yrara Level 1 of the Dungeon (0, 0, D:1) 27 stones (3, 15, D:1) a +0 club (6, 36, D:1) 25 bolts (7, 2, D:1) a +0 short sword (7, 4, D:1) a stone (11, 2, D:1) 14 stones (16, 3, D:1) a +0 whip 2 stones a +0 dagger (16, 4, D:1) a +0 short sword (17, 2, D:1) a +0 club (22, 12, D:1) 20 stones (28, 16, D:1) 22 stones (31, 15, D:1) a +0 club (35, 24, D:1) a +0 club (36, 24, D:1) a +0 ring mail (36, 25, D:1) 26 stones (43, 30, D:1) 22 sling bullets (47, 7, D:1) a +0 club (48, 32, D:1) 25 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 10, D:2) a +0 mace (2, 10, D:2) a +0 mace (18, 2, D:2) a +0 pair of gloves (29, 7, D:2) a +0 dagger (32, 21, D:2) 10 stones (33, -10, D:2) a +0 naga barding (33, 4, D:2) a +0 hunting sling (40, -11, D:2) 10 poisoned needles (43, 32, D:2) a +0 hunting sling (46, -2, D:2) a +0 whip (46, 14, D:2) 8 poisoned needles (55, -16, D:2) a +0 robe (55, -7, D:2) a +0 buckler Level 3 of the Dungeon (4, -6, D:3) a cursed -1 whip (4, -5, D:3) a cursed -3 dagger 23 stones (4, -4, D:3) a +0 dagger (7, -6, D:3) a stone (8, -7, D:3) a stone (9, 26, D:3) a +0 scale mail 2 potions of lignification (11, 13, D:3) a +0 short sword (11, 41, D:3) a +0 hand axe a +0 chain mail (13, 13, D:3) a +0 flail (16, 32, D:3) 16 bolts (16, 44, D:3) a +0 spear (18, 40, D:3) a +0 club a +0 leather armour (19, 40, D:3) a +0 mace a +0 leather armour (22, 39, D:3) a +0 dagger (27, 26, D:3) 12 bolts (29, 21, D:3) a cursed +0 club (35, 9, D:3) a +0 whip (35, 33, D:3) a +0 club (37, 16, D:3) 18 bolts (40, 16, D:3) a +0 hunting sling 27 stones a +0 plate armour (41, 14, D:3) a +0 club Level 4 of the Dungeon [Shop] Diorupusch's Food Shop a royal jelly (24 gold) a bread ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) 3 fruits (54 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) (0, 0, D:4) a potion of degeneration an uncursed ring of wizardry a -2 ring of intelligence (0, 10, D:4) a +0 war axe (5, -2, D:4) a +0 dagger a +0 robe (6, 2, D:4) a +0 club a +0 leather armour the +7 falchion of the Penguin {venom, MR- Str+2 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (6, 7, D:4) a +1 whip of freezing a +0 robe of positive energy (6, 9, D:4) a +0 flail a +0 leather armour (6, 10, D:4) a cursed -2 falchion (7, -2, D:4) a +0 dagger (7, 5, D:4) a +0 animal skin (7, 9, D:4) a +0 ring mail a +0 dagger a +0 robe (11, 2, D:4) a +0 giant club (17, 7, D:4) a +0 giant spiked club (27, 10, D:4) 6 tomahawks a +0 scale mail (48, 16, D:4) a +0 trident (50, 1, D:4) a +0 leather armour a +0 dagger a potion of lignification (55, 7, D:4) the +1 hunting sling of Siajuc {flame, rF+ Int+3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from fire. It makes you more stealthy. (55, 22, D:4) a throwing net Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 3, D:5) a Young Poisoner's Handbook (1, 26, D:5) a +0 short sword (4, 20, D:5) a +0 dagger a +0 robe (8, -9, D:5) a +0 ring mail (20, -2, D:5) 21 stones (21, -3, D:5) 7 curare-tipped needles (22, -5, D:5) 13 bolts (25, 9, D:5) a +0 club (25, 10, D:5) a +0 dagger a +0 robe (28, 17, D:5) a +0 leather armour (29, 43, D:5) a +0 club (42, 22, D:5) a +0 robe (46, 28, D:5) a +0 robe (48, 30, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (1, -12, D:6) a +0 great sword (6, -8, D:6) 10 stones (9, -6, D:6) a +0 shortbow (15, -10, D:6) a +0 shortbow (32, -21, D:6) a cursed +0 scale mail (47, 29, D:6) a +0 club