yrara Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -19, D:1) a +0 club (13, -10, D:1) a +0 falchion (31, 3, D:1) a +0 club (32, -6, D:1) a +0 club (32, 3, D:1) a +0 club (34, -26, D:1) a +0 scale mail (39, -23, D:1) a +0 short sword (43, -36, D:1) 201 stones (43, -18, D:1) a +0 dagger (49, -30, D:1) 105 stones (53, -23, D:1) a +0 club (54, -23, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (21, -20, D:2) a +0 club (23, -1, D:2) a +0 trident (23, 16, D:2) a +0 short sword 4 stones (23, 20, D:2) a +0 club (24, 10, D:2) a +1 dagger of freezing a +0 club (34, 6, D:2) a -3 ring of evasion (38, -21, D:2) a +0 short sword (38, 19, D:2) a +0 club (40, -12, D:2) 152 stones (47, -4, D:2) a +0 dagger 105 stones (50, 5, D:2) a +0 robe (58, 6, D:2) a +0 dagger Level 3 of the Dungeon (4, -15, D:3) a +0 short sword (13, -25, D:3) a +0 robe of magic resistance (16, -35, D:3) 64 poisoned needles (24, 0, D:3) a +0 trident a +0 scale mail (25, -5, D:3) 194 stones (25, -4, D:3) a +0 leather armour (31, -6, D:3) 70 stones (31, -5, D:3) a +0 robe (31, -4, D:3) a +0 short sword (34, -8, D:3) a +0 whip a +0 leather armour (34, -2, D:3) a +0 hand axe (37, -20, D:3) a +0 leather armour (47, -20, D:3) a +0 spear (62, -9, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Efiaxoun's Assorted Antiques a +0 ring mail (72 gold) a cursed +0 ring mail (18 gold) 2 potions of curing (90 gold) a book of Conjurations (540 gold) a +3 leather armour of magic resistance (432 gold) a +0 club (18 gold) a +0 ring mail (72 gold) a +0 buckler of fire resistance (207 gold) a +0 mace (54 gold) a +0 club (18 gold) (0, 0, D:4) 58 poisoned tomahawks a +0 mace (0, 1, D:4) a +0 dagger a +0 robe (9, -1, D:4) a +0 cloak (10, -25, D:4) a +0 leather armour (16, -21, D:4) a cursed +0 ring mail (19, 10, D:4) a +0 spear (25, -10, D:4) a +0 hunting sling (31, 5, D:4) a +0 robe (32, 12, D:4) a +0 hand axe (44, -6, D:4) a +0 mace (45, -8, D:4) the +0 war axe of Exhibitionism {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. a +2 quarterstaff of chaos a +0 cloak Level 5 of the Dungeon [Shop] Lesafun's Distillery a potion of haste (130 gold) 2 potions of curing (65 gold) a potion of lignification (39 gold) 3 potions of resistance (390 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) a potion of degeneration (13 gold) (0, 0, D:5) a +0 leather armour a +0 short sword (1, 0, D:5) a +0 short sword (1, 1, D:5) a +0 flail (19, -1, D:5) a +0 leather armour a +0 hand axe a +0 whip (20, -2, D:5) a +0 robe a +0 dagger (20, -1, D:5) a +0 leather armour (27, 30, D:5) 135 stones Level 6 of the Dungeon [Shop] For Ulot's Book Boutique a book of Misfortune (605 gold) a book of Battle (440 gold) a book of Minor Magic (220 gold) a book of Rebukes (495 gold) a book of Clouds (495 gold) a book of Unlife (715 gold) a book of Callings (330 gold) Kaopn's Catalogue of Transmigration and Curses (495 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Confuse Hexes 3 c - Ice Form Ice/Transmutation 4 d - Virulence Hexes/Poison 6 e - Statue Form Transmutation/Earth 6 a book of Lightning (495 gold) the Tome of Stones (495 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 a book of Bombardment (550 gold) a book of the Tempests (770 gold) (0, 0, D:6) a +0 glaive a +0 chain mail (0, 1, D:6) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (2, 6, D:6) 94 stones (2, 13, D:6) a +0 quarterstaff (2, 15, D:6) 87 stones (23, -10, D:6) a +0 ring mail (39, -12, D:6) a +0 morningstar a +0 giant club (41, -27, D:6) a +0 quarterstaff (47, -15, D:6) (unseen) (53, -12, D:6) a scroll of immolation (53, 13, D:6) a +0 leather