yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 6, D:1) a +0 whip (8, 4, D:1) a +0 ring mail (9, 0, D:1) a +0 mace (24, 19, D:1) a stone (25, 20, D:1) a stone (26, 21, D:1) a +0 club (31, -1, D:1) a +0 short sword (40, -9, D:1) a +0 short sword (60, -17, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 25 stones (3, -9, D:2) a +0 dagger (3, -5, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club (5, 3, D:2) 2 stones (5, 6, D:2) a stone (6, -1, D:2) a +0 hunting sling 10 stones (6, 0, D:2) a +0 hunting sling 15 stones (6, 1, D:2) a stone (6, 4, D:2) a stone (6, 6, D:2) a stone (7, 7, D:2) a +0 club a +0 club a +0 dagger a cursed -3 club (11, -10, D:2) 13 poisoned needles (11, 7, D:2) a stone (12, 8, D:2) a stone (13, -11, D:2) 8 sling bullets (14, 6, D:2) 2 stones (14, 7, D:2) a stone (14, 8, D:2) a stone (15, 5, D:2) a stone (16, 5, D:2) 2 stones (21, 40, D:2) a +0 buckler (33, 47, D:2) a +0 hand axe (42, 50, D:2) 29 bolts (44, 23, D:2) a +0 club (48, 0, D:2) a +0 dagger a +0 hunting sling 17 stones (52, 16, D:2) a +0 rapier (55, 22, D:2) a +0 short sword (65, 26, D:2) a +0 whip Level 3 of the Dungeon (2, 8, D:3) a +0 club (33, 4, D:3) a +0 scythe a +0 robe (33, 7, D:3) a stone (35, 7, D:3) a +0 short sword a cursed amulet of rage 2 stones (36, 8, D:3) a +0 dagger (41, 41, D:3) 8 stones (44, 6, D:3) a +0 club (44, 11, D:3) a +0 hand axe (44, 13, D:3) a +0 robe (46, 5, D:3) a +0 ring mail a +0 flail (46, 6, D:3) a stone a +0 flail (47, 5, D:3) a stone (52, 11, D:3) a +0 leather armour (55, 44, D:3) a +0 short sword (62, 12, D:3) a +0 club (65, 35, D:3) 20 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, 24, D:4) a +0 leather armour (7, 25, D:4) a +0 mace of protection a +0 flail (7, 26, D:4) a +0 short sword a +0 leather armour (8, 26, D:4) a +0 hand axe (8, 40, D:4) 16 stones (17, 43, D:4) a cursed -1 dagger a +0 leather armour (27, 32, D:4) a cursed +0 robe (45, 34, D:4) a +0 short sword (58, 23, D:4) a +0 dagger a cursed +0 robe (62, 34, D:4) a cursed +0 robe (64, 23, D:4) a +0 mace 4 tomahawks of returning a +0 leather armour (65, 23, D:4) a +0 trident (66, 23, D:4) a +0 leather armour a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a cursed -2 quarterstaff (5, -7, D:5) a +0 leather armour (9, 17, D:5) a +0 robe (15, 32, D:5) a +2 whip of flaming a +0 robe a +0 animal skin (23, 32, D:5) a +0 leather armour (29, -8, D:5) a +0 giant spiked club (32, -7, D:5) a +0 ring mail (38, 25, D:5) 18 stones Level 6 of the Dungeon [Shop] Liomimul's Antique Weapon Emporium a +0 whip (60 gold) a +0 fustibalus (360 gold) a +2 hand axe of holy wrath (417 gold) a +2 antimagic hand axe (504 gold) a +4 hunting sling of velocity (580 gold) a +0 dagger (48 gold) a +0 hand axe (72 gold) a +0 rapier (96 gold) (0, 0, D:6) a cursed -3 shortbow (15, 7, D:6) a +0 quarterstaff (19, 19, D:6) a scroll of random uselessness (35, 37, D:6) a +0 club (36, 37, D:6) a +0 war axe a +0 hand axe a +1 dagger of speed (37, 36, D:6) 3 large rocks (37, 37, D:6) a +0 flail a +0 hand axe (38, 6, D:6) a +0 mace (49, 23, D:6) a +2 trident of protection a +0 scale mail (50, 23, D:6) a +0 dagger a +0 leather armour (50, 24, D:6) a +0 dagger a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Vuamet's Assorted Antiques a scroll of identify (44 gold) a scroll of amnesia (77 gold) a +0 leather armour (44 gold) a potion of brilliance (88 gold) a potion of cancellation (176 gold) a potion of lignification (66 gold) a potion of flight (66 gold) a scroll of identify (44 gold) 2 potions of curing (132 gold) a scroll of identify (44 gold) a cursed -1 longbow (2 gold) a scroll of silence (165 gold) (0, 0, D:7) a +0 long sword (0, 21, D:7) a +0 shortbow (4, -18, D:7) a +0 flail a +0 war axe a +0 scale mail (4, -17, D:7) a +0 chain mail a +0 club a +0 short sword a +0 leather armour (4, 28, D:7) 22 stones (7, -22, D:7) 19 bolts (8, -22, D:7) a +0 robe (19, 8, D:7) 2 curare-tipped needles (26, 30, D:7) a +0 giant spiked club (32, -23, D:7) a +0 chain mail a +0 scale mail (34, -16, D:7) a +0 scale mail a +0 flail (40, 3, D:7) a +0 war axe (42, 2, D:7) a +0 robe (44, 3, D:7) 17 stones (55, -5, D:7) a +0 shortbow (55, 5, D:7) 18 stones (57, -5, D:7) a +0 leather armour (58, -4, D:7) a +0 flail a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (1, 0, D:8) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (6, -11, D:8) a +0 dagger a +0 robe a +0 club (7, -11, D:8) 3 tomahawks (8, -11, D:8) a +0 dagger a cursed +0 robe (20, -41, D:8) 15 stones (38, -39, D:8) a +0 giant club (43, -35, D:8) a +0 quarterstaff of protection (49, -20, D:8) a +0 club (50, -15, D:8) a +0 leather armour (57, -43, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (8, 27, D:9) a +0 giant spiked club (12, 20, D:9) a potion of mutation 4 potions of degeneration (13, 3, D:9) a +0 shortbow (16, 2, D:9) 12 stones (24, 1, D:9) a +0 robe (26, 14, D:9) a +0 scale mail (29, 40, D:9) a +0 short sword (32, 4, D:9) 14 stones (34, 31, D:9) a +0 robe Level 10 of the Dungeon [Shop] Ulubucal's Jewellery Boutique an uncursed ring of poison resistance (220 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of stealth (192 gold) an uncursed ring of see invisible (165 gold) a +2 ring of evasion (110 gold) an uncursed ring of flight (192 gold) an uncursed ring of ice (275 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of wizardry (330 gold) (0, 0, D:10) a +0 dagger of venom a +6 blowgun 2 curare-tipped needles (1, 1, D:10) the +3 glaive "Benomorr" {venom, Fragile Str+3 Dex+3} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+3). It will be destroyed if unequipped. a +2 vampiric trident 12 stones (2, 1, D:10) a +0 dagger a +0 robe (2, 3, D:10) a +4 dagger of chaos a +0 robe a curare-tipped needle (2, 4, D:10) a curare-tipped needle (3, 1, D:10) a +0 whip (10, 14, D:10) a +0 dagger a +0 hand axe a +0 dagger a +0 robe (11, 14, D:10) a +0 dagger a +0 robe (12, 14, D:10) a +1 dagger of holy wrath a +0 robe (19, 16, D:10) the +7 long sword "Lyashrupt" {flame, -Tele rF+++ Str+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It renders you almost immune to fire. It prevents most forms of teleportation. It makes you more stealthy. (20, 25, D:10) a +0 mace (21, 21, D:10) a +0 spear (22, 30, D:10) a poisoned tomahawk (25, 31, D:10) a +0 flail a poisoned tomahawk