yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 5, D:1) 147 stones (43, -7, D:1) (unseen) (52, 12, D:1) 125 stones (54, 11, D:1) 122 stones (64, 0, D:1) a +0 club (71, -4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 2, D:2) a +0 dagger (2, -5, D:2) 39 needles of confusion (11, 7, D:2) a +0 hunting sling of flaming (12, 12, D:2) a +0 dagger (13, -11, D:2) 23 stones (19, 12, D:2) a +0 falchion (20, 11, D:2) a +0 scale mail (23, 6, D:2) a +0 dagger (35, 19, D:2) 196 stones (47, -9, D:2) a +0 whip (47, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 25, D:3) a +0 club (3, 8, D:3) a +0 club (3, 11, D:3) a +5 club a +0 robe (7, 0, D:3) 251 sling bullets (10, 0, D:3) a +0 leather armour (11, 35, D:3) a +0 club (11, 36, D:3) 143 stones (12, -9, D:3) a +0 mace a +0 leather armour (13, -9, D:3) a +0 morningstar a +0 chain mail a +0 club (13, -8, D:3) a +0 dagger (14, -9, D:3) a cursed -2 trident (15, 17, D:3) 123 stones (16, 2, D:3) a +0 club a +0 falchion a +0 whip (19, 12, D:3) a +0 falchion (21, 2, D:3) 242 sling bullets (22, -8, D:3) 105 stones (31, 13, D:3) 193 bolts (31, 17, D:3) a +0 club (34, 23, D:3) a +0 scale mail (35, -2, D:3) 89 poisoned needles Level 4 of the Dungeon [Shop] Sarhomif's Distillery a potion of degeneration (12 gold) a potion of brilliance (48 gold) 2 potions of curing (60 gold) a potion of haste (120 gold) 2 potions of flight (96 gold) a potion of mutation (96 gold) a potion of degeneration (12 gold) (0, 0, D:4) (unseen) (4, -1, D:4) a +0 giant spiked club (5, 10, D:4) a +0 short sword (12, -12, D:4) a +0 robe (14, 31, D:4) a potion of degeneration a cursed -1 long sword (25, 2, D:4) a +0 club a +0 plate armour (29, 7, D:4) a +0 giant club (30, 0, D:4) a +0 ring mail (41, 17, D:4) 85 stones (44, 20, D:4) a scroll of identify (49, 21, D:4) 22 gold pieces (unseen) (50, 24, D:4) 9 gold pieces (unseen) (53, -8, D:4) a +0 ring mail (53, 17, D:4) 254 sling bullets Level 5 of the Dungeon [Shop] Zoawar's Antique Weapon Boutique a +0 flail (101 gold) a +0 flail (101 gold) the cursed +3 bardiche of Armageddon {venom, Str+4 Dex+4} (1351 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+4). It has a curse placed upon it. the cursed +3 great sword "Bewn" {slice, rN+} (954 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from negative energy. It has a curse placed upon it. a +0 bardiche of holy wrath (527 gold) the +5 quarterstaff of Erimef {speed, Int+2} (1397 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). a +0 quarterstaff (116 gold) a +0 flail (101 gold) a +0 war axe (101 gold) a cursed +0 dagger (29 gold) a +0 spear (87 gold) (0, 0, D:5) a +0 scythe a +0 robe (12, -2, D:5) 257 sling bullets (16, 22, D:5) a +1 flail of protection a +0 leather armour (17, 2, D:5) a +0 rapier (17, 9, D:5) a +0 rapier (18, 26, D:5) a +0 war axe a +0 ring mail (19, 27, D:5) a cursed -3 flail (20, 26, D:5) a +0 dagger a +0 robe (20, 28, D:5) a +0 club a +0 ring mail (26, 30, D:5) a +0 hand axe (29, -10, D:5) a +0 hand axe (29, -9, D:5) a +0 dagger a +0 robe (30, -10, D:5) a +0 flail a +0 chain mail (31, -10, D:5) a +0 morningstar a +0 leather armour (31, 30, D:5) a cursed +0 leather armour (33, 4, D:5) a +0 giant spiked club (33, 23, D:5) a +0 mace (36, 13, D:5) a +0 spear (39, 1, D:5) a +0 robe (41, -2, D:5) a +0 barding (42, -1, D:5) a +0 giant club (43, 8, D:5) 262 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (7, 45, D:6) a +4 dagger (10, 21, D:6) a +0 dagger a +0 robe (10, 22, D:6) a +0 club (11, 21, D:6) a +0 mace a +1 trident of pain a +0 leather armour (11, 22, D:6) a +3 whip a +0 scale mail (11, 23, D:6) a +0 dagger a +0 leather armour (12, 1, D:6) a +0 spear (12, 22, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -1, D:6) a +0 club (13, 0, D:6) a +0 club a +0 leather armour (13, 12, D:6) 226 stones (13, 22, D:6) a +0 mace (14, 0, D:6) a +0 spear (21, 11, D:6) 120 stones (24, 13, D:6) a +0 long sword of freezing (31, 5, D:6) a +0 chain mail (34, 47, D:6) a +0 dagger 49 poisoned tomahawks a +0 hand axe a +0 leather armour (35, 47, D:6) a +0 flail a +0 flail of protection (39, 33, D:6) a +1 robe of magic resistance (45, 19, D:6) a +0 flail a +0 spear (45, 20, D:6) a +0 whip (46, 9, D:6) a +0 ring mail (46, 43, D:6) a +0 hunting sling (47, 48, D:6) (unseen) (58, 53, D:6) 143 sling bullets (58, 56, D:6) the +8 hunting sling of Afati {elec, Str+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). a +0 giant club Level 7 of the Dungeon [Shop] Kekloax's General Store 183 stones (274 gold) a scroll of remove curse (45 gold) 139 stones (208 gold) a ration (75 gold) a scroll of blinking (112 gold) a cursed ring of insulation (330 gold) a lightning rod (4/4) (600 gold) a ration (75 gold) a phantom mirror (300 gold) a +3 rapier