yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -18, D:1) a +0 robe (9, -27, D:1) a +0 mace (9, -18, D:1) 19 stones (10, -18, D:1) a cursed +0 robe (16, -3, D:1) a +0 club (17, -26, D:1) a +0 scale mail (17, -4, D:1) a +0 dagger (18, -4, D:1) a +0 club (19, -12, D:1) 19 stones (20, -15, D:1) a +0 short sword (20, 9, D:1) a +0 dagger (23, 3, D:1) 22 stones (29, -23, D:1) 32 stones (30, -24, D:1) a +0 buckler (30, 5, D:1) a stone (40, -15, D:1) 14 poisoned needles (42, -26, D:1) a +0 short sword (45, 6, D:1) a +0 whip (60, -35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (14, 23, D:2) a +0 club (15, 29, D:2) a +0 club (30, 31, D:2) a +0 spear (31, 31, D:2) 18 stones (32, 1, D:2) a stone (33, 1, D:2) 4 stones (34, 1, D:2) a +0 whip a +0 club (34, 2, D:2) a +0 club (35, 29, D:2) a +0 ring mail (37, 2, D:2) a +0 club a +0 club (42, 8, D:2) 14 bolts (42, 9, D:2) a +0 leather armour (44, 21, D:2) 26 bolts (49, 27, D:2) a +1 short sword of speed (49, 31, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 9, D:3) a +0 leather armour (9, 12, D:3) 30 stones (13, 46, D:3) 21 stones (15, 35, D:3) a +0 club (15, 43, D:3) a potion of degeneration 2 potions of lignification (15, 50, D:3) 20 stones (22, 39, D:3) a potion of lignification (24, 21, D:3) 14 sling bullets (25, -4, D:3) 15 stones (28, 42, D:3) a cursed -1 club (30, 35, D:3) 15 stones (30, 36, D:3) a +2 dagger of venom (35, 35, D:3) a +2 spear of piercing (36, 24, D:3) a stone (36, 36, D:3) 13 stones (38, 26, D:3) a stone (45, 19, D:3) a +0 club a +0 leather armour (48, 22, D:3) an uncursed ring of poison resistance (49, 3, D:3) a +0 spear (51, 5, D:3) a +0 spear (52, 6, D:3) a +0 halberd 2 throwing nets (53, 37, D:3) a +0 dagger Level 4 of the Dungeon (9, 17, D:4) a +0 halberd (10, 35, D:4) 19 stones (11, 15, D:4) a +0 club (13, -1, D:4) a +0 halberd (13, 0, D:4) a +0 spear (14, -1, D:4) a +0 whip (26, 35, D:4) an uncursed ring of attention (29, 42, D:4) a +0 robe (33, 30, D:4) a cursed -2 giant club (34, -2, D:4) a cursed -3 mace a +0 ring mail a +0 dagger a cursed +0 ring mail (34, -1, D:4) a +0 dagger (44, -1, D:4) a +0 club (45, 42, D:4) 11 stones (60, 2, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (31, 3, D:5) a +0 long sword (35, -11, D:5) 11 bolts (41, -17, D:5) 25 stones (49, -9, D:5) a +0 great sword Level 6 of the Dungeon [Shop] Lutit's Assorted Antiques a +0 robe (16 gold) a cursed +0 ring mail (69 gold) a book of Beasts (1265 gold) a +0 flail (80 gold) the +3 leather armour of the Storm King {+Blink MR+ Dex-3} (696 gold) It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you blink. (0, 0, D:6) a +0 ring mail (0, 6, D:6) a +0 shield (4, 7, D:6) a +0 dagger a cursed +0 leather armour (5, 7, D:6) a +0 whip a +0 leather armour (5, 8, D:6) a +0 flail a +0 chain mail (5, 9, D:6) a +0 trident (11, -28, D:6) 2 curare-tipped needles (13, -5, D:6) a +0 shortbow (21, -35, D:6) a +0 large shield (28, -25, D:6) a +0 robe a +0 short sword (30, 11, D:6) 3 potions of mutation (39, -17, D:6) a +0 robe a potion of lignification a +0 animal skin (45, -5, D:6) a +0 quarterstaff (47, -6, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (4, 3, D:7) a +0 pair of gloves (10, -10, D:7) a +0 chain mail (29, -12, D:7) a +0 falchion a +0 robe (31, 19, D:7) a +0 quarterstaff (32, -10, D:7) a cursed +2 hand axe a +0 robe (32, -9, D:7) a +4 halberd a +0 robe (33, -10, D:7) a +2 dagger a +0 robe (33, 19, D:7) a +0 war axe 14 stones (35, 18, D:7) a stone (42, 3, D:7) 3 large rocks (50, 27, D:7) a +0 whip a +0 club a +0 leather armour (50, 28, D:7) a +0 flail a +0 chain mail (58, 32, D:7) a +0 large shield (65, 22, D:7) a +0 trident a +0 leather armour (65, 24, D:7) a +0 club a +0 flail a +0 flail (65, 25, D:7) a +0 trident Level 8 of the Dungeon [Shop] Mera's Antique Weapon Boutique a +4 scimitar of venom (804 gold) a +1 morningstar of protection (354 gold) a +2 quarterstaff of protection (504 gold) a +4 hand crossbow of velocity (816 gold) a +6 spear of piercing (1095 gold) the +2 whip of the Bear {holy, *Contam Str+7 Int-4 SInv} (792 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+7). It affects your intelligence (-4). It lets you see invisible. It causes magical contamination when unequipped. the +7 eveningstar "Ceaxkaj" {antimagic, *Corrode rPois rC- MR++} (2610 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. the +3 battleaxe "Buteemn" {pain, rF++ rC- Str+4 Stlth+} (1797 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It greatly protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. a +0 mace of protection (168 gold) a +1 mace of crushing (345 gold) a +7 shortbow (1200 gold) (0, 0, D:8) a +0 robe (5, 3, D:8) a +2 great sword of freezing a +0 robe (6, 5, D:8) a +0 great sword a +0 robe (7, 5, D:8) a cursed +0 spear a +0 robe (8, 5, D:8) a +1 war axe a +0 robe (9, 4, D:8) a +0 trident a +0 robe (19, 35, D:8) a +0 hunting sling (20, 6, D:8) the +6 falchion of Watchfulness {elec, rElec rPois rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It insulates you from electricity. It protects you from poison. (38, 25, D:8) a +0 chain mail (42, 30, D:8) a +0 whip (44, 9, D:8) a +0 whip a +0 chain mail (45, 8, D:8) a +0 trident (45, 9, D:8) a +0 dagger a +0 leather armour (46, 7, D:8) a +0 dagger a +0 robe (46, 9, D:8) a +0 hand axe (60, 23, D:8) 16 sling bullets Level 9 of the Dungeon (0, 0, D:9) 18 stones (8, -5, D:9) a +2 dagger of freezing a +0 flail a +0 leather armour (9, -6, D:9) a +0 dagger a +0 battleaxe a +0 chain mail of magic resistance (9, -5, D:9) a +0 dagger a +0 ring mail a cursed -1 war axe (9, 2, D:9) a potion of degeneration (10, -19, D:9) 17 stones (10, -12, D:9) a stone a +0 giant club (10, -11, D:9) 2 stones (11, -13, D:9) a stone (12, -12, D:9) a stone (20, 6, D:9) a +0 shortbow (22, 16, D:9) 21 sling bullets (24, -20, D:9) a +0 falchion (28, 6, D:9) a +0 chain mail (30, -12, D:9) a cursed +4 long sword a +0 robe (31, -10, D:9) a +3 halberd a +0 robe (47, 7, D:9) a +0 robe Level 11 of the Dungeon [Shop] Bikk's Distillery a potion of magic (104 gold) a potion of curing (39 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of brilliance (52 gold) a potion of might (52 gold) a potion of might (52 gold) a potion of brilliance (52 gold) (3, -7, D:11) a +0 short sword (6, -22, D:11) 5 gold pieces a +1 trident of piercing (8, -23, D:11) 36 gold pieces (8, -22, D:11) 50 gold pieces (8, -21, D:11) 31 gold pieces (9, -11, D:11) a +0 flail a +0 robe a +0 flail a +0 leather armour a cursed -1 club (9, -7, D:11) a tomahawk (9, -6, D:11) a tomahawk (9, 15, D:11) a +0 robe (10, -11, D:11) a +0 dagger a +0 robe (10, -10, D:11) a +0 scimitar a +0 plate armour (10, -9, D:11) a +0 trident (13, -5, D:11) a +0 trident a +0 plate armour (13, -4, D:11) a +0 mace a +0 falchion a +0 ring mail a +0 whip a +0 antimagic hand axe (15, -7, D:11) a cursed -2 halberd a tomahawk a +0 plate armour (18, -13, D:11) a tomahawk (24, -15, D:11) 6 gold pieces (31, -36, D:11) a +0 scimitar Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (1, 11, D:12) a +0 robe (2, 11, D:12) a +0 rapier (3, 21, D:12) 16 gold pieces (4, -8, D:12) a cursed +0 scale mail (14, -5, D:12) a cursed -1 club a +0 ring mail (27, 20, D:12) 22 gold pieces