a +0 leather armour (26, -14, D:10) a large rock (27, -17, D:10) 11 bolts (27, 13, D:10) a +0 war axe (27, 29, D:10) an uncursed amulet of guardian spirit (28, 34, D:10) a +1 scimitar of flaming a +0 robe (29, -13, D:10) a +0 giant club a +0 dire flail (29, -12, D:10) a cursed -3 club (29, -9, D:10) a +0 hunting sling (29, 0, D:10) a +0 dagger a +0 whip a +0 blowgun 9 poisoned needles a +0 blowgun (29, 1, D:10) a +0 short sword (30, -12, D:10) a large rock (30, -3, D:10) a poisoned needle (30, -2, D:10) a stone (30, -1, D:10) 3 poisoned needles a +0 blowgun a +0 short sword a +0 whip (30, 0, D:10) a stone a poisoned needle (30, 1, D:10) 3 stones a +0 short sword (32, 2, D:10) a +0 robe a cursed -1 dagger (33, -10, D:10) 2 large rocks (33, -1, D:10) a +0 scale mail a +0 hand axe (33, 1, D:10) a +0 flail a +0 robe a +0 dagger (37, -21, D:10) a +0 club (38, 8, D:10) a cursed -2 hand axe (38, 25, D:10) 8 curare-tipped needles (40, 8, D:10) a +0 chain mail a +0 club a +0 club a +0 flail a +0 flail a +0 mace a +0 chain mail (40, 9, D:10) a +0 leather armour a +0 club a +0 leather armour a +0 flail a +0 dagger a +4 hand axe a +0 leather armour a +0 club (40, 10, D:10) a +0 hand axe (42, 8, D:10) a +0 dagger (42, 9, D:10) a +0 morningstar a +0 ring mail a +0 hand axe a cursed -1 dagger a +0 war axe (44, 2, D:10) a +3 dire flail of protection a +0 giant club (54, -9, D:10) a cursed +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a wand of disintegration (0/24) (4, 24, D:11) a +0 mace (5, 10, D:11) a +0 short sword (6, -23, D:11) a +0 chain mail (7, 12, D:11) a +0 scale mail (8, 0, D:11) a wand of disintegration (0/24) (8, 12, D:11) a tomahawk a +0 dagger a cursed -2 robe (9, -10, D:11) a lightning rod (4/4) (9, 12, D:11) 4 tomahawks (10, 19, D:11) 17 stones (19, -22, D:11) 17 stones (19, 23, D:11) a +3 triple sword of protection a +0 chain mail (22, -25, D:11) 2 potions of lignification (23, -21, D:11) a +0 giant club a +0 club (23, 18, D:11) a +0 shortbow (23, 19, D:11) a +0 leather armour a +0 club (23, 20, D:11) a cursed -1 giant spiked club a +0 giant club (24, -21, D:11) a cursed -2 spear (25, -21, D:11) a +0 spear (31, -16, D:11) 27 stones (35, -2, D:11) 7 gold pieces (35, -1, D:11) a scroll of remove curse (35, 0, D:11) 18 stones (36, -5, D:11) a +0 ring mail (36, -2, D:11) a scroll of remove curse (36, -1, D:11) 24 arrows (36, 0, D:11) a +2 demon trident of electrocution (37, -2, D:11) an uncursed amulet of guardian spirit (37, -1, D:11) a potion of lignification (37, 0, D:11) a bread ration (43, -10, D:11) a +0 hand axe (45, 8, D:11) a cursed +0 hand axe (58, -16, D:11) 7 javelins (59, 9, D:11) a +0 short sword a +0 dagger a +0 robe (60, 9, D:11) a +0 dagger a +0 robe (61, 9, D:11) a +0 club (61, 21, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (1, 44, D:12) a +2 dagger of protection a +0 robe (5, 40, D:12) a +0 shortbow a +0 hand axe (6, 7, D:12) a +0 dagger a +0 robe (7, 3, D:12) a +0 giant spiked club (7, 41, D:12) 18 stones (9, 50, D:12) a +0 giant spiked club (22, 23, D:12) a +0 robe a +0 dagger 6 large rocks (23, 23, D:12) a +0 hand axe a cursed -2 club a +0 leather armour (24, 