yrara Level 1 of the Dungeon (0, 0, D:1) 20 stones (3, -2, D:1) 22 stones (4, 4, D:1) a +0 club (6, 29, D:1) a +0 club (8, 34, D:1) a stone (29, 28, D:1) 22 arrows (30, -10, D:1) 12 poisoned needles (33, 28, D:1) 20 sling bullets (36, 46, D:1) a +0 ring mail (41, 1, D:1) a +1 dagger of electrocution (42, 0, D:1) a +0 ring mail (43, 13, D:1) a +0 robe (47, 4, D:1) 7 tomahawks (50, 22, D:1) an uncursed amulet of the gourmand Level 2 of the Dungeon (0, 0, D:2) a stone (1, -8, D:2) a potion of lignification (2, 7, D:2) a +0 dagger (3, -2, D:2) 2 stones (16, -1, D:2) an uncursed ring of magical power (25, 8, D:2) a +0 hunting sling (29, -13, D:2) 17 poisoned needles (34, 10, D:2) a +0 war axe (36, -16, D:2) a +0 club (46, 1, D:2) a +0 dagger (56, -3, D:2) a +0 mace Level 3 of the Dungeon (4, 22, D:3) a cursed -2 short sword (7, 21, D:3) a +0 club (9, 12, D:3) a +0 short sword (10, 17, D:3) a +0 plate armour (16, 24, D:3) a +0 dagger (19, 17, D:3) a +0 club (21, 18, D:3) a +0 club a cursed +0 ring mail (22, 18, D:3) a +0 hand axe (24, -8, D:3) 29 stones (25, -10, D:3) a +0 falchion (26, 13, D:3) a +0 club (29, -3, D:3) 17 stones (29, 15, D:3) a +0 hand axe (30, -8, D:3) a +0 chain mail (32, -5, D:3) a +0 dagger (35, 12, D:3) a +0 ring mail (36, 20, D:3) a +0 hand crossbow (44, 0, D:3) a stone (44, 1, D:3) a +0 whip (45, 0, D:3) a +0 club (47, -1, D:3) a +0 mace Level 4 of the Dungeon [Shop] Vaf Taonu's General Store a potion of cure mutation (325 gold) the +3 robe of Subjectivity {rElec rC+ rN+} (531 gold) It protects you from cold. It insulates you from electricity. It protects you from negative energy. a potion of flight (39 gold) a scroll of amnesia (45 gold) 22 stones (28 gold) a bread ration (65 gold) a potion of lignification (39 gold) a +0 short sword (39 gold) (0, 0, D:4) a +0 leather armour (1, 0, D:4) a +0 club a +0 leather armour (2, 0, D:4) a +0 ring mail (2, 4, D:4) a +0 club (18, 3, D:4) a +0 rapier a +0 leather armour (24, 9, D:4) a +0 hunting sling (43, -8, D:4) 13 sling bullets (48, -15, D:4) a +0 scythe a +0 robe (48, -14, D:4) a +0 trident (50, -15, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon [Shop] Juvaff's Serpentskin Sales a +3 blowgun (214 gold) 6 poisoned tomahawks (66 gold) 3 poisoned tomahawks (33 gold) a +0 club of venom (35 gold) 17 poisoned needles (74 gold) a +0 broad axe of venom (74 gold) +0 swamp dragon scales (550 gold) (0, 0, D:5) a cursed +0 scale mail (1, 18, D:5) a +0 giant spiked club (2, -13, D:5) a +0 halberd (3, -13, D:5) a +0 whip (3, -12, D:5) a +0 flail (11, 26, D:5) a +0 ring mail (11, 29, D:5) the +5 hand axe "Qorghag" {holy, rPois rC- Int+5 Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. (12, 20, D:5) 17 poisoned needles (14, 12, D:5) 20 arrows (16, 5, D:5) 16 stones (20, -9, D:5) 18 bolts (26, 36, D:5) a potion of lignification (28, 11, D:5) an uncursed ring of magical power (31, 32, D:5) a +0 hunting sling (41, 22, D:5) an arrow (43, 20, D:5) an arrow (44, 18, D:5) 25 arrows a +0 shortbow (46, -12, D:5) a +0 robe (47, 3, D:5) 22 stones (48, -7, D:5) a +0 leather armour (50, 12, D:5) a +1 halberd of venom a +2 robe of cold resistance Level 6 of the Dungeon [Shop] Fuuzyd's General Store a +2 dagger of venom (172 gold) a +0 leather armour of magic resistance (108 gold) a +3 ring of evasion (252 gold) 17 stones (20 gold) the +7 great mace "Dotzigh" {crush, rF+ Str+3 Int+3 Dex+2} (906 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. a scroll of silence (90 gold) a scroll of noise (12 gold) a +0 short sword (36 gold) a scroll of magic mapping (42 gold) [Shop] Kipidoeck's Armour Boutique a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +1 leather armour of magic resistance (154 gold) a +2 robe of the Archmagi (414 gold) a +3 scale mail of cold resistance (286 gold) a +0 robe (7 gold) a +0 plate armour (253 gold) a +2 leather armour of cold resistance (209 