armour (64, 1, D:6) 135 stones Level 7 of the Dungeon [Shop] Neranaj's Jewellery Shop an uncursed ring of protection from fire (350 gold) an uncursed ring of ice (280 gold) an uncursed ring of stealth (238 gold) an uncursed amulet of magic regeneration (350 gold) a cursed ring of teleportation (63 gold) [Shop] Heunwics's Weapon Shop a +0 rapier of electrocution (192 gold) a +2 great sword of holy wrath (379 gold) a +1 broad axe of electrocution (272 gold) 75 stones (120 gold) a +0 mace of protection (89 gold) 219 stones (350 gold) 128 stones (204 gold) the cursed +2 falchion "Earthworm" {slice, MP+9} (598 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your magic capacity (+9). It has a curse placed upon it. a +4 morningstar of protection (428 gold) a +1 scythe of slicing (184 gold) a +1 war axe of chopping (195 gold) a +2 long sword of slicing (275 gold) 101 stones (161 gold) [Shop] Atiuti's Antique Armour Boutique a +3 ring mail of poison resistance (644 gold) a +3 ring mail of cold resistance (728 gold) a +1 leather armour of cold resistance (392 gold) a +2 robe (355 gold) a +0 ring mail of cold resistance (308 gold) a +3 leather armour of magic resistance (672 gold) the +1 leather armour of Yvekunt {rC+ rCorr} (744 gold) It protects you from cold. It provides partial protection from all sources of acid and corrosion. the cursed +0 robe "Moerev" {rN++ MR+} (582 gold) It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 plate armour of poison resistance (1036 gold) a +4 scale mail of magic resistance (868 gold) the cursed +0 leather armour of the True Pharaoh {rC+ MR- Int+6 Dex+3} (775 gold) It affects your intelligence (+6). It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 plate armour of magic resistance (1120 gold) (0, 0, D:7) a +3 long sword a +0 robe (0, 1, D:7) a cursed +0 halberd a +0 robe (2, -1, D:7) a cursed +2 scimitar a +0 robe (10, -31, D:7) a +0 plate armour (13, -34, D:7) (unseen) (13, -20, D:7) a +0 shortbow (13, -19, D:7) 128 stones (14, -8, D:7) a +0 scale mail a +0 flail (14, -7, D:7) a +0 leather armour a +0 robe a +0 dagger (15, -20, D:7) a +0 halberd (20, -1, D:7) a +0 chain mail a +0 dire flail (33, -10, D:7) a +2 falchion a +0 robe (39, -8, D:7) a +0 robe (42, -15, D:7) a +0 falchion a stone (44, -15, D:7) a +0 rapier (45, -10, D:7) a +0 dagger (52, -27, D:7) (unseen) Level 8 of the Dungeon (0, 0, D:8) 89 stones (5, 23, D:8) a +0 spear (9, 19, D:8) a scroll of immolation (19, -5, D:8) a +1 robe of fire resistance (20, 1, D:8) a cursed -3 war axe (23, 2, D:8) a +0 war axe (39, 29, D:8) a +0 flail a +0 trident a +0 ring mail (39, 45, D:8) a +0 broad axe (40, 24, D:8) (unseen) (40, 29, D:8) a +0 club a +0 dagger (45, 21, D:8) a +0 short sword (53, 16, D:8) a +0 pair of boots (57, 16, D:8) (unseen) Level 9 of the Dungeon [Shop] Dereh's Antique Weapon Boutique a +2 quarterstaff of pain (616 gold) the +8 glaive "Leaquk" {vamp, rN+} (1979 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. a +0 morningstar of protection (190 gold) a +3 dagger of holy wrath (576 gold) a +7 blowgun (1106 gold) a +0 war axe of chopping (201 gold) a +2 rapier of draining (537 gold) a +8 glaive of pain (1629 gold) a +2 vampiric war axe (630 gold) [Shop] Qeowk's Armour Emporium a +3 ring mail of cold resistance (520 gold) a +0 robe (14 gold) a +3 plate armour of cold resistance (900 gold) the cursed +0 chain mail of the Maze {rElec Int+3 Dex-3} (310 gold) It affects your intelligence (+3). It affects your dexterity (-3). It insulates you from electricity. It has a curse placed upon it. the +3 scale mail of the Desolation of Salt {Int+4} (688 gold) It affects your intelligence (+4). the +9 scales of the Dragon King {rPois rF+ rC+ MR+} (2496 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the cursed +0 buckler of the Serpent {rElec Int+5 Dex-5} (310 gold) It affects your intelligence (+5). It affects your dexterity (-5). It insulates you from electricity. It has a curse placed upon it. a +2 helmet of see invisible (430 gold) a +2 cloak of invisibility (430 gold) a +2 leather armour of fire resistance (380 gold) a +0 pair of gloves of archery (230 gold) a +3 chain mail of cold resistance (530 gold) a +0 chain mail of magic resistance (230 gold) a +1 ring mail of poison resistance (260 gold) (0, 0, D:9) 171 stones (1, -15, D:9) a +0 shortbow (5, 9, D:9) a +0 ring mail (6, 3, D:9) a +0 ring mail (8, 0, D:9) 117 bolts (9, 2, D:9) a +0 short sword (11, 1, D:9) a +0 chain mail a +0 hand axe (12, -33, D:9) a +0 pair of gloves (14, -30, D:9) a +0 leather armour (14, 2, D:9) a +0 leather armour a +0 hand axe (17, 1, D:9) a +0 giant club (18, -9, D:9) a +0 robe (22, 2, D:9) a +1 war axe (23, -2, D:9) a +0 giant club (23, 1, D:9) a +0 dire flail a +0 giant club Level 10 of the Dungeon [Shop] Sokkoh's Antique Armour Shop a +4 ring mail of cold resistance (899 gold) a +0 chain mail of magic resistance (333 gold) the +8 chain mail of Loss {rN+ Dex+2} (1737 gold) It affects your dexterity (+2). It protects you from negative energy. a +1 pair of gloves of archery (478 gold) a +1 pair of boots of flying (478 gold) a +2 robe (368 gold) a +1 ring mail of poison resistance (377 gold) the +3 plate armour of Muvet {rPois MR++ Int-3} (1487 gold) It affects your intelligence (-3). It protects you from poison. It affects your resistance to hostile enchantments. a +3 leather armour of fire resistance (696 gold) a +3 leather armour of fire resistance (696 gold) the cursed +0 plate armour "Getseocs" {rN+} (904 gold) It protects you from negative energy. It has a curse placed upon it. a +2 hat of see invisible (609 gold) a +2 leather armour of magic resistance (551 gold) (0, 0, D:10) 54 sling bullets (2, -35, D:10) a +0 giant spiked club a +0 giant spiked club (3, -25, D:10) 64 poisoned needles (13, -46, D:10) a book of Maledictions (15, -39, D:10) a +0 short sword (15, -36, D:10) 89 poisoned needles (15, -27, D:10) a scroll of immolation (16, -37, D:10) a book of Necromancy (18, -17, D:10) (unseen) (25, -34, D:10) a +0 war axe (26, -38, D:10) 82 poisoned tomahawks (26, -37, D:10) a cursed -1 trident (26, -36, D:10) a +0 robe a +0 dagger of pain (27, -37, D:10) a +0 leather armour a +0 dagger (27, -36, D:10) a +0 robe a +0 dagger a +0 war axe a +0 robe a +0 dagger a cursed -1 hand axe (27, -35, D:10) a +0 leather armour a +0 club a +0 chain mail a +0 morningstar a +3 leather armour a +0 mace (28, -46, D:10) a +0 giant club (29, -7, D:10) a +0 short sword a stone (30, -5, D:10) a +2 dagger of venom (32, -8, D:10) a +1 falchion of distortion (34, -21, D:10) 137 bolts (35, -29, D:10) a +0 hand axe a cursed +0 animal skin (44, -47, D:10) a +0 flail (45, -25, D:10) a +0 trident (54, -12, D:10) a +1 morningstar of protection Level 11 of the Dungeon [Shop] Vareor's Antique Weapon Boutique a +4 quarterstaff (728 gold) a +2 great mace of protection (554 gold) a +0 hand axe of chopping (182 gold) the +6 spear of Zousasy {vamp, +Blink Str+3 Dex-3} (1484 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (-3). It lets you blink. a +2 short sword of protection (436 gold) a +3 blowgun (546 gold) a +6 arbalest of freezing (1122 gold) a +1 scimitar of slicing (364 gold) the +9 staff of Olgreb {rPois} (2800 gold) It protects you from poison. a +4 arbalest of freezing (842 gold) a +1 fustibalus of flaming (952 gold) [Shop] Zyr Ylug's Weapon Shoppe a +1 longbow of velocity (178 gold) the +2 falchion of Putrescence {protect, rC++ MR+ Str+3 Int-5 Stlth+} (531 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your intelligence (-5). It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. 