yrara Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -15, D:1) 25 bolts (9, 1, D:1) 12 stones (10, -20, D:1) 24 stones (12, 2, D:1) a +0 hunting sling (14, -23, D:1) a +0 club (17, 20, D:1) a +0 club (21, -32, D:1) a +0 chain mail (23, 10, D:1) a +0 chain mail (24, -7, D:1) 30 stones (29, -32, D:1) a +0 robe (46, -14, D:1) a +0 club (51, -14, D:1) a +0 hunting sling (53, -10, D:1) 24 bolts Level 2 of the Dungeon (7, 14, D:2) a cursed +0 club (8, 10, D:2) 20 stones (9, -13, D:2) a +0 short sword (10, -13, D:2) a +0 club (13, -17, D:2) 20 stones (13, 23, D:2) 15 poisoned needles (14, -12, D:2) a +0 club (23, 27, D:2) a +0 mace (30, -4, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (2, 1, D:3) 22 stones (4, 15, D:3) 28 stones (7, 24, D:3) a +0 arbalest (9, 1, D:3) a +0 mace of protection (10, -19, D:3) 30 stones (10, 0, D:3) a cursed -1 dagger a +2 ring mail of cold resistance (10, 1, D:3) a +0 dagger a +0 hand axe a +0 scale mail (12, -15, D:3) 13 stones (41, -5, D:3) a +0 morningstar (44, -6, D:3) a +0 club (46, -19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 22 poisoned needles (10, -25, D:4) a cursed -2 rapier (13, 13, D:4) a +0 whip (37, 23, D:4) a +0 leather armour (38, -20, D:4) a +0 giant club (64, 4, D:4) 20 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a tomahawk (2, 5, D:5) a +0 club 2 tomahawks a +0 chain mail (4, 8, D:5) a +0 rapier (4, 10, D:5) 17 poisoned needles (11, 26, D:5) 9 stones (16, -9, D:5) a +5 halberd a +0 chain mail (17, -9, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 4, D:5) a +0 giant club (21, 23, D:5) a +0 dagger (22, 22, D:5) a +0 flail a +0 ring mail a +0 falchion a +0 chain mail (23, 22, D:5) a +0 dagger a +0 robe (23, 23, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (4, -2, D:6) a +0 giant spiked club (5, -3, D:6) a +0 club (13, -2, D:6) 13 bolts (14, 18, D:6) a +0 club (16, 18, D:6) a +0 war axe (22, 26, D:6) a +0 short sword (48, 10, D:6) a +2 flail of protection a cursed +0 chain mail (50, 23, D:6) 13 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 hand crossbow (3, 27, D:7) 11 bolts (15, 22, D:7) the +11 falchion of Lies {holy, Fragile rElec Int+4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It insulates you from electricity. It will be destroyed if unequipped. It makes you more stealthy. (25, 40, D:7) a +0 halberd (26, 40, D:7) a +0 spear a +0 ring mail (26, 41, D:7) a +0 whip (27, 10, D:7) 29 stones (27, 41, D:7) a +0 dagger (28, 50, D:7) 14 stones (30, 49, D:7) a +0 club (31, 23, D:7) a +0 shortbow (31, 32, D:7) a cursed +0 animal skin (31, 47, D:7) a +0 dagger a +0 robe (31, 50, D:7) a +0 club (32, 24, D:7) a +0 giant club (33, 33, D:7) a +0 whip (33, 41, D:7) 17 sling bullets (39, 51, D:7) a poisoned needle (40, 46, D:7) a +0 short sword a +0 blowgun 16 poisoned needles (40, 48, D:7) a poisoned needle a throwing net (41, 46, D:7) a +0 whip (42, 6, D:7) a +0 robe (42, 43, D:7) a +1 dagger of venom (42, 44, D:7) a +0 whip of electrocution (43, 6, D:7) a +0 animal skin (43, 43, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident a +0 ring mail (44, 44, D:7) a +0 dagger a +0 robe (48, 51, D:7) 29 sling bullets (55, 44, D:7) a +0 dagger a +0 robe (56, 44, D:7) a +0 dagger a +0 robe (58, 41, D:7) a +1 war axe a +0 falchion a +0 plate armour (59, 41, D:7) a +0 trident (61, 40, D:7) a +0 dagger a +0 leather armour (61, 41, D:7) a +0 halberd a +0 plate armour (65, 45, D:7) a +0 dagger a +0 robe (65, 46, D:7) a +0 mace (66, 49, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces (0, 1, D:8) a potion of berserk rage (0, 21, D:8) a cursed +0 ring mail (1, -7, D:8) a potion of resistance (1, -6, D:8) 6 gold pieces (1, 0, D:8) a scroll of identify (1, 30, D:8) 23 poisoned needles (2, -7, D:8) 9 gold pieces (2, 0, D:8) a scarf of spirit shield (2, 1, D:8) 14 gold pieces (4, 17, D:8) a +0 mace a cursed +0 leather armour a +0 dagger a cursed +0 robe (9, -16, D:8) a stone (11, -18, D:8) a +0 whip a +0 club 4 stones a +0 short sword a +3 blowgun 10 poisoned needles (11, -17, D:8) a +0 whip a +0 short sword (12, -17, D:8) the cursed +1 falchion of Putrescence {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It has a curse placed upon it. (14, -3, D:8) a +0 shortbow (20, -7, D:8) a +0 mace a +0 leather armour a +0 whip a cursed -2 dire flail a cursed +0 chain mail (25, 32, D:8) a +0 whip a +0 dagger a +0 robe (26, 18, D:8) 2 stones (26, 21, D:8) a +0 blowgun 3 poisoned needles a +0 shortbow (27, 17, D:8) a poisoned needle (27, 19, D:8) a poisoned needle (27, 20, D:8) a stone 2 poisoned needles (27, 21, D:8) a +0 dagger a cursed -2 club (32, -8, D:8) a +0 club (32, -7, D:8) a +0 short sword a +0 trident of venom (32, 19, D:8) a +0 dagger the Ecumenical Temple