yrara Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 11, D:1) a +0 hand axe (5, 17, D:1) a +0 dagger (9, 1, D:1) a +0 buckler (11, 8, D:1) a cursed -3 club 112 stones (13, 15, D:1) a +0 club (17, -3, D:1) a +0 club (19, 25, D:1) a +0 dagger (21, 5, D:1) 126 stones (23, 15, D:1) a cursed +0 robe (33, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, -18, D:2) 146 stones (11, -29, D:2) a +0 dagger a +0 robe (12, -29, D:2) a +0 dagger (12, -16, D:2) a +0 club (13, -22, D:2) 130 stones (15, -14, D:2) a +0 falchion (18, -29, D:2) a +0 hand axe (18, 3, D:2) (unseen) (19, -3, D:2) a +0 leather armour (22, -37, D:2) a +0 robe (24, -37, D:2) a +0 long sword (27, -9, D:2) 140 bolts (28, -4, D:2) a +0 dagger (29, -23, D:2) a +0 hunting sling (30, -6, D:2) a +0 falchion (33, -10, D:2) a cursed +0 robe (39, -34, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, -10, D:3) 108 stones (20, 9, D:3) 14 curare-tipped needles (27, -1, D:3) a +0 robe (29, 0, D:3) a +0 falchion (32, -25, D:3) a +0 hand axe (34, -14, D:3) a +0 spear (36, -20, D:3) a +1 antimagic hand axe a +0 dagger (39, -7, D:3) 145 stones (50, -24, D:3) a +0 short sword a +0 short sword a +0 leather armour a cursed -1 war axe a +1 leather armour of magic resistance a +0 club (52, -24, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, 2, D:4) a +1 flail of protection 94 stones a +0 ring mail (3, 1, D:4) a +0 dagger a cursed -1 leather armour (3, 2, D:4) a cursed -3 mace a +0 chain mail (5, 0, D:4) a +1 spear of freezing (27, -41, D:4) a +0 giant club (28, -37, D:4) a +0 ring mail (42, 4, D:4) a +0 long sword (50, -24, D:4) a +0 hand axe (53, -46, D:4) 67 large rocks Level 5 of the Dungeon (1, 8, D:5) (unseen) (5, -9, D:5) a +0 flail (5, -8, D:5) a +0 robe a +1 long sword (7, -8, D:5) a +0 robe a +3 dagger (9, -2, D:5) 98 stones (17, 19, D:5) a +0 flail a +0 scale mail (17, 20, D:5) a +0 mace a +0 leather armour a +1 falchion of holy wrath (21, -8, D:5) 151 bolts (21, 18, D:5) a +0 whip a +0 leather armour (29, 14, D:5) 119 stones (40, -1, D:5) 103 bolts (43, 40, D:5) 137 stones (49, 10, D:5) a +0 leather armour (51, -12, D:5) the +5 trident "Tormentor" {pierce, rElec rF+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from fire. It insulates you from electricity. (53, 26, D:5) 59 poisoned needles (54, 12, D:5) a +0 long sword (58, 8, D:5) 96 stones Level 6 of the Dungeon (13, 0, D:6) a +0 halberd (15, -1, D:6) a +0 flail (15, 0, D:6) a +0 flail (15, 1, D:6) a +0 halberd (18, -38, D:6) a +0 leather armour a +0 hand axe (21, -24, D:6) (unseen) (36, -13, D:6) a +0 hand axe (37, -15, D:6) a +0 robe a cursed +3 great sword (40, 8, D:6) a +0 chain mail (44, -32, D:6) a +0 whip (48, -20, D:6) a +0 hand axe (48, -4, D:6) a +0 trident (56, -13, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 18 gold pieces (12, 18, D:7) 9 gold pieces (17, -8, D:7) 19 gold pieces