yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 20, D:1) a +0 club (4, -1, D:1) a +0 short sword (5, -16, D:1) a +0 short sword (7, -6, D:1) a +0 club (11, -3, D:1) a stone (14, -1, D:1) 3 stones a +0 short sword (21, 5, D:1) 26 stones (34, 4, D:1) a stone (34, 6, D:1) a stone (35, 2, D:1) a +0 short sword (57, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 46, D:2) a +0 mace (2, -3, D:2) a +0 leather armour (2, 1, D:2) a +0 whip (5, 31, D:2) 18 stones (22, 44, D:2) a +0 short sword (28, 3, D:2) a +0 halberd (29, 2, D:2) a +0 halberd (29, 3, D:2) a +0 dagger (41, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -16, D:3) a +0 flail (1, 6, D:3) a +0 club (9, -23, D:3) 16 stones (22, -22, D:3) a +0 flail (24, -17, D:3) 22 stones a +0 hunting sling (24, -12, D:3) a stone (41, -26, D:3) a +0 club (42, -22, D:3) a +0 halberd (43, 3, D:3) 20 stones (44, -22, D:3) a cursed -2 halberd (46, 3, D:3) a +0 club (55, 1, D:3) a +0 falchion a +0 hand axe (55, 2, D:3) a +0 short sword (55, 7, D:3) a cursed -1 whip Level 4 of the Dungeon (0, 0, D:4) 17 stones (1, 17, D:4) a cursed +0 dagger (8, 7, D:4) a +0 war axe of electrocution (9, 8, D:4) a +0 hand axe (9, 16, D:4) a +0 chain mail (12, 18, D:4) a +0 club (14, 41, D:4) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (14, 42, D:4) a cursed -2 dagger a +0 robe (17, 46, D:4) 28 stones (18, 16, D:4) a +0 leather armour (27, 33, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger of electrocution a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (7, -9, D:5) 25 stones (9, -13, D:5) a +0 ring mail a +3 trident of piercing (10, -14, D:5) a +0 whip (12, 4, D:5) a +0 dagger (12, 16, D:5) a +0 ring mail (19, 24, D:5) 17 stones (36, -1, D:5) a +1 war axe of electrocution (38, 33, D:5) a +0 leather armour a cursed +0 falchion (69, 29, D:5) a +0 shortbow (70, -11, D:5) the +1 robe "Jotihys" {-Tele rElec rN+ Regen+} It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. It increases your rate of regeneration. Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (5, -30, D:6) +0 ice dragon scales a +0 chain mail of magic resistance a +0 scale mail (7, -33, D:6) a +0 falchion (10, -27, D:6) a +0 robe (21, -26, D:6) a +3 scythe a +0 robe (21, -25, D:6) a +0 scythe a +0 robe a hobgoblin skeleton (21, -24, D:6) a +0 scythe a +0 robe (22, -26, D:6) a +0 scythe a +0 robe (22, -25, D:6) a +0 scythe a +0 robe (22, -24, D:6) a +0 scythe a +0 robe a hobgoblin skeleton (27, -32, D:6) a +0 flail (29, -33, D:6) a +0 ring mail the human skeleton of Edmund (36, -29, D:6) a worker ant corpse (still there?) a howler monkey corpse (still there?) (39, -28, D:6) a +0 flail (40, -25, D:6) a scroll of identify