yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 6, D:1) a stone (2, 6, D:1) a stone (5, 6, D:1) a +0 club 3 stones (6, 3, D:1) 19 sling bullets (8, 8, D:1) a +1 dagger of venom (11, -22, D:1) 24 stones (12, 16, D:1) a +0 short sword (15, -29, D:1) a +0 club (17, 2, D:1) 18 stones (22, -6, D:1) a +0 short sword (28, 7, D:1) 11 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed -1 hunting sling a +0 dagger 21 stones (2, 0, D:2) a stone (3, 1, D:2) a stone (4, 28, D:2) 26 stones (5, 6, D:2) a +0 club (9, -11, D:2) a +0 leather armour (9, 29, D:2) a +0 whip (14, 30, D:2) 23 stones (15, 14, D:2) a +0 flail a +0 chain mail (19, 27, D:2) 12 stones (30, -9, D:2) a +0 dagger (33, -20, D:2) a +0 leather armour (53, 19, D:2) a +2 antimagic short sword Level 3 of the Dungeon (0, 0, D:3) a +0 trident (2, 16, D:3) a +0 flail (4, -15, D:3) 4 tomahawks (5, -18, D:3) a +0 club (5, 18, D:3) a +0 dagger (10, -27, D:3) a +0 war axe (10, 15, D:3) a stone (10, 17, D:3) 5 stones (10, 19, D:3) a +0 flail a +0 leather armour a +0 club a +0 hunting sling 14 stones (11, -9, D:3) a stone (11, 17, D:3) a +3 leather armour (13, -10, D:3) a poisoned needle (14, -26, D:3) a stone (14, -10, D:3) a +0 hunting sling (15, -26, D:3) a stone (15, -10, D:3) a +0 blowgun 6 poisoned needles (15, 32, D:3) a +0 club (18, -24, D:3) a +0 whip (19, 19, D:3) a +0 robe (31, -6, D:3) a +0 club (37, 13, D:3) a +0 dagger (43, 4, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (18, 0, D:4) 18 stones (26, 5, D:4) 5 stones (27, 5, D:4) a +0 short sword a +0 club (28, 5, D:4) a +0 whip a stone (28, 6, D:4) a +0 dagger (30, -7, D:4) a +0 spear (31, 15, D:4) a stone a +0 blowgun 5 poisoned needles a +0 short sword (32, 15, D:4) a +0 club a +0 dagger a +0 short sword 4 stones a poisoned needle (35, 12, D:4) 2 poisoned needles (36, 11, D:4) a +0 short sword a +0 dagger a +0 blowgun 5 poisoned needles (36, 12, D:4) a +0 short sword (37, 11, D:4) a +0 falchion 2 stones (38, 10, D:4) a stone (39, 10, D:4) a stone (40, 11, D:4) a +0 short sword 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 flail (1, 0, D:5) a +0 hand axe a +0 leather armour a +0 club (8, -26, D:5) a +0 whip a +0 leather armour a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (20, -23, D:5) a +0 leather armour (22, -23, D:5) a +0 dagger (26, -39, D:5) a +0 giant club (31, -38, D:5) 2 tomahawks (35, -38, D:5) 10 bolts (46, -3, D:5) a +0 giant club (54, -31, D:5) a +0 flail (58, -35, D:5) a +0 whip a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (5, -6, D:6) a +0 leather armour (10, -5, D:6) 2 potions of lignification 2 potions of degeneration (12, -34, D:6) a +0 giant club (13, -19, D:6) 6 tomahawks (21, -17, D:6) 2 throwing nets a +0 halberd (22, -18, D:6) a +0 club (22, -16, D:6) a +0 whip (24, -2, D:6) 12 bolts (25, -28, D:6) a +0 robe (25, 4, D:6) a +0 scale mail a +0 flail (26, 3, D:6) a +0 flail (26, 4, D:6) a +0 robe a +0 dagger (30, -34, D:6) a potion of degeneration (33, -36, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a cursed +0 giant club (1, 0, D:7) a +0 dagger a +0 robe (5, 34, D:7) a +3 halberd a +0 robe (6, 34, D:7) a +0 scale mail an uncursed ring of fire a +1 war axe a +1 scimitar a +0 robe a +0 robe a cursed +0 great sword a +0 robe (13, 21, D:7) a potion of lignification (32, 24, D:7) 28 stones (36, -2, D:7) a +0 trident (38, 6, D:7) a +0 hand axe (39, 6, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (40, 