whip (7, 36, D:4) 13 stones (12, -10, D:4) a +0 dagger a +0 robe (12, -9, D:4) a +2 hand axe of electrocution a +0 leather armour (13, -11, D:4) a +0 trident (13, -10, D:4) a +0 trident (34, 22, D:4) a +0 club (43, 16, D:4) a +0 dagger a +0 leather armour (43, 17, D:4) a cursed -2 giant spiked club a cursed +0 club a +0 dagger a +0 robe a +0 flail a +0 scale mail (45, 16, D:4) a +0 shortbow (57, -17, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a potion of lignification (5, -7, D:5) a +0 leather armour (6, -22, D:5) the +5 hand axe of a Billion Cities {holy, rPois rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from poison. (9, -22, D:5) a cursed +0 trident (19, 27, D:5) a +0 long sword (20, 21, D:5) a +0 giant spiked club a +0 dagger a +0 ring mail a +0 dagger (21, 21, D:5) a +0 hand axe a +0 leather armour (22, 21, D:5) a +0 dagger a +0 robe (27, 16, D:5) 22 stones (37, 21, D:5) a +0 leather armour (37, 22, D:5) a +0 dagger a cursed +0 flail (39, 21, D:5) a +0 hand axe (40, -4, D:5) a +0 dagger a +2 robe of fire resistance (42, 21, D:5) a +0 club (49, 11, D:5) a +1 rapier of protection a +0 leather armour (54, -3, D:5) a +0 hand axe Level 6 of the Dungeon (12, -9, D:6) a +0 great sword (13, 17, D:6) a +0 trident (15, 36, D:6) a +0 long sword (17, 36, D:6) 20 stones (25, 14, D:6) a +0 robe (27, 5, D:6) a +0 ring mail (33, -1, D:6) an uncursed amulet of regeneration (35, 10, D:6) a +0 falchion (36, 24, D:6) a potion of degeneration (38, 16, D:6) a cursed +0 hand axe Level 7 of the Dungeon [Shop] Xuwkapn's Book Boutique a book of Clouds (675 gold) the Volume of Flames and Slavery (1087 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Ice Beast Ice/Summoning 4 c - Bolt of Fire Conjuration/Fire 6 d - Delayed Fireball Conjuration/Fire 7 a book of Summonings (1050 gold) a book of Minor Magic (300 gold) a book of Geomancy (525 gold) a book of Annihilations (1656 gold) a book of Callings (450 gold) a book of Callings (450 gold) a book of Ice (975 gold) (0, 0, D:7) a +0 flail (1, -1, D:7) a cursed -2 short sword (1, 0, D:7) a +0 scale mail (1, 1, D:7) a +0 halberd (2, 8, D:7) a +0 chain mail (9, 2, D:7) a scroll of random uselessness (28, 30, D:7) a +0 whip a cursed +0 ring mail (29, 28, D:7) a +0 leather armour (29, 30, D:7) a +0 club a +0 dagger a +0 robe (31, 34, D:7) a +0 cloak (33, 20, D:7) a +0 cloak (44, 5, D:7) a +0 leather armour (44, 18, D:7) a +0 whip of freezing a +0 robe (45, 18, D:7) a cursed +0 animal skin (48, 30, D:7) a potion of degeneration (49, 31, D:7) a cursed -2 trident a +0 ring mail (51, 30, D:7) a +0 spear (51, 39, D:7) a -1 plate armour a +0 scale mail (55, 6, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (10, 10, D:8) 25 stones (18, -6, D:8) a +0 giant spiked club (35, 18, D:8) a +0 vampiric hand axe Level 9 of the Dungeon [Shop] Ugiryosh's Antique Weapon Shop the cursed +0 hand axe of Tobb {chop, rC++} (806 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It has a curse placed upon it. a +1 spear of venom (328 gold) a +5 giant club (889 gold) the +2 hunting sling "Seaff" {freeze, rF+ rC+ Str+2 Dex+2} (1305 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). It protects you from fire. It protects you from cold. a +2 hunting sling of flaming (455 gold) a +3 falchion of slicing (666 gold) a +1 hunting sling of velocity (285 gold) a +1 trident of pain (486 gold) the cursed +1 hand crossbow "Hivaraca" {freeze, rF++ MR+ SInv} (1320 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. the +8 autumn katana {slice, Clar} (1618 gold) It inflicts extra damage upon your enemies. It protects you against confusion. (0, 0, D:9) a +0 flail of holy wrath a cursed -2 dagger (0, 3, D:9) a +0 giant club (10, 32, D:9) 16 stones (12, 3, D:9) a +0 leather armour (16, 19, D:9) a +0 dagger (16, 20, D:9) a +0 dagger (17, 19, D:9) a +0 short sword 4 stones (20, 42, D:9) a +0 giant club (24, 2, D:9) a scroll of immolation (25, 37, D:9) a +0 cloak a +0 short sword (33, 47, D:9) a +0 dagger (40, 37, D:9) a +0 short sword (46, 13, D:9) a +2 mace of draining (54, 21, D:9) a +0 flail Level 10 of the Dungeon [Shop] Jiclocw's Armour Boutique the +0 chain mail of the Vestibule of Hell {MR++ rCorr Dex-5 SInv} (384 