yrara Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (0, 37, D:1) a +0 robe (1, 0, D:1) 94 stones (6, 37, D:1) (unseen) (10, 29, D:1) a +0 club (12, 20, D:1) a +0 dagger (13, 15, D:1) a +0 short sword (20, 27, D:1) a cursed -2 club (20, 39, D:1) a +0 whip (24, 12, D:1) a +0 whip (24, 25, D:1) 161 stones (39, 16, D:1) a +0 hand axe (45, 10, D:1) a +0 dagger (45, 16, D:1) a +0 scale mail (53, 9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 326 sling bullets (3, -27, D:2) (unseen) (3, 7, D:2) a +0 spear (4, -12, D:2) 115 bolts (4, -8, D:2) a +0 mace (9, -22, D:2) 156 stones (10, -30, D:2) 143 sling bullets (11, -1, D:2) a +0 mace (13, -36, D:2) a +0 dagger (17, -31, D:2) a +2 mace of protection (36, -13, D:2) a +0 dagger (37, -13, D:2) a +0 club (39, -31, D:2) a +0 dagger (40, -16, D:2) a +0 dagger (55, -25, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 robe (14, -4, D:3) a +0 dagger a +0 club (15, -5, D:3) a +0 club (16, -33, D:3) a +0 ring mail (16, -30, D:3) a +0 ring mail (19, -24, D:3) a +0 club (20, -13, D:3) a +0 hand axe a +0 leather armour (26, -24, D:3) 58 poisoned needles (27, -1, D:3) a +0 ring mail (28, -34, D:3) a +0 falchion a stone (30, -11, D:3) a +0 ring mail (31, -11, D:3) a +0 whip (42, -37, D:3) a stone (42, -6, D:3) a +0 whip a +1 ring mail of fire resistance (49, -31, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 4, D:4) a +0 leather armour (1, 17, D:4) the cursed +1 rapier "Haxkaqet" {speed, *Contam rElec rF++ SInv} Attacks with this weapon are significantly faster. It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 war axe (2, 16, D:4) an uncursed ring of teleportation (3, 1, D:4) a +0 chain mail (12, 3, D:4) a +0 ring mail (18, 0, D:4) a +0 flail (35, 33, D:4) 186 sling bullets (37, 14, D:4) 66 stones (39, 12, D:4) a +0 lajatang (41, -4, D:4) a +0 falchion (48, 30, D:4) a +2 buckler (48, 34, D:4) a cursed +0 whip (50, 12, D:4) a +0 club (61, 4, D:4) 2 potions of degeneration (62, 2, D:4) a +2 quarterstaff of chaos Level 5 of the Dungeon (0, 0, D:5) 117 stones (10, -24, D:5) a cursed +0 giant spiked club (13, 1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (14, 1, D:5) a +0 whip a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 giant club (9, -18, D:6) a scroll of immolation the +1 spear "Caihow" {pierce, +Rage Int+4 Stlth+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+4). It lets you go berserk. It makes you more stealthy. (16, -2, D:6) a +0 giant club (23, 12, D:6) a +0 chain mail (25, 36, D:6) 205 bolts (40, -8, D:6) a +0 chain mail (41, -7, D:6) a +0 dagger a +0 robe (41, -6, D:6) a +0 dagger (46, 33, D:6) 186 stones (47, 25, D:6) a +1 flail of crushing Level 7 of the Dungeon (0, 0, D:7) (unseen) (11, -31, D:7) a +0 scale mail (18, 14, D:7) a +1 scale mail (35, -23, D:7) a +0 dire flail (36, -24, D:7) a +0 hand axe (36, -23, D:7) a +0 club a +0 short sword (40, -27, D:7) a +0 falchion (41, -32, D:7) 127 stones (47, -19, D:7) a +0 chain mail (47, -8, D:7) (unseen) (50, -34, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (4, -1, D:8) a +0 robe (5, -19, D:8) a +0 blowgun 27 poisoned needles (5, -18, D:8) a +0 blowgun a stone a +0 dagger a +0 blowgun 57 poisoned needles (5, -17, D:8) a +0 whip (6, -17, D:8) a +0 blowgun 25 poisoned needles (8, -8, D:8) a +0 quarterstaff (8, -7, D:8) 136 bolts (9, 13, D:8) a +0 giant club (10, -17, D:8) a +0 giant club (13, -10, D:8) a +0 ring mail (20, 0, D:8) a potion of degeneration (20, 1, D:8) a potion of degeneration (20, 2, D:8) a potion of degeneration (26, 5, D:8) a +0 animal skin (27, 0, D:8) a +0 club (28, 3, D:8) a +0 flail a cursed +0 animal skin (31, 12, D:8) a +0 falchion (32, -23, D:8) 164 sling bullets (32, 14, D:8) a +0 dagger a +0 robe (33, 13, D:8) a +2 dagger of holy wrath a +0 ring mail (34, 3, D:8) a cursed +0 battleaxe a +0 chain mail (34, 5, D:8) a +0 animal skin (39, 2, D:8) a +0 mace a potion of degeneration (39, 3, D:8) a +0 falchion a +0 ring mail (41, 4, D:8) a +0 long sword (41, 5, D:8) a +0 falchion (43, 3, D:8) a +3 flail of protection a +0 ring mail (44, 3, D:8) a +0 dagger a +0 dagger a +0 robe (44, 4, D:8) a +0 whip a potion of degeneration a +0 whip a +0 ring mail (46, 3, D:8) a +0 club a potion of degeneration (46, 4, D:8) a +0 dagger a +0 leather armour (47, 2, D:8) a +0 war axe a +0 chain mail (47, 3, D:8) a +0 flail a potion of degeneration (47, 4, D:8) a +0 club a +0 animal skin a +0 hand axe a +0 rapier (48, 4, D:8) a +0 shortbow (50, -13, D:8) a +1 mace of pain a +0 chain mail (52, -5, D:8) 125 stones (60, 1, D:8) a +2 short sword a +0 robe (60, 2, D:8) a +0 dagger a +0 robe a +0 spear a +0 robe (60, 3, D:8) a +0 blowgun a +0 dagger 30 poisoned needles a +0 cloak (60, 8, D:8) a cursed +0 mace a +0 robe Level 9 of the Dungeon [Shop] Tinwing's Antique Weapon Emporium a +1 falchion of slicing (253 gold) a +3 falchion of protection (453 gold) the cursed +1 trident of Luxury {freeze, Str+4} (521 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+4). It has a curse placed upon it. the +11 hand crossbow of Objectivity {elec, rElec rN+} (1801 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. It protects you from negative energy. the +11 short sword "Hellblazer" {freeze, *Noise *Corrode rC+++} (2052 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It renders you almost immune to cold. It may make noises in combat. It may corrode you when you take damage. a +6 lajatang of venom (1100 gold) the +5 scimitar of the Pillar {elec, *Corrode rPois rC+ SInv} (1139 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It protects you from poison. It lets you see invisible. It may corrode you when you take damage. a +0 scimitar of slicing (176 gold) [Shop] Amainkouke's Antique Armour Boutique a +3 scale mail of cold resistance (702 gold) a +1 plate armour of cold resistance (945 gold) the +4 ring mail of Lifelessness {Str+3 Dex+4} (1233 gold) It affects your strength (+3). It affects your dexterity (+4). a +0 chain mail of poison resistance (229 gold) a +1 plate armour of poison resistance (864 gold) the +2 ring mail "Oveun" {Slay+2} (793 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +2 large shield of protection (580 gold) (0, 0, D:9) a +0 giant spiked club (1, -2, D:9) 103 poisoned needles (2, 19, D:9) a +0 short sword (2, 20, D:9) a +0 mace a +0 leather armour (2, 21, D:9) a +0 glaive a +0 chain mail (6, -15, D:9) a +0 club a potion of degeneration (15, -8, D:9) a +0 giant club (27, -7, D:9) a +0 short sword a cursed +0 leather armour (27, -6, D:9) a cursed -2 ring mail (28, -6, D:9) a +0 giant club a +0 giant club (28, 8, D:9) a +0 long sword a +0 robe (28, 9, D:9) a +4 spear a +0 robe (29, 8, D:9) a +0 morningstar a +0 robe (29, 9, D:9) a +0 halberd a +0 robe (30, -13, D:9) a +0 robe (31, 30, D:9) a +0 shortbow (35, -8, D:9) a +0 war axe (39, 19, D:9) a +0 spear (40, -12, D:9) a +0 hand axe (41, -12, D:9) a +0 hand axe a +0 hand axe (42, -12, D:9) a cursed +0 hand axe (43, 0, D:9) 57 stones (52, 32, D:9) a cursed -2 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 gold pieces (4, -15, Lair:1) 98 bolts (4, 0, Lair:1) 6 gold pieces a +0 short sword of venom a +7 blowgun 11 curare-tipped needles a +0 scale mail (4, 18, Lair:1) a book of Fire a wand of polymorph (13) (12, 16, Lair:1) a +0 pair of gloves (30, -22, Lair:1) 14 gold pieces (46, 24, Lair:1) 17 gold pieces (49, 14, Lair:1) 22 gold pieces