200 arrows (260 gold) a +3 giant club (243 gold) the cursed +1 falchion of the Apocalypse {flame, rF+ MP+9 Str+3} (605 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your strength (+3). It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. a +5 morningstar of protection (413 gold) the +7 longbow "Piercer" {penet, EV-2} (600 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). 130 stones (169 gold) the +7 war axe "Rungoacsey" {chop, rC+ Int+5 Dex+2} (895 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+5). It affects your dexterity (+2). It protects you from cold. 124 poisoned needles (322 gold) (0, 0, D:11) a +0 quarterstaff (1, 16, D:11) an uncursed ring of see invisible (2, -17, D:11) a book of Maledictions (17, 15, D:11) a +0 hand axe a +0 ring mail a +0 club (17, 16, D:11) a +0 robe a +0 dagger (18, -9, D:11) a +0 robe a +4 morningstar (18, 14, D:11) a +0 trident a +0 hand axe (18, 15, D:11) a +0 ring mail a +0 whip a +0 short sword a +0 short sword (18, 17, D:11) a +0 robe a +0 dagger (19, -12, D:11) a +0 leather armour a +0 rapier (19, -11, D:11) a +0 robe a +2 scimitar a +0 robe a +0 long sword (20, -11, D:11) a +0 robe a +3 long sword (20, -10, D:11) a +0 robe a cursed -2 halberd (20, 13, D:11) a +0 chain mail a +0 halberd (20, 14, D:11) a +0 leather armour a +2 war axe of chopping a +0 leather armour a +0 dagger (21, 12, D:11) a +0 ring mail a +0 dagger a +0 leather armour of cold resistance a +0 hand axe (22, 12, D:11) a +0 buckler a +0 ring mail a +0 trident of holy wrath (22, 14, D:11) a +0 robe a +0 dagger (23, 11, D:11) a +0 spear (30, 24, D:11) a +0 bardiche (31, 28, D:11) a +0 quarterstaff (32, -24, D:11) a +0 blowgun (41, -29, D:11) 64 javelins of penetration {=f} (47, -16, D:11) a +0 leather armour (47, -15, D:11) a +0 leather armour a +0 club a +0 club (47, -14, D:11) a +0 robe a +0 dagger (48, 4, D:11) a +0 spear (49, 11, D:11) a +0 trident (50, -15, D:11) a +0 robe a +2 dagger of speed (57, -9, D:11) (unseen) Level 12 of the Dungeon [Shop] Tumar's Magic Scroll Emporium a scroll of summoning (170 gold) a scroll of amnesia (59 gold) a scroll of amnesia (59 gold) a scroll of fog (34 gold) a scroll of teleportation (51 gold) a scroll of amnesia (59 gold) a scroll of teleportation (51 gold) a scroll of amnesia (59 gold) (0, 0, D:12) a +0 cloak (9, -7, D:12) (unseen) (25, -22, D:12) a +2 great sword of flaming (26, -21, D:12) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. the +1 scale mail of the Lute {+Inv} It lets you turn invisible. the amulet "Ynoibb" {Gourm rN+ Int+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+5). It protects you from negative energy. (27, -21, D:12) a +0 leather armour (30, -35, D:12) 2 potions of degeneration (30, -26, D:12) a +0 ring mail (42, -11, D:12) 122 bolts a +0 arbalest the Ecumenical Temple (8, 14, Temple) (unseen) the Orcish Mines [Shop] Hukehav's Jewellery Shoppe the cursed ring "Vauhymp" {Ice rN+ Dex+3 Stlth-} (529 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. an uncursed ring of poison resistance (320 gold) a +5 ring of protection (860 gold) an uncursed ring of positive energy (320 gold) an uncursed ring of stealth (272 gold) a +5 ring of protection (860 gold) an uncursed ring