gold) It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you see invisible. It protects you from acid and corrosion. a +1 ring mail of cold resistance (320 gold) a +2 plate armour of poison resistance (740 gold) a +2 plate armour of magic resistance (800 gold) the cursed +1 chain mail of Anaesthesia {rPois rF- rC+} (354 gold) It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. a +1 leather armour of cold resistance (280 gold) a +3 leather armour of poison resistance (420 gold) a +0 plate armour of fire resistance (600 gold) a +2 leather armour of fire resistance (380 gold) the +5 ring mail "Xobuw" {Str+3} (846 gold) It affects your strength (+3). a +1 hat of magic resistance (320 gold) a +3 leather armour of magic resistance (480 gold) a +0 ring mail of fire resistance (220 gold) (0, 0, D:10) a +0 giant club (2, 0, D:10) a +0 large shield (11, -9, D:10) a +0 giant spiked club a +0 giant spiked club (19, 11, D:10) a +0 dagger 4 stones (21, 12, D:10) a +0 whip a +0 whip 3 stones (24, 11, D:10) a potion of lignification (27, 4, D:10) a +0 robe (27, 10, D:10) a potion of mutation (27, 16, D:10) 19 stones (30, 7, D:10) 20 stones (30, 15, D:10) 21 stones (30, 23, D:10) a +0 hand crossbow (31, 13, D:10) a +0 hand axe (32, 12, D:10) a +0 trident (49, -7, D:10) a +0 shortbow (52, -7, D:10) a +0 giant club (52, 2, D:10) 20 stones (56, -4, D:10) a +2 pair of gloves an uncursed amulet of magic regeneration Level 11 of the Dungeon [Shop] Fuocrut's Weapon Shop 12 stones (19 gold) a +1 hunting sling of freezing (155 gold) a +4 long sword of venom (419 gold) a +2 great sword of slicing (347 gold) a +2 quarterstaff of protection (268 gold) a +1 demon blade of electrocution (712 gold) a +1 shortbow of flaming (198 gold) a +2 flail of venom (259 gold) 18 arrows (57 gold) (0, 0, D:11) a +0 whip 2 stones (0, 1, D:11) a stone a +0 dagger (0, 2, D:11) a +0 short sword (1, -3, D:11) 3 stones (1, 0, D:11) a stone (1, 1, D:11) a stone (1, 2, D:11) a +0 short sword 5 stones (2, 1, D:11) a +0 dagger (5, -12, D:11) a +0 falchion (20, -6, D:11) a cursed -3 club (28, -13, D:11) a +0 robe (30, -27, D:11) 4 curare-tipped needles a +0 short sword of draining a +0 blowgun (33, -7, D:11) 19 stones (34, 13, D:11) a +3 scimitar of flaming a cursed +0 robe (39, -23, D:11) a stone (40, -26, D:11) a stone (40, -24, D:11) a stone (42, -24, D:11) a stone (42, -23, D:11) a stone a +0 club (42, -19, D:11) a +0 morningstar (43, -24, D:11) a +0 whip (43, -23, D:11) a stone a +0 dagger (45, -38, D:11) a +0 rapier (49, -39, D:11) a +0 scale mail (50, -35, D:11) the +9 trident "Peggasoi" {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (58, -32, D:11) 18 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (0, 10, D:12) 8 potions of flight (4, 4, D:12) a +0 quarterstaff (8, 0, D:12) a +2 plate armour of poison resistance (19, -3, D:12) a wand of polymorph (17/24) (22, 37, D:12) 8 poisoned needles (23, -15, D:12) a +0 dagger (28, -2, D:12) a wand of polymorph (9/24) (32, -19, D:12) a +0 giant club (33, -6, D:12) 9 stones (34, 21, D:12) a +0 shortbow (35, 21, D:12) a large rock (37, 20, D:12) a +0 shortbow a large rock (39, 15, D:12) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (46, 19, D:12) an uncursed ring of protection from fire (51, 2, D:12) a +4 flail Level 13 of the Dungeon [Shop] Kuboq's Antique Armour Shoppe a +1 plate armour of poison resistance (832 gold) a +2 troll leather armour (702 gold) a +2 chain mail of poison resistance (481 gold) a +0 scale mail of cold resistance (286 gold) a +2 chain mail of poison resistance (481 gold) a +2 cloak of invisibility (559 gold) a +2 buckler of positive energy (481 gold) a +2 plate armour of fire resistance (1040 gold) a +3 chain mail of cold resistance (689 gold) a +2 robe of magic resistance (460 gold) the +2 buckler of the Gate {Regen+ Str+2} (668 gold) It affects your strength (+2). It increases your rate of regeneration. the +2 leather armour of the Heavens {MR+ rCorr} (785 gold) It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (0, 0, D:13) a +0 hand axe (1, 0, D:13) a +0 leather armour a +0 robe a +0 flail a cursed -2 dagger (5, 4, D:13) 2 large rocks (14, 1, D:13) 25 stones (23, 32, D:13) a +0 war axe (28, 8, D:13) 16 poisoned needles (31, 