23, D:12) a +2 flail of draining a +0 war axe a +0 plate armour (35, 15, D:12) a +0 trident (36, 3, D:12) a +0 mace (36, 15, D:12) a +0 mace (36, 24, D:12) a +0 shortbow (39, 9, D:12) a +0 plate armour a +0 mace 3 potions of mutation (42, 15, D:12) a +0 dagger (42, 34, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 3 tomahawks (3, -4, D:13) a +0 dagger a +0 robe (4, -4, D:13) a large rock a +0 flail a +0 ring mail (5, -5, D:13) a +0 club a +0 dagger (5, -2, D:13) 3 large rocks (6, -4, D:13) 2 large rocks (6, -3, D:13) a +0 club (24, 22, D:13) a potion of lignification (33, -19, D:13) 20 poisoned needles (35, 5, D:13) a potion of mutation (38, 20, D:13) a +0 flail (41, -2, D:13) a +0 dagger a +0 robe (41, -1, D:13) 5 tomahawks a cursed +0 chain mail (42, -12, D:13) an uncursed amulet of guardian spirit (42, -2, D:13) a +0 falchion (43, -3, D:13) a +0 dagger (43, -2, D:13) a +0 hand axe a +0 leather armour (43, 0, D:13) a +0 dagger a +2 halberd of chopping a +0 plate armour (44, 1, D:13) a +0 shortbow a +0 shortbow a +0 shortbow (44, 2, D:13) a +2 shortbow of freezing (44, 3, D:13) a +0 shortbow (49, -4, D:13) 15 bolts (62, -3, D:13) a cursed -2 shortbow (62, -2, D:13) a cursed -3 shortbow (63, -4, D:13) a +0 shortbow (63, -3, D:13) a +0 shortbow (63, -1, D:13) a +0 shortbow (64, -4, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a potion of mutation (4, 20, D:14) the +9 lajatang of the Nine Emperors {freeze, Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). (5, 20, D:14) a +5 lajatang of protection a +0 robe (5, 23, D:14) a +0 giant club a +0 giant club (7, 9, D:14) 7 tomahawks (8, 12, D:14) a +0 mace (11, -1, D:14) a book of Cantrips (12, -9, D:14) a bolt (12, -7, D:14) a book of Cantrips a +0 dagger of flaming a +0 robe (13, -8, D:14) a +0 flail (13, -7, D:14) a +0 dagger a +0 robe (13, -6, D:14) a +0 falchion a +0 scale mail a +0 hand axe (14, -23, D:14) a bolt (14, -17, D:14) a +0 battleaxe a +0 arbalest 11 bolts a +0 chain mail (15, 21, D:14) a +0 ring mail (16, -11, D:14) 4 bolts (17, 23, D:14) 15 bolts (18, -11, D:14) a bolt (18, 7, D:14) a +2 shortbow of flaming (19, -19, D:14) a +0 glaive a +0 chain mail (19, -18, D:14) a bolt a +0 dagger a +0 robe (19, -15, D:14) a bolt (20, -25, D:14) a +0 great sword a +0 plate armour (20, -24, D:14) a +2 mace of draining (20, -18, D:14) a +0 dagger a +0 arbalest 9 bolts a +0 scale mail (20, -17, D:14) a +0 dagger a +0 robe (20, 10, D:14) a poisoned needle (20, 11, D:14) a poisoned needle (21, -25, D:14) a +0 great mace a +0 chain mail (21, 7, D:14) a +0 short sword (22, -21, D:14) a +0 short sword a +0 arbalest 9 bolts a +0 ring mail (22, -14, D:14) a bolt (22, -12, D:14) a bolt (22, 6, D:14) a +0 whip 4 stones (23, 6, D:14) 4 stones (23, 7, D:14) a +0 blowgun (26, -19, D:14) a +0 battleaxe a +0 plate armour (29, -15, D:14) a lamp of fire (32, 14, D:14) 14 poisoned needles (34, 23, D:14) 28 stones (35, 21, D:14) a stone (36, -2, D:14) a +0 shortbow (37, -2, D:14) a +0 dagger a +0 robe (37, 6, D:14) a +0 falchion (40, 13, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon (0, 0, D:15) 14 poisoned needles (29, -7, D:15) 4 javelins of