yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 3, D:1) a +1 robe of positive energy (11, -12, D:1) 310 sling bullets (18, -8, D:1) a +0 mace (25, -10, D:1) a +0 hand axe (42, 16, D:1) a +2 helmet (44, -22, D:1) a +0 hand axe (52, 19, D:1) a +0 short sword (53, 2, D:1) 225 sling bullets (57, 13, D:1) a +0 whip (58, 27, D:1) a +0 robe (59, -1, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 12, D:2) 172 stones (12, 5, D:2) 104 stones (12, 29, D:2) a +0 ring mail (14, 6, D:2) a +0 dagger (17, 6, D:2) 174 sling bullets a +0 ring mail (22, 1, D:2) 107 stones (33, 7, D:2) a +0 whip a +0 robe (35, 5, D:2) 2 stones (35, 6, D:2) a +0 dagger (36, 18, D:2) a +0 robe (39, 24, D:2) a +0 club (46, 13, D:2) a +0 club (50, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 163 stones (6, -12, D:3) 200 stones (11, -28, D:3) a +0 spear (13, -27, D:3) a +0 mace (13, -16, D:3) a cursed -1 scythe a +0 robe (13, 2, D:3) a +0 club (15, 3, D:3) 249 sling bullets (18, 7, D:3) 101 poisoned needles (31, -19, D:3) a scroll of fear (unseen) (31, -9, D:3) a +0 dagger a +2 robe of fire resistance (32, -21, D:3) a scroll of identify (32, 4, D:3) a +3 quarterstaff of chaos a +0 cloak (33, 6, D:3) a +0 mace (47, -16, D:3) a +0 helmet (48, -13, D:3) a cursed +0 leather armour Level 4 of the Dungeon [Shop] Ajeg Mei's Jewellery Shop an uncursed amulet of magic regeneration (350 gold) a cursed +5 ring of intelligence (247 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of the gourmand (350 gold) an uncursed ring of protection from cold (350 gold) the ring of the Catamount {rPois rC+ MR- Str+2 Int+5 SInv} (712 gold) [ring of protection from cold] It affects your strength (+2). It affects your intelligence (+5). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of positive energy (280 gold) an uncursed ring of see invisible (238 gold) a cursed ring of fire (238 gold) (0, 0, D:4) a +0 robe (3, 33, D:4) 71 poisoned needles (6, 20, D:4) a +0 short sword (6, 36, D:4) (unseen) (7, 13, D:4) (unseen) (15, -2, D:4) a +0 hand axe (25, 38, D:4) a +0 hand axe (27, 50, D:4) a +0 giant club (27, 51, D:4) a +0 leather armour (28, -4, D:4) a +0 ring mail (35, 34, D:4) a +0 robe (50, 29, D:4) a +0 whip (67, 48, D:4) (unseen) Level 5 of the Dungeon (0, 0, D:5) 18 gold pieces (still there?) a +0 falchion (still there?) 2 stones (still there?) the +9 dagger "Bacwur" {chaos, *Corrode rC+ rN+ Int+8 SInv} (still there?) Each time it hits an enemy it has a different, random effect. It affects your intelligence (+8). It protects you from cold. It protects you from negative energy. It lets you see invisible. It may corrode you when you take damage. a +1 dagger of draining (still there?) (0, 1, D:5) 15 gold pieces (still there?) a +1 whip of distortion (still there?) a +0 club (still there?) a +4 scale mail (still there?) (1, 0, D:5) 7 gold pieces (still there?) a +0 dagger (still there?) a wand of enslavement (10) (still there?) (1, 1, D:5) 11 gold pieces (still there?) a +2 short sword of electrocution (still there?) (21, 18, D:5) a +0 flail (23, 14, D:5) 177 stones a +2 hand axe of chopping a +0 leather armour a +0 short sword a +0 chain mail a +3 trident (24, 14, D:5) a +0 ring mail 77 poisoned tomahawks a +0 short sword (25, 15, D:5) a +0 robe a +0 dagger (29, -7, D:5) (unseen) (32, 16, D:5) a +0 leather armour of magic resistance a +2 falchion of holy wrath (32, 17, D:5) a +0 giant club (33, -9, D:5) 141 bolts (36, 2, D:5) a +0 dagger (36, 12, D:5) a cursed -3 quarterstaff (39, -9, D:5) a +0 shortbow (42, -7, D:5) a cursed staff of air (43, 6, D:5) a +0 shortbow (44, -2, D:5) a +0 robe (44, 9, D:5) a +0 shortbow (44, 12, D:5) 94 bolts (45, 10, D:5) a +0 quarterstaff (52, 12, D:5) 96 stones the Ecumenical Temple