yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 11, D:1) 16 sling bullets (10, -12, D:1) 18 bolts (11, -10, D:1) a +0 short sword a stone (11, -9, D:1) a +0 spear (12, -9, D:1) a stone (13, -9, D:1) a stone (14, 24, D:1) a +0 dagger (31, -11, D:1) a stone (31, 13, D:1) a +0 club (32, 16, D:1) a +0 club (32, 25, D:1) 29 stones (37, -11, D:1) a +0 club (38, -11, D:1) a cursed -1 club a +0 dagger a stone (38, 11, D:1) a +0 club (43, 12, D:1) a stone (44, 9, D:1) 19 poisoned needles (44, 13, D:1) a stone (48, -13, D:1) 19 bolts (48, -3, D:1) 5 sling bullets (48, 8, D:1) a +0 hand axe (49, 16, D:1) a +0 short sword (53, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a +0 mace (8, -16, D:2) a +0 club (11, -17, D:2) a +0 short sword (21, -18, D:2) a +0 whip a +0 spear (22, -18, D:2) a +0 spear (26, 21, D:2) a +0 robe (30, -18, D:2) a +0 whip (30, 3, D:2) 3 stones (32, 5, D:2) a stone (33, 6, D:2) a cursed -3 dagger a stone (38, 10, D:2) a +3 dagger (38, 13, D:2) 16 bolts (40, -5, D:2) a +0 club (42, -7, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 19 stones (10, -9, D:3) 25 stones (12, 6, D:3) a stone (13, 4, D:3) a +0 club 4 stones (20, 1, D:3) a book of Misfortune (32, 10, D:3) a +0 club (33, 7, D:3) a +0 leather armour (35, 9, D:3) a +0 club a +0 ring mail (38, 7, D:3) a cursed -2 hand axe (40, -12, D:3) a +0 dagger (42, -33, D:3) a +0 quarterstaff (44, -11, D:3) a stone (45, -17, D:3) 3 poisoned needles (45, -16, D:3) a poisoned needle (47, -12, D:3) a stone (48, -20, D:3) a poisoned needle (50, -22, D:3) a +0 blowgun 11 poisoned needles (62, -5, D:3) a +0 robe (63, -2, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (16, 5, D:4) a +0 leather armour (21, 1, D:4) a +0 flail (22, 3, D:4) a cursed -1 flail a +0 flail (24, 8, D:4) a +0 leather armour (27, 15, D:4) 24 stones (38, 16, D:4) a scroll of noise (45, 12, D:4) a +0 club (53, 14, D:4) 19 stones Level 5 of the Dungeon (4, 5, D:5) a +0 mace a +0 leather armour (4, 14, D:5) a +0 giant club (6, 38, D:5) 13 stones (12, 34, D:5) a +0 dagger a +0 robe (13, 1, D:5) a potion of lignification (13, 32, D:5) a tomahawk (13, 33, D:5) a +0 club a +0 ring mail a +0 club a +0 hand axe a +0 robe a +0 flail (13, 34, D:5) a +0 morningstar 2 tomahawks (14, 35, D:5) 6 tomahawks (27, 36, D:5) a +0 flail (31, 9, D:5) a +0 club (33, 20, D:5) a +0 buckler (36, 22, D:5) a +0 rapier a +1 leather armour of magic resistance (36, 29, D:5) a +0 pair of boots (37, 19, D:5) 26 stones (40, 32, D:5) a +0 robe Level 6 of the Dungeon [Shop] Uvetien's Antique Armour Shoppe a +1 leather armour of fire resistance (308 gold) a +0 robe (15 gold) a +1 ring mail of cold resistance (352 gold) a +2 robe of magic resistance (389 gold) a +0 robe (15 gold) a +2 helmet of intelligence (473 gold) a +0 ring mail (88 gold) a +0 pair of boots (99 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 cloak (99 gold) a +0 cloak (99 gold) a +0 plate armour (506 gold) (0, 0, D:6) 30 stones (3, 19, D:6) a +1 leather armour of positive energy (7, 16, D:6) 21 stones (7, 20, D:6) 5 large rocks (8, 11, D:6) a potion of mutation (10, 1, D:6) a +0 giant club (18, -7, D:6) a potion of mutation a manual of Staves (27, 20, D:6) a +0 dagger (28, 20, D:6) a +0 scale mail a +0 whip a +0 flail (43, 15, D:6) a +0 ring mail (51, 10, D:6) 18 stones Level 7 of the Dungeon [Shop] Atwuskat's General