penetration (40, 1, D:15) a shapeshifter corpse (41, 1, D:15) a bullfrog corpse Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (3, 9, Orc:1) 3 tomahawks (4, 9, Orc:1) a +0 plate armour a +0 short sword (5, 7, Orc:1) a +0 leather armour (still there?) a +0 flail (still there?) a +0 dire flail (still there?) (5, 9, Orc:1) a +0 giant club (6, 7, Orc:1) a +0 robe a +0 dagger (6, 8, Orc:1) a +0 plate armour a +0 short sword a tomahawk (6, 9, Orc:1) a +0 robe (unseen) (7, 7, Orc:1) a +0 plate armour 6 tomahawks a +0 trident (7, 23, Orc:1) a +0 great mace a +0 plate armour (8, 8, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 trident (8, 9, Orc:1) a +0 robe a +2 dagger of venom (8, 22, Orc:1) a +0 great sword of venom a +0 plate armour (9, 8, Orc:1) a +0 robe a cursed -2 dagger a +0 short sword (10, 6, Orc:1) a +0 falchion (17, 16, Orc:1) a +0 chain mail a +0 war axe a +0 chain mail a +3 long sword (17, 17, Orc:1) a +0 plate armour a +0 mace (18, 13, Orc:1) a +0 flail (19, 13, Orc:1) a +0 robe a cursed -3 dagger (19, 14, Orc:1) a +3 hand axe (19, 16, Orc:1) a +0 dagger (19, 19, Orc:1) a +0 plate armour a +0 halberd a +0 chain mail a +0 halberd (19, 20, Orc:1) a +0 giant club a +0 troll leather armour a +0 plate armour a +2 flail of holy wrath (19, 21, Orc:1) a +0 plate armour a +0 dire flail (20, 15, Orc:1) a +0 whip a +0 giant club (20, 16, Orc:1) a +0 plate armour a +0 short sword a +0 spear (20, 19, Orc:1) a +0 long sword a +0 short sword a +0 plate armour a +0 long sword (20, 20, Orc:1) a +0 giant spiked club (20, 21, Orc:1) a +0 chain mail a +0 dire flail (21, 15, Orc:1) a +0 club (21, 19, Orc:1) a +0 short sword a +0 plate armour a +0 glaive a +0 ring mail a +0 chain mail a +3 long sword (21, 20, Orc:1) a +0 plate armour a +0 short sword (21, 21, Orc:1) a +0 plate armour a +2 long sword of venom a +0 chain mail a +0 flail a +0 leather armour a +0 dagger (21, 36, Orc:1) a +0 dagger a +0 robe (22, 14, Orc:1) a +0 buckler a +0 scale mail a +1 trident of flaming (23, 18, Orc:1) a cursed +0 plate armour a +0 bardiche a +0 whip (24, 19, Orc:1) a +0 flail (24, 32, Orc:1) a +0 flail (25, 32, Orc:1) a +0 scimitar a +0 chain mail (36, 42, Orc:1) a +0 dagger a +0 robe (46, 44, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Kapecy's Book Emporium the Disquisition on the Entrancing Birds (1120 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Invisibility Hexes 6 a book of Conjurations (420 gold) a book of the Tempests (980 gold) Sif Muna's Incunabulum of Flight (630 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Lightning Bolt Conjuration/Air 5 a book of Geomancy (490 gold) a book of Callings (420 gold) a book of Maledictions (350 gold) a book of Ice (910 gold) a book of Unlife (910 gold) the Volume of Curses and the Blaze (932 gold) Spells Type Level a - Slow Hexes 2 b - Summon Mana Viper Hexes/Summoning 5 c - Ring of Flames Charms/Fire 7 a book of Power (630 gold) a book of Clouds (630 gold) a book of Alchemy (1050 gold) a book of Necromancy (420 gold) [Shop] Fufiem's Antique Weapon Shoppe the +5 mace of the Other Side {venom, rN+} (1114 gold) It poisons the flesh of those it