yrara Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 25, D:1) a +0 club (unseen) (25, 24, D:1) 164 stones (26, 1, D:1) 67 stones (unseen) (27, 10, D:1) a +0 club (37, -2, D:1) a +0 whip (unseen) (37, -1, D:1) a +0 club (37, 28, D:1) a +0 dagger (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (0, 23, D:2) 118 stones (3, 11, D:2) 155 stones (6, 16, D:2) a +0 whip (13, 1, D:2) 58 javelins (16, 22, D:2) 132 stones (20, 48, D:2) 42 needles of confusion (24, 40, D:2) a +0 halberd (unseen) (29, 46, D:2) a +0 dagger (30, 45, D:2) 322 sling bullets (32, 29, D:2) a +0 robe (49, 17, D:2) a +0 flail a +0 ring mail (50, 23, D:2) a +0 leather armour (51, 7, D:2) Sif Muna's Almanac of Stones Spells Type Level a - Sandblast Earth 1 (unseen) (51, 8, D:2) Sif Muna's Almanac of Feathers Spells Type Level a - Shock Conjuration/Air 1 (unseen) (51, 9, D:2) Sif Muna's Incunabulum of Changing Spells Type Level a - Beastly Appendage Transmutation 1 (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (unseen) (4, 3, D:3) a +0 club a +0 dagger (4, 5, D:3) a +0 club a +0 club a +0 club a +0 club (4, 6, D:3) a +0 helmet a +2 animal skin a +0 spear (5, -23, D:3) a +0 short sword a +0 giant club a +0 whip a +0 leather armour a cursed -1 club a +0 leather armour (5, -22, D:3) a +0 hand axe a +0 giant club (5, 9, D:3) a cursed -3 club a +0 club (11, 19, D:3) 4 stones (21, 9, D:3) 121 stones a +0 leather armour (22, 10, D:3) a +2 robe of cold resistance (25, -9, D:3) a +0 lajatang (29, 12, D:3) a +0 whip (31, -1, D:3) a +0 ring mail (35, -7, D:3) 106 stones (unseen) (48, -5, D:3) a +0 dagger (49, -4, D:3) a cursed -3 falchion (49, 15, D:3) a +0 chain mail (unseen) (54, -1, D:3) (unseen) (55, 4, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a +0 giant club a +0 giant spiked club (3, -8, D:4) (unseen) (4, 1, D:4) 274 stones (5, 17, D:4) 179 bolts (10, 16, D:4) (unseen) (10, 20, D:4) (unseen) (13, 20, D:4) (unseen) (16, 16, D:4) (unseen) (16, 20, D:4) (unseen) (21, -21, D:4) a +0 robe a cursed -3 dagger (22, -21, D:4) a potion of degeneration a +1 whip of flaming (23, -21, D:4) a cursed -1 dagger 48 poisoned tomahawks a +0 mace (23, -13, D:4) a +0 ring mail (unseen) (27, -16, D:4) a +0 trident (unseen) (35, 16, D:4) (unseen) (36, -15, D:4) 87 stones (36, 6, D:4) a cursed -3 dagger a +0 robe (36, 7, D:4) a +0 dagger a +0 scale mail (39, 7, D:4) a +0 dagger a +0 robe (41, 5, D:4) 106 stones (unseen) Level 5 of the Dungeon (0, 35, D:5) a +0 chain mail (3, 7, D:5) a +0 hand crossbow (11, 16, D:5) a +0 quarterstaff (11, 32, D:5) a +0 hand axe a +0 leather armour (11, 33, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe (13, 31, D:5) a +0 flail (14, 32, D:5) a +0 short sword of venom a +0 chain mail (18, 31, D:5) a +0 whip (19, 19, D:5) a cursed -3 quarterstaff (20, 40, D:5) an uncursed staff of air (unseen) (27, 44, D:5) a +0 giant club (31, 50, D:5) a +0 scale mail (unseen) (37, 23, D:5) a +0 short sword (37, 30, D:5) (unseen) (42, 22, D:5) 53 stones (44, 4, D:5) 193 stones Level 6 of the Dungeon [Shop] Mih Odghaoka's Armour Boutique a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 robe (9 gold) the cursed quicksilver dragon scales "Xygroyri" {MR+ Dex+4} (1013 gold) It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. the +5 ring mail of Vehumet's Envy {Regen+} (504 gold) It increases your rate of regeneration. the cursed +0 plate armour of Gravity {Dex+3} (466 gold) It affects your dexterity (+3). It has a curse placed upon it. a +0 chain mail (63 gold) (0, 0, D:6) 90 bolts (3, 5, D:6) 107 stones (6, 10, D:6) (unseen) (11, 0, D:6) a +0 giant club (18, 0, D:6) (unseen) (19, 29, D:6) a +0 spear (21, 11, D:6) a +0 dagger (28, 26, D:6) 210 stones (40, -5, D:6) a +0 robe (45, 40, D:6) a +0 hunting sling (45, 44, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Vukly's Antique Weapon Shoppe a +0 quarterstaff (68 gold) a +0 war axe (59 gold) a +0 club (17 gold) a +0 club (17 gold) the +9 mace of Tamowk {flame, Str+4} (1118 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+4). a +0 morningstar (68 gold) a +0 great sword (110 gold) a +0 flail (59 gold) the +5 falchion of the Bouncing Coins {flame, rElec rN+ MP+9 Dex-5 SInv} (1040 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your dexterity (-5). