yrara Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -8, D:1) a +0 club (9, 0, D:1) a +0 spear (21, 33, D:1) a +0 dagger (26, 30, D:1) (unseen) (36, -4, D:1) a +0 club (37, 44, D:1) a +0 club (47, 30, D:1) a cursed +0 whip Level 2 of the Dungeon (10, -12, D:2) a +0 club 146 stones (10, -8, D:2) a +0 club (12, -32, D:2) 138 stones (16, -8, D:2) a +0 falchion a +0 dagger (20, -3, D:2) a +0 dagger (24, -10, D:2) 244 sling bullets (26, -31, D:2) a +0 dagger (27, -33, D:2) (unseen) (37, -40, D:2) a +0 robe Level 3 of the Dungeon (5, 16, D:3) a +0 helmet (7, 13, D:3) 109 arrows (unseen) (12, 18, D:3) a +1 whip of draining a +0 dagger a kobold corpse (13, 50, D:3) 300 sling bullets (14, 13, D:3) a kobold corpse (15, 4, D:3) 201 stones (16, 0, D:3) a +0 halberd a +0 chain mail (19, 35, D:3) 40 poisoned needles (21, 13, D:3) the +7 dagger "Lulill" {chaos, rC+++ MP+9 Dex+7} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+7). It renders you almost immune to cold. It affects your magic capacity (+9). a big kobold corpse (23, 14, D:3) (unseen) (27, 39, D:3) a +0 short sword (34, 24, D:3) a +0 hunting sling (43, -1, D:3) a +0 club (45, 26, D:3) a +0 dagger (45, 27, D:3) a +0 trident (45, 28, D:3) a +0 falchion a +0 trident a +0 leather armour (46, 26, D:3) a +0 leather armour