yrara Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 38, D:1) a +0 club (11, -1, D:1) 18 stones (21, 25, D:1) a +0 dagger of speed (23, 14, D:1) a +0 club (26, 6, D:1) a +0 club (27, 15, D:1) 23 stones (29, 46, D:1) a +0 hand axe (30, 39, D:1) 16 bolts (31, 0, D:1) a +0 short sword (31, 50, D:1) a +0 leather armour (44, 51, D:1) a cursed -3 whip (47, 9, D:1) a +0 leather armour (56, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 13, D:2) a +0 falchion (17, 19, D:2) a +0 hand axe (19, 9, D:2) a +0 club (20, 22, D:2) 25 stones (22, 3, D:2) a +0 dagger (22, 10, D:2) 19 stones (28, 20, D:2) a +0 robe (32, -3, D:2) a +2 short sword of flaming (36, 13, D:2) a +0 mace a +0 dagger a +0 hunting sling 16 sling bullets a +0 robe (37, 11, D:2) a sling bullet (38, 10, D:2) a sling bullet (40, 34, D:2) 2 stones (40, 36, D:2) a stone (40, 38, D:2) a stone (41, 2, D:2) a +0 war axe (55, 3, D:2) a +0 morningstar a cursed +0 leather armour (55, 12, D:2) a +0 spear (56, 2, D:2) a +0 short sword Level 3 of the Dungeon (8, -24, D:3) a +0 club 3 tomahawks (8, -18, D:3) a +0 large shield (12, -19, D:3) a +0 mace (12, -5, D:3) a +0 long sword (14, -31, D:3) a tomahawk (16, -29, D:3) 15 stones (17, -27, D:3) 22 stones (18, -5, D:3) a +0 dagger (21, -25, D:3) a cursed +0 naga barding (27, 6, D:3) a +1 dagger of venom (34, 6, D:3) a +0 spear (35, -5, D:3) a +0 ring mail (43, -12, D:3) 11 sling bullets (49, 0, D:3) a cursed +0 ring mail Level 4 of the Dungeon [Shop] Fapna's Distillery a potion of curing (33 gold) a potion of curing (33 gold) a potion of magic (88 gold) a potion of curing (33 gold) 2 potions of curing (66 gold) a potion of degeneration (11 gold) a potion of might (44 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of haste (110 gold) (0, 0, D:4) 15 stones (2, -19, D:4) a +0 scale mail (7, -2, D:4) 2 potions of lignification (19, -10, D:4) 24 stones (24, -3, D:4) a +0 hunting sling (42, 3, D:4) a +0 club (42, 5, D:4) a +0 mace (51, 26, D:4) a +0 ring mail (60, -13, D:4) a cursed +0 mace (60, 6, D:4) a +0 hand axe (60, 16, D:4) 3 tomahawks (63, -6, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 15, D:5) a +0 spear (4, 15, D:5) a +0 flail (14, 17, D:5) a +0 spear of piercing (15, 16, D:5) a cursed -1 halberd (24, 9, D:5) a +0 flail (26, 39, D:5) a +0 ring mail (27, 16, D:5) a +0 pair of boots (32, 28, D:5) a +0 short sword (32, 43, D:5) a +0 short sword (33, 26, D:5) 25 stones (36, 8, D:5) a +0 leather armour (39, 30, D:5) a +0 spear (40, 19, D:5) a +0 ring mail (41, 8, D:5) a +0 war axe (47, -7, D:5) a +0 mace (48, -4, D:5) a +2 quarterstaff of chaos a cursed -1 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -10, D:6) a cursed -1 club (3, -35, D:6) a +0 robe a +0 dagger (7, -35, D:6) a +0 chain mail a +2 scale mail a +0 scale mail a +0 long sword (8, -34, D:6) a +0 flail (11, -21, D:6) a cursed +0 leather armour (14, -35, D:6) a +0 hand axe (22, -22, D:6) a +0 giant spiked club (25, -33, D:6) a wand of flame (14) (25, -32, D:6) 10 gold pieces (27, -27, D:6) a +0 flail (31, -16, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Qaso's Antique Weapon Boutique the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1917 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +1 hand crossbow of freezing (359 gold) a +2 mace of protection (421 gold) a +2 falchion of draining (469 gold) a +1 mace of draining (334 gold) a +0 short sword of electrocution (256 gold) a +2 short sword of venom (421 gold) a +1 shortbow of flaming (334 gold) the cursed +1 hunting sling of Amorality {velocity, Fragile rElec rC- MR+++} (453 gold) Any stone fired from it inflicts extra damage. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It has a curse placed upon it. a +1 hunting sling of freezing (261 gold) (0, 0, D:7) a +0 leather armour a +0 dagger a +0 robe (0, 1, D:7) a +0 dagger (1, 0, D:7) a +0 hand axe (1, 1, D:7) a +0 morningstar (16, 10, D:7) a +0 ring mail (17, -6, D:7) a +0 scale mail (21, -28, D:7) a +0 club (22, -29, D:7) a +0 halberd (22, -28, D:7) a +0 flail (22, -22, D:7) 10 stones (24, -19, D:7) a +0 giant club (24, -4, D:7) 12 poisoned needles (31, -17, D:7) a +0 shield (32, 7, D:7) a +0 rapier Level 8 of the Dungeon (9, -13, D:8) 21 bolts (10, -13, D:8) a +0 shortbow (14, -23, D:8) a +0 plate armour (14, -19, D:8) a +0 giant club (15, -11, D:8) a +0 shortbow (16, -11, D:8) a +0 dagger a +0 leather armour (17, 4, D:8) a +0 halberd (19, -19, D:8) a +0 trident a +0 chain mail (21, -13, D:8) 11 bolts (22, -36, D:8) a +0 robe (22, -13, D:8) the cursed +1 dagger of the Swamp {pain, +Rage rC+ MP+9 Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from cold. It affects your magic capacity (+9). It lets you go berserk. It has a curse placed upon it. (22, -3, D:8) a +0 quarterstaff (24, -19, D:8) a +0 dagger a cursed +0 robe (24, -16, D:8) a +0 giant spiked club (25, -24, D:8) a cursed -2 war axe (30, -29, D:8) a +0 rapier (36, -43, D:8) a +0 dagger a +0 robe (37, -43, D:8) a +0 mace a +0 dagger a +0 robe (37, -2, D:8) a cursed -1 dagger a +0 robe a +0 short sword 3 tomahawks (37, -1, D:8) a +0 hand axe a +0 short sword (37, 0, D:8) a +0 whip (49, -21, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Meezxol's Antique Weapon Shop a +1 shortbow of velocity (287 gold) a +0 rapier of freezing (230 gold) a +4 arbalest of freezing (752 gold) a +2 hand crossbow of flaming (457 gold) a +0 quarterstaff of protection (170 gold) a +6 fustibalus of velocity (1362 gold) a +2 flail of crushing (430 gold) a +3 mace of protection (515 gold) a +2 short sword of protection (390 gold) (0, 0, D:9) a +0 giant club (3, -33, D:9) a cursed +0 shortbow (5, 14, D:9) a +0 flail (11, 0, D:9) a +0 dagger (13, -32, D:9) an uncursed staff of energy (15, -27, D:9) 6 javelins (16, -30, D:9) 4 large rocks (27, -23, D:9) 12 stones (30, 12, D:9) 12 stones (38, -10, D:9) a +0 shortbow (51, -27, D:9) a +0 shortbow (51, 8, D:9) a +0 leather armour (53, -11, D:9) a +0 chain mail (55, -16, D:9) 15 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (2, 2, Lair:1) 20 stones (8, -40, Lair:1) a +0 leather armour (9, -44, Lair:1) a +0 scale mail (18, -49, Lair:1) a +0 hat (22, -13, Lair:1) a +0 ring mail (24, -49, Lair:1) a +0 club (28, -14, Lair:1) a +0 robe (31, -36, Lair:1) a +0 trident (33, -44, Lair:1) 11 stones (35, -9, Lair:1) 20 stones (44, -30, Lair:1) 23 stones (45, 0, Lair:1) a +0 robe (47, -5, Lair:1) an uncursed ring of poison resistance (49, -43, Lair:1) an uncursed ring of poison resistance (58, 10, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 poisoned needles (1, 5, Lair:2) 4 tomahawks (9, -13, Lair:2) a cursed +0 naga barding (10, -14, Lair:2) a +0 battleaxe (13, -43, Lair:2) a +0 war axe (18, -30, Lair:2) a +0 ring mail (32, -38, Lair:2) 15 gold pieces (32, -36, Lair:2) 12 gold pieces (39, -8, Lair:2) the cursed +1 dagger "Upnom" {flame, rElec rPois Int+4 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (0, 1, Lair:3) 23 gold pieces (4, 1, Lair:3) 23 gold pieces (6, -6, Lair:3) 21 gold pieces (14, -15, Lair:3) 4 gold pieces (17, -19, Lair:3) a +0 scale mail (27, 16, Lair:3) 13 gold pieces (38, 28, Lair:3) a +0 long sword (41, -8, Lair:3) 11 gold pieces (42, -8, Lair:3) 9 gold pieces (43, 9, Lair:3) a +0 helmet (45, -19, Lair:3) 21 gold pieces (45, 2, Lair:3) 13 sling bullets (46, -21, Lair:3) a +0 dagger (62, -2, Lair:3) a +0 hand axe (63, 9, Lair:3) 13 sling bullets (66, -23, Lair:3) 7 gold pieces