yrara Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, 7, D:1) a +0 dagger (6, -5, D:1) 86 poisoned needles (9, 3, D:1) a +0 dagger (11, -31, D:1) 4 stones (12, 17, D:1) a +0 club (19, -25, D:1) a +0 hand axe (31, -16, D:1) 222 stones (33, -24, D:1) 74 bolts (33, 6, D:1) a +0 scale mail (40, -1, D:1) a +0 dagger (41, -7, D:1) a +0 club (49, -16, D:1) a +0 dagger (52, -12, D:1) a +0 dagger a +0 club (52, -1, D:1) a +0 club (53, -22, D:1) (unseen) Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of electrocution (1, 30, D:2) (unseen) (5, 23, D:2) 131 stones (6, 40, D:2) a +0 leather armour (7, 43, D:2) 126 stones (10, 24, D:2) 180 stones (16, 23, D:2) a +0 club (20, 20, D:2) a cursed -1 dagger (21, 4, D:2) 107 poisoned needles (27, 38, D:2) 148 stones (31, 34, D:2) a +0 falchion (41, 5, D:2) a +0 robe (43, 12, D:2) 3 stones (54, 26, D:2) 188 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 8, D:3) 304 sling bullets (1, 2, D:3) a +0 club (4, 1, D:3) a +0 leather armour of cold resistance (6, 1, D:3) a +0 mace (12, -6, D:3) a stone (16, -7, D:3) a +0 dagger (19, 8, D:3) a +0 dagger (22, 4, D:3) 211 stones (23, -3, D:3) a +0 robe (25, 14, D:3) a cursed -2 falchion (25, 18, D:3) a +0 falchion a +0 hunting sling a cursed ring of teleportation (29, 17, D:3) a +0 chain mail (34, 4, D:3) a +0 mace (35, 3, D:3) a +0 flail (35, 4, D:3) a +0 hand axe 66 exploding tomahawks (40, 17, D:3) 39 poisoned needles (41, -7, D:3) 177 sling bullets (43, 20, D:3) a +0 ring mail (47, 27, D:3) a scroll of noise (50, 25, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) +0 shadow dragon scales (3, 6, D:4) a potion of degeneration (10, -9, D:4) a +0 hunting sling (20, -8, D:4) a +0 ring mail (26, -14, D:4) the +7 great sword of the Incandescent {flame, Str+2} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your strength (+2). a scroll of immolation a +0 chain mail (27, -45, D:4) an uncursed ring of stealth (40, -33, D:4) a +0 war axe a +0 leather armour (41, -36, D:4) a +0 flail a +0 leather armour (46, -32, D:4) a +0 short sword (49, -6, D:4) a +0 short sword (58, -45, D:4) a +0 leather armour (59, -46, D:4) a +0 flail a +0 mace a +0 leather armour (60, -45, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Cuaroij's Antique Weapon Shoppe a +0 great sword (162 gold) a +5 great sword of holy wrath (967 gold) a +0 mace (75 gold) a +0 rapier (100 gold) a +0 hunting sling (37 gold) the cursed +1 hand axe of Fimbulwinter {flame, rElec} (535 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It insulates you from electricity. It has a curse placed upon it. a +0 trident (87 gold) a +6 blowgun (862 gold) a +0 halberd (100 gold) a +0 blowgun (62 gold) (0, 0, D:5) a +0 club a +0 chain mail a +0 falchion a +0 hand axe (0, 4, D:5) a +0 ring mail (0, 8, D:5) a cursed +0 leather armour (8, -27, D:5) a +0 dagger a +0 robe (13, -13, D:5) a +0 dagger (15, -6, D:5) a +0 dagger (17, -16, D:5) a +0 plate armour (17, 0, D:5) 92 stones (21, 4, D:5) a +2 buckler (24, -31, D:5) 157 stones (29, 14, D:5) a +0 large shield (30, -33, D:5) a +1 war axe (31, -31, D:5) a +0 robe (31, -21, D:5) a +0 giant spiked club (40, 4, D:5) 189 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (11, 18, D:6) 157 stones (20, 29, D:6) a +0 great mace (25, -23, D:6) a +0 chain mail (37, 14, D:6) (unseen) (48, 2, D:6) 49 large rocks (49, -15, D:6) a +0 giant club a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 149 bolts (0, 39, D:7) (unseen) (10, -1, D:7) a +0 cloak (11, 7, D:7) a +0 robe (11, 27, D:7) a +0 rapier (15, 23, D:7) a +0 spear (29, 0, D:7) a scroll of immolation (37, 32, D:7) a +0 shortbow (45, 24, D:7) a +0 giant spiked club (57, 8, D:7) a cursed -2 medium shield Level 8 of the Dungeon [Shop] Fuecajin's Antique Weapon Boutique a +2 vampiric scythe (672 gold) a +0 dagger of venom (140 gold) a +3 mace of crushing (688 gold) a +2 blowgun (464 gold) a +0 shortbow of freezing (236 gold) the cursed +2 glaive "Moogebbe" {vamp, Int+7 Dex+5} (1878 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It affects your dexterity (+5). It has a curse placed upon it. a +0 spear of freezing (236 gold) the +8 Wrath of Trog {antimagic, *Rage} (2560 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 hunting sling of velocity (134 gold) (0, 0, D:8) (unseen) (4, 0, D:8) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (unseen) (8, 0, D:8) (unseen) (25, -29, D:8) a +0 leather armour 74 poisoned tomahawks a +0 short sword (29, -27, D:8) a +0 club (33, -29, D:8) a +0 ring mail a +0 flail (35, -41, D:8) a +0 mace a +0 scale mail a +0 flail a cursed +0 leather armour (37, -38, D:8) 160 stones (37, -32, D:8) a +0 leather armour (37, -31, D:8) a +0 leather armour a +0 flail (38, -30, D:8) a +0 chain mail a +0 hand axe (40, -34, D:8) 88 poisoned needles (40, -7, D:8) 2 stones (40, -6, D:8) a cursed -1 whip 4 stones (40, -5, D:8) a +0 mace 2 stones (41, -47, D:8) a +0 ring mail (48, -44, D:8) a +0 robe (62, -35, D:8) a +0 flail (64, -43, D:8) a +0 giant spiked club (64, -42, D:8) a +0 dire flail a +0 giant club Level 9 of the Dungeon (0, 0, D:9) the +6 short sword "Bauwki" {pierce, Str+5 Stlth+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+5). It makes you more stealthy. 2 potions of lignification a +0 shortbow a +2 ring of evasion (2, 7, D:9) a +0 whip (2, 8, D:9) a +0 spear (3, 7, D:9) a +0 spear (3, 8, D:9) a +5 spear of venom a +0 ring mail (3, 9, D:9) a cursed -1 spear (5, 24, D:9) 172 stones (12, 30, D:9) 160 bolts (13, 28, D:9) a +0 ring mail (21, 30, D:9) a +0 chain mail (28, 30, D:9) (unseen) (35, 1, D:9) a +0 plate armour (35, 19, D:9) 161 stones (45, 14, D:9) (unseen) (48, 35, D:9) a +0 robe a cursed -1 dagger a +0 robe a +0 dagger (49, -1, D:9) a +0 leather armour (49, 35, D:9) a +0 scale mail a +0 club a +0 chain mail a +0 trident Level 10 of the Dungeon (0, 0, D:10) 106 stones (0, 6, D:10) an uncursed ring of fire (1, -1, D:10) a +0 great mace (1, 0, D:10) a +0 cloak (5, -15, D:10) a box of beasts (5, -11, D:10) a +0 great sword a +0 robe (6, -12, D:10) a +2 war axe of freezing a +0 robe (6, -11, D:10) a cursed +0 dagger a +0 robe a +0 long sword a +0 robe (6, -10, D:10) a +0 spear a +0 robe (6, -1, D:10) a +0 battleaxe (6, 6, D:10) a +0 leather armour (7, -30, D:10) a +0 leather armour (8, -45, D:10) a +0 leather armour (17, -2, D:10) a +0 long sword (19, -6, D:10) 312 sling bullets (21, -30, D:10) a +0 whip a +0 blowgun 44 poisoned needles (21, -28, D:10) a +0 falchion 5 stones (22, -30, D:10) a +0 short sword a +0 dagger (22, -28, D:10) a +0 dagger a +0 whip (24, -29, D:10) a +3 spear of piercing a +0 ring mail a +0 medium shield (27, -23, D:10) 2 stones (28, -23, D:10) a +0 halberd (28, -22, D:10) a +0 spear (29, -22, D:10) a +0 whip (32, -15, D:10) a +0 medium shield (33, -43, D:10) 73 poisoned needles (34, -26, D:10) a +2 hand crossbow of venom a +1 dagger of draining 132 bolts (34, -14, D:10) 160 stones (38, -18, D:10) a +0 dagger (47, -45, D:10) a +0 halberd (49, 4, D:10) a +0 giant club (50, -40, D:10) a +0 whip (52, -39, D:10) a +0 ring mail 119 javelins of penetration {=f} a +6 double sword of holy wrath (55, -6, D:10) 7 gold pieces (unseen) (63, -18, D:10) 135 stones Level 11 of the Dungeon [Shop] Modimmec's Mass