yrara Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, 13, D:1) a +0 spear (11, 22, D:1) a +0 dagger (17, 21, D:1) a +0 club (21, 41, D:1) a +0 club (23, 23, D:1) a +0 dagger 5 stones (26, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (18, 27, D:2) 24 sling bullets (19, 21, D:2) a +0 falchion (20, 3, D:2) a +0 hand axe (26, -11, D:2) a stone (27, -12, D:2) a +0 dagger a stone (29, -7, D:2) a +0 dagger (36, 2, D:2) 21 sling bullets (45, -11, D:2) a +0 mace (48, 37, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) 22 stones (6, -10, D:3) 21 stones (10, 0, D:3) a cursed +0 short sword (13, 1, D:3) a +0 club (13, 17, D:3) a +0 club (16, 26, D:3) 24 bolts (17, 27, D:3) a +0 short sword (19, 5, D:3) a tomahawk (19, 20, D:3) a +2 dagger of speed (20, 5, D:3) a tomahawk (21, 19, D:3) 12 poisoned needles (22, 23, D:3) 27 stones (23, 11, D:3) a +0 ring mail (35, 26, D:3) a cursed +0 leather armour (42, -2, D:3) a +0 club (46, 14, D:3) a +0 club (47, 4, D:3) a potion of mutation (47, 5, D:3) a +0 mace a +0 leather armour (48, 6, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Elaimm's Antique Armour Boutique a +2 robe of magic resistance (477 gold) a +0 scale mail (108 gold) a +0 plate armour (621 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 leather armour (54 gold) a cursed +0 plate armour (594 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 plate armour (621 gold) (0, 0, D:4) a +0 scale mail a +0 shield a +0 giant club (2, -21, D:4) a +0 spear (9, -9, D:4) a +0 plate armour (19, 27, D:4) a +0 falchion a +0 ring mail (19, 28, D:4) a +0 hand axe (36, -25, D:4) a +0 ring mail (36, -24, D:4) a +0 whip (37, -24, D:4) a +0 short sword of venom a +0 leather armour (37, 4, D:4) a +0 robe (37, 14, D:4) a +0 whip a +0 ring mail (38, 14, D:4) a +0 trident (38, 16, D:4) a +0 hand axe (39, 13, D:4) a cursed -2 club a +0 scale mail (44, 11, D:4) 18 bolts (53, -2, D:4) a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) 5 needles of sleeping (6, 0, D:5) a +0 shortbow (6, 25, D:5) a +0 dagger a +0 leather armour (7, 25, D:5) a +0 dagger a +0 robe (10, 7, D:5) a scroll of noise (14, 18, D:5) 21 stones (16, -1, D:5) a +0 robe a +0 dagger (18, -2, D:5) a +0 robe a +0 dagger (18, -1, D:5) a +0 chain mail a +0 flail (19, -1, D:5) a +0 scale mail a +0 club (21, 28, D:5) a tomahawk (22, 25, D:5) a +0 war axe a +0 scale mail a +0 flail a +0 ring mail (22, 26, D:5) a tomahawk (25, 21, D:5) a tomahawk (26, 4, D:5) a +0 halberd a +0 whip a +0 ring mail (26, 10, D:5) a +0 dagger (27, 4, D:5) a +0 whip (27, 27, D:5) a +1 flail (28, 2, D:5) a +0 trident (29, 33, D:5) a +0 shortbow (30, 35, D:5) a +0 hunting sling (34, 1, D:5) 8 stones (61, 16, D:5) a +0 morningstar Level 6 of the Dungeon [Shop] Zebluf Unwes's Weapon Emporium a +0 dagger of venom (66 gold) a +2 vampiric morningstar (360 gold) a +0 lajatang (225 gold) 20 arrows (60 gold) a +0 spear (45 gold) a +0 dagger (30 gold) 15 arrows (45 gold) a +0 short sword (45 gold) the cursed +0 whip "Otumej" {vamp, +Fly} (204 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you fly. It has a curse placed upon it. (0, 0, D:6) a +0 flail a +0 robe (2, 23, D:6) a +0 spear (7, 25, D:6) a +0 club a +0 ring mail (8, -21, D:6) a +0 dagger a +0 robe (8, 25, D:6) a +0 hand axe a +0 mace a cursed +0 ring mail (9, 24, D:6) a +0 flail (10, -25, D:6) a +0 mace a +0 trident a +0 leather armour (15, 6, D:6) a +0 leather armour (21, 20, D:6) a +0 giant club (22, -19, D:6) 16 stones (23, 14, D:6) a cursed +0 shortbow (27, -18, D:6) 22 stones (31, -9, D:6) a +0 robe (40, 7, D:6) 29 stones (41, 21, D:6) a +0 leather armour (42, -18, D:6) a +0 robe (46, -15, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 scale mail a cursed +0 chain mail (0, 1, D:7) a +0 trident (1, 0, D:7) a +0 short sword a +0 ring mail (1, 1, D:7) a +0 dagger a +0 robe (3, 1, D:7) a +0 morningstar a +0 dagger a +0 ring mail a potion of lignification (4, 0, D:7) a +0 dagger a +0 robe (29, -4, D:7) 26 stones (39, 23, D:7) 21 stones (57, 23, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (7, -20, D:8) a +0 rapier (13, -9, D:8) a +0 trident (19, -6, D:8) 2 stones (19, -2, D:8) 19 stones (20, -8, D:8) a cursed -1 club (20, -7, D:8) 2 stones (21, -7, D:8) a +4 scimitar of flaming a cursed +0 robe (37, -14, D:8) a +1 spear a +0 animal skin (41, -15, D:8) 19 stones Level 9 of the Dungeon [Shop] Dieduomi's Antique Weapon Shoppe a +1 war axe of chopping (329 gold) a +0 hunting sling (40 gold) the cursed +2 arbalest of Impermanence {flame, Str-4 Int+3 Stlth+} (615 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+3). It makes you more stealthy. It has a curse placed upon it. the cursed +1 scimitar of the Orcish Mines {venom, rElec rC+ MR+} (901 gold) It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 battleaxe of chopping (315 gold) a +3 long sword of holy wrath (629 gold) a +0 mace (81 gold) the +6 scimitar of Bodily Harmony {flame, +Inv +Fly Int+4} (1665 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It lets you turn invisible. It lets you fly. a +0 spear (81 gold) a +0 great sword (175 gold) a +0 blowgun (67 gold) a +0 hand axe (81 gold) [Shop] Gefimiv's Distillery a potion of magic (104 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) a potion of magic (104 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) [Shop] Ediniott's Assorted Antiques a +0 trident (91 gold) a lightning rod (4/4) (1040 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a scroll of amnesia (91 gold) a sack of spiders (520 gold) a scroll of teleportation (78 gold) a +0 glaive (169 gold) a scroll of identify (52 gold) a scroll of remove curse (78 gold) a scroll of fear (91 gold) (0, 0, D:9) a +0 giant club (1, -1, D:9) a +0 giant club a +0 giant club (5, -25, D:9) a +0 short sword (9, -15, D:9) a +0 quarterstaff (9, -7, D:9) a +0 chain mail a +0 war axe (13, -29, D:9) a +0 hand axe (14, 3, D:9) a +0 quarterstaff (24, -11, D:9) a +0 giant spiked club a +0 giant club (32, -4, D:9) 18 bolts (33, -25, D:9) 15 bolts (34, -27, D:9) a +6 giant spiked club (39, -30, D:9) a -2 ring of slaying (48, -12, D:9) a +0 shortbow Level 10 of the Dungeon (7, 1, D:10) a +0 trident (12, -24, D:10) 22 stones (14, 8, D:10) a +0 robe (17, 4, D:10) a +0 giant club (18, 15, D:10) a +0 hand axe (20, -19, D:10) a cursed -2 dagger a +0 robe 7 poisoned needles a +0 blowgun (20, -18, D:10) a +0 dagger (21, -19, D:10) a +0 short sword a +0 robe a +0 dagger (25, -9, D:10) a +0 giant club (25, 15, D:10) a +0 ring mail a +0 war axe of