yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -6, D:1) 15 bolts (7, 1, D:1) a +0 club (11, -6, D:1) a +0 ring mail (11, 29, D:1) a +0 club (14, 11, D:1) a +0 short sword (14, 12, D:1) a +0 club a +0 club (16, 21, D:1) a +0 short sword (19, -10, D:1) a +0 ring mail (19, 23, D:1) 16 stones (26, 3, D:1) 16 stones (26, 20, D:1) a +0 leather armour (32, 26, D:1) a +0 club (38, 10, D:1) a +0 flail (45, 22, D:1) 24 stones (47, 25, D:1) a +0 club (48, 25, D:1) a +0 club (49, 12, D:1) a +0 club (53, 29, D:1) 26 stones (55, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (1, -3, D:2) a stone (4, 8, D:2) a +0 dagger (22, 48, D:2) a +0 club (23, -1, D:2) a +0 club a +0 hunting sling 22 stones (32, 8, D:2) a +0 club (34, 1, D:2) a stone (36, 1, D:2) a +0 flail a +1 dagger of venom (37, 20, D:2) 18 stones (40, 1, D:2) 23 bolts (42, 27, D:2) 7 poisoned needles (48, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, -23, D:3) a +0 dagger (10, 2, D:3) 11 stones (11, -25, D:3) a +0 flail of protection (12, -25, D:3) a +0 whip a +0 club (15, 9, D:3) 25 bolts (23, 6, D:3) a +0 dagger a +0 hunting sling (27, 22, D:3) a cursed -3 club a +0 dagger a +0 ring mail (28, -27, D:3) 12 stones (28, 1, D:3) 11 stones (36, -31, D:3) 16 stones (37, -19, D:3) a +0 leather armour (38, -4, D:3) a +0 club (58, -5, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Genice's Distillery a potion of might (44 gold) 2 potions of might (88 gold) a potion of mutation (88 gold) a potion of cancellation (88 gold) a potion of cancellation (88 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of agility (44 gold) a potion of curing (33 gold) a potion of cancellation (88 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) (0, 0, D:4) a +0 ring mail (8, 16, D:4) the +7 hunting sling of Dung {speed, +Inv rC- Int+5 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It makes you vulnerable to cold. It lets you see invisible. It lets you turn invisible. (11, 28, D:4) a +0 hunting sling (13, 3, D:4) 12 gold pieces (13, 4, D:4) 16 arrows (14, 13, D:4) 26 stones (16, 6, D:4) a scroll of random uselessness (17, -13, D:4) 27 stones (19, 24, D:4) a +0 leather armour (27, 29, D:4) a +0 whip (27, 30, D:4) a +0 club (28, 31, D:4) a +0 club (29, 29, D:4) a +0 dagger a +0 leather armour (29, 30, D:4) a +0 dagger a +0 robe of the Archmagi (29, 32, D:4) a +0 trident a +0 leather armour (36, 11, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) 7 needles of sleeping (2, -13, D:5) a potion of mutation (3, 5, D:5) a +0 halberd a +0 robe (8, -22, D:5) a +0 buckler (8, -7, D:5) 18 stones (18, -23, D:5) a +0 leather armour