yrara Level 1 of the Dungeon (9, 26, D:1) 236 stones (10, 4, D:1) a +0 club (15, 38, D:1) a +0 medium shield (18, 0, D:1) a +0 short sword (31, 44, D:1) a +2 dagger of protection (34, 31, D:1) a +0 leather armour (37, 7, D:1) a +0 ring mail (39, 27, D:1) a cursed -3 club (42, 17, D:1) 112 bolts (44, -6, D:1) a +0 club (45, 34, D:1) a +0 hand axe (52, 2, D:1) 149 stones Level 2 of the Dungeon (0, 0, D:2) 240 stones (1, -10, D:2) a +0 robe (2, -39, D:2) a +0 hand axe (3, 1, D:2) 126 stones (7, -13, D:2) a +0 club (33, 4, D:2) 146 stones (36, -12, D:2) a +0 robe (40, -17, D:2) 281 stones Level 3 of the Dungeon (1, 30, D:3) a +0 club (3, 37, D:3) 115 bolts (5, 15, D:3) 112 stones (6, 6, D:3) a +4 short sword a cursed +0 ring mail (6, 37, D:3) a +0 dagger (21, 39, D:3) a +0 club (23, 51, D:3) a +0 dagger (32, 10, D:3) a +0 giant club (39, 34, D:3) a cursed -2 dagger (41, 15, D:3) a +0 giant club (41, 36, D:3) a +0 hunting sling (41, 44, D:3) (unseen) (44, 34, D:3) a +0 dagger (45, -4, D:3) a cursed -3 club (46, -4, D:3) a +0 dagger (50, 30, D:3) a +0 hand axe (57, 9, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 leather armour (2, 22, D:4) a +0 leather armour (4, 1, D:4) 177 bolts (6, -7, D:4) a +0 hand axe (11, 12, D:4) a cursed -1 flail (18, 16, D:4) a +0 scythe a +0 robe (19, -9, D:4) a +0 short sword (22, -4, D:4) a +1 dagger of draining (29, 7, D:4) 57 bolts (40, 25, D:4) 167 stones (45, 15, D:4) a +0 quarterstaff (45, 26, D:4) 74 stones (46, 22, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (3, 24, D:5) 43 stones (10, 14, D:5) 103 poisoned needles (14, 29, D:5) a +0 club (14, 36, D:5) a potion of degeneration (19, 20, D:5) a +1 flail of holy wrath (24, -4, D:5) 141 stones (47, 28, D:5) a +0 flail (51, -4, D:5) a +0 shortbow (52, 31, D:5) a cursed +0 trident a +0 robe Level 6 of the Dungeon [Shop] Mafforgh's Antique Armour Emporium a +3 chain mail of fire resistance (530 gold) the +4 troll leather armour "Savo Medgh" {-Tele rElec Regen+ Int+5} (1078 gold) It affects your intelligence (+5). It insulates you from electricity. It prevents most forms of teleportation. It increases your rate of regeneration. a +3 chain mail of poison resistance (470 gold) the +11 crystal plate armour of the Blessed Realm {rN+ MR+ rCorr} (2728 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. a +2 chain mail of fire resistance (430 gold) a +2 hat of see invisible (420 gold) the +8 storm dragon scales "Ocuekak" {*Drain +Fly rElec rF+ SInv} (2460 gold) It protects you from fire. It insulates you from electricity. It lets you see invisible. It lets you fly. It causes draining when unequipped. the +2 scale mail of Beyond {rElec} (560 gold) It insulates you from electricity. (23, 12, D:6) (unseen) (26, 28, D:6) a +1 quarterstaff of crushing (31, 4, D:6) a +0 dagger a +0 hand axe (31, 5, D:6) a +0 mace a +0 leather armour a +0 hand axe (32, -5, D:6) a +0 club 3 stones (32, 4, D:6) a +0 vampiric dagger (33, 5, D:6) a +0 dagger (34, -5, D:6) a +0 short sword 3 stones a +0 scale mail (36, -5, D:6) a +0 club 2 stones (38, 17, D:6) a +0 giant club (39, -15, D:6) a +0 dagger (39, 37, D:6) an uncursed amulet of guardian spirit (50, -4, D:6) a +0 whip a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (2, -1, D:7) a +0 whip (25, -2, D:7) a +1 scimitar of flaming a +0 robe (33, -11, D:7) a +0 giant club (33, 14, D:7) a +0 short sword a +0 ring mail a potion of degeneration a +0 dagger a +2 robe of magic resistance (55, 14, D:7) 182 stones (56, -34, D:7) a +0 short sword (56, 0, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 112 poisoned needles (0, 1, D:8) a +0 chain mail (0, 14, D:8) 114 stones (3, 36, D:8) a +0 ring mail a +0 mace (7, 40, D:8) a +0 plate armour 155 poisoned tomahawks a +0 glaive (8, -7, D:8) a +0 scale mail (12, 13, D:8) a +0 long sword (14, 21, D:8) 191 stones (24, 10, D:8) 149 stones (26, 25, D:8) a +0 robe (31, 16, D:8) a cursed -2 ring of dexterity a +0 robe a +0 dagger a +0 dagger a +0 club (31, 17, D:8) a +2 mace of protection (31, 32, D:8) a +0 falchion (32, 17, D:8) a +0 dagger (49, 2, D:8) 72 poisoned needles (62, 13, D:8) a +0 blowgun (65, -1, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Liditywk's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:9) a +0 scale mail (2, 2, D:9) a +0 leather armour (3, -4, D:9) a +0 chain mail (4, -5, D:9) a +1 helmet (5, -11, D:9) 3 stones (6, -14, D:9) a +0 ring mail (6, -12, D:9) a cursed -1 club (6, -11, D:9) a +0 short sword a stone (7, -10, D:9) a +0 dagger a cursed -1 robe (7, 28, D:9) a potion of degeneration (10, 2, D:9) 175 stones (10, 14, D:9) a +0 shortbow (10, 27, D:9) a +0 short sword (12, -8, D:9) a +0 short sword (15, 28, D:9) a potion of degeneration (15, 29, D:9) a potion of degeneration (17, 18, D:9) a +0 leather armour (20, -8, D:9) a +0 shortbow (27, -7, D:9) a +0 giant spiked club a +0 giant club (40, -5, D:9) 192 stones (40, 35, D:9) a +0 chain mail (52, 23, D:9) a +0 ring mail (56, 7, D:9) (unseen) Level 10 of the Dungeon [Shop] Hayhoomu's Assorted Antiques a scroll of identify (56 gold) a potion of degeneration (28 gold) a scroll of fear (140 gold) a scroll of teleportation (84 gold) a +0 hand axe (84 gold) a +0 short sword (84 gold) a +0 ring mail (112 gold) a scroll of remove curse (84 gold) a +0 scale mail (112 gold) a wand of flame (24) (280 gold) a scroll of identify (56 gold) a scroll of magic mapping (98 gold) a wand of paralysis (9) (280 gold) (2, -7, D:10) 98 bolts (18, 29, D:10) a +0 flail (19, 28, D:10) a +0 flail (19, 30, D:10) a +0 mace (20, -5, D:10) a +0 ring mail (20, 6, D:10) a +4 dagger of electrocution a stone (22, 5, D:10) a +1 short sword of protection (22, 10, D:10) a +0 dagger (22, 28, D:10) a +2 morningstar of protection (22, 41, D:10) a +0 leather armour (23, 0, D:10) 184 bolts (23, 5, D:10) a +2 short sword of venom a +0 plate armour (24, 5, D:10) a +0 rapier a +0 mace (25, 5, D:10) a +0 short sword 98 stones (25, 7, D:10) a +0 dagger a +0 leather armour (25, 8, D:10) 54 poisoned tomahawks a +0 robe (25, 33, D:10) a +0 hand axe a +0 leather armour 75 poisoned tomahawks a +0 chain mail a +2 short sword of venom (26, 33, D:10) a cursed +0 plate armour a +0 war axe a +0 chain mail a +0 short sword (27, 36, D:10) 2 stones a cursed +0 club (28, 36, D:10) a +0 dagger (28, 37, D:10) a +1 rapier of venom (29, 32, D:10) 232 bolts (29, 35, D:10) a +0 whip (29, 36, D:10) 3 stones a +0 short sword (29, 37, D:10) 2 stones a +0 short sword (34, 32, D:10) a +0 whip a +0 scale mail a +0 hand axe a +0 leather armour a +0 dagger a +0 mace a +0 ring mail (34, 41, D:10) 283 sling bullets (35, 32, D:10) a +0 trident a +0 scale mail (36, 28, D:10) a +0 hand axe a +0 leather armour (36, 29, D:10) a +0 trident a cursed +0 leather armour (36, 30, D:10) a +0 mace 46 poisoned tomahawks (36, 41, D:10) a +0 ring mail (37, 28, D:10) a +0 short sword a cursed +0 plate armour (37, 29, D:10) a +0 chain mail (40, 34, D:10) a +0 buckler (47, 17, D:10) a potion of degeneration Level 1 of the Lair of Beasts (0, 0, Lair:1) (unseen) (6, 6, Lair:1) a +0 ring mail (11, 40, Lair:1) a +2 quarterstaff of protection (12, 41, Lair:1) a +0 dagger (22, 34, Lair:1) 317 sling bullets (26, 8, Lair:1) (unseen) (42, 40, Lair:1) 105 stones (44, 51, Lair:1) a +2 mace of distortion the +6 staff of Battle {slice, MP+12} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your magic capacity (+12). Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 gold pieces (11, -3, Lair:2) a +1 pair of gloves of dexterity (14, -4, Lair:2) 170 stones (34, -7, Lair:2) 80 stones (35, -42, Lair:2) (unseen) (39, 4, Lair:2) a +1 robe of cold resistance a +0 quarterstaff of freezing (42, 7, Lair:2) 121 javelins (50, -37, Lair:2) 87 stones (50, -2, Lair:2) a +0 robe (58, -23, Lair:2) a +0 chain mail