6, D:7) a +0 flail (43, 21, D:7) 2 potions of lignification (47, -9, D:7) a +0 ring mail (60, 14, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour a +0 trident a +0 ring mail (0, 1, D:8) a +0 falchion a +0 scale mail a +0 whip a +0 club a +0 leather armour a +0 flail (0, 2, D:8) a +0 mace a +0 chain mail a +0 club (0, 5, D:8) a +0 dagger a +0 robe (4, 13, D:8) 18 stones (8, 18, D:8) 18 stones (15, -23, D:8) a +5 short sword a +0 robe (15, -11, D:8) a +0 ring mail (16, -25, D:8) a +0 falchion a +0 robe a cursed -3 dagger a +0 robe (16, -24, D:8) a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe a +0 giant spiked club a +0 giant club (18, 8, D:8) a +0 short sword a +0 giant club a cursed +0 leather armour (19, 8, D:8) a +0 hand axe a +0 ring mail (20, 6, D:8) a +0 mace (21, -5, D:8) a potion of lignification (28, -9, D:8) a +0 quarterstaff (31, -2, D:8) a +0 chain mail (32, 6, D:8) a +0 mace a +0 ring mail (39, 17, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 18, D:8) a +0 morningstar (39, 19, D:8) a +0 dagger a +0 robe a +0 short sword (40, 19, D:8) a +0 trident a +0 plate armour (44, -1, D:8) a +0 battleaxe (51, 8, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Ifodisumaf's Antique Armour Boutique the +5 ring mail "Doammir" {-Tele rF++ Dex+7} (1940 gold) It affects your dexterity (+7). It greatly protects you from fire. It prevents most forms of teleportation. a +2 plate armour of cold resistance (1240 gold) a +2 robe of fire resistance (548 gold) a +2 plate armour of fire resistance (1240 gold) the +1 robe of Vuwkey {MR- Str+5} (589 gold) It affects your strength (+5). It affects your resistance to hostile enchantments. a +2 shield of reflection (573 gold) a +1 shield of fire resistance (511 gold) a +2 plate armour of cold resistance (1240 gold) the +3 salamander hide armour {+Rage rF++} (1395 gold) It greatly protects you from fire. It lets you go berserk. a +0 chain mail of fire resistance (356 gold) a +1 robe of cold resistance (393 gold) (0, 0, D:9) a scroll of random uselessness (0, 30, D:9) 21 bolts (0, 32, D:9) a +0 centaur barding (0, 48, D:9) a -2 halberd a +0 animal skin (5, 32, D:9) a +0 whip of flaming a +0 robe a +0 animal skin (6, 33, D:9) a +0 animal skin (14, 12, D:9) a +0 ring mail (17, 34, D:9) a +0 robe (26, 20, D:9) a +0 robe (28, 4, D:9) a +0 morningstar (40, 7, D:9) a +0 shortbow (43, 1, D:9) a +0 short sword (59, 0, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a sack of spiders (2, -8, D:10) a +0 short sword a cursed +0 leather armour (2, -7, D:10) a +0 flail a +0 ring mail a +0 hand axe a +0 flail a +0 ring mail (4, -20, D:10) a +0 spear (11, 21, D:10) a +0 giant spiked club (18, -19, D:10) 21 stones (19, 13, D:10) a +0 flail (28, -16, D:10) a +0 dagger a +2 robe of positive energy (31, 18, D:10) a +0 shortbow (40, 10, D:10) a book of Callings (42, 22, D:10) a +0 short sword a +0 leather armour (43, 1, D:10) a +0 long sword (46, -2, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 10 poisoned needles (0, 48, D:11) a +3 ring of intelligence (1, 11, D:11) a scroll of immolation (2, 9, D:11) a large rock (2, 36, D:11) a +0 plate armour (4, 9, D:11) a +0 leather armour (4, 10, D:11) a large rock a +0 mace a +0 plate armour (4, 11, D:11) a +0 dagger a +0 robe (5, 10, D:11) a +0 giant spiked club (5, 11, D:11) a +0 ring mail (6, 10, D:11) a +0 club 5 tomahawks a +0 ring mail (6, 39, D:11) a +0 flail a +0 falchion a +0 leather armour (6, 40, D:11) a +0 dagger a +0 leather armour (7, 39, D:11) a +0 hand axe a +0 leather armour (14, 49, D:11) 22 stones (16, 43, D:11) 22 stones (25, 8, D:11) a +0 dagger a +0 robe (26, 9, D:11) a +0 dagger a +0 club (26, 10, D:11) a +0 dagger a +0 leather armour (28, 17, D:11) a +0 mace (37, 47, D:11) a +2 trident of flaming a +0 scale mail (38, 46, D:11) a +0 spear (38, 47, D:11) a +1 scimitar of flaming a +0 robe a +0 club (39, 47, D:11) a +0 spear (40, 47, D:11) a +0 spear (48, 34, D:11) a +0 hat of magic resistance (53, 0, D:11) a cursed -2 blowgun Level 12 of the Dungeon [Shop] Reukli's Antique Weapon Shop a +1 vampiric rapier (627 gold) a +0 spear of piercing (214 gold) the cursed +1 long sword of Yqutsihy {flame, rPois rN+} (782 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. the cursed +1 spear of the Six Shrikes {pain, rF+ Str-3 Dex+3} (775 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. a +1 hand axe of flaming (409 gold) a +4 glaive of chopping (1046 gold) a +1 hand crossbow of freezing (438 gold) the +0 halberd of Disembowelment {freeze, Dex+8} (1023 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). the +5 hunting sling "Inucunt" {flame, rC+ Str+3} (1584 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from cold. a +0 battleaxe of freezing (452 gold) (0, 0, D:12) a large rock (0, 3, D:12) 2 large rocks (0, 25, D:12) a +0 mace (5, 3, D:12) 22 gold pieces (6, 38, D:12) a +0 short sword of distortion a +4 blowgun (7, 35, D:12) a +0 flail (8, 35, D:12) a +0 scale mail a +4 long sword (9, 35, D:12) a +1 scimitar of flaming (9, 37, D:12) a +0 robe a +0 dagger (10, 35, D:12) a curare-tipped needle (11, 35, D:12) 4 javelins 2 curare-tipped needles (11, 36, D:12) a curare-tipped needle (12, 35, D:12) a javelin (13, 39, D:12) a curare-tipped needle a +0 robe a +0 dagger (14, -1, D:12) a +0 giant club (15, 2, D:12) a +0 dagger a cursed +0 robe (15, 3, D:12) a +0 leather armour (15, 4, D:12) a cursed -1 halberd a +0 plate armour (16, 4, D:12) a +0 flail of holy wrath (16, 5, D:12) a +0 club a +0 scale mail a +0 dagger a +0 robe a +2 short sword of holy wrath (27, 14, D:12) a large rock (29, 12, D:12) a fan of gales (29, 14, D:12) a large rock (30, 14, D:12) a +0 mace a cursed -3 dagger a +0 long sword 6 tomahawks a cursed +0 chain mail (32, 9, D:12) a +0 short sword a +0 chain mail (32, 14, D:12) a +0 giant club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club (33, 8, D:12) a +0 club (33, 9, D:12) a cursed +0 halberd a +0 robe (33, 14, D:12) 2 large rocks (35, 14, D:12) a tomahawk (40, 8, D:12) a cursed amulet of inaccuracy a +8 battleaxe Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail a +0 giant spiked club (9, -23, D:13) a +0 spear (9, 11, D:13) 4 stones (10, 28, D:13) 16 stones (12, 12, D:13) a +0 dagger (13, 12, D:13) a +0 leather armour a +0 hand axe (14, -9, D:13) a +0 falchion (14, 12, D:13) a +0 chain mail a +2 glaive of venom (15, 6, D:13) a +0 longbow (16, 6, D:13) a +0 falchion (16, 10, D:13) a +0 robe a +0 dagger (17, 6, D:13) a +4 shortbow a +0 leather armour a +0 whip (17, 8, D:13) a +0 trident (18, 8, D:13) a +0 buckler (22, 2, D:13) a +0 giant club a +0 giant spiked club (30, -8, D:13) a +0 hand axe (31, -8, D:13) a +0 giant spiked club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) 18 gold pieces (4, 7, D:14) 20 gold pieces (12, 22, D:14) 20 gold