yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -15, D:1) a +0 club (12, -25, D:1) 2 stones (28, -15, D:1) 130 javelins (32, -47, D:1) 128 stones (38, -9, D:1) a +0 dagger (39, -47, D:1) a +0 short sword (39, -44, D:1) a +4 dagger (49, -41, D:1) a +0 club (61, -15, D:1) (unseen) Level 2 of the Dungeon (3, -3, D:2) a +0 dagger a +0 robe (9, 5, D:2) a +0 flail of holy wrath a +0 scale mail (13, -2, D:2) a +0 club (23, 3, D:2) a +0 club (25, -33, D:2) a +0 falchion (26, -33, D:2) a +0 club (34, 17, D:2) (unseen) (40, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 15, D:3) 2 potions of degeneration (9, 34, D:3) a +0 club (21, 20, D:3) 195 stones (28, 28, D:3) 155 bolts (30, -2, D:3) a +0 whip (34, 36, D:3) a +0 club (34, 41, D:3) 141 stones (44, 18, D:3) a +0 short sword a +0 leather armour (46, 40, D:3) a +0 leather armour (47, 41, D:3) 184 bolts (51, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Xucis's Magic Scroll Shop a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of amnesia (35 gold) (0, 0, D:4) a +0 robe (1, 21, D:4) a +0 scale mail (2, -22, D:4) a +0 ring mail (2, 20, D:4) a +0 short sword a cursed +0 whip a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (9, -2, D:4) a cursed +0 leather armour (21, 11, D:4) a +0 ring mail (32, -3, D:4) 137 sling bullets (40, 26, D:4) a +0 leather armour (40, 27, D:4) a +0 flail (41, 25, D:4) a +0 hand axe (43, -5, D:4) a cursed -1 mace (43, -2, D:4) (unseen) (44, -7, D:4) a +0 giant club (62, -22, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ropt's Armour Emporium the +4 leather armour "Awnit" {+Fly Int+2} (353 gold) It affects your intelligence (+2). It lets you fly. a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 helmet (45 gold) a +0 leather armour (20 gold) (8, 14, D:5) a +0 whip (19, 13, D:5) 97 poisoned needles (22, 11, D:5) 143 stones (24, 6, D:5) a +0 dagger (25, 8, D:5) 134 poisoned needles (25, 10, D:5) a +0 club (26, 11, D:5) a +0 halberd (30, -10, D:5) a +0 spear (32, -34, D:5) a +0 leather armour (32, -14, D:5) a scroll of immolation a +0 cloak (36, -21, D:5) a +0 quarterstaff (36, -7, D:5) a +0 mace a +0 leather armour (37, -7, D:5) a +0 dagger a +0 robe (38, -17, D:5) a +1 vampiric halberd (42, -26, D:5) a +0 ring mail (42, -13, D:5) 277 sling bullets (45, -10, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) (unseen) (0, 17, D:6) a +0 scale mail (5, 33, D:6) a cursed -1 club (8, 1, D:6) a +0 pair of boots a +0 flail a +0 robe (8, 2, D:6) a cursed +3 long sword a +0 robe (11, 3, D:6) a cursed +1 scimitar a +0 robe (11, 4, D:6) a cursed +3 war axe a +0 robe (12, 5, D:6) a +5 falchion a +0 robe (22, 37, D:6) a cursed -2 dagger a +0 robe (23, 37, D:6) a +0 war axe a +0 leather armour (23, 43, D:6) a +0 leather armour (25, 22, D:6) a +0 scale mail (25, 25, D:6) a +1 scale mail (27, 38, D:6) a +0 whip (28, 46, D:6) a +0 ring mail (34, 7, D:6) a +0 robe (37, 16, D:6) 63 large rocks (37, 41, D:6) a +0 war axe of flaming a +0 ring mail (46, 27, D:6) a +0 quarterstaff (51, 45, D:6) a +0 dagger a +0 robe (52, 11, D:6) a +0 short sword (52, 44, D:6) a +0 short sword (52, 45, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Nasywk's Weapon Shop a +2 dagger of speed (252 gold) a +2 war axe of flaming (256 gold) a +4 antimagic trident (455 gold) 107 arrows (149 gold) a +0 fustibalus of freezing (406 gold) a +4 lajatang of