Market the +7 great mace "Undeadhunter" {disrupt, rN+} (737 gold) It protects you from negative energy. a +0 giant club (23 gold) a +0 giant spiked club (26 gold) a +0 great mace (91 gold) a +0 giant spiked club (26 gold) 58 large rocks (81 gold) a +0 large shield (63 gold) a +0 great mace (91 gold) a +0 large shield (63 gold) 66 large rocks (92 gold) a +0 giant spiked club (26 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) (0, 0, D:11) 89 stones (3, -4, D:11) a +0 mace (5, -3, D:11) a +1 plate armour a +2 hat (6, -3, D:11) a +0 robe a cursed +0 flail (7, -10, D:11) an uncursed amulet of rage (17, 22, D:11) a +0 robe of magic resistance (19, -7, D:11) a +2 quarterstaff of speed (19, -4, D:11) a +0 ring mail (24, -3, D:11) a +0 chain mail 177 bolts a +0 battleaxe a +0 arbalest (24, -1, D:11) a cursed -2 hand axe (25, 8, D:11) a +0 scimitar a cursed -2 chain mail (25, 11, D:11) a +0 dire flail a +0 plate armour (26, 37, D:11) a +0 hunting sling 130 stones (27, -8, D:11) a +0 flail (27, 36, D:11) a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +1 dagger of draining a +0 robe a cursed -2 ring of intelligence (28, 36, D:11) a +0 trident a +0 trident a +0 fustibalus 56 stones (28, 37, D:11) a +0 quarterstaff a +0 fustibalus a +0 fustibalus 311 stones (28, 38, D:11) an uncursed staff of earth a +3 hunting sling 164 stones (29, 35, D:11) a +0 quarterstaff a +0 ring mail a +0 flail a +0 chain mail a +0 glaive a potion of lignification (29, 36, D:11) a +1 short sword of venom a +1 hunting sling of velocity 174 stones (30, 13, D:11) 181 stones (30, 35, D:11) a +0 dagger a +0 robe a +3 ring of evasion a +0 hunting sling a +0 trident a +0 robe a +2 hunting sling of freezing 424 stones (30, 36, D:11) a +0 hunting sling a +0 trident 144 stones (31, 34, D:11) a +0 fustibalus a +0 trident 116 stones (32, -15, D:11) a +0 mace a +0 chain mail (34, 18, D:11) a +0 scimitar a +0 robe (35, 14, D:11) a cursed +0 mace a +0 robe (35, 15, D:11) a +0 quarterstaff a +0 fustibalus 84 stones (35, 18, D:11) a +0 shortbow (36, 18, D:11) a +0 dire flail a +0 giant spiked club (36, 19, D:11) a +1 halberd a +0 animal skin (37, 24, D:11) a +0 war axe a +0 chain mail (38, 9, D:11) a +0 trident (38, 20, D:11) a +0 club (40, 8, D:11) a +0 great sword 230 stones a +0 leather armour (41, 9, D:11) a +0 dire flail a +0 ring mail (41, 19, D:11) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 hand axe a +0 ring mail a +0 whip 206 stones (41, 20, D:11) a +0 giant club a +0 mace a +0 giant club a cursed +0 dire flail a +0 giant club a +0 flail a +0 robe (41, 21, D:11) a +0 hand axe a +0 chain mail 2 stones (41, 26, D:11) a +0 quarterstaff a +0 hunting sling 149 stones (42, 20, D:11) a +0 morningstar a +0 trident 2 stones (42, 21, D:11) a +0 trident of venom a +0 chain mail (47, 24, D:11) a +0 trident a +0 fustibalus 117 stones (50, -1, D:11) a +0 robe (59, 5, D:11) Sif Muna's Guide on Changing Spells Type Level a - Beastly Appendage Transmutation 1 Level 12 of the Dungeon (0, 0, D:12) a potion of haste (unseen) (6, 1, D:12) (unseen) (16, 14, D:12) 24 gold pieces (20, 8, D:12) 24 gold pieces (27, 9, D:12) 26 gold pieces (54, 28, D:12) 18 gold pieces (54, 40, D:12) 9 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (7, 0, Lair:1) 16 gold pieces (8, -1, Lair:1) 5 gold pieces an uncursed staff of cold a +1 robe of cold resistance a book of Ice (8, 0, Lair:1) 6 gold pieces (24, -7, Lair:1) 8 gold pieces (31, 9, Lair:1) (unseen) (35, -8, Lair:1) 2 potions of agility (unseen) (37, -5, Lair:1) a +0 robe (unseen) (38, 12, Lair:1) a +0 dagger a +0 robe (40, -13, Lair:1) a +0 club (unseen)