yrara the Dungeon (0, 15, D) a +0 halberd (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 8, D) a +3 ring mail (2, 9, D) a +2 dagger of venom (2, 10, D) a +2 mace of draining (2, 11, D) a +0 quarterstaff of protection (3, 8, D) a +3 ring mail (3, 9, D) a +0 hand axe of chopping (3, 10, D) a +0 trident of piercing (3, 11, D) a +0 long sword of flaming (3, 17, D) a +0 flail (5, 3, D) a +2 trident (5, 4, D) a +2 falchion (6, 3, D) a +2 dagger (6, 4, D) a +0 flail (7, 3, D) a +2 quarterstaff (7, 4, D) a +2 hand axe (8, 19, D) a +0 whip a +0 leather armour (9, 10, D) a +0 short sword (9, 21, D) a +0 whip (10, 20, D) a +0 flail (17, 19, D) a +4 chain mail (17, 20, D) a +5 ring mail (17, 21, D) the +2 scimitar of the Middle {slice, *Noise MR+ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It may make noises in combat. It makes you more stealthy. (17, 23, D) a +4 quarterstaff of speed (18, 19, D) a +2 mace of protection a +0 scale mail (18, 20, D) a +0 naga barding (18, 21, D) a +2 rapier of distortion (18, 22, D) the +2 war axe of Defilement {freeze, rPois rC+++ Int-2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+2). It renders you almost immune to cold. It protects you from poison. (18, 23, D) a +2 halberd of venom (23, 12, D) a +5 spear a +0 scale mail (23, 14, D) a +0 halberd (unseen) (24, 13, D) a +0 flail (24, 14, D) a +0 scimitar a +0 robe (26, 12, D) a -1 spear of venom (unseen) (27, 21, D) a +0 giant spiked club a +0 giant spiked club (30, 14, D) a +1 halberd of venom (31, 14, D) +0 acid dragon scales (36, 18, D) a +0 troll leather armour (37, 14, D) a +0 troll leather armour (39, 13, D) a +0 club (unseen) (43, 18, D) a +0 dagger a +0 robe (45, 0, D) a +3 great sword (45, 1, D) the +5 trident of Iconoclasm {pierce, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (45, 7, D) a +3 giant spiked club (45, 8, D) a +3 arbalest (45, 15, D) a +0 trident (45, 18, D) a +0 broad axe (46, 0, D) a +5 broad axe (46, 1, D) a +3 lajatang (46, 4, D) a +0 mace (unseen) (46, 7, D) a +3 glaive (46, 8, D) a +0 shortbow (46, 17, D) a +0 glaive a +0 plate armour (47, 7, D) a +1 triple sword (47, 8, D) a +1 flail of holy wrath (48, -2, D) a +0 dagger a +0 robe (48, 7, D) a +3 battleaxe (48, 8, D) a +5 quick blade (50, 5, D) a +0 arbalest 17 bolts (50, 7, D) a +3 executioner's axe (50, 8, D) a +5 vampiric short sword (51, 7, D) a +2 hunting sling of velocity (51, 18, D) 25 arrows (51, 19, D) a +4 broad axe of flaming (52, -2, D) a +0 hand axe a +2 plate armour of poison resistance (52, 0, D) a +1 arbalest of freezing (52, 1, D) a +5 broad axe (52, 18, D) 18 bolts (52, 19, D) a +0 short sword (53, 0, D) a +5 broad axe of electrocution (53, 1, D) a +2 vampiric scythe (53, 4, D) a cursed -2 mace a +0 robe a +0 large shield (53, 19, D) a +0 hunting sling (53, 23, D) a +0 long sword of electrocution (54, 13, D) a potion of mutation (54, 19, D) 20 stones (54, 21, D) an uncursed ring of poison resistance (55, 3, D) a +0 dire flail (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, 4, D) a potion of blood (still there?) a potion of blood (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) (56, 7, D) 50 arrows (56, 8, D) 50 arrows (57, 0, D) a +0 club (unseen) (58, 1, D) a +0 arbalest 7 bolts (59, 0, D) a +1 whip a bolt (59, 2, D) a +1 long sword (unseen) (60, 0, D) 2 bolts (60, 1, D) a +0 war axe (unseen) (61, 0, D) a +0 dagger (unseen) (64, 3, D) a +0 mace (unseen) (64, 4, D) a +0 battleaxe (unseen) (64, 6, D) a +1 war axe of flaming (unseen)