yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) 4 stones (5, -32, D:1) a +0 club (23, -13, D:1) 148 stones (27, 4, D:1) 68 stones (31, -10, D:1) 111 stones (40, -31, D:1) 190 bolts (40, -29, D:1) a +0 club (40, -14, D:1) a +0 hand axe a +0 leather armour (42, -34, D:1) 151 stones (42, -19, D:1) a +0 club a +0 dagger (44, -28, D:1) a +0 ring mail (44, -8, D:1) a +0 club (46, -24, D:1) a +0 dagger (49, -1, D:1) a +0 whip a stone (60, -20, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -7, D:2) a +0 falchion (10, -9, D:2) 120 stones (23, -26, D:2) a +0 club (25, -13, D:2) a +0 club (29, -28, D:2) a +0 falchion (30, -2, D:2) a +0 club (31, -22, D:2) 88 stones (42, -24, D:2) a +0 whip 148 stones (45, -30, D:2) a +0 dagger (49, -21, D:2) 128 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (1, 3, D:3) a +0 robe (3, 35, D:3) a cursed amulet of faith (6, 30, D:3) a cursed -3 club (14, 22, D:3) 111 stones (16, 11, D:3) a +0 dagger (22, 36, D:3) a potion of degeneration (24, 6, D:3) a +0 hunting sling (24, 16, D:3) a cursed -3 ring of evasion (31, 17, D:3) a +0 dagger (37, 32, D:3) a +0 short sword (38, 19, D:3) a +0 club (41, -2, D:3) a +0 club (42, 15, D:3) 111 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace a cursed +0 dagger a +0 robe (0, 1, D:4) a +0 dagger a +0 ring mail (0, 2, D:4) a +0 hand axe (0, 4, D:4) 157 stones (7, 3, D:4) a cursed +0 ring mail (8, -9, D:4) a +1 barding (8, 3, D:4) a +0 giant club (8, 4, D:4) a +0 short sword 79 poisoned tomahawks a +0 dagger a +0 robe (8, 5, D:4) a +0 leather armour (9, 3, D:4) a +0 falchion a +0 ring mail (9, 5, D:4) a +0 falchion (10, -8, D:4) a +0 dagger a +0 robe (10, -7, D:4) a +0 dagger a +0 robe (10, -6, D:4) a +0 club (11, 3, D:4) (unseen) (14, 16, D:4) 116 bolts (28, -1, D:4) a +0 club (29, -1, D:4) a +0 hunting sling 120 stones (29, 0, D:4) a +0 club a +0 hunting sling 95 stones (29, 1, D:4) a +0 club (30, 10, D:4) 135 stones (31, -17, D:4) a +0 giant club (32, -4, D:4) a +0 long sword (32, -3, D:4) a +0 club (33, -11, D:4) a +0 dagger of electrocution (34, -2, D:4) a +0 hunting sling 140 sling bullets a cursed +0 leather armour (36, -19, D:4) an uncursed amulet of faith the +4 long sword of Xalyirhi {antimagic, rC+ rN+ Str-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-4). It protects you from cold. It protects you from negative energy. a +0 scale mail (36, -4, D:4) 228 stones (39, 0, D:4) 170 stones (47, 5, D:4) a cursed -1 hand axe (48, 23, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Lesch's Jewellery Shoppe a +8 ring of intelligence (747 gold) the ring "Packyiti" {rF+ AC+5} (1017 gold) [ring of protection] It affects your AC (+5). It protects you from fire. a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} (700 gold) [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. an uncursed ring of protection from magic (375 gold) a +4 ring of evasion (529 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of protection from fire (375 gold) a +5 ring of intelligence (310 gold) the ring "Dilafusa" {+Inv rElec rC- Stlth++} (465 gold) [ring of stealth] It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. It makes you much more stealthy. the ring of the Okapi {+Fly Dex+2} (423 gold) [ring of flight] It affects your dexterity (+2). It lets you fly. an uncursed ring of flight (255 gold) (0, 0, D:5) a +0 leather armour (6, -4, D:5) a +0 ring mail (6, 1, D:5) 178 stones (7, 10, D:5) a +0 short sword a +0 ring mail (13, 19, D:5) a +0 falchion (19, 23, D:5) a +1 dire flail of draining (20, -5, D:5) 207 stones (20, 25, D:5) a +0 scythe