gold) [Shop] Zeruh's Gadget Shop a wand of lightning (11/15) (180 gold) a fan of gales (480 gold) a wand of digging (12/24) (384 gold) a crystal ball of energy (240 gold) a box of beasts (240 gold) a phantom mirror (360 gold) a lamp of fire (480 gold) a +0 rod of inaccuracy (14/14) (1140 gold) (0, 0, D:6) a potion of degeneration (1, -17, D:6) 27 bolts (9, 19, D:6) a +0 arbalest (11, -5, D:6) a +0 hand axe (19, 23, D:6) 14 stones (22, -9, D:6) a +0 leather armour (23, -6, D:6) a +0 giant spiked club (24, -9, D:6) a +0 giant club (32, -7, D:6) a +2 spear of venom (38, 20, D:6) a +0 giant spiked club (39, 19, D:6) a +0 hand axe a +0 flail (39, 20, D:6) a +0 short sword (41, 13, D:6) a +0 leather armour (43, -7, D:6) 16 arrows (49, 29, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) 24 arrows (10, 7, D:7) a cursed -2 spear (21, 6, D:7) 19 arrows (27, 12, D:7) a +0 robe (44, 32, D:7) a +0 war axe a +0 leather armour (46, 42, D:7) a potion of lignification (49, 38, D:7) a +0 ring mail (51, 42, D:7) a +0 club (53, -3, D:7) the +1 ring mail of Virtue {Dex+2 SInv} It affects your dexterity (+2). It lets you see invisible. (58, 30, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour 4 stones a +0 whip a +0 short sword a +0 whip of flaming a +0 flail a +0 scale mail (0, 1, D:8) a +0 dagger 3 stones a +0 mace (1, 0, D:8) a stone (1, 1, D:8) a +0 dagger (10, 24, D:8) a +0 dire flail a +0 chain mail (11, 23, D:8) a +0 ring mail (11, 24, D:8) a +0 hand axe (17, 7, D:8) 28 stones (43, 7, D:8) a +0 whip a +0 robe (43, 25, D:8) a +0 short sword a +0 chain mail a +0 dire flail (43, 26, D:8) a +0 leather armour a +0 club (43, 27, D:8) a +0 flail (47, 17, D:8) a +0 trident (57, -4, D:8) an uncursed staff of cold Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, 1, D:9) a +0 spear a +0 ring mail a +0 shield (2, -2, D:9) a +0 flail a +0 shortbow 24 arrows (2, -1, D:9) a +0 club a +0 whip a +0 shortbow a +0 trident a +0 plate armour (3, -1, D:9) a +0 dagger a +0 robe (7, -17, D:9) 21 bolts (9, -14, D:9) a +0 giant spiked club (9, 9, D:9) a potion of lignification (12, -10, D:9) a +0 club (15, -13, D:9) 20 stones (22, 0, D:9) an arrow (25, -17, D:9) a +0 dire flail a +0 giant club (25, -3, D:9) an arrow (26, 10, D:9) a potion of lignification (27, -5, D:9) an arrow (29, -23, D:9) a +0 halberd (29, -7, D:9) a cursed -3 shortbow 22 arrows (29, -4, D:9) a +0 leather armour (44, 11, D:9) a +0 flail (45, 11, D:9) a +0 glaive a cursed +0 plate armour (46, 11, D:9) a +0 club a +0 leather armour (48, 4, D:9) a +0 spear (49, 4, D:9) a throwing net (52, -8, D:9) 27 sling bullets Level 10 of the Dungeon [Shop] Uhymoakh's Assorted Antiques a potion of curing (60 gold) an uncursed amulet of rage (800 gold) a scroll of teleportation (60 gold) a scroll of fear (70 gold) a scroll of remove curse (60 gold) a book of Ice (1300 gold) a phantom mirror (600 gold) an uncursed ring of poison resistance (400 gold) [Shop] Siopuxto's Antique Weapon Emporium the +3 hand crossbow of Etesaaho {venom, Str+5} (1027 gold) It poisons the ammo it fires. It affects your strength (+5). a +0 scythe (84 gold) a +0 trident (98 gold) a +0 great sword (182 gold) a +0 hunting sling (42 gold) a +0 arbalest (126 gold) a +8 giant club (1223 gold) the +14 plutonium sword {*Contam Stlth-} (2240 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 whip (70 gold) a +0 rapier (112 gold) a cursed -3 dagger (2 gold) a cursed -3 club (2 gold) [Shop] Jocsaqits's Book Boutique a book of Geomancy (455 gold) a book of Cantrips (260 gold) the Catalogue of Dislocation and Bewitchment (692 gold) Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Confuse Hexes 3 c - Lesser Beckoning Translocation 3 a book of Minor Magic (260 gold) a Young Poisoner's Handbook (520 gold) a book of Battle (520 gold) a book of the Tempests (910 gold) a book of Minor Magic (260 gold) a book of Clouds (585 