of poison resistance (320 gold) an uncursed amulet of regeneration (512 gold) an uncursed ring of see invisible (272 gold) an uncursed ring of positive energy (320 gold) an uncursed amulet of regeneration (512 gold) a +6 ring of dexterity (464 gold) an uncursed amulet of magic regeneration (400 gold) an uncursed ring of protection from fire (400 gold) a +4 ring of strength (220 gold) [Shop] Hukehav's Weapon Boutique a +3 hand axe (340 gold) a +0 short sword (51 gold) a +0 mace (51 gold) 195 bolts (331 gold) 76 poisoned tomahawks (129 gold) a +0 arbalest of freezing (171 gold) a +0 battleaxe (110 gold) a +0 flail (59 gold) [Shop] Deamean's Distillery a potion of flight (56 gold) a potion of mutation (112 gold) a potion of haste (140 gold) a potion of ambrosia (56 gold) a potion of lignification (42 gold) 2 potions of cancellation (140 gold) a potion of curing (35 gold) 2 potions of brilliance (112 gold) a potion of mutation (112 gold) a potion of agility (56 gold) [Shop] Duhetyrghua's Antique Weapon Boutique a +0 hunting sling (27 gold) a +0 hunting sling (27 gold) a +3 shortbow of flaming (403 gold) a +0 club (18 gold) a +0 glaive (117 gold) a +0 great sword (117 gold) a +0 lajatang (270 gold) a +0 mace (54 gold) a +6 dagger of freezing (640 gold) [Shop] Taxad's Antique Weapon Shoppe a +5 flail of draining (1098 gold) a +1 short sword of electrocution (478 gold) a +3 mace of protection (679 gold) a +7 blowgun (1303 gold) a +2 lajatang of speed (1881 gold) a +4 scimitar of pain (1056 gold) the +12 glaive of Prune {chop, lignify} (2531 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. a +2 whip of electrocution (600 gold) a +3 rapier of venom (719 gold) a +4 whip of draining (874 gold) a +7 blowgun (1303 gold) a +2 dagger of draining (514 gold) a +1 halberd of protection (389 gold) (0, 0, Orc) a +0 hand axe a +0 leather armour (1, 8, Orc) a +2 mace of crushing a +0 ring mail a +0 scimitar a +1 chain mail of poison resistance a +0 medium shield (3, 7, Orc) a +0 whip a +0 leather armour of fire resistance (3, 11, Orc) a +0 falchion (3, 12, Orc) a +0 trident a +0 chain mail (4, 12, Orc) a +0 dagger (4, 13, Orc) a +0 club (5, 8, Orc) a +0 dagger (5, 10, Orc) a +1 dagger of draining a +0 robe a +0 hand axe (6, 12, Orc) a +2 flail of holy wrath (6, 13, Orc) a +0 long sword a cursed -2 chain mail (7, 7, Orc) a +0 dire flail a +0 plate armour (7, 8, Orc) a +0 dagger a +0 robe (7, 10, Orc) a +0 hand axe (8, 5, Orc) a +0 club a +0 scale mail (8, 12, Orc) a +0 mace (8, 13, Orc) a +0 mace a +0 chain mail (9, 7, Orc) a +0 club (9, 11, Orc) a cursed +0 short sword (10, 14, Orc) a +0 hand axe (12, 7, Orc) a +0 war axe (12, 9, Orc) a +0 hand axe of flaming (12, 10, Orc) a +0 dagger (13, 3, Orc) a cursed -2 club a +0 leather armour (13, 7, Orc) a +0 hand axe a +0 ring mail (13, 10, Orc) a +0 hand axe (14, 4, Orc) a +0 hand axe (14, 23, Orc) a +0 hand axe a +0 leather armour (16, 12, Orc) a +0 short sword a +0 leather armour (16, 13, Orc) a +0 short sword a +0 ring mail (18, 14, Orc) a +0 hand axe (19, 11, Orc) a +0 long sword (19, 12, Orc) a +0 whip a +2 leather armour of poison resistance (22, 12, Orc) a +0 morningstar a +0 chain mail (23, 15, Orc) a +0 whip a +0 chain mail (25, 9, Orc) a +0 club a cursed +0 chain mail (25, 10, Orc) a +0 club (25, 18, Orc) a +0 club (25, 19, Orc) a +0 battleaxe 139 poisoned tomahawks a +0 chain mail (25, 20, Orc) a cursed +0 dagger a +0 robe (26, 19, Orc) a +0 club a +0 scale mail a +0 halberd a +0 scale mail (26, 21, Orc) a +0 dagger a +0 robe (27, 15, Orc) a cursed -2 trident a +0 plate armour of magic resistance (27, 19, Orc) a +0 dagger a cursed -3 dagger a +0 ring mail (28, 15, Orc) a +0 flail a +0 leather armour a +0 club (28, 17, Orc) a +0 whip (28, 18, Orc) a +0 whip (28, 20, Orc) a +0 short sword (28, 21, Orc) a +0 flail (29, 17, Orc) a +0 short sword (29, 18, Orc) a +0 plate armour a +0 halberd of distortion a +0 club a +0 plate armour a +0 hand axe a +0 leather armour a +0 dagger a +0 flail (29, 19, Orc) a +0 short sword a +0 chain mail a +0 club (29, 21, Orc) a +0 short sword (30, 14, Orc) a +1 vampiric hand axe (30, 15, Orc) a +0 club (30, 17, Orc) a +0 falchion (30, 18, Orc) a +0 short sword (30, 19, Orc) a +0 leather armour a +0 whip (30, 20, Orc) a +0 leather armour a +0 whip (31, 17, Orc) a +0 leather armour a +0 hand axe (31, 19, Orc) a cursed +0 ring mail a +3 flail a +0 chain mail 147 poisoned tomahawks a +0 halberd of venom (31, 20, Orc) a +0 scale mail a +0 club (31, 23, Orc) a +0 plate armour a +0 dire flail (32, 17, Orc) a +0 short sword a +0 leather armour a +0 short sword (32, 22, Orc) a +0 club (32, 23, Orc) a +0 morningstar (33, 19, Orc) 47 large rocks (34, 16, Orc) a +0 dagger (34, 29, Orc) a +0 chain mail a cursed -3 dagger (35, 4, Orc) a +0 hand axe a +0 ring mail (35, 28, Orc) a +0 ring mail a +0 club (35, 29, Orc) a +0 scale mail a +0 hand axe (37, 4, Orc) a +0 glaive a +0 leather armour a +0 flail (38, 22, Orc) a +0 leather armour (39, 20, Orc) a +0 leather armour a +0 flail (41, 18, Orc) a +0 leather armour a cursed -3 hand axe a +0 robe a +0 dagger (43, 18, Orc) a +0 plate armour 116 poisoned tomahawks a cursed -2 trident (46, 21, Orc) 87 poisoned tomahawks a +0 flail (47, -10, Orc) (unseen) Level 1 of the Elven Halls (0, 0, Elf:1) 17 gold pieces (13, 17, Elf:1) a +0 rapier (14, 19, Elf:1) a +0 rapier a +0 ring mail (16, 35, Elf:1) 4 gold pieces a +0 long sword 189 stones a cursed +0 ring mail (19, 14, Elf:1) 8 gold pieces a +0 long sword (20, 8, Elf:1) 6 gold pieces a +0 ring mail a cursed -2 dagger (20, 9, Elf:1) a +0 leather armour a +0 short sword (20, 10, Elf:1) 6 gold pieces a +0 chain mail a +0 rapier (21, 12, Elf:1) 6 gold pieces a +0 long sword (22, 35, Elf:1) 13 gold pieces (23, 35, Elf:1) 8 gold pieces a cursed +0 long sword a +0 leather armour (24, 32, Elf:1) 5 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scythe (7, 26, Lair:1) 98 poisoned tomahawks (16, 28, Lair:1) a +0 scale mail (30, 34, Lair:1) a +0 club (30, 37, Lair:1) a +0 flail (35, 30, Lair:1) a +2 hand axe of chopping (39, 21, Lair:1) a +0 buckler (42, 28, Lair:1) a +3 plate armour of cold resistance the cursed +1 scale mail "Axtitwet" {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +1 scale mail (44, 8, Lair:1) 95 stones (48, 19, Lair:1) a +0 hunting sling (50, 16, Lair:1) 63 curare-tipped needles (54, 39, Lair:1) 143 sling bullets (56, 6, Lair:1) a +0 dagger of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) 151 stones (3, -6, Lair:2) 115 stones (7, -23, Lair:2) the +8 short sword of Uthrer {pierce, *Drain Int+4} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+4). It causes draining when unequipped. a +0 pair of boots (22, -13, Lair:2) 71 needles of frenzy {=f} (35, -21, Lair:2) a cursed -1 hand axe (35, -4, Lair:2) (unseen) (36, -15, Lair:2) a cursed -1 war axe Level 3 of the Lair of Beasts [Shop] Sezimmoss's Antique Weapon Emporium a +2 war axe of chopping (430 gold) the +6 scimitar of Flaming Death {sticky flame, rF++ rC- MR+} (1507 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +4 falchion of slicing (662 gold) a +4 spear of venom (640 gold) a +2 spear of piercing (412 gold) a +0 war axe of venom (155 gold) a +6 vampiric hand