yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) a +0 dagger a +0 hunting sling 296 sling bullets (1, 0, D:1) a +0 club (4, -10, D:1) (unseen) (14, -21, D:1) a +0 dagger (16, -15, D:1) a +0 dagger (20, -46, D:1) a +0 dagger (23, 7, D:1) a +0 spear (26, -8, D:1) a +0 club (26, 7, D:1) 70 needles of confusion (29, -24, D:1) 55 stones (31, -26, D:1) a +0 club (35, -18, D:1) a +0 club (38, -41, D:1) a +0 dagger (38, -17, D:1) a +0 leather armour (49, 7, D:1) a +0 medium shield Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (5, 10, D:2) a +0 dagger 3 stones (14, 10, D:2) a cursed -3 hunting sling (26, 14, D:2) a potion of degeneration (27, 10, D:2) a +2 dagger of freezing (27, 12, D:2) a +0 mace (28, 7, D:2) a cursed -3 falchion (32, 15, D:2) a +0 leather armour (32, 38, D:2) a +0 club a +0 short sword (32, 39, D:2) a +0 spear a +0 spear (33, 39, D:2) a +0 dagger (35, 6, D:2) a +0 club (38, 4, D:2) a cursed -1 ring mail (38, 24, D:2) 132 bolts (38, 33, D:2) a +0 robe (39, 9, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a cursed +0 ring mail (17, -14, D:3) a cursed -2 spear (24, 21, D:3) a +0 dagger (25, -13, D:3) a +0 ring mail (31, 21, D:3) a +0 club a +0 scale mail (33, -4, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail (33, -3, D:3) a +1 robe of magic recovery a +0 mace (34, -6, D:3) a +0 dagger a +0 animal skin (34, -3, D:3) a +0 whip (35, 11, D:3) 163 stones (37, 23, D:3) a +0 ring mail (39, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (2, 0, D:4) a +0 rapier a +0 leather armour (10, -14, D:4) 86 stones (13, -20, D:4) a +0 flail (17, -36, D:4) 113 stones (19, -9, D:4) a +0 club (19, 13, D:4) a +0 flail (22, 2, D:4) a +0 shortbow (27, -37, D:4) a +0 club (28, -37, D:4) a +2 dagger of freezing a +1 animal skin a +0 helmet a +0 club (28, -36, D:4) a +0 club a +0 club a cursed +0 club (29, -24, D:4) the +12 dagger "Paliyl" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (29, 10, D:4) a +0 giant club (30, -38, D:4) a +0 club (37, -2, D:4) 184 bolts (40, -17, D:4) a +0 dagger (46, -16, D:4) a cursed -1 rapier a +0 scale mail (49, -9, D:4) 126 poisoned needles (54, -20, D:4) 121 stones (60, -6, D:4) 198 stones Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, 0, D:5) a +0 falchion a +0 robe (1, 1, D:5) a +0 ring mail a +0 mace (2, 0, D:5) a cursed -1 dagger (6, 11, D:5) a +0 robe a +1 dagger of electrocution (11, 34, D:5) 95 stones (14, -6, D:5) a +0 dagger (25, 9, D:5) a +0 leather armour (25, 10, D:5) a +0 long sword a +0 leather armour a +0 mace a +0 leather armour a +0 flail a +0 chain mail (25, 11, D:5) a +0 dagger a +0 leather armour (26, 11, D:5) a +0 falchion a +0 giant club a +0 dagger (27, 11, D:5) a +0 dagger a +0 leather armour a +0 ring mail (29, 16, D:5) 162 sling bullets (32, 19, D:5) a +0 spear (35, -6, D:5) 108 poisoned needles (38, 10, D:5) (unseen) (39, 5, D:5) 118 stones Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (2, 7, D:6) a +0 whip (3, 5, D:6) a +0 whip a +0 spear (24, 23, D:6) a +0 war axe a +0 animal skin (27, -5, D:6) a +0 trident a +0 chain mail (41, 31, D:6) a +0 dagger (44, 39, D:6) (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour of magic resistance (5, -16, D:7) a +0 trident (16, -9, D:7) a +0 short sword (16, -8, D:7) a +0 whip a +0 leather armour (17, -7, D:7) a +0 flail (27, 5, D:7) a +0 giant club (37, 5, D:7) a +0 falchion (46, -3, D:7) a +0 long sword (50, 3, D:7) a stone (50, 5, D:7) 4 stones (51, 5, D:7) 14 stones (52, -13, D:7) a +1 flail of protection (53, -14, D:7) a +0 dagger a +0 ring mail a +2 whip of electrocution a +0 ring mail a +0 dagger a +0 robe (53, -13, D:7) a +0 dagger a +1 robe of fire resistance Level 8 of the Dungeon (0, 0, D:8) 22 gold pieces (12, 6, D:8) 19 gold pieces (16, 10, D:8) 8 gold pieces (37, -6, D:8) 4 gold pieces (37, -5, D:8) 20 gold pieces the Ecumenical Temple