chopping (25, 16, D:10) a +0 leather armour a +0 robe a +0 dagger (26, -18, D:10) a +0 shortbow of velocity (26, 16, D:10) a +0 short sword (37, -13, D:10) 23 stones (38, -3, D:10) 30 sling bullets (43, -11, D:10) a +0 flail (46, 3, D:10) a +0 mace (46, 10, D:10) 24 bolts Level 11 of the Dungeon (0, 0, D:11) a stone (3, -1, D:11) a +0 leather armour (7, 0, D:11) 13 gold pieces (17, -5, D:11) 7 gold pieces (25, -21, D:11) 23 gold pieces Level 1 of the Lair of Beasts [Shop] Xetioxaz's Jewellery Emporium an uncursed ring of flight (262 gold) a cursed ring of loudness (67 gold) the ring of Coronation {Wiz rF+ rC+ Str+2} (828 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It protects you from fire. It protects you from cold. an uncursed amulet of faith (600 gold) an uncursed ring of magical power (300 gold) a +3 ring of evasion (315 gold) a cursed ring of teleportation (67 gold) the ring "Ygih" {Ice *Slow rN++ Str+4} (679 gold) [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. It may slow you when you take damage. the ring "Xiawnain" {+Inv Str+2 Int-5 Dex+4 SInv} (466 gold) [ring of see invisible] It affects your strength (+2). It affects your intelligence (-5). It affects your dexterity (+4). It lets you see invisible. It lets you turn invisible. an uncursed amulet of harm (450 gold) an uncursed amulet of harm (450 gold) (0, 0, Lair:1) a +0 short sword (6, 15, Lair:1) a potion of mutation (11, -12, Lair:1) 23 stones (13, 16, Lair:1) a +0 whip (19, -25, Lair:1) 17 stones (20, 24, Lair:1) a +0 leather armour (27, 19, Lair:1) a +0 mace (28, -9, Lair:1) 19 bolts (33, 3, Lair:1) a +0 ring mail (34, -25, Lair:1) a +0 scimitar (36, -5, Lair:1) a book of Changes a book of Callings a book of Battle (50, -7, Lair:1) 25 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 bolts (9, 3, Lair:2) an uncursed amulet of inaccuracy (10, -9, Lair:2) 10 stones (20, -8, Lair:2) a +0 mace of protection (21, -7, Lair:2) a +0 robe a +0 glaive (21, -6, Lair:2) a +0 robe a +0 long sword (22, -7, Lair:2) a +0 battleaxe (22, 5, Lair:2) 10 stones (23, 2, Lair:2) 21 bolts (28, 6, Lair:2) a +0 short sword (29, 15, Lair:2) a book of Minor Magic (38, -27, Lair:2) a +1 hand axe of electrocution Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (9, 14, Lair:3) a scroll of recharging (13, 15, Lair:3) 16 gold pieces (14, 12, Lair:3) a +0 robe (16, 8, Lair:3) 15 gold pieces (22, 16, Lair:3) 6 gold pieces (23, 19, Lair:3) 14 gold pieces (23, 22, Lair:3) 23 gold pieces (24, 18, Lair:3) a scroll of enchant weapon (24, 20, Lair:3) a book of Maledictions (25, -3, Lair:3) 23 stones (25, 0, Lair:3) a +0 chain mail (25, 15, Lair:3) a +2 dagger of pain (25, 18, Lair:3) an uncursed ring of resist corrosion (25, 20, Lair:3) 16 gold pieces (26, 20, Lair:3) a +0 ring mail (27, 12, Lair:3) 5 gold pieces (27, 19, Lair:3) the ring "Hacoimunk" {+Inv rPois Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It protects you from poison. It lets you see invisible. It lets you turn invisible. (27, 21, Lair:3) a +2 great mace of crushing (27, 22, Lair:3) a +0 ring mail (35, -17, Lair:3) 4 needles of confusion (36, -28, Lair:3) 21 stones (42, -24, Lair:3) 27 stones (44, -23, Lair:3) a +2 leather armour of fire resistance (53, -23, Lair:3) a +0 dagger