pain (833 gold) the +6 lajatang of Tetav {freeze, *Slow Fragile rC+++ rN++} (1376 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It renders you almost immune to cold. It greatly protects you from negative energy. It may slow you when you take damage. It will be destroyed if unequipped. the cursed +0 war axe of Dadett {flame, MR+ Stlth+} (242 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. the +0 whip "Killer Bee's Curse" {flame, rN+ Dex+3} (308 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your dexterity (+3). It protects you from negative energy. a +1 lajatang of protection (350 gold) a +3 scimitar of holy wrath (338 gold) 164 bolts (229 gold) 129 bolts (180 gold) a +6 hunting sling of freezing (485 gold) (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 flail a +0 whip a +0 robe a +0 flail (1, 1, D:7) a +0 whip 177 stones a cursed +0 medium shield (9, -26, D:7) a +0 flail (11, 6, D:7) a +0 long sword (12, -10, D:7) 84 poisoned needles (19, 4, D:7) a +0 robe (20, -21, D:7) a +0 short sword a +0 leather armour (20, -20, D:7) a +0 dagger a +0 robe (23, 7, D:7) an uncursed ring of teleportation (29, 15, D:7) a +0 dagger a +0 robe a +0 flail (30, 15, D:7) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (36, 1, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Huana's Antique Weapon Emporium a +0 broad axe of flaming (266 gold) a +1 battleaxe of flaming (542 gold) a +1 halberd of venom (342 gold) the +0 trident of Fate {pierce, rPois Str+3} (658 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+3). It protects you from poison. a +5 shortbow (870 gold) a +2 whip of draining (478 gold) a +4 trident of pain (890 gold) the cursed +1 falchion "Kases" {venom, *Contam *Slow rC++ Int+2 Dex+4} (913 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+4). It greatly protects you from cold. It causes magical contamination when unequipped. It may slow you when you take damage. It has a curse placed upon it. a +4 rapier of electrocution (928 gold) a +4 giant club (687 gold) the +3 great sword of Xom's Whim {elec, Dex+4} (1351 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). a +5 blowgun (855 gold) a +6 blowgun (1000 gold) the +4 long sword "Deocuzig" {vamp, *Noise +Rage Int+10 Dex-3} (1513 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+10). It affects your dexterity (-3). It lets you go berserk. It may make noises in combat. (0, 0, D:8) a +0 buckler (0, 1, D:8) a +0 scale mail (8, 16, D:8) 2 potions of lignification (9, -16, D:8) a +0 trident (10, -6, D:8) a +1 quarterstaff of protection (17, -15, D:8) a +0 halberd (unseen) (18, -15, D:8) (unseen) (25, -2, D:8) a +0 robe (35, 24, D:8) (unseen) (40, 14, D:8) 169 bolts (41, -9, D:8) a +0 shortbow (42, -9, D:8) a +0 mace (42, 16, D:8) a +0 falchion (43, -9, D:8) a cursed -2 morningstar a +0 ring mail (44, -9, D:8) a +0 dagger a +0 robe (46, 11, D:8) a +0 robe (48, 2, D:8) 149 bolts (55, -9, D:8) 299 sling bullets (60, -1, D:8) a +0 shortbow (60, 1, D:8) a +0 dagger a +0 robe (62, 2, D:8) a +0 falchion a +0 ring mail (64, -4, D:8) a +1 falchion of flaming (64, -1, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 25 gold pieces (2, -10, D:9) 8 gold pieces (3, 4, D:9) a +0 flail (3, 10, D:9) 6 gold pieces (5, 9, D:9) 7 gold pieces a +0 buckler (21, -10, D:9) 15 gold pieces (35, 15, D:9) a +0 ring mail (53, -14, D:9) 10 gold pieces