Store an uncursed ring of magical power (220 gold) 22 stones (24 gold) a scroll of teleportation (33 gold) 19 stones (20 gold) a ration (55 gold) a +0 helmet (49 gold) a +0 robe (7 gold) a +2 scimitar of holy wrath (211 gold) a +0 short sword (33 gold) (0, 0, D:7) a +0 robe a +0 dagger (0, 1, D:7) a +0 hand axe a +0 leather armour a +0 mace (14, 8, D:7) a +0 leather armour a +0 trident (15, 6, D:7) a +0 mace (15, 11, D:7) a +0 short sword (16, 6, D:7) a +0 robe a +0 dagger (20, 6, D:7) 10 gold pieces (24, 18, D:7) a +0 mace (24, 30, D:7) a +0 mace (24, 31, D:7) a +0 mace (25, 21, D:7) a +4 quarterstaff of chaos (25, 28, D:7) a +0 mace (25, 30, D:7) a +0 mace (26, 20, D:7) a +0 cloak (26, 30, D:7) a +0 mace (30, 2, D:7) a +0 antimagic hand axe a +0 trident of freezing (30, 3, D:7) a +0 short sword a +0 leather armour (31, 1, D:7) a +0 falchion (31, 3, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of energy (0, 39, D:8) a +0 long sword (5, 21, D:8) a +0 ring mail (20, -1, D:8) 7 stones (20, 26, D:8) a cursed +0 animal skin (20, 27, D:8) a +3 dagger of chaos a +0 robe a +0 robe a +2 war axe of venom 2 throwing nets a +0 scale mail a +0 mace a +0 leather armour (21, 30, D:8) a +0 animal skin (22, 25, D:8) a +1 flail (23, 3, D:8) 5 javelins (28, 7, D:8) a +0 mace (35, 0, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Gef Car's General Store the +7 flail of the Little People {freeze, Str+3} (709 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). a ration (65 gold) a wand of paralysis (3) (65 gold) a scroll of identify (26 gold) 13 bolts (33 gold) a +2 vampiric whip (253 gold) (0, 0, D:9) 20 stones (3, -6, D:9) 20 poisoned needles (6, -34, D:9) a +0 war axe (7, -1, D:9) a +0 rapier (8, -25, D:9) a +0 giant club (13, -42, D:9) 13 stones (15, -13, D:9) a tomahawk (17, -12, D:9) a tomahawk (18, -8, D:9) 3 tomahawks a +0 whip (19, -8, D:9) a +0 dagger a +0 ring mail (19, -7, D:9) a +0 club a +0 falchion a +0 leather armour (19, -6, D:9) a +0 flail (24, -29, D:9) a +0 robe (26, -29, D:9) a potion of degeneration (44, -12, D:9) a +0 chain mail (48, -47, D:9) a scroll of immolation (51, -23, D:9) a +0 ring mail (53, -46, D:9) a +0 dagger a +0 scale mail (58, -24, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (7, -3, D:10) a +0 scale mail (10, -4, D:10) a cursed -1 long sword (10, 12, D:10) 22 stones (15, 26, D:10) a +0 dire flail a +0 chain mail (16, 29, D:10) a +0 giant club a +0 giant club (22, 12, D:10) a +0 whip (22, 39, D:10) a +0 scimitar (23, 10, D:10) a +0 halberd (31, 12, D:10) a +2 hand axe of flaming (31, 13, D:10) a +0 club (32, 9, D:10) an uncursed amulet of faith (34, 26, D:10) a +0 ring mail (36, 2, D:10) a +0 shortbow (44, -2, D:10) a +0 giant club a +0 dire flail (44, 40, D:10) a +0 dagger a +0 robe (45, 39, D:10) a +0 hand axe 3 tomahawks a +0 leather armour (45, 40, D:10) a +0 dagger a +0 robe (47, 41, D:10) a +0 dagger a +0 robe (49, 15, D:10) a cursed +0 cloak (50, 21, D:10) a scroll of immolation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 tomahawks (8, -4, Lair:1) a +0 trident (9, 14, Lair:1) 16 stones (14, 20, Lair:1) a potion of lignification (19, 20, Lair:1) the +8 trident "Dybo" {flame, rF- Str+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It makes you vulnerable to fire. It makes you more stealthy. (19, 21, Lair:1) a +0 spear (19, 23, Lair:1) a +0 spear (22, 21, Lair:1) a +0 war axe (23, -14, Lair:1) 4 poisoned needles (25, 39, Lair:1) a +0 pair of gloves (31, 16, Lair:1) a +1 dagger of venom a +0 robe (33, 7, Lair:1) the +4 hand axe of the Pill Bug {venom, +Inv rPois rC+ Int-2} It poisons the flesh of those it strikes. It affects your intelligence (-2). It protects you from cold. It protects you from poison. It lets you turn invisible. Level 2 of the Lair of Beasts [Shop] Taifump's Jewellery Boutique an uncursed ring of protection from fire (450 gold) an uncursed ring of fire (450 gold) a +3 ring of evasion (378 gold) a cursed amulet of faith (666 gold) a cursed -2 ring of evasion (36 gold) the ring "Zayrphiw" {rF+ Int+3} (689 gold) [ring of protection from fire] It affects your intelligence (+3). It protects you from fire. the amulet of the Four Winds {rN+ MR+++ Clar} (790 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. an uncursed ring of resist corrosion (360 gold) an uncursed amulet of the acrobat (540 gold) an uncursed ring of stealth (315 gold) (0, 0, Lair:2) a +0 scale mail (3, -44, Lair:2) a +0 robe (3, -41, Lair:2) a +0 trident (16, -27, Lair:2) 24 stones (17, -10, Lair:2) the +2 helmet of Winter {+Blink Str-2 Int+5} It affects your strength (-2). It affects your intelligence (+5). It lets you blink. (18, -14, Lair:2) a +0 mace (21, -50, Lair:2) 15 stones (21, -18, Lair:2) 21 stones (27, -10, Lair:2) a scroll of immolation (27, -2, Lair:2) 10 stones (30, -38, Lair:2) an uncursed ring of ice a +0 scale mail an uncursed ring of teleportation a +3 ring of protection (41, -40, Lair:2) 23 stones (44, -7, Lair:2) 17 stones (46, -43, Lair:2) an uncursed ring of poison resistance (48, 3, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 bolts (26, -28, Lair:3) a +2 hat of see invisible (29, -2, Lair:3) a cursed +0 leather armour (30, 8, Lair:3) 19 stones (30, 12, Lair:3) a potion of mutation (32, 12, Lair:3) a +0 great sword (33, 13, Lair:3) a +0 great sword (39, 0, Lair:3) the ring "Velefow" {*Tele rElec Int+4} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+4). It insulates you from electricity. (42, -3, Lair:3) 27 sling bullets (44, -1, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (45, 0, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (11, 14, Lair:4) 4 poisoned javelins (21, 41, Lair:4) 15 gold pieces (23, 41, Lair:4) 25 arrows (23, 42, Lair:4) 14 gold pieces (27, 21, Lair:4) 10 stones (30, 27, Lair:4) a +0 robe (37, 11, Lair:4) a +0 ring mail (45, 11, Lair:4) a book of Fire (46, 28, Lair:4) a +0 battleaxe (48, 28, Lair:4) a +0 long sword a +0 robe (48, 29, Lair:4) a +0 halberd (50, -6, Lair:4) 17 stones (50, 29, Lair:4) a +0 short sword (51, 11, Lair:4) a +0 short sword (56, 33, Lair:4) 25 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones (8, 14, Lair:5) 18 gold pieces (15, 15, Lair:5) 23 stones (18, -12, Lair:5) 14 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) 10 gold pieces (6, 19, Lair:6) 25 gold pieces (11, 7, Lair:6) 13 gold pieces (27, 13, Lair:6) a +0 chain mail (30, 19, Lair:6) 25 gold pieces (31, 18, Lair:6) 3 gold pieces (33, 29, Lair:6) 19 stones (34, 39, Lair:6) a +0 hunting sling (39, 29, Lair:6) a ration (42, 32, Lair:6) 12 gold pieces (42, 33, Lair:6) 9 gold pieces (44, 31, Lair:6) 6 gold pieces (51, 35, Lair:6) a cursed -1 quarterstaff (56, 35, Lair:6) a +0 war axe