yrara Level 1 of the Dungeon (0, 0, D:1) a -3 ring of protection (unseen) (9, 0, D:1) a +0 dagger (10, 6, D:1) 170 stones (10, 9, D:1) a +0 ring mail (28, 1, D:1) a +0 hunting sling (42, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 139 stones (7, 10, D:2) a +0 ring mail (10, 14, D:2) a +0 club (15, -1, D:2) a +0 mace (16, 23, D:2) a +0 club 2 stones (23, 12, D:2) a +0 leather armour (27, 21, D:2) 126 stones (28, -8, D:2) a +0 spear (30, -7, D:2) a +0 chain mail (32, 9, D:2) 126 stones (35, -10, D:2) a +0 pair of gloves (37, 20, D:2) a +0 club (39, 15, D:2) a +0 club (39, 17, D:2) a +0 whip (40, 5, D:2) 110 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (18, 9, D:3) 169 bolts (19, 38, D:3) a +0 leather armour (23, 21, D:3) a +0 whip (26, 41, D:3) a +0 club (28, 5, D:3) a +0 chain mail (35, 27, D:3) a +0 ring mail (36, 20, D:3) a +0 flail a +0 chain mail (40, 5, D:3) a +0 leather armour (45, 17, D:3) a +0 dagger a cursed +0 leather armour (46, 17, D:3) a +0 leather armour (46, 19, D:3) a +0 short sword (47, 16, D:3) a cursed -1 hand axe a +0 leather armour (47, 17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 dagger (7, 13, D:4) a +2 vampiric whip (8, 12, D:4) a +0 short sword a +0 flail (11, -1, D:4) 213 sling bullets (15, 21, D:4) a +0 hunting sling (17, 21, D:4) a +0 dagger a +0 robe (20, 4, D:4) 98 bolts (25, -1, D:4) (unseen) (33, 17, D:4) (unseen) (34, 9, D:4) a +0 spear (39, 1, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 0, D:5) a +0 flail a +0 leather armour a cursed -1 short sword a +0 ring mail (3, 0, D:5) a +0 dagger a +0 robe (12, 30, D:5) 77 stones (20, -17, D:5) 170 stones (20, 12, D:5) a +0 glaive (23, 9, D:5) a +0 hand axe (30, 8, D:5) a +0 scale mail (37, 3, D:5) 189 stones (40, 11, D:5) 136 stones (40, 13, D:5) 2 potions of degeneration (42, 19, D:5) a +5 dagger of pain a +0 robe (45, 10, D:5) a +0 rapier a +0 hand crossbow 170 bolts (49, 7, D:5) a +0 leather armour (50, 0, D:5) a +1 rapier of speed (52, -15, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 116 bolts (3, 9, D:6) a cursed -1 hunting sling (10, -9, D:6) a +0 mace (12, 20, D:6) a +0 whip (13, 13, D:6) a +0 robe (13, 20, D:6) a +0 club a +2 spear of piercing a +0 ring mail (14, 7, D:6) a +0 lajatang (15, 20, D:6) a +0 whip (17, 22, D:6) 64 poisoned needles (32, -1, D:6) a +0 pair of gloves (40, -9, D:6) a +0 hand axe (42, 2, D:6) a +0 chain mail a +0 morningstar (43, 1, D:6) a +0 scale mail a +0 glaive Level 7 of the Dungeon [Shop] Ublisai's Weapon Shoppe 241 sling bullets (385 gold) 153 arrows (244 gold) the +1 falchion "Vipsupn" {antimagic, rPois rC++ MR+ Str-3} (672 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +3 hand axe of electrocution (392 gold) 136 stones (217 gold) a +3 quarterstaff of protection (348 gold) a +0 rapier of venom (108 gold) a +3 mace of protection (329 gold) a +4 triple crossbow of flaming (640 gold) a +1 rapier of protection (188 gold) a +2 hunting sling of freezing (235 gold) (0, 0, D:7) 144 stones (12, 25, D:7) a +0 plate armour (14, 26, D:7) a +0 dagger a +0 robe a +0 dagger (16, 36, D:7) 193 stones (17, 27, D:7) a +0 dagger a +0 robe (17, 28, D:7) a +0 chain mail (18, -2, D:7) a +0 giant club (22, 4, D:7) a +0 short sword (41, 31, D:7) (unseen) (48, 28, D:7) a +0 dagger a +0 robe of magic recovery (52, 27, D:7) a +0 falchion (52, 29, D:7) a +0 leather armour (54, 27, D:7) a +0 ring mail (54, 29, D:7) a +0 robe (59, 36, D:7) (unseen) (60, 9, D:7) 391 sling bullets Level 8 of the Dungeon [Shop] Lonocis's Assorted Antiques a lamp of fire (1080 gold) a scroll of magic mapping (94 gold) a +2 plate armour of fire resistance (1080 gold) the Grimoire of Enhancements and Unholy Arts (1539 gold) Spells Type Level a - Flaming Arrows Charms/Fire 2 b - Animate Dead Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 6 d - Time Stop Charms/Translocation 8 a +4 glaive of flaming (909 gold) a scroll of fog (54 gold) a scroll of teleportation (81 gold) a scroll of teleportation (81 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a +1 ring mail of fire resistance (432 gold) (0, 0, D:8) a +0 giant club (1, 16, D:8) 100 stones (1, 21, D:8) 181 stones (4, 20, D:8) a +0 quarterstaff (5, 11, D:8) 59 stones (12, 27, D:8) a +0 short sword a +0 ring mail (14, 3, D:8) a +0 quarterstaff (17, 39, D:8) a +0 war axe (20, -8, D:8) 202 sling bullets (25, 8, D:8) 109 stones (26, 28, D:8) a +0 dagger a +0 robe a +0 long sword 145 poisoned tomahawks a +0 chain mail (27, 28, D:8) a +0 leather armour a +0 giant club (28, 10, D:8) (unseen) (32, 37, D:8) 183 stones (34, 34, D:8) a +0 flail (35, 34, D:8) a +0 giant spiked club (42, 29, D:8) a cursed -1 leather armour (46, 14, D:8) 171 stones Level 9 of the Dungeon (0, 0, D:9) 17 gold pieces (5, 17, D:9) 81 poisoned needles (20, 28, D:9) a throwing net (20, 29, D:9) 8 gold pieces the +8 dagger "Hegisk" {pierce, *Contam rN+ Int+3} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+3). It protects you from negative energy. It causes magical contamination when unequipped. (30, -5, D:9) 73 poisoned needles (42, -16, D:9) a +0 blowgun (45, 1, D:9) (unseen) (46, 42, D:9) a +0 robe (49, 3, D:9) 305 sling bullets (56, 25, D:9) a +0 short sword (56, 26, D:9) a +0 whip 3 stones (56, 39, D:9) a cursed -2 flail (57, 26, D:9) 3 stones a +0 whip of venom (63, 19, D:9) (unseen) the Ecumenical Temple