axe (1025 gold) a +2 mace of crushing (412 gold) a +3 dagger of electrocution (550 gold) a +7 great sword of slicing (1167 gold) a +2 hunting sling (337 gold) [Shop] Tajets's Antique Armour Boutique a +3 leather armour of poison resistance (798 gold) a +1 cloak of invisibility (627 gold) the +5 scale mail of Gluttony {rCorr} (1580 gold) It provides partial protection from all sources of acid and corrosion. a +3 leather armour of magic resistance (912 gold) the cursed +1 robe "Zekhum" {rC+} (634 gold) It protects you from cold. It has a curse placed upon it. the +1 robe of Duck's Teeth {Int+4} (801 gold) It affects your intelligence (+4). a +2 plate armour of poison resistance (1406 gold) a +2 chain mail of magic resistance (817 gold) a +3 plate armour of positive energy (1596 gold) [Shop] Aciruv's Weapon Boutique a +4 hunting sling of flaming (296 gold) 150 stones (180 gold) a +8 quarterstaff (552 gold) a +3 blowgun (234 gold) a +0 trident of venom (74 gold) the +6 spear of Pujef {pierce, rPois Int+4} (649 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+4). It protects you from poison. a +0 dagger of speed (96 gold) a +1 shortbow of freezing (148 gold) a +4 flail of holy wrath (339 gold) the +6 hunting sling "Deorr" {velocity, MR+ Int-3 Dex+8} (663 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (-3). It affects your dexterity (+8). It affects your resistance to hostile enchantments. the +2 dagger of Xailasej {venom, *Contam rC+++ rN+} (636 gold) It poisons the flesh of those it strikes. It renders you almost immune to cold. It protects you from negative energy. It causes magical contamination when unequipped. a +5 rapier of speed (468 gold) (4, -3, Lair:3) a +0 robe (6, -1, Lair:3) an uncursed ring of wizardry an uncursed amulet of rage a +0 medium shield a +4 ring of strength a lightning rod (4/4) an uncursed ring of magical power the +6 flail of Death's Door {drain, *Rage Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It may make you go berserk in combat. the ring of Exoejaili {Ice rPois} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. 2 scrolls of identify 126 stones (6, 7, Lair:3) (unseen) (11, -10, Lair:3) a +0 trident (14, -9, Lair:3) a +0 trident (14, -6, Lair:3) a +0 dire flail (17, -8, Lair:3) a +0 robe a +0 short sword (18, -8, Lair:3) a +0 glaive (20, -10, Lair:3) a cursed -1 glaive (20, 19, Lair:3) 155 sling bullets (27, 24, Lair:3) (unseen) (33, -16, Lair:3) 125 stones (43, -11, Lair:3) 92 stones (44, -18, Lair:3) an uncursed amulet of guardian spirit a scroll of noise 4 potions of lignification (46, -11, Lair:3) a +0 blowgun Level 4 of the Lair of Beasts [Shop] Zaisti's Distillery a potion of agility (60 gold) a potion of haste (150 gold) a potion of ambrosia (60 gold) a potion of curing (37 gold) a potion of berserk rage (45 gold) a potion of cancellation (75 gold) a potion of lignification (45 gold) a potion of mutation (120 gold) a potion of lignification (45 gold) a potion of might (60 gold) a potion of might (60 gold) (0, 0, Lair:4) a potion of lignification (6, -7, Lair:4) a +0 leather armour (8, -40, Lair:4) (unseen) (16, -19, Lair:4) 152 sling bullets (19, -11, Lair:4) 267 sling bullets (21, 4, Lair:4) an uncursed staff of poison (23, 11, Lair:4) a +0 ring mail (26, 13, Lair:4) a +1 pair of boots the +8 glaive of Burnt True Grit {flame, rC++ rN+} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It greatly protects you from cold. It protects you from negative energy. (38, -26, Lair:4) a scroll of noise (42, -22, Lair:4) a potion of lignification (47, -36, Lair:4) a +0 falchion (53, -29, Lair:4) a +1