9, D:13) a +0 war axe (41, 26, D:13) a book of Minor Magic a Young Poisoner's Handbook a book of Flames (43, -1, D:13) a +0 giant spiked club (47, 32, D:13) 22 poisoned needles (48, 21, D:13) a +0 chain mail (50, 24, D:13) a cursed -2 flail (51, 21, D:13) 3 needles of confusion (51, 24, D:13) a cursed -2 plate armour a +2 trident of protection (52, 10, D:13) a +0 glaive (56, 9, D:13) a +0 rapier (56, 14, D:13) 18 stones Level 14 of the Dungeon [Shop] Ywnock's Antique Armour Boutique a +0 robe (17 gold) a +0 plate armour (575 gold) a +3 scale mail of fire resistance (650 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +2 plate armour of cold resistance (1000 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) the +2 shield of Resistance {rF+ rC+ MR+} (1027 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +7 chain mail "Xeotoir" {+Fly Str+5} (1477 gold) It affects your strength (+5). It lets you fly. (0, 0, D:14) a large rock (0, 7, D:14) a large rock (1, 0, D:14) a large rock (2, -1, D:14) a +0 cloak of invisibility a wand of enslavement (8/24) (4, -19, D:14) a +0 giant club (4, -1, D:14) a large rock (9, 1, D:14) a +0 helmet of intelligence (11, -1, D:14) a cursed -1 bardiche a +0 chain mail (13, 0, D:14) a scroll of noise (18, 10, D:14) a +0 plate armour (34, 12, D:14) a +0 quarterstaff (40, -25, D:14) a +0 scale mail (41, -33, D:14) a +0 ring mail (41, -26, D:14) 13 stones (41, -22, D:14) 6 needles of sleeping (46, -26, D:14) a +0 leather armour (50, -26, D:14) 4 bolts (50, -25, D:14) a +0 arbalest 20 bolts (52, -26, D:14) a cursed -2 arbalest 17 bolts (52, -24, D:14) a +0 arbalest 14 bolts (54, 11, D:14) 17 stones (55, -11, D:14) a +0 robe a cursed -2 whip (56, -13, D:14) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 long sword a +0 long sword a +0 scale mail a +0 rapier (57, -13, D:14) a +0 club a +0 arbalest a +0 flail a +0 arbalest (57, -12, D:14) 3 stones a cursed -1 short sword a cursed +0 arbalest (57, 13, D:14) a +0 trident (58, -22, D:14) a +0 short sword (59, -19, D:14) a +0 leather armour a cursed -2 long sword (63, -13, D:14) a +0 dagger (63, 7, D:14) a potion of lignification (70, -28, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour a +0 war axe a cursed -1 flail a +1 long sword of slicing a +0 chain mail (1, -1, D:15) 23 stones (12, -2, D:15) a potion of cancellation 3 potions of brilliance (14, 28, D:15) 13 bolts (18, 5, D:15) 16 bolts a +0 arbalest (20, 4, D:15) a bolt (21, 0, D:15) a bolt (21, 9, D:15) a +0 arbalest 30 bolts (22, 3, D:15) a bolt (23, -7, D:15) a cursed +0 ring mail a +0 great sword (23, 2, D:15) a bolt (23, 10, D:15) a bolt (24, 3, D:15) a bolt (24, 4, D:15) a +0 longbow (36, -5, D:15) a +3 war axe a +0 ring mail a +0 shield (37, -5, D:15) a cursed -2 longbow (39, -30, D:15) a sack of spiders (39, -20, D:15) a fan of gales (43, 16, D:15) the +0 robe of the Ditch-Digger {*Drain MR+++ MP-9 SInv} It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you see invisible. It causes draining when unequipped. (44, -13, D:15) 5 large rocks (44, -12, D:15) a +0 war axe a +0 ring mail a +0 scimitar of flaming (44, 23, D:15) 21 stones (45, -14, D:15) a +0 vampiric short sword a +0 leather armour (45, -13, D:15) a +0 war axe a +0 arbalest a cursed +0 chain mail a cursed -3 giant spiked club (45, -12, D:15) a +0 club a +0 leather armour (46, -13, D:15) a +0 halberd a +2 chain mail of fire resistance (49, 3, D:15) a +0 ring mail (53, 12, D:15) 213 bolts (54, 28, D:15) a +0 great mace a +0 leather armour (54, 29, D:15) a +0 long sword a +0 ring mail a +0 buckler (55, -13, D:15) a +2 war axe a +0 ring mail a +0 shield of positive energy (55, 6, D:15) a wand of slowing (18/48) (55, 14, D:15) a +0 flail (58, -27, D:15) a +0 trident of piercing (58, -26, D:15) a +0 short sword (58, -25, D:15) a +0 hand axe (59, -27, D:15) a +0 trident (59, -26, D:15) a +0 trident (65, -7, D:15) a scroll of immolation (65, 13, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -1 short sword a +0 chain mail (10, 3, Orc:1) a +0 flail a +0 ring mail a +0 war axe (10, 4, Orc:1) a cursed -1 short sword a +0 robe a +0 giant spiked club (11, 3, Orc:1) a +0 plate armour an uncursed ring of wizardry (18, 3, Orc:1) a +0 club a +0 flail a +0 