strikes. It protects you from negative energy. the +5 fustibalus of Ravage {speed, rElec rC+++ Int+4 Stlth-} (3292 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It renders you almost immune to cold. It insulates you from electricity. It makes you less stealthy. the +7 demon trident "Woeck" {elec, Int+3} (2402 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). the +10 battleaxe of Duty {speed, *Noise rN+ SInv} (2279 gold) Attacks with this weapon are significantly faster. It protects you from negative energy. It lets you see invisible. It may make noises in combat. a +1 double sword of protection (700 gold) a +0 hand axe (84 gold) a +2 arbalest of freezing (562 gold) the +7 captain's cutlass {speed, disarm} (1512 gold) Attacks with this weapon are significantly faster. the +8 hand axe of Evolution {drain, Int+4} (1702 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). a cursed -2 trident (2 gold) [Shop] Emeufoupp's Antique Armour Emporium the +3 leather armour of Minor Irritation {rCorr Int+3 Dex+4 SInv} (1164 gold) It affects your intelligence (+3). It affects your dexterity (+4). It lets you see invisible. It protects you from acid and corrosion. a +3 chain mail of cold resistance (636 gold) a +0 chain mail (108 gold) a +2 ring mail of fire resistance (504 gold) a +0 cloak (108 gold) a +0 cloak (108 gold) [Shop] Nacaip's General Store a potion of curing (39 gold) an uncursed staff of fire (325 gold) a +0 battleaxe of chopping (152 gold) a sack of spiders (260 gold) a scroll of remove curse (39 gold) an uncursed ring of ice (325 gold) 17 stones (22 gold) 2 potions of berserk rage (130 gold) a potion of might (52 gold) 2 fruits (39 gold) (0, 0, Orc:2) a +0 halberd a +0 chain mail (0, 1, Orc:2) a +0 flail (0, 2, Orc:2) a +0 dagger a +0 leather armour (1, 0, Orc:2) a +0 whip a +0 leather armour (2, 1, Orc:2) a +0 hand axe (2, 22, Orc:2) a +0 leather armour (3, 24, Orc:2) a +0 leather armour a +0 short sword (4, 23, Orc:2) a +0 plate armour a cursed +0 hand axe (5, 22, Orc:2) a +0 leather armour a +0 halberd (5, 23, Orc:2) a +0 flail (5, 24, Orc:2) a +0 leather armour a +0 scimitar (6, 7, Orc:2) a +0 chain mail a +0 scimitar (6, 25, Orc:2) a +0 club (7, 8, Orc:2) a +0 robe a +0 dagger (7, 10, Orc:2) a +0 giant spiked club (7, 25, Orc:2) a cursed +0 robe a +0 dagger (8, 9, Orc:2) a +0 plate armour a +0 trident (8, 10, Orc:2) a +0 plate armour a +0 leather armour a +0 short sword a cursed -1 flail (8, 21, Orc:2) a +0 robe a +0 dagger (9, 10, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +3 glaive (9, 11, Orc:2) a +0 robe a +0 dagger a +0 scale mail a +0 flail a +0 robe a +0 dagger (9, 27, Orc:2) a +0 mace (11, -9, Orc:2) a +0 hand axe a +0 leather armour (11, 35, Orc:2) a +0 chain mail a cursed +0 dire flail (12, -10, Orc:2) a +0 hand axe (13, 4, Orc:2) a +0 leather armour a +0 trident (13, 27, Orc:2) a +0 chain mail a +3 great sword (13, 37, Orc:2) a +0 trident (14, 4, Orc:2) a +0 hand axe (16, 3, Orc:2) a +0 robe a +0 dagger of draining (16, 4, Orc:2) a +0 leather armour 2 steel tomahawks (17, 3, Orc:2) a +0 leather armour a +0 club (18, 4, Orc:2) a +0 leather armour a +0 club (21, 4, Orc:2) a +0 plate armour a +0 mace (21, 8, Orc:2) a tomahawk of returning (22, 11, Orc:2) a +0 giant spiked club (22, 12, Orc:2) 4 tomahawks of returning a +0 club (25, -1, Orc:2) a +0 trident (32, -3, Orc:2) a +2 chain mail of positive energy a +2 pair of gloves of archery a +2 buckler a +2 pair of boots the +0 pair of boots of the Circus Animal {rCorr} It protects you from acid and corrosion. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (1, 15, Lair:1) a book of Minor Magic a book of Enchantments a book of Misfortune a potion of lignification (12, 36, Lair:1) 19 stones (20, -18, Lair:1) 12 poisoned needles (29, 20, Lair:1) 14 sling bullets (30, 31, Lair:1) a +0 pair of boots (31, 37, Lair:1) the +3 war axe of Ovyicis {holy, +Blink +Rage rF- MR+ Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. (41, -17, Lair:1) 11 stones (49, 6, Lair:1) a book of Enchantments (65, 2, Lair:1) 30 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (10, -9, Lair:2) 21 stones (22, 13, Lair:2) 14 stones (29, -9, Lair:2) a +2 flail of draining (42, -3, Lair:2) a +0 rapier (51, 1, Lair:2) a +0 short sword 2 throwing nets a cursed +0 ring mail (52, -20, Lair:2) 6 poisoned needles (62, 13, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (11, 11, Lair:3) 23 bolts (14, 15, Lair:3) a +0 short sword (15, 15, Lair:3) a +0 robe a +0 battleaxe (38, 9, Lair:3) +2 swamp dragon scales a +3 chain mail an uncursed ring of stealth a +0 chain mail of positive energy a +0 shield a book of the Earth a book of Fire (50, -21, Lair:3) a potion of mutation Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 stones (5, 1, Lair:4) 14 stones (24, 11, Lair:4) an arrow (27, 17, Lair:4) 22 sling bullets (31, -2, Lair:4) a +0 spear (32, -4, Lair:4) a +0 trident (33, -5, Lair:4) a cursed +0 spear (33, -4, Lair:4) a +0 trident 2 tomahawks (34, -10, Lair:4) 3 tomahawks (38, 22, Lair:4) a +0 scimitar (40, 6, Lair:4) a +4 dagger of distortion (59, -12, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (2, 42, Lair:5) 21 stones (5, 0, Lair:5) 19 bolts (10, -6, Lair:5) a +0 scale mail (10, -3, Lair:5) a cursed +0 war axe (17, -5, Lair:5) 27 sling bullets (18, 3, Lair:5) 13 stones (20, -7, Lair:5) a +0 leather armour (21, -10, Lair:5) a +0 long sword (24, 4, Lair:5) 16 stones (26, 37, Lair:5) a cursed -3 dagger a +0 robe (26, 39, Lair:5) 2 javelins of penetration (27, 0, Lair:5) 18 stones (39, -6, Lair:5) a +0 trident (40, 42, Lair:5) a +0 quarterstaff of pain (41, 35, Lair:5) a potion of lignification (42, 24, Lair:5) 2 potions of mutation (42, 29, Lair:5) a +0 ring mail of fire resistance (53, 35, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of lignification (2, 35, Lair:6) a scroll of noise (7, 14, Lair:6) an uncursed staff of death (21, -6, Lair:6) 17 stones (26, 10, Lair:6) a +1 antimagic rapier (27, -2, Lair:6) an arrow (27, 9, Lair:6) 25 stones (27, 11, Lair:6) a +3 war axe of chopping (28, 10, Lair:6) a +1 leather armour of positive energy (29, 10, Lair:6) a +0 falchion (31, -14, Lair:6) a potion of mutation (33, -7, Lair:6) a +1 hand axe of chopping (49, -2, Lair:6) 11 poisoned needles (51, -6, Lair:6) a +0 plate armour