pieces (13, 23, D:14) 29 gold pieces (15, 23, D:14) 16 gold pieces (16, 22, D:14) 23 gold pieces (18, 16, D:14) 21 gold pieces (18, 23, D:14) 15 gold pieces (19, 33, D:14) 20 gold pieces (25, 23, D:14) a +0 battleaxe a +0 leather armour (49, 45, D:14) 13 gold pieces Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (1, 2, D:15) a +0 war axe a cursed +0 plate armour (2, 1, D:15) a +0 dagger a cursed +0 robe (2, 2, D:15) a +0 giant club a +0 short sword a +0 leather armour of poison resistance (2, 3, D:15) a tomahawk (3, 2, D:15) a +0 halberd a +0 chain mail (3, 3, D:15) a +0 hand axe a cursed +0 plate armour (4, 3, D:15) 2 tomahawks (8, -16, D:15) a +0 trident (12, -14, D:15) a +0 scale mail (13, -11, D:15) a +1 cloak a +1 plate armour a +0 shield (22, -16, D:15) 6 stones (24, -14, D:15) a +0 pair of gloves (24, -6, D:15) a +0 hand axe a +0 leather armour (25, -5, D:15) a +1 war axe of flaming a +0 leather armour a +0 war axe a +0 robe (27, -25, D:15) a +0 shortbow (30, -26, D:15) a +2 shortbow of flaming (30, -25, D:15) a +0 shortbow a +0 shortbow (31, -25, D:15) a +0 shortbow (32, -26, D:15) a cursed +0 shortbow (32, -25, D:15) a +0 shortbow (33, -25, D:15) a +1 shortbow of freezing (34, -29, D:15) a +0 shortbow (35, -6, D:15) a +0 shortbow a +0 robe (36, -5, D:15) a +0 shortbow (41, -9, D:15) 16 bolts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Lothrum's Weapon Shop the cursed +2 flail of Red Wine {vamp, rElec rC+} (500 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. a cursed -1 great sword (1 gold) 22 bolts (57 gold) 13 stones (16 gold) 21 stones (27 gold) the +8 arc blade {discharge, rElec} (780 gold) It insulates you from electricity. a +0 hand crossbow (45 gold) a +0 dire flail (52 gold) a +0 spear (39 gold) a +0 long sword (45 gold) (0, 0, Orc:1) a +0 halberd (0, 1, Orc:1) a +0 war axe a +0 plate armour a +0 chain mail a +0 club a +0 club (0, 2, Orc:1) a +0 robe a +0 dagger (0, 3, Orc:1) a +0 chain mail a +0 halberd (1, 1, Orc:1) a +0 spear a +0 giant club (1, 2, Orc:1) a +3 spear (30, 46, Orc:1) a +0 robe a +0 giant club (31, 52, Orc:1) a +0 robe a +0 dagger (31, 54, Orc:1) a +0 leather armour a +0 short sword (32, 52, Orc:1) a +0 leather armour a +0 short sword a +0 leather armour a +0 mace (33, 51, Orc:1) a +0 ring mail a +0 club (42, 50, Orc:1) a +0 falchion a +0 chain mail (43, 51, Orc:1) a +0 flail a +0 chain mail (43, 52, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Zeihick's General Store a ration (60 gold) 7 tomahawks (42 gold) an uncursed ring of positive energy (240 gold) a ration (60 gold) a scroll of blinking (90 gold) 25 stones (30 gold) 12 stones (14 gold) a wand of flame (21) (138 gold) a +0 ring mail (48 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of berserk rage (60 gold) [Shop] Nolunt's Book Shop a book of Dreams (975 gold) the Almanac of Congealing Envenoming (806 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Ozocubu's Armour Charms/Ice 3 c - Ice Form Ice/Transmutation 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 a book of the Earth (845 gold) a book of Party Tricks (650 gold) a manual of Spellcasting (1435 gold) a book of Enchantments (650 gold) a book of Alchemy (975 gold) a book of Misfortune (260 gold) a book of Conjurations (390 gold) a book of Frost (455 gold) Bullorro's Catalogue of Helpful Conjuration (660 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Searing Ray Conjuration 