gold) a Necronomicon (1435 gold) a book of Cantrips (260 gold) the Incunabulum of Bewitchment (585 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Leda's Liquefaction Hexes/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 [Shop] Wedysei's Weapon Shoppe 5 tomahawks of dispersal (112 gold) the +4 quarterstaff of Insomnia {flame, *Drain rF+ Dex+2} (597 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from fire. It causes draining when unequipped. a +0 hand axe (45 gold) a +0 hunting sling (22 gold) 13 stones (19 gold) a +0 short sword (45 gold) 15 stones (22 gold) 20 stones (30 gold) a +0 arbalest (67 gold) a +0 broad axe (60 gold) a +0 flail (52 gold) [Shop] Amanil's Magic Scroll Boutique a scroll of fog (32 gold) a scroll of teleportation (48 gold) a scroll of magic mapping (56 gold) a scroll of remove curse (48 gold) a scroll of random uselessness (16 gold) a scroll of magic mapping (56 gold) a scroll of enchant armour (120 gold) a scroll of teleportation (48 gold) a scroll of remove curse (48 gold) a scroll of remove curse (48 gold) a scroll of immolation (56 gold) a scroll of enchant weapon (120 gold) (0, 0, D:10) a +0 giant club (2, -21, D:10) 9 bolts (2, -4, D:10) 28 arrows (3, 8, D:10) a +0 giant club (23, -28, D:10) a +0 leather armour (23, -2, D:10) a +4 short sword (29, 13, D:10) 14 stones (31, -1, D:10) 10 arrows (31, 3, D:10) 60 stones a cursed -2 whip (31, 4, D:10) 3 poisoned needles a +0 blowgun a +0 club (32, 3, D:10) a +0 short sword (32, 5, D:10) a poisoned needle (32, 6, D:10) a poisoned needle (33, 3, D:10) a +0 falchion 5 stones (33, 4, D:10) a +0 club (36, -7, D:10) a +0 plate armour a +0 glaive (47, -10, D:10) 30 stones Level 11 of the Dungeon (8, -20, D:11) a +0 quarterstaff (13, 8, D:11) a cursed amulet of inaccuracy (16, 1, D:11) 6 arrows (19, 5, D:11) 13 bolts (27, -30, D:11) a +0 giant club (29, 5, D:11) 3 tomahawks (30, -31, D:11) a throwing net (30, -30, D:11) 21 poisoned needles (33, 10, D:11) a +0 pair of gloves (35, 1, D:11) a +0 dagger 3 stones a +0 short sword (35, 2, D:11) a +0 short sword (35, 3, D:11) a +0 short sword 4 stones (37, 2, D:11) a stone (40, 7, D:11) a +0 hand axe (44, 4, D:11) 18 stones (45, -19, D:11) a +0 scale mail (50, -21, D:11) a +2 falchion of protection the Ecumenical Temple Level 1 of the Lair of Beasts (1, -6, Lair:1) a +0 robe (6, 8, Lair:1) a +0 hand crossbow (10, 24, Lair:1) a potion of degeneration (22, 23, Lair:1) a +0 falchion (24, -14, Lair:1) a +0 hunting sling (30, -9, Lair:1) a +0 robe (34, 34, Lair:1) a +0 leather armour (44, -4, Lair:1) a +0 trident a throwing net a +0 ring mail (48, -1, Lair:1) a +0 pair of gloves (48, 0, Lair:1) a throwing net (48, 14, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 stones (2, -14, Lair:2) 20 sling bullets (13, 25, Lair:2) 13 bolts (14, 27, Lair:2) 20 stones (19, -9, Lair:2) a +2 rod of shadows (14/14) (19, 32, Lair:2) a +0 leather armour (21, 22, Lair:2) 27 sling bullets (33, -17, Lair:2) a +0 halberd 4 javelins a +0 scale mail (35, 17, Lair:2) 14 sling bullets (44, 2, Lair:2) a javelin (45, 4, Lair:2) a javelin (56, 4, Lair:2) an uncursed ring of ice an uncursed amulet of rage an uncursed ring of magical power Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (14, 7, Lair:3) a +0 giant club (31, -34, Lair:3) a +0 robe (33, 7, Lair:3) a book of Cantrips a book of Minor Magic (35, -32, Lair:3) an uncursed amulet of the gourmand (36, -6, Lair:3) a +0 robe (37, -21, Lair:3) a +0 scale mail (40, 17, Lair:3) a +0 pair of gloves (46, 22, Lair:3) a bullfrog corpse (59, -4, Lair:3) a +0 helmet (59, -3, Lair:3) a +0 leather armour (65, 0, Lair:3) a +4 quarterstaff of speed Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 gold pieces (1, -2, Lair:4) a book of Enchantments (3, -4, Lair:4) a potion of berserk rage (8, 7, Lair:4) a bread ration (12, -11, Lair:4) 8 gold pieces (13, -13, Lair:4) 10 gold pieces