yrara Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, 16, D:1) 116 stones (16, 28, D:1) 145 bolts (18, 29, D:1) a +0 club (18, 35, D:1) a +0 short sword (23, 2, D:1) a +0 whip (26, -8, D:1) a +0 short sword (39, -10, D:1) 5 stones (50, -8, D:1) a +0 whip (52, 15, D:1) a +2 dagger of draining Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 6, D:2) a +0 club (19, 19, D:2) a +0 dagger (20, -14, D:2) (unseen) (22, -4, D:2) a +0 club (22, 18, D:2) a +0 spear (42, -20, D:2) 20 gold pieces (44, -8, D:2) a +3 quarterstaff of chaos (45, -7, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (2, -12, D:3) a cursed -2 club (2, 1, D:3) a +0 hunting sling (7, -9, D:3) a +0 club (14, -5, D:3) a +0 flail (14, 7, D:3) a +0 falchion a +0 animal skin (16, 6, D:3) a cursed -1 hunting sling a +0 club 272 sling bullets (19, -3, D:3) a +0 dagger (19, 5, D:3) 97 stones (20, -29, D:3) a +0 dagger (30, 4, D:3) a +0 buckler (39, -24, D:3) a +0 club (39, 2, D:3) a +0 club (40, -34, D:3) 198 stones (40, -24, D:3) a +0 club a stone (43, 5, D:3) a +0 falchion a +0 blowgun 7 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 152 stones (3, 47, D:4) a +0 medium shield (5, 50, D:4) a +0 leather armour (6, 42, D:4) a +1 dagger of venom (6, 46, D:4) a +0 falchion a +0 leather armour (11, 7, D:4) 58 poisoned needles (15, 25, D:4) a +0 leather armour (21, 33, D:4) 118 stones (24, 52, D:4) 156 stones (29, 20, D:4) a +0 robe (40, 5, D:4) a +0 ring mail (45, 55, D:4) an uncursed amulet of inaccuracy Level 5 of the Dungeon [Shop] Tyniruc's Antique Weapon Boutique a +1 war axe of flaming (425 gold) a +0 great sword (208 gold) a +1 demon trident of electrocution (1424 gold) a +0 quarterstaff (128 gold) the cursed +1 spear "Sotiev" {pierce, Str+5 Int+2} (902 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+5). It affects your intelligence (+2). It has a curse placed upon it. a +0 scimitar (128 gold) a +1 scimitar of freezing (454 gold) the cursed +2 quarterstaff of Wipef {chaos, +Rage +Fly} (857 gold) Each time it hits an enemy it has a different, random effect. It lets you fly. It lets you go berserk. It has a curse placed upon it. a +2 halberd of freezing (614 gold) the +7 quarterstaff of Kopal {crush, rPois rF- rC+ Int+6} (2073 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (0, 0, D:5) a +0 short sword (6, 25, D:5) a +0 shortbow (8, 19, D:5) a +0 shortbow (9, 19, D:5) 168 stones (14, 0, D:5) a +0 scale mail (20, 13, D:5) a +0 shortbow (21, 7, D:5) (unseen) (24, 4, D:5) a +0 giant spiked club (25, 4, D:5) a +0 shortbow (28, 25, D:5) a +0 leather armour (31, -5, D:5) 206 sling bullets (34, 28, D:5) a +0 ring mail (35, -5, D:5) a +0 flail a +0 trident a +0 ring mail (36, -6, D:5) a +0 flail (38, 13, D:5) a +0 leather armour (39, 27, D:5) a +0 dagger a +0 leather armour (40, 7, D:5) a +0 mace a +0 scale mail (41, 26, D:5) a +0 dagger a +0 robe (46, 3, D:5) a +0 shortbow (50, 22, D:5) 121 stones Level 6 of the Dungeon [Shop] Yhag's Distillery a potion of ambrosia (40 gold) a potion of haste (100 gold) a potion of heal wounds (50 gold) a potion of brilliance (40 gold) a potion of degeneration (10 gold) a potion of flight (40 gold) a potion of degeneration (10 gold) a potion of flight (40 gold) a potion of haste (100 gold) a potion of curing (25 gold) [Shop] Soelyil's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:6) a +0 leather armour (8, 17, D:6) a +0 blowgun 27 poisoned needles a +0 falchion of holy wrath a +0 shortbow (9, 15, D:6) a +0 trident (26, 32, D:6) a +0 spear a +0 robe (27, -7, D:6) a +0 quarterstaff (27, 0, D:6) (unseen) (27, 33, D:6) a cursed +4 dagger a +1 robe of magic recovery a cursed +2 scimitar a +0 robe (28, 16, D:6) a cursed -2 dagger (28, 33, D:6) a +1 falchion of electrocution a +0 robe (29, 15, D:6) a +0 mace a +0 mace a +0 scale mail (29, 16, D:6) a +0 flail a +0 leather armour (30, 15, D:6) a +0 short sword a +0 leather armour (33, 33, D:6) 126 bolts (45, 32, D:6) a +0 scimitar a +0 chain mail Level 7 of the Dungeon [Shop] Yhoedy's Assorted Antiques a scroll of enchant weapon (180 gold) a +4 fustibalus (888 gold) a +0 lajatang (360 gold) a scroll of fear (120 gold) a potion of curing (60 gold) the +3 falchion "X" {slice, +Blink rF+ rN+ Int-2} (972 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (-2). It protects you from fire. It protects you from negative energy. It lets you blink. a potion of curing (60 gold) a +0 club (24 gold) a +1 battleaxe of venom (355 gold) a +0 hand axe (72 gold) (0, 0, D:7) a +0 halberd (1, -8, D:7) 17 gold pieces (1, -2, D:7) a +0 halberd (1, -1, D:7) a +0 spear a +0 ring mail (1, 0, D:7) a +1 spear of venom (2, -1, D:7) a +0 spear (4, -1, D:7) a +0 club a +0 leather armour (5, 10, D:7) a cursed +0 leather armour (10, 19, D:7) 5 gold pieces (23, -15, D:7) 24 gold pieces (25, -10, D:7) 22 gold pieces (33, -2, D:7) 13 gold pieces (47, 5, D:7) 14 gold pieces the Ecumenical Temple (0, 0, Temple) a +0 animal skin (1, 1, Temple) a cursed +0 animal skin (1, 2, Temple) a +0 whip of freezing a +0 robe