a cursed +0 robe (21, 18, D:5) a +0 ring mail (23, 28, D:5) a +0 robe (28, 11, D:5) 187 stones (29, -5, D:5) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour (31, -5, D:5) a +0 mace a +0 leather armour (33, 25, D:5) (unseen) (44, -6, D:5) a +0 medium shield (45, 6, D:5) a +0 hunting sling (48, -12, D:5) a +0 club (48, 18, D:5) a cursed +0 long sword (54, 0, D:5) a +0 robe Level 6 of the Dungeon [Shop] Xushrig's Weapon Shop 243 sling bullets (267 gold) a +1 short sword of draining (136 gold) a +0 falchion (33 gold) a +1 trident of venom (123 gold) 185 stones (203 gold) a +0 morningstar (44 gold) a +0 whip (27 gold) a +0 long sword of protection (68 gold) a +0 hunting sling (16 gold) (0, 0, D:6) a +0 war axe (7, 37, D:6) a +0 short sword (7, 46, D:6) a +0 spear (7, 50, D:6) a +0 dagger (26, 14, D:6) a +0 falchion (28, 11, D:6) a +0 dagger a +0 robe (29, 11, D:6) a +0 dagger a +0 robe a +0 club a +0 ring mail (33, 24, D:6) a +0 ring mail (38, 32, D:6) a +1 whip of electrocution a +0 robe a +0 animal skin (45, 48, D:6) a +0 leather armour a +0 whip (46, 48, D:6) a +0 short sword a +0 short sword (48, 48, D:6) 171 stones Level 7 of the Dungeon (0, 0, D:7) a +1 helmet (6, 11, D:7) (unseen) (7, 11, D:7) 9 gold pieces (9, 11, D:7) 10 gold pieces (12, -16, D:7) 73 poisoned needles (13, 10, D:7) 18 gold pieces (16, -12, D:7) a +0 war axe a +0 leather armour a +0 club (17, -10, D:7) 134 stones (18, -12, D:7) a +2 leather armour of cold resistance (18, -10, D:7) 176 bolts (19, 10, D:7) a +0 leather armour (21, -25, D:7) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (22, -26, D:7) a +0 giant club (23, -7, D:7) 169 stones (27, -27, D:7) a +0 scale mail (30, -16, D:7) a cursed -2 chain mail (31, -24, D:7) a +0 giant club (32, -16, D:7) a +0 robe (42, -22, D:7) a +0 leather armour (48, 28, D:7) a +0 dagger (51, -34, D:7) a cursed -2 whip (54, -5, D:7) a +0 leather armour (58, -21, D:7) 166 stones Level 8 of the Dungeon [Shop] Kuzay's Assorted Antiques a potion of curing (62 gold) the cursed +0 mace of Ancient Evil {flame, rPois Int+2} (445 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your intelligence (+2). It protects you from poison. It has a curse placed upon it. a potion of invisibility (200 gold) a potion of degeneration (25 gold) a lamp of fire (1000 gold) a +0 quarterstaff (100 gold) a potion of curing (62 gold) a +1 dagger of venom (235 gold) a +0 cloak (112 gold) a +0 ring mail (100 gold) (0, 0, D:8) a +0 ring mail (1, 2, D:8) a +0 robe (11, -19, D:8) 162 stones (14, -33, D:8) 110 poisoned needles (14, -1, D:8) 327 sling bullets (19, -21, D:8) a +2 scale mail of poison resistance (21, -19, D:8) 56 poisoned needles (22, -7, D:8) a +0 giant club a +0 giant club (33, -14, D:8) a +0 giant spiked club (34, -12, D:8) a +0 leather armour (35, -29, D:8) a +0 giant club (42, -27, D:8) 69 poisoned needles (48, -19, D:8) a +0 flail a +0 chain mail a +0 morningstar a +1 leather armour of fire resistance a +0 trident (48, -12, D:8) the +7 scythe of the Sea {slice, *Corrode +Blink MR+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your resistance to hostile enchantments. It lets you blink. It may corrode you when you take damage. 