yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -3, D:1) (unseen) (17, 13, D:1) a +0 whip a +0 short sword (18, 33, D:1) a +0 leather armour (21, 23, D:1) 54 poisoned needles (22, 21, D:1) (unseen) (30, 7, D:1) a +0 club (33, 19, D:1) 65 stones (38, 41, D:1) 33 stones (39, 5, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (22, 11, D:2) a +0 short sword (22, 37, D:2) a +0 dagger (26, 15, D:2) a +0 dagger a stone (28, 29, D:2) 72 poisoned tomahawks (30, 5, D:2) a +0 whip (30, 6, D:2) a +0 spear (32, 32, D:2) 195 stones (36, 2, D:2) a +1 scythe of venom a +0 robe (36, 3, D:2) a +0 club (44, 36, D:2) a +1 dagger of draining (46, 38, D:2) 173 stones (49, 2, D:2) a +0 dagger (51, 30, D:2) 177 sling bullets (51, 32, D:2) (unseen) (54, 34, D:2) a cursed +0 short sword (68, 29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 19, D:3) a +0 dagger (19, 23, D:3) a +0 hand axe (22, 36, D:3) a +0 short sword (22, 37, D:3) a +0 hand axe a +0 ring mail (23, 36, D:3) a +0 trident (23, 37, D:3) a +0 flail (24, -6, D:3) 206 bolts (31, 28, D:3) a +0 club (33, 29, D:3) a +0 mace a +0 chain mail (37, 12, D:3) a +0 club (44, 12, D:3) a cursed -3 club (48, 32, D:3) a +0 mace Level 4 of the Dungeon [Shop] Viograru's Book Boutique a book of Flames (455 gold) a book of Necromancy (390 gold) a book of Callings (390 gold) a book of the Earth (845 gold) a book of Minor Magic (260 gold) a book of Maledictions (325 gold) a book of Beasts (715 gold) Savy's Tome of the Enchanting Arsonist (455 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Orbs Conjuration/Hexes 3 c - Yara's Violent Unravelling Hexes/Transmutation 4 d - Cause Fear Hexes 4 e - Steam Barrier Charms/Fire 6 a book of Misfortune (260 gold) a book of Callings (390 gold) (0, 0, D:4) 159 poisoned tomahawks (2, 35, D:4) a +0 giant club (10, 7, D:4) a +0 hunting sling of freezing (13, 5, D:4) a +1 flail a +0 ring mail a +0 chain mail a +0 hand axe a +0 scale mail a +0 dagger a +0 club a +0 leather armour (16, 46, D:4) a +0 robe (24, 23, D:4) a +0 dagger (28, 45, D:4) a +1 war axe of freezing a +2 robe of fire resistance (32, 3, D:4) 79 poisoned tomahawks Level 5 of the Dungeon [Shop] Joischaf's Antique Armour Boutique a +2 ring mail of fire resistance (525 gold) the +1 robe of the Past {Str+2 Int+3 Dex+3} (737 gold) It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+3). a +2 plate armour of cold resistance (1000 gold) a +0 leather armour (50 gold) a +3 ring mail of fire resistance (650 gold) a cursed +0 ring mail (25 gold) a +0 ring mail (100 gold) a +0 hat of intelligence (275 gold) a +0 scale mail (100 gold) a cursed +0 scale mail (25 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) (0, 0, D:5) 196 bolts (9, 4, D:5) a +0 robe (28, 4, D:5) a +0 trident (32, 6, D:5) a +0 leather armour (35, 3, D:5) a +0 robe (39, -9, D:5) a +0 ring mail (43, 14, D:5) a +0 scale mail (51, -7, D:5) a +0 club (53, -19, D:5) a +1 flail of protection 2 potions of lignification a potion of degeneration (58, -22, D:5) 188 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 blowgun 12 poisoned needles 2 stones (1, 0, D:6) a +0 mace a stone (2, 0, D:6) a +0 club 5 stones (7, 25, D:6) a +0 falchion (11, 16, D:6) a +0 scale mail (14, 20, D:6) 102 stones (14, 41, D:6) a +0 leather armour (15, 28, D:6) a +0 hand axe a +0 leather armour a +0 dagger (16, -8, D:6) 66 poisoned needles (16, 26, D:6) a cursed +0 hand axe a cursed +0 plate armour (16, 28, D:6) a +0 dagger a +0 ring mail (20, -7, D:6) 139 stones (29, 29, D:6) a +0 dagger of venom (37, 2, D:6) a +0 ring mail (45, 21, D:6) 63 poisoned tomahawks Level 7 of the Dungeon [Shop] Buoblym's Antique Weapon Shoppe the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (2847 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a +0 shortbow of velocity (214 gold) a +4 arbalest of freezing (993 gold) a +2 quarterstaff of draining (633 gold) a +2 trident of freezing (603 gold) a +0 spear of piercing (214 gold) a +4 blowgun (808 gold) a +0 flail of protection (204 gold) the cursed +1 dagger of a Thousand Tables {pierce, Stlth+} (442 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It makes you more stealthy. It has a curse placed upon it. a +2 scimitar of holy wrath (633 gold) a +1 morningstar of draining (468 gold) (0, 0, D:7) a +0 robe (8, 3, D:7) a +0 giant club (10, 19, D:7) a +0 hand axe (11, 20, D:7) a +0 dagger (11, 21, D:7) a +0 robe a +0 dagger (12, 21, D:7) a +0 leather armour (21, 12, D:7) a +0 shortbow (28, -10, D:7) 185 stones (35, -9, D:7) a +0 quarterstaff (36, 31, D:7) 37 needles of frenzy {=f} (37, 7, D:7) 193 bolts (39, 1, D:7) a +0 mace (40, 2, D:7) a +0 trident 3 stones (42, 3, D:7) a +0 dagger (42, 28, D:7) a +0 flail a +0 flail (42, 29, D:7) a +0 club a +0 robe (43, -15, D:7) 70 poisoned needles (43, 30, D:7) a +0 spear (44, 29, D:7) a +0 whip (46, 8, D:7) a +0 ring mail (59, 3, D:7) 207 stones the Ecumenical Temple (4, 0, Temple) (unseen) (4, 2, Temple) (unseen) (4, 4, Temple) (unseen) (6, 0, Temple) (unseen) (6, 4, Temple) (unseen) (8, 4, Temple) (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of lignification (4, 10, Lair:1) a +0 whip (9, -14, Lair:1) (unseen) (11, 9, Lair:1) (unseen) (17, 12, Lair:1) a +0 leather armour (30, 14, Lair:1) 12 curare-tipped needles (45, 14, Lair:1) a cursed +0 rapier (49, -34, Lair:1) 27 gold pieces (59, -7, Lair:1) 7 gold pieces