yrara Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 26, D:1) a +0 club (10, -3, D:1) 17 stones (16, 20, D:1) 26 stones (17, 21, D:1) a +0 dagger (23, 1, D:1) a stone (24, 1, D:1) a stone (26, 30, D:1) a stone (27, 1, D:1) a +0 club (29, 31, D:1) a +0 club 4 stones (32, 24, D:1) a +0 club (33, -14, D:1) a +0 short sword (38, -4, D:1) a +0 whip (39, -19, D:1) a +0 club (40, 9, D:1) 3 stones (40, 11, D:1) a +0 short sword (40, 14, D:1) 4 curare-tipped needles (41, 10, D:1) a +0 whip Level 2 of the Dungeon (3, 1, D:2) a +4 dagger (9, -37, D:2) a +0 cloak (9, -36, D:2) a +2 quarterstaff of chaos (10, -33, D:2) a +0 mace (16, -11, D:2) 21 stones (17, -41, D:2) 6 javelins (17, -28, D:2) a +0 whip (17, -27, D:2) a +0 scythe a +2 robe of positive energy (19, -5, D:2) 8 stones (22, 0, D:2) a +0 dagger (23, 8, D:2) a stone (24, 8, D:2) a stone (25, 8, D:2) 3 stones (27, 12, D:2) 11 stones (34, 9, D:2) a +0 hand axe (37, 7, D:2) 25 sling bullets (38, -1, D:2) a cursed -2 club (38, 0, D:2) 2 stones (38, 2, D:2) a stone (41, -6, D:2) a stone (44, -27, D:2) a +0 dagger (45, -15, D:2) 22 stones (46, -8, D:2) a +0 quarterstaff (52, -21, D:2) a +0 spear (54, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (4, 1, D:3) a +0 club (9, 8, D:3) a +0 dagger (10, 4, D:3) 26 sling bullets (10, 23, D:3) a +0 spear (19, 27, D:3) a +0 club (31, -5, D:3) a +0 robe (34, -7, D:3) a +0 club (36, 9, D:3) a +0 club (37, -2, D:3) a +3 dagger a +0 short sword (37, 9, D:3) a +0 dagger (37, 11, D:3) a +0 short sword (45, 10, D:3) a +0 ring mail (47, 2, D:3) a +0 whip (47, 3, D:3) a +0 flail a +0 flail a +0 hand axe of electrocution a +0 ring mail (48, 3, D:3) a +0 club (48, 4, D:3) 18 stones (49, 4, D:3) a cursed +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +1 dire flail of holy wrath a +0 chain mail (1, -16, D:4) a +0 falchion (3, -11, D:4) a +0 hunting sling (8, -2, D:4) a +0 whip (14, -20, D:4) a +0 long sword (17, -37, D:4) a +0 whip (18, 7, D:4) a +0 leather armour (24, -40, D:4) a +0 quarterstaff (25, 10, D:4) a +0 leather armour a +0 rapier (39, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (17, -14, D:5) the +9 great sword of Compulsion {distort, rPois Str-5 SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (-5). It protects you from poison. It lets you see invisible. (18, -12, D:5) an uncursed staff of death (19, -32, D:5) 5 javelins (19, -21, D:5) a +0 spear (19, -20, D:5) a +0 flail (20, -19, D:5) a +0 halberd (21, -12, D:5) a cursed -2 whip (23, -35, D:5) a stone (23, -30, D:5) a stone (25, -31, D:5) a stone (26, -35, D:5) a stone (26, -34, D:5) a stone (27, -34, D:5) a wand of flame (21) (27, -32, D:5) 7 large rocks (27, -30, D:5) a stone (35, -7, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 3, D:6) a +0 giant club (2, 3, D:6) a +0 short sword (3, 11, D:6) a +0 trident (7, 11, D:6) a +0 whip (7, 12, D:6) a +0 leather armour a +0 club a +0 short sword (8, -16, D:6) a +2 whip of draining a +0 flail an uncursed amulet of faith (8, -14, D:6) a +0 leather armour a +0 flail (8, 12, D:6) a +0 dagger a +0 robe (9, -16, D:6) a +0 whip (9, -14, D:6) a +0 robe a +0 dagger (10, -15, D:6) a +0 flail (18, -17, D:6) a +0 spear (33, -17, D:6) 15 stones (37, 10, D:6) a +0 robe (43, 24, D:6) a +0 robe Level 7 of the Dungeon (0, 4, D:7) a +0 giant club (4, -47, D:7) a +0 trident (4, -42, D:7) 29 stones (6, -40, D:7) the +8 hunting sling "Haugieva" {venom, SInv} It poisons the ammo it fires. It lets you see invisible. (6, -22, D:7) 26 stones (19, -45, D:7) a +0 hand axe a +0 animal skin (19, -44, D:7) 27 stones (23, -1, D:7) a cursed +0 giant club (24, -42, D:7) a +0 club (25, -26, D:7) a +0 dagger of speed a +2 robe of fire resistance (25, -22, D:7) a +4 short sword of holy wrath a +0 leather armour (35, -27, D:7) a +0 shortbow (37, -26, D:7) a +0 club a +0 scale mail (37, -25, D:7) a +0 shortbow (37, -24, D:7) a +0 hand axe a +0 ring mail (37, -11, D:7) a +0 scale mail (38, -13, D:7) a +0 hunting sling (43, -47, D:7) a scroll of noise (46, -47, D:7) a +0 ring mail (50, -41, D:7) a +0 scale mail (50, -37, D:7) 25 stones (50, -34, D:7) 6 stones Level 8 of the Dungeon [Shop] Okip's Armour Boutique a +2 chain mail of fire resistance (279 gold) a +0 pair of boots of flying (149 gold) a +4 ring mail of cold resistance (403 gold) a +3 scale mail of fire resistance (338 gold) a +2 leather armour of poison resistance (208 gold) the +2 robe of Vines {NoPotionHeal Regen+7} (1040 gold) It increases your rate of regeneration. a +4 chain mail of cold resistance (409 gold) the +1 chain mail of the Guardian {rC+ Int+2 Dex+4} (469 gold) It affects your intelligence (+2). It affects your dexterity (+4). It protects you from cold. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1396 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (0, 0, D:8) a cursed +0 scale mail (4, 0, D:8) a scroll of random uselessness (8, 41, D:8) a +0 ring mail (11, 7, D:8) a +3 scimitar of flaming a +0 robe (13, 16, D:8) a +0 shortbow 7 tomahawks (14, 16, D:8) a +0 shortbow (17, 29, D:8) a +0 hand axe a +0 plate armour (17, 30, D:8) a +0 dagger a +0 robe (17, 31, D:8) a +0 club (31, 15, D:8) a +0 robe a +0 dagger (31, 17, D:8) a +0 trident a +0 scale mail a +0 flail (32, 16, D:8) a +0 leather armour a +0 flail (56, 8, D:8) a +0 chain mail a +0 war axe (56, 9, D:8) a cursed -1 giant spiked club (59, 10, D:8) 5 potions of mutation Level 9 of the Dungeon (0, 0, D:9) a -1 glaive a +0 animal skin (3, -11, D:9) 17 stones (13, -13, D:9) a +0 dagger a +0 robe (14, -13, D:9) a +0 whip a cursed +0 leather armour (15, -5, D:9) a sack of spiders (17, 30, D:9) a +0 shortbow (18, -6, D:9) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 ring mail (19, -8, D:9) a sling bullet (19, -6, D:9) a sling bullet (20, -9, D:9) a sling bullet (20, -8, D:9) a +0 flail (20, -7, D:9) a sling bullet (21, -10, D:9) 5 sling bullets (21, -8, D:9) a sling bullet (24, -5, D:9) a +0 robe of cold resistance a +3 dagger of distortion (26, 1, D:9) a +0 leather armour (28, -6, D:9) an uncursed amulet of harm a +0 plate armour a +0 scale mail (29, 18, D:9) a cursed +0 animal skin (30, 3, D:9) a +0 shortbow (30, 18, D:9) a +2 whip of freezing a +0 robe (30, 19, D:9) a cursed +0 animal skin (32, 13, D:9) a poisoned needle (36, 24, D:9) a cursed -1 mace (41, 19, D:9) 12 stones (48, 30, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 14 gold pieces (6, 12, D:10) 18 gold pieces (10, 37, D:10) a +0 giant spiked club a cursed -2 giant spiked club (11, 40, D:10) a +0 hand axe a +0 plate armour (11, 41, D:10) a +0 short sword a +0 leather armour (12, 42, D:10) a +0 dagger a +0 mace a +1 dagger of venom a +0 robe (13, 44, D:10) a +0 short sword a +0 cloak (16, 41, D:10) 2 javelins (18, 25, D:10) 5 gold pieces (unseen) (18, 27, D:10) 50 gold pieces (18, 29, D:10) 3 gold pieces (19, 27, D:10) 64 gold pieces (20, 27, D:10) 82 gold pieces (22, 22, D:10) 3 gold pieces (33, 41, D:10) a +0 mace a +0 scale mail (33, 42, D:10) a +2 dagger of draining a +0 leather armour (34, 42, D:10) a +0 club (36, 40, D:10) a +0 robe the Ecumenical Temple