2 c - Ozocubu's Armour Charms/Ice 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Irradiate Conjuration/Transmutation 5 f - Bolt of Magma Conjuration/Fire/Earth 5 a book of Maledictions (325 gold) [Shop] Pesoraiv's Armour Emporium a +0 plate armour (276 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a cursed +0 cloak (18 gold) a +3 chain mail of fire resistance (318 gold) a +1 leather armour of cold resistance (168 gold) a +3 scale mail of fire resistance (312 gold) [Shop] Ciguv's Armour Shop a +0 plate armour (322 gold) a +0 helmet (63 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) [Shop] Muluy's Magic Scroll Emporium a scroll of remove curse (42 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) [Shop] Waheis's Gadget Shoppe a phial of floods (600 gold) a fan of gales (600 gold) a sack of spiders (300 gold) a fan of gales (600 gold) a wand of polymorph (10) (180 gold) a wand of polymorph (10) (180 gold) a lightning rod (4/4) (600 gold) a lamp of fire (600 gold) (0, 0, Orc:2) a +0 robe a +0 dagger a +0 mace a +0 chain mail (3, -7, Orc:2) 3 tomahawks (3, 1, Orc:2) a +0 short sword (4, -6, Orc:2) a tomahawk (5, -6, Orc:2) a +0 dagger a +0 robe (6, -5, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 flail (6, -4, Orc:2) a +0 mace a +0 chain mail (7, -5, Orc:2) a +0 dagger a +0 robe a +0 dagger (7, -3, Orc:2) a tomahawk (8, -5, Orc:2) a +0 long sword 5 tomahawks a +0 chain mail (8, -4, Orc:2) a +0 hand axe (14, -26, Orc:2) a cursed -1 dagger a +0 robe (14, -25, Orc:2) a +0 giant club a cursed +0 giant spiked club (15, -26, Orc:2) a +0 giant club (15, -25, Orc:2) a +0 morningstar (15, -24, Orc:2) a +0 dagger a +0 robe a cursed +0 short sword a +0 leather armour (15, -20, Orc:2) a +0 giant club (16, -25, Orc:2) a large rock a +0 dagger a +0 ring mail (16, -23, Orc:2) a +0 giant club a +0 giant spiked club (16, -22, Orc:2) a +0 giant spiked club (19, -31, Orc:2) 3 large rocks (19, -23, Orc:2) a cursed +0 robe (19, -22, Orc:2) a +0 giant club a +0 giant club (20, -25, Orc:2) a +0 giant spiked club (20, -24, Orc:2) a +0 giant club (21, -22, Orc:2) a +0 giant club a +0 giant spiked club (22, -21, Orc:2) a +0 flail (23, -40, Orc:2) a +0 short sword a +0 ring mail (23, -21, Orc:2) a +0 giant spiked club (25, -40, Orc:2) a +0 glaive a cursed +0 plate armour (26, -43, Orc:2) a +0 trident (26, -40, Orc:2) a +0 hand axe a +0 ring mail (29, -41, Orc:2) a +0 club a +0 leather armour (30, -25, Orc:2) a +0 giant club (31, -45, Orc:2) a +0 giant spiked club (32, -39, Orc:2) a +0 giant club (33, -39, Orc:2) a cursed -2 giant club (33, -7, Orc:2) a large rock (34, -37, Orc:2) a +0 giant spiked club (34, -12, Orc:2) a +0 giant spiked club (34, -7, Orc:2) 2 large rocks a +0 giant club a +0 giant club (35, -40, Orc:2) a +0 ring mail (35, -39, Orc:2) a +0 giant club a cursed -3 giant club (35, -8, Orc:2) a +0 giant club a +0 giant club a large rock (36, -37, Orc:2) a +0 dagger a +0 robe (36, -9, Orc:2) a +0 robe (37, -39, Orc:2) a +0 leather armour (37, -9, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (37, -8, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (60, -35, Orc:2) a +0 flail 2 tomahawks of returning (60, -33, Orc:2) a +0 dagger a +0 robe (61, -33, Orc:2) a +0 war axe a +0 plate armour Level 1 of the Lair of Beasts [Shop] Ryn Veme's Antique Armour Shop a +0 chain mail of cold resistance (356 gold) a +2 pair of boots of stealth (666 gold) a +2 ring mail of cold resistance (651 gold) a +1 ring mail of poison resistance (403 gold) a +3 ring mail of magic resistance (806 gold) [Shop] Wyme's Weapon Shoppe the +10 short sword "Jeffa" {freeze, rN+ MP+9 Int+3} (1193 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from negative energy. It affects your magic capacity (+9). 