leather armour a +3 hand axe 2 large rocks a +0 war axe a +0 giant club (18, 4, Orc:1) a +0 chain mail a +0 long sword of slicing a +0 leather armour a +0 trident a +0 scimitar (18, 5, Orc:1) a +0 robe a +0 dagger (19, 4, Orc:1) a +0 leather armour a +0 war axe a +0 chain mail a +0 trident (20, 3, Orc:1) a +0 great mace a +0 giant club (20, 4, Orc:1) a +0 hat of intelligence a +0 robe a +0 dagger a +0 plate armour a +0 flail a +0 plate armour a +0 battleaxe (32, 2, Orc:1) a cursed -3 club (33, 10, Orc:1) a +0 club a +0 leather armour a +0 short sword (33, 11, Orc:1) a +0 leather armour a +0 chain mail a +0 mace 4 large rocks (33, 12, Orc:1) a cursed +0 plate armour a +0 flail (34, 4, Orc:1) a +0 chain mail a +1 dire flail of holy wrath (34, 11, Orc:1) a +0 plate armour a +0 glaive (34, 12, Orc:1) a cursed -1 dagger a +0 chain mail a cursed +0 whip (35, 11, Orc:1) a +0 robe a +1 dagger of venom a +0 giant spiked club a +0 ring mail a +0 hand axe (35, 13, Orc:1) a +0 robe a +0 dagger a +0 scimitar (35, 27, Orc:1) a +0 ring mail a +0 falchion a +0 dire flail a +0 plate armour (36, 13, Orc:1) a +0 mace a +0 battleaxe a +0 plate armour a +0 giant spiked club a +0 short sword a +0 chain mail (36, 27, Orc:1) a +0 club (37, 30, Orc:1) a +0 flail (38, 25, Orc:1) a +0 giant club (39, 30, Orc:1) a +0 war axe a +0 plate armour (39, 32, Orc:1) a +0 dagger a +1 robe of the Archmagi Level 2 of the Orcish Mines [Shop] Zathom's Book Shoppe a book of Battle (640 gold) a book of Flames (560 gold) a book of the Earth (1040 gold) a book of Maledictions (400 gold) Sif Muna's Tome of Poisoning (974 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 a Young Poisoner's Handbook (640 gold) a book of Summonings (1120 gold) a book of Power (720 gold) a book of Beasts (880 gold) a book of the Dragon (1440 gold) a Necronomicon (1766 gold) a book of Fire (1040 gold) [Shop] Nuivaopn's General Store 16 poisoned needles (70 gold) 16 stones (17 gold) a cursed +0 club (1 gold) a +1 plate armour of cold resistance (385 gold) a slice of pizza (16 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) [Shop] Oroduohahi's Antique Weapon Shop a +1 scimitar of holy wrath (369 gold) a +6 quarterstaff of crushing (988 gold) a +0 short sword (78 gold) a +0 hunting sling (39 gold) a +0 scimitar (104 gold) a +0 demon trident of freezing (754 gold) a +3 fustibalus of flaming (1144 gold) a +2 falchion of slicing (429 gold) a +2 vampiric trident (585 gold) a +1 shortbow of freezing (322 gold) [Shop] Ixkolaqu's Antique Armour Shop a +0 plate armour (644 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 chain mail (126 gold) a +0 scale mail (112 gold) the +2 robe "Wueminn" {rC+ Dex+2} (809 gold) It affects your dexterity (+2). It protects you from cold. a +1 scale mail of cold resistance (448 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) [Shop] Dyaw's Jewellery Boutique the ring "Sonuvec" {+Inv EV+3 Dex+3} (784 gold) [ring of evasion] It affects your evasion (+3). It affects your dexterity (+3). It lets you turn invisible. a cursed ring of teleportation (85 gold) the ring "Sanajur" {rElec rF+ Int-5 Dex+3} (661 gold) [ring of protection from fire] It affects your intelligence (-5). It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. an uncursed amulet of rage (760 gold) the ring "Ithremel" {rElec rC+ Dex-2 Stlth+} (651 gold) [ring of stealth] It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It makes you more stealthy. a cursed ring of teleportation (85 gold) an uncursed ring of flight (332 gold) an uncursed ring of ice (475 gold) an uncursed ring of poison resistance (380 gold) a +3 ring of dexterity (298 gold) an uncursed amulet of rage (760 gold) the amulet of Dogma {RegenMP rF+ MP+9} (836 gold) [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It affects your magic capacity (+9). (0, 0, Orc:2) a +0 scimitar (0, 2, Orc:2) a +0 robe a +0 dagger (0, 3, Orc:2) the +4 shortbow of Truncation {flame, *Drain rF+ rN+ Int+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It protects you from fire. It protects you from negative energy. It causes draining when unequipped. (3, 4, Orc:2) a +0 robe a +2 dagger of freezing (3, 10, Orc:2) a +0 leather armour a +0 rapier (4, 4, Orc:2) a +0 