of draining (363 gold) a +3 chain mail of poison resistance (352 gold) a +0 scale mail (60 gold) a potion of curing (37 gold) (0, 0, D:7) a +0 robe a +0 dagger (2, 0, D:7) a +0 plate armour a +0 glaive (13, 8, D:7) a cursed +0 battleaxe a +0 robe (15, 6, D:7) a +4 short sword a +0 robe a +0 halberd a +0 robe (28, -30, D:7) 161 bolts (29, -27, D:7) a +0 dagger a +0 robe (29, -26, D:7) a +0 dagger a +0 ring mail (29, -12, D:7) Sif Muna's Guide on Displacement Spells Type Level a - Blink Other Translocation 1 (30, -27, D:7) a +0 flail a +0 falchion a +0 dagger a +0 robe (31, 12, D:7) a +0 leather armour (32, 2, D:7) a cursed -2 trident (32, 4, D:7) a +0 flail a +0 ring mail (33, 3, D:7) a +0 trident of flaming 40 tomahawks of dispersal {=f} (33, 4, D:7) a +0 dagger a +0 robe (36, -1, D:7) a +0 flail (38, -2, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Jiluh's Weapon Emporium the cursed +1 long sword of Fual {slice, +Rage rPois Str-5 Int+4} (277 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (-5). It affects your intelligence (+4). It protects you from poison. It lets you go berserk. It has a curse placed upon it. 156 stones (218 gold) the +6 flail of Karma {vamp, rPois MR+} (802 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It affects your resistance to hostile enchantments. a +1 long sword of slicing (170 gold) a +2 dire flail of venom (235 gold) a +0 morningstar of protection (95 gold) a +3 great sword of protection (347 gold) a +1 quarterstaff of pain (238 gold) a +1 trident of venom (156 gold) (0, 0, D:8) a +1 war axe the +7 trident of Untruth {drain, rN+++} A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to negative energy. the +1 hand axe of Change {speed, MP+9 Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your magic capacity (+9). (8, 3, D:8) 102 stones (18, -16, D:8) a +0 chain mail (21, 6, D:8) a +0 short sword (23, 13, D:8) a cursed +0 arbalest (24, 18, D:8) a +0 chain mail a +0 flail (32, -3, D:8) a +0 flail (32, -2, D:8) a +0 robe a +0 dagger (35, -8, D:8) a +0 giant club a +0 giant spiked club a cursed -3 halberd (35, 12, D:8) a +0 spear (36, -6, D:8) 150 bolts a +0 spear (36, -3, D:8) a +0 trident (36, 1, D:8) a +0 robe a +0 dagger (36, 2, D:8) a +0 club (36, 3, D:8) a +0 club (38, 1, D:8) a +0 dagger a +0 robe (40, -3, D:8) 139 stones (41, 19, D:8) (unseen) (43, 2, D:8) a +0 plate armour a +0 long sword of holy wrath (45, 5, D:8) a +0 rapier (48, -16, D:8) a +0 ring mail (48, -3, D:8) a +0 mace a +0 leather armour (53, -2, D:8) a +0 robe Level 9 of the Dungeon [Shop] Picerey's Gadget Emporium a phial of floods (480 gold) a sack of spiders (360 gold) a wand of acid (4) (120 gold) a phantom mirror (240 gold) a lightning rod (4/4) (480 gold) a lamp of fire (480 gold) a wand of enslavement (7) (96 gold) a wand of clouds (2) (108 gold) a wand of acid (6) (168 gold) a phial of floods (480 gold) (3, 14, D:9) a +0 whip (15, -17, D:9) 55 poisoned tomahawks a +0 club (20, 14, D:9) a +0 hand axe (28, -1, D:9) a +0 giant club a +0 dire flail the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Naoffug's Jewellery Boutique the ring "Peschop" {+Blink rElec rN+ Dex+3} (567 gold) [ring of positive energy] It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It lets you blink. the amulet "Gics" {RegenMP rF+++ rC+ rN+ Int+4 Dex-2} (988 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It affects your dexterity (-2). It renders you almost immune to fire. It protects you from cold. It protects you from negative energy. an uncursed ring of resist corrosion (300 gold) an uncursed ring of protection from magic (300 gold) the amulet "Cowa Pei" {RegenMP rF+ MR+ Stlth+} (552 gold) [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. a cursed -3 ring of evasion (24 gold) an uncursed amulet of magic regeneration (300 gold) an uncursed ring of insulation (300 gold) a cursed amulet of guardian spirit (348 gold) the ring of Gyusovvo {rC+++ AC+2 Str+2 Int-5 Dex-5} (422 gold) [ring of protection] It affects your AC (+2). It affects your strength (+2). It affects your intelligence (-5). It affects your dexterity (-5). It renders you almost immune to cold. an uncursed amulet of the gourmand (300 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of poison resistance (240 gold) (0, 0, Lair:1) a +0 morningstar (5, -4, Lair:1) a +0 flail (9, 5, Lair:1) (unseen) (23, -15, Lair:1) a +0 leather armour (23, -1, Lair:1) a +0 club (24, 16, Lair:1) (unseen) (40, -2, Lair:1) (unseen) (45, -28, Lair:1) an uncursed staff of death (52, 30, Lair:1) a +0 quarterstaff (53, -25, Lair:1) a +0 helmet (58, 21, Lair:1) 98 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 28 gold pieces a +0 dagger (11, 15, Lair:2) a +0 cloak (50, 23, Lair:2) (unseen)