17 sling bullets (110 gold) a +1 trident of protection (145 gold) the cursed +1 dagger of Discord {protect, rPois} (202 gold) It protects the one who uses it against injury (+AC on strike). It protects you from poison. It has a curse placed upon it. a +2 long sword of venom (210 gold) a +0 glaive of freezing (178 gold) a +1 hand axe of freezing (161 gold) the +9 staff of Olgreb {rPois} (1300 gold) It protects you from poison. 7 javelins of returning (145 gold) 14 sling bullets (91 gold) 18 bolts (46 gold) (0, 0, Lair:1) a +0 dagger (17, 8, Lair:1) a +0 ring mail (31, 21, Lair:1) a +0 long sword (38, 9, Lair:1) an uncursed staff of air (44, 1, Lair:1) a +2 robe of cold resistance a +0 quarterstaff of freezing Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (24, 39, Lair:2) 18 bolts (28, 28, Lair:2) 20 sling bullets (40, 5, Lair:2) a +0 club (44, 45, Lair:2) 30 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed amulet of harm a +1 pair of boots a +0 shortbow (1, -23, Lair:3) 25 stones (10, 7, Lair:3) 15 stones (20, -18, Lair:3) a +0 trident (23, -22, Lair:3) 24 stones (37, 18, Lair:3) a +0 long sword (49, -12, Lair:3) 16 stones Level 4 of the Lair of Beasts (12, -25, Lair:4) a -3 ring of intelligence (19, -28, Lair:4) a +0 centaur barding a potion of lignification (20, -45, Lair:4) a throwing net (20, -16, Lair:4) a +0 scimitar (21, -18, Lair:4) a +0 scale mail (22, -41, Lair:4) the +2 robe of Jeapp {*Corrode +Inv rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. (28, -29, Lair:4) 22 stones (31, -51, Lair:4) the +12 dagger "Zapisouw" {pierce, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (32, -24, Lair:4) 19 stones (34, -10, Lair:4) a +0 chain mail (37, -47, Lair:4) 17 stones (38, -25, Lair:4) 21 stones (39, -36, Lair:4) a +0 long sword (42, -16, Lair:4) a lightning rod (4/4) (48, -8, Lair:4) a +0 hand crossbow (51, -57, Lair:4) 17 bolts (62, -56, Lair:4) 7 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 needles of confusion (11, 46, Lair:5) 20 stones (14, 34, Lair:5) 7 tomahawks of returning (15, 30, Lair:5) 15 stones (15, 53, Lair:5) 10 stones (21, 24, Lair:5) a +0 falchion (24, 50, Lair:5) the +1 dagger "Hehitory" {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (27, 18, Lair:5) a +0 shortbow (37, 35, Lair:5) 3 tomahawks (38, 41, Lair:5) a +0 glaive (39, 33, Lair:5) 14 stones (43, 17, Lair:5) a +0 scimitar (50, -2, Lair:5) 20 sling bullets (51, 17, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 sling bullets (6, 4, Lair:6) a throwing net (19, 4, Lair:6) 22 sling bullets (20, -3, Lair:6) a cursed -3 dire flail (27, -13, Lair:6) 15 stones (31, 24, Lair:6) 21 stones (65, -8, Lair:6) a +0 chain mail (67, -9, Lair:6) a +0 trident Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (2, -10, Swamp:1) a +0 robe (6, 14, Swamp:1) a +0 long sword (10, -12, Swamp:1) 14 gold pieces (10, -9, Swamp:1) 5 gold pieces (10, -8, Swamp:1) 16 gold pieces (11, -9, Swamp:1) 23 gold pieces (26, 0, Swamp:1) a +0 robe (30, -11, Swamp:1) 25 gold pieces (30, -2, Swamp:1) 12 gold pieces (50, 2, Swamp:1) 14 gold pieces