club (4, 5, Orc:2) a cursed -2 plate armour a +0 hand axe (4, 6, Orc:2) a +0 dagger (4, 8, Orc:2) a +0 long sword (4, 9, Orc:2) a +0 leather armour a +0 shortbow a +0 leather armour a +0 dagger a +0 dagger (5, 6, Orc:2) a +0 ring mail a +0 short sword (5, 8, Orc:2) a +0 scale mail a +0 short sword (17, 24, Orc:2) a +0 hand axe (19, 6, Orc:2) a +0 robe a +0 dagger (19, 9, Orc:2) a +0 chain mail 4 poisoned tomahawks a +2 glaive of venom (21, 25, Orc:2) a +0 trident a +0 ring mail (22, 8, Orc:2) a poisoned tomahawk (23, 21, Orc:2) a tomahawk (23, 22, Orc:2) a tomahawk (23, 24, Orc:2) a +0 flail a +0 dire flail 5 tomahawks a +0 chain mail (23, 27, Orc:2) a tomahawk (28, -4, Orc:2) a +0 chain mail a +3 battleaxe of venom (29, -4, Orc:2) a +0 plate armour a +0 hand axe (30, -5, Orc:2) a +0 plate armour a +0 hand axe (30, -4, Orc:2) a +0 plate armour a +0 mace (30, 21, Orc:2) a +0 robe a +0 dagger (32, 18, Orc:2) a +2 robe of cold resistance a +0 dagger (32, 19, Orc:2) a +1 whip of draining (33, 11, Orc:2) a +0 plate armour a +0 trident (33, 19, Orc:2) a large rock (34, 18, Orc:2) a +0 chain mail a +4 long sword of protection (34, 20, Orc:2) a +0 chain mail a +0 short sword (34, 21, Orc:2) a +0 flail (36, 16, Orc:2) a +0 short sword (40, 15, Orc:2) a +0 plate armour a +0 dire flail (40, 16, Orc:2) a +0 plate armour a cursed +0 hand axe (41, 14, Orc:2) a +0 hand axe a +0 plate armour (46, -11, Orc:2) a +0 dagger a +2 robe of positive energy (47, 1, Orc:2) a tomahawk (48, 2, Orc:2) a tomahawk (49, 3, Orc:2) 2 tomahawks (49, 4, Orc:2) a +0 robe a +0 dagger (50, 4, Orc:2) a +0 robe a +0 dagger (50, 5, Orc:2) a tomahawk Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger a +0 scale mail (2, 10, Elf:1) a +0 rapier (2, 11, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (3, 11, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (3, 33, Elf:1) a +0 rapier (4, 11, Elf:1) a +0 long sword of electrocution a +0 leather armour (5, 2, Elf:1) a +0 chain mail (5, 11, Elf:1) a +0 dagger (11, -11, Elf:1) 18 stones (11, 32, Elf:1) a +0 long sword (13, 34, Elf:1) a potion of flight (19, 34, Elf:1) a cursed -1 long sword a +0 scale mail (19, 35, Elf:1) a +0 long sword (20, 0, Elf:1) 20 stones (20, 14, Elf:1) a +0 short sword a +0 ring mail (21, 12, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (21, 14, Elf:1) a +0 long sword a +0 ring mail (24, 12, Elf:1) a +0 long sword (28, 10, Elf:1) 3 javelins (30, -18, Elf:1) a +0 short sword (33, 2, Elf:1) a +0 robe (36, 1, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (37, 0, Elf:1) a +0 short sword (37, 1, Elf:1) a +0 long sword (38, 2, Elf:1) a +0 rapier (38, 4, Elf:1) a +0 long sword (39, 0, Elf:1) a +0 long sword a +0 leather armour a +0 dagger (39, 1, Elf:1) a +0 rapier (39, 2, Elf:1) a +0 long sword (41, 0, Elf:1) a +0 short sword a +0 leather armour a potion of lignification (45, 4, Elf:1) a wand of random effects (5/48) (45, 5, Elf:1) the Guide on Summoning Spells Type Level a - Call Imp Summoning 2 b - Aura of Abjuration Summoning 5 c - Dragon's Call Summoning 9 (55, -7, Elf:1) a +0 long sword a +0 scale mail (55, 12, Elf:1) an uncursed ring of resist corrosion (56, 9, Elf:1) 13 bolts (61, 9, Elf:1) a cursed -3 rapier (62, 27, Elf:1) a wand of confusion (32/48) (62, 28, Elf:1) a +1 pair of boots of stealth Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of faith (1, 41, Lair:1) an uncursed ring of resist corrosion (7, 8, Lair:1) a potion of degeneration (29, 51, Lair:1) a throwing net (35, 13, Lair:1) a +0 cloak (44, 14, Lair:1) a +0 leather armour (44, 42, Lair:1) a +0 whip (45, 44, Lair:1) a +0 ring mail (46, 32, Lair:1) 5 needles of sleeping (54, 45, Lair:1) a +0 ring mail (57, -5, Lair:1) 35 gold pieces Level 2 of the Lair of Beasts [Shop] Nietof's Jewellery Shop a +4 amulet of reflection (350 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of ice (350 gold) a cursed -2 ring of strength (28 gold) an uncursed amulet of the gourmand (420 gold) the ring "Mituf" {Fire *Contam rPois Dex+4 Stlth+} (585 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. the ring of Shadows {Umbra +Inv Stlth+} (441 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. an uncursed amulet of magic regeneration (420 