3 potions of lignification a scroll of noise Level 9 of the Dungeon [Shop] Gioralluo's General Store a scroll of blinking (105 gold) a potion of agility (56 gold) a scroll of vulnerability (105 gold) a potion of invisibility (112 gold) 80 poisoned needles (224 gold) 64 stones (89 gold) a scroll of fear (70 gold) a +0 chain mail (63 gold) 158 stones (221 gold) (0, 0, D:9) a +0 club (0, 1, D:9) a +0 leather armour a +0 hand axe a +1 flail of holy wrath (1, 2, D:9) a +0 robe a +0 dagger (4, -2, D:9) a +0 whip a +0 robe (8, 12, D:9) 143 stones (21, 18, D:9) a cursed -1 war axe (26, -2, D:9) a +0 rapier (35, 28, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 10 gold pieces (3, 22, D:10) 16 gold pieces (7, 41, D:10) 13 gold pieces (8, 5, D:10) 9 gold pieces (11, 41, D:10) 15 gold pieces (11, 43, D:10) 6 gold pieces a wand of random effects (10) (11, 44, D:10) 16 gold pieces (12, 58, D:10) a wand of iceblast (6) (unseen) (13, 43, D:10) 19 gold pieces a scroll of remove curse (13, 45, D:10) a +0 war axe (unseen) (16, 23, D:10) 16 gold pieces (17, 48, D:10) (unseen) (18, 51, D:10) a potion of agility (21, 55, D:10) (unseen) (37, -1, D:10) 24 gold pieces (51, 30, D:10) 20 gold pieces (54, 14, D:10) 21 gold pieces (54, 15, D:10) 18 gold pieces (54, 16, D:10) 20 gold pieces (55, 14, D:10) 13 gold pieces (55, 16, D:10) 10 gold pieces (56, 14, D:10) 18 gold pieces (56, 15, D:10) 12 gold pieces (56, 16, D:10) 13 gold pieces (64, 33, D:10) 21 gold pieces (68, 44, D:10) 10 gold pieces the Ecumenical Temple (17, 32, Temple) (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) (unseen) (12, -17, Lair:1) 271 sling bullets (unseen) (12, -16, Lair:1) (unseen) (12, -15, Lair:1) a ration (unseen) (13, -17, Lair:1) a +2 hat of intelligence (unseen) (13, -16, Lair:1) an uncursed staff of cold (unseen) (13, -15, Lair:1) a +0 shortbow (unseen) (15, 8, Lair:1) a +0 leather armour (16, -25, Lair:1) 99 stones (17, -44, Lair:1) an uncursed staff of earth (20, -16, Lair:1) a potion of resistance (unseen) (25, -34, Lair:1) a +0 falchion (25, -21, Lair:1) a +0 short sword (27, -17, Lair:1) a +0 chain mail (28, 3, Lair:1) a +0 dagger (34, -14, Lair:1) 292 sling bullets (50, -6, Lair:1) a +0 hand axe (52, -22, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 120 stones (1, -39, Lair:2) a +0 robe (6, -35, Lair:2) the +0 pair of gloves "Irchepem" {Int+4} It affects your intelligence (+4). a +0 pair of boots a +1 plate armour (14, -30, Lair:2) (unseen) (37, -7, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) (unseen) (4, 32, Lair:3) a +0 ring mail (6, 27, Lair:3) a +0 blowgun (14, -8, Lair:3) a +0 plate armour (38, 29, Lair:3) a +0 falchion (39, 25, Lair:3) the cursed +0 leather armour of the Elven Halls {rElec MP+9} It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. Level 4 of the Lair of Beasts (0, 0, Lair:4) 212 stones (1, -8, Lair:4) a +0 club (8, 27, Lair:4) 170 bolts (11, 33, Lair:4) 155 stones (12, -10, Lair:4) a cursed +0 leather armour (18, 30, Lair:4) (unseen) (33, -12, Lair:4) an uncursed staff of conjuration (34, 23, Lair:4) a +0 halberd (37, 9, Lair:4) (unseen) (39, 16, Lair:4) (unseen) (48, 1, Lair:4) the cursed +2 shortbow "Ofrifoxa" {seek, *Contam Dex+5} Its attacks will magically seek out their targets, allowing even novice users to hit as often as a master. It affects your dexterity (+5). It causes magical contamination when unequipped. It has a curse placed upon it. (48, 5, Lair:4) a +2 quarterstaff of protection (unseen) (48, 23, Lair:4) a potion of lignification (49, 1, Lair:4) 26 gold pieces (50, -1, Lair:4) a scroll of identify (50, 7, Lair:4) a +0 pair of boots (51, -1, Lair:4) the cursed +1 falchion "Earthworm" {drain, MR+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 7, Lair:4) a lamp of fire (51, 20, Lair:4) 138 stones (52, 15, Lair:4) a +0 hand axe a +0 robe (52, 16, Lair:4) a +0 scimitar (55, 6, Lair:4) 8 gold pieces (58, 14, Lair:4) a +0 long sword (62, 11, Lair:4) 108 poisoned tomahawks