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It lets you see invisible. a +2 fustibalus of flaming (663 gold) a +0 shortbow (51 gold) a +0 spear (51 gold) a +0 great mace (110 gold) (0, 0, D:7) (unseen) (7, -10, D:7) a +0 short sword a +0 leather armour (8, -12, D:7) a +0 short sword (9, -12, D:7) a +0 flail (12, 10, D:7) a +0 mace (14, 10, D:7) a +0 falchion (16, -19, D:7) 80 stones (20, -26, D:7) a +0 short sword (21, -8, D:7) a +0 morningstar (23, -9, D:7) a +0 giant club (25, -9, D:7) a +1 falchion of holy wrath (26, -9, D:7) a +0 mace a +0 ring mail a +0 hand axe (27, -16, D:7) a +2 whip of distortion (unseen) (29, -15, D:7) a +0 dagger a +0 robe (31, -16, D:7) a cursed -2 scimitar a +0 plate armour (38, 0, D:7) a +0 leather armour (39, -5, D:7) 203 stones (41, -25, D:7) a +0 flail a cursed -2 ring mail 133 stones (41, -24, D:7) a +0 club a +0 hunting sling (43, -8, D:7) (unseen) (48, 3, D:7) a cursed -2 mace (51, -1, D:7) a +0 club a +0 leather armour a +0 giant spiked club (52, -1, D:7) a +0 short sword of venom a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Jaypas's Antique Armour Boutique the +2 buckler "Vifismac" {Int+3} (945 gold) It affects your intelligence (+3). a +0 plate armour of poison resistance (918 gold) a +0 robe (23 gold) a +4 chain mail of fire resistance (1071 gold) the +3 ring mail of Egalitarianism {+Fly} (955 gold) It lets you fly. a +1 robe (261 gold) a +1 pair of boots of running (1241 gold) a +2 robe (431 gold) +1 acid dragon scales (1598 gold) a +1 robe (261 gold) a +2 ring mail of fire resistance (714 gold) a +4 chain mail of cold resistance (1071 gold) a +0 ring mail of poison resistance (272 gold) (0, 0, D:8) a +0 hand axe 111 poisoned tomahawks a +1 plate armour of fire resistance a +0 dagger a +0 robe a +0 morningstar (0, 1, D:8) a +0 dagger a +0 robe (2, -8, D:8) a +0 hand crossbow (6, 12, D:8) a +0 giant club a +0 dire flail (7, 2, D:8) 116 stones (20, -22, D:8) a +1 trident of flaming a +2 scale mail of positive energy a +0 medium shield (20, -18, D:8) a +0 dagger (21, -23, D:8) a +0 club (21, -20, D:8) a cursed -3 glaive a +0 plate armour (21, -18, D:8) a +0 dagger a +0 club (23, -10, D:8) a +0 robe (23, -3, D:8) an uncursed staff of cold (23, -2, D:8) the +0 helmet of Midwinter {Dex+4} It affects your dexterity (+4). (36, 10, D:8) a +0 helmet (54, -8, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (5, 2, D:9) a +0 short sword (8, 1, D:9) a potion of degeneration (14, 9, D:9) 219 bolts (19, 26, D:9) a +0 giant club (32, 13, D:9) (unseen) (36, 28, D:9) a cursed +0 falchion a +0 robe a +0 robe (37, 28, D:9) a +4 long sword of freezing a +0 robe a +0 hand axe a +0 robe (49, 27, D:9) a potion of degeneration the Ecumenical Temple (0, 0, Temple) (unseen) (6, 0, Temple) (unseen) (15, -11, Temple) (unseen) Level 1 of the Lair of Beasts [Shop] Zypext's Antique Weapon Shoppe a +1 vampiric lajatang (1196 gold) a +3 spear of venom (473 gold) the +1 spear "Inausupa" {antimagic, +Rage rPois} (660 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It lets you go berserk. a +2 glaive of freezing (545 gold) a +0 mace of protection (128 gold) a +3 blowgun (448 gold) the cursed +2 mace of Nitujeaj {crush, Str+2} (522 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). It has a curse placed upon it. a +2 morningstar of draining (441 gold) a +0 whip of freezing (149 gold) (0, 0, Lair:1) 104 poisoned needles (0, 1, Lair:1) a +0 rapier (4, -6, Lair:1) 309 sling bullets (6, -5, Lair:1) 101 stones (21, 53, Lair:1) a +0 chain mail (41, 13, Lair:1) a potion of degeneration (46, 2, Lair:1) 2 potions of degeneration (55, 42, Lair:1) a +0 scale mail (57, 47, Lair:1) an uncursed ring of insulation (60, 3, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (6, 33, Lair:2) the +11 rapier "Ubboucy" {elec, +Blink rF+ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. the +6 spear of Offence {pierce, Str+4 Dex-5 Stlth+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+4). It affects your dexterity (-5). It makes you more stealthy. a scroll of immolation a +4 whip of electrocution 2 potions of lignification (10, 30, Lair:2) a +0 rapier (22, 22, Lair:2) a potion of degeneration (23, 4, Lair:2) a +0 chain mail (26, -10, Lair:2) 285 sling bullets (27, -11, Lair:2) 67 poisoned needles (35, 8, Lair:2) (unseen) Level 3 of the Lair of Beasts (0, 0, Lair:3) 185 stones (1, 2, Lair:3) 21 gold pieces (4, -41, Lair:3) 14 gold pieces (13, -35, Lair:3) 21 gold pieces