gold) (0, 0, Lair:2) a +0 robe (13, -17, Lair:2) a scroll of noise (16, 0, Lair:2) a +0 spear (16, 9, Lair:2) a +0 falchion (19, -22, Lair:2) 5 large rocks (25, -4, Lair:2) 18 stones (45, 23, Lair:2) an uncursed staff of summoning (46, -15, Lair:2) a +0 mace (51, 5, Lair:2) a +0 cloak (53, -20, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (1, 41, Lair:3) 11 stones (10, 16, Lair:3) a +0 hand axe (14, 9, Lair:3) 3 large rocks (19, 38, Lair:3) a +0 chain mail (21, -7, Lair:3) 15 sling bullets (57, 4, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (15, -32, Lair:4) 24 stones (28, -17, Lair:4) a +0 dagger (32, -27, Lair:4) a +0 rapier (34, 9, Lair:4) 9 stones (40, -38, Lair:4) a +0 long sword (51, -25, Lair:4) 6 tomahawks (55, -18, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 stones (0, 4, Lair:5) a +0 rod of shadows (11/11) an uncursed amulet of the gourmand a +0 pair of gloves an uncursed ring of protection from cold (4, 15, Lair:5) a +0 ring mail (5, 2, Lair:5) 21 stones (27, 11, Lair:5) a potion of lignification (31, -2, Lair:5) a +0 robe (35, 15, Lair:5) a +0 leather armour (39, 17, Lair:5) a +0 leather armour (41, -7, Lair:5) 2 potions of lignification (42, -18, Lair:5) a throwing net (54, -13, Lair:5) a +0 scale mail (60, -4, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of lignification (1, -16, Lair:6) a +0 leather armour (3, 0, Lair:6) a +0 quarterstaff (6, -20, Lair:6) 19 stones (14, -4, Lair:6) 2 scrolls of random uselessness (15, -26, Lair:6) a +2 buckler (36, -20, Lair:6) a +0 spear (36, -19, Lair:6) a +0 dagger a +0 robe (39, -18, Lair:6) a +0 leather armour (45, -7, Lair:6) 7 tomahawks of dispersal (47, -6, Lair:6) a scroll of noise (47, 2, Lair:6) 13 stones (47, 10, Lair:6) a +0 glaive (51, -4, Lair:6) a +0 short sword a +0 robe a cursed +0 buckler a +0 dagger a +0 robe (52, -4, Lair:6) a +0 short sword a +0 robe (59, -28, Lair:6) a +0 rapier a +0 robe (59, -27, Lair:6) a +0 short sword a +0 robe (61, -8, Lair:6) a +0 dagger a +0 robe (62, -14, Lair:6) a stone a +0 short sword a +0 robe a +0 rapier a +0 robe (62, -13, Lair:6) a stone (62, -12, Lair:6) a stone (63, -23, Lair:6) a +0 mace (63, -10, Lair:6) a +0 dagger 8 stones a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear of freezing (13, -16, Swamp:1) a scroll of immolation (24, -25, Swamp:1) 21 stones (26, -9, Swamp:1) a potion of lignification (30, -20, Swamp:1) a +0 shortbow (31, -2, Swamp:1) a scroll of silence 3 scrolls of amnesia the +4 mace of the Valley {freeze, rPois Int+3 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. a +5 amulet of reflection (32, 15, Swamp:1) a +0 chain mail (35, -23, Swamp:1) a +1 hand axe of chopping (43, 4, Swamp:1) a +0 hunting sling (43, 10, Swamp:1) a +0 hand crossbow (54, -5, Swamp:1) a +0 halberd Level 2 of the Swamp (0, 0, Swamp:2) a +0 dagger (8, -8, Swamp:2) a scroll of torment (9, 15, Swamp:2) 21 stones (10, 19, Swamp:2) a +0 robe (14, 14, Swamp:2) a +0 leather armour of cold resistance (28, -16, Swamp:2) a +0 demon trident of electrocution a +0 shield (30, 17, Swamp:2) 28 sling bullets (43, 4, Swamp:2) a +0 chain mail (43, 13, Swamp:2) a +4 short sword a +0 chain mail a +2 large shield (44, 0, Swamp:2) a +0 ring mail (50, -15, Swamp:2) a +0 ring mail (50, -2, Swamp:2) an uncursed staff of earth a +2 robe of the Archmagi a potion of lignification Level 3 of the Swamp (0, 0, Swamp:3) 7 poisoned needles (4, 18, Swamp:3) 13 poisoned needles (12, -21, Swamp:3) a +1 mace of holy wrath (16, -9, Swamp:3) a curare-tipped needle (17, -1, Swamp:3) a scroll of torment (20, -13, Swamp:3) a +1 spear of flaming (23, -18, Swamp:3) a +0 helmet (25, -3, Swamp:3) a +0 scale mail (28, -3, Swamp:3) a +0 arbalest (33, 23, Swamp:3) a book of Flames (34, 6, Swamp:3) a +0 trident (35, -17, Swamp:3) an uncursed amulet of rage (35, 5, Swamp:3) 2 curare-tipped needles a +0 blowgun a cursed +0 spear (36, 4, Swamp:3) a +3 spear (36, 5, Swamp:3) a +0 robe a +0 quarterstaff (37, 19, Swamp:3) a cursed -1 spear (39, 10, Swamp:3) a scroll of immolation (40, -15, Swamp:3) a +2 plate armour of fire resistance Level 4 of the Swamp (0, 0, Swamp:4) a +0 scale mail (4, -42, Swamp:4) 14 stones (15, -38, Swamp:4) an uncursed amulet of the gourmand (19, -31, Swamp:4) a +0 shortbow (20, -28, Swamp:4) a scroll of noise (22, -3, Swamp:4) 24 sling bullets (24, -34, Swamp:4) a +1 robe of magic resistance a +0 dagger (25, -35, Swamp:4) a +0 quarterstaff (31, -34, Swamp:4) a scroll of random uselessness (33, -25, Swamp:4) a cursed +0 dagger (39, -14, Swamp:4) 9 sling bullets (40, -25, Swamp:4) a +0 trident (42, -13, Swamp:4) a book of Party Tricks (50, -1, Swamp:4) 13 stones (53, -39, Swamp:4) the Tome of Nocuous Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Static Discharge Conjuration/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Irradiate Conjuration/Transmutation 5 e - Spellforged Servitor Conjuration/Summoning 7 a book of Frost (53, -38, Swamp:4) a book of Changes (53, -37, Swamp:4) 6 needles of sleeping (55, 0, Swamp:4) a +0 spear (56, -1, Swamp:4) a +0 quarterstaff a +0 robe (56, 0, Swamp:4) a +0 rapier a +0 robe (56, 1, Swamp:4) a +0 spear Level 1 of the Vaults (0, 0, Vaults:1) a +0 shortbow (4, -6, Vaults:1) a Grand Grimoire (4, -5, Vaults:1) a book of Clouds (5, -20, Vaults:1) a +0 scale mail a +0 long sword (8, -20, Vaults:1) a wand of enslavement (15/24) a wand of slowing (28/48) a wand of random effects (14/48) a wand of lightning (10/15) (8, 21, Vaults:1) a +0 battleaxe a +0 arbalest 30 bolts (8, 22, Vaults:1) 4 large rocks a +3 whip a +0 robe (10, -16, Vaults:1) a +0 chain mail a +0 great sword (11, -20, Vaults:1) a +2 plate armour of magic resistance a +0 dire flail (12, -20, Vaults:1) a +0 robe a +0 dagger (12, 2, Vaults:1) a +0 dire flail a +0 chain mail (13, -20, Vaults:1) a +0 shortbow of venom (13, 3, Vaults:1) 16 stones (14, -20, Vaults:1) a +0 chain mail a +2 great sword of slicing (15, -20, Vaults:1) a bolt (15, 1, Vaults:1) a +0 arbalest 27 bolts (15, 12, Vaults:1) a +0 shortbow a +0 short sword a +0 leather armour (16, -10, Vaults:1) a +4 short sword (16, 0, Vaults:1) a +0 arbalest of freezing a +0 morningstar a +0 arbalest 23 bolts a +1 scale mail of cold resistance (16, 1, Vaults:1) a bolt (16, 3, Vaults:1) a +0 long sword (16, 5, Vaults:1) a bolt (17, -11, Vaults:1) a +0 war axe of distortion a +0 chain mail a +0 large shield (17, -10, Vaults:1) a +0 war axe a +0 plate armour (17, -9, Vaults:1) a +0 club (18, -20, Vaults:1) a +0 ring mail a cursed -3 falchion 6 bolts a +0 arbalest (18, -11, Vaults:1) a +3 dire flail a +0 chain mail 17 bolts a +0 arbalest (18, 21, Vaults:1) an uncursed staff of death (18, 22, Vaults:1) a bolt (19, -12, Vaults:1) 8 bolts a +0 arbalest (19, 12, Vaults:1) a +0 club (19, 20, Vaults:1) a +0 arbalest of freezing 30 bolts a +0 arbalest (19, 21, Vaults:1) 3 bolts (20, -24, Vaults:1) 2 curare-tipped needles (20, -12, Vaults:1) a cursed -3 club a +0 long sword a +0 chain mail (21, -14, Vaults:1) a bolt (21, -13, Vaults:1) 6 bolts a +0 arbalest (22, -15, Vaults:1) 7 bolts a +0 longbow (22, 8, Vaults:1) an uncursed ring of resist corrosion (28, 33, Vaults:1) a +0 arbalest 13 bolts (29, 12, Vaults:1) a cursed -2 club (30, 9, Vaults:1) a +0 scale mail a +0 plate armour a +0 dagger a +2 great sword (30, 10, Vaults:1) a +0 ring mail a +0 great mace a +0 robe a +0 dagger (30, 11, Vaults:1) a +0 leather armour a +0 dagger (30, 12, Vaults:1) a +0 plate armour a +0 halberd (31, -6, Vaults:1) a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 robe (31, 7, Vaults:1) a +0 robe a +0 dagger (31, 9, Vaults:1) a +0 plate armour a +2 dire flail of protection (31, 11, Vaults:1) a +0 hand axe a +0 chain mail a +2 great sword (31, 12, Vaults:1) a +0 mace (32, -6, Vaults:1) a +0 giant club a +0 giant club a +0 giant club (33, -7, Vaults:1) a +0 giant spiked club (33, -6, Vaults:1) a +0 giant spiked club (33, 7, Vaults:1) a cursed -2 trident (36, -7, Vaults:1) a +1 battleaxe of chopping (38, 7, Vaults:1) a +0 dagger (43, -26, Vaults:1) a +0 ring mail (47, -23, Vaults:1) a +0 morningstar a +0 ring mail (47, 30, Vaults:1) 8 stones (58, -19, Vaults:1) a +0 giant spiked club (58, 9, Vaults:1) a +0 hand axe (59, 9, Vaults:1) a cursed -3 great sword a +0 chain mail (60, -8, Vaults:1) a +0 short sword a +0 leather armour a +2 buckler (60, 9, Vaults:1) a +0 mace a +0 ring mail (62, -7, Vaults:1) a +0 giant club a +0 long sword a +0 leather armour a +0 rapier (62, -6, Vaults:1) a +0 flail a +0 leather armour (63, -4, Vaults:1) 21 stones (65, -4, Vaults:1) a +2 dagger of protection Level 2 of the Vaults [Shop] Oneocap's Magic Scroll Shop a scroll of immolation (42 gold) a scroll of recharging (114 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) 3 scrolls of amnesia (126 gold) a scroll of fog (24 gold) a scroll of recharging (114 gold) a scroll of remove curse (36 gold) a scroll of fear (42 gold) a scroll of recharging (114 gold) a scroll of recharging (114 gold) 2 scrolls of remove curse (72 gold) a scroll of identify (24 gold) [Shop] Kecliqud's Assorted Antiques (Shop contents are unknown) [Shop] Titaes's Book Shoppe (Shop contents are unknown) (0, 0, Vaults:2) a bread ration (14, -36, Vaults:2) a +0 flail (18, -15, Vaults:2) a +0 morningstar of protection a +0 scale mail a +4 battleaxe of venom a +0 plate armour (18, -14, Vaults:2) a +0 dire flail a +0 ring mail (19, -39, Vaults:2) 22 gold pieces (19, -31, Vaults:2) a wand of confusion (29/48) (19, -14, Vaults:2) a +0 dire flail a +0 plate armour a +0 falchion a +0 arbalest 22 bolts a +0 scale mail (27, -39, Vaults:2) a +0 leather armour (28, -38, Vaults:2) 6 gold pieces (unseen) (35, -41, Vaults:2) 16 gold pieces (unseen) (35, -40, Vaults:2) 15 gold pieces (still there?) 8 gold pieces (still there?) (35, -39, Vaults:2) 23 gold pieces (unseen) (35, -38, Vaults:2) 15 gold pieces (unseen) (36, -40, Vaults:2) a +0 short sword a +2 arbalest of freezing a +0 arbalest 35 bolts (36, -39, Vaults:2) a +2 arbalest of flaming 14 bolts (37, -40, Vaults:2) a +0 arbalest a +0 giant spiked club a +0 war axe a +0 chain mail a +0 large shield 20 bolts (37, -39, Vaults:2) 25 gold pieces (37, -38, Vaults:2) 13 gold pieces (unseen) (38, -40, Vaults:2) a +0 arbalest 13 bolts a +0 flail (38, -36, Vaults:2) a bolt (41, -38, Vaults:2) 4 gold pieces (still there?) 4 gold pieces (still there?) (41, -37, Vaults:2) 16 gold pieces (still there?) 16 gold pieces (still there?) (42, -39, Vaults:2) 4 gold pieces (42, -38, Vaults:2) 5 bolts (42, -37, Vaults:2) 26 gold pieces (unseen) (43, -39, Vaults:2) 39 gold pieces (unseen) (43, -38, Vaults:2) 24 gold pieces (43, -37, Vaults:2) 9 gold pieces (44, -37, Vaults:2) 12 gold pieces (unseen) (44, -36, Vaults:2) 37 gold pieces a +0 giant club (45, -38, Vaults:2) 6 gold pieces (unseen) (45, -36, Vaults:2) 8 gold pieces a +0 long sword (46, -38, Vaults:2) 5 gold pieces (unseen) (46, -37, Vaults:2) 20 gold pieces (unseen) (46, -36, Vaults:2) 68 gold pieces a cursed -3 giant spiked club a cursed -3 giant spiked club a +0 giant spiked club a +0 morningstar a +0 scale mail a large rock (47, -37, Vaults:2) 15 gold pieces (still there?) 11 gold pieces (still there?) (47, -36, Vaults:2) 14 gold pieces (unseen) (48, -36, Vaults:2) a large rock (48, -33, Vaults:2) a potion of haste (50, -27, Vaults:2) 16 stones (54, -34, Vaults:2) a +0 morningstar (58, -12, Vaults:2) 28 gold pieces (59, -23, Vaults:2) 29 gold pieces (60, 3, Vaults:2) a +0 quarterstaff (64, -12, Vaults:2) a scroll of enchant weapon (65, 1, Vaults:2) a +0 giant spiked club the Desolation of Salt (0, 0, Desolation) a +0 quarterstaff a +0 robe (2, -17, Desolation) a +0 club a +0 robe (5, -21, Desolation) a +0 long sword a +0 robe (12, -21, Desolation) a +0 whip a +0 robe (20, 13, Desolation) the ring of the Forgotten Stars {rN++ MR+ Str-5 Int+3 Dex+4} [ring of dexterity] It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (20, 14, Desolation) the +3 scale mail "Inec" {Dex+4} It affects your dexterity (+4). (21, 11, Desolation) 5 gold pieces a +0 club a +0 robe (21, 15, Desolation) the +1 leather armour of the Moon {Str+5} It affects your strength (+5). (21, 16, Desolation) the ring "Maes" {EV+4 Dex+8} [ring of evasion] It affects your evasion (+4). It affects your dexterity (+8). (22, 15, Desolation) the amulet "Doeg Div" {Spirit Dex+2 Slay+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). (23, 13, Desolation) the Compendium of Calling and Earth Spells Type Level a - Call Imp Summoning 2 b - Petrify Transmutation/Earth 4 c - Shadow Creatures Summoning 6 d - Malign Gateway Summoning/Translocation 7 e - Shatter Earth 9 f - Dragon's Call Summoning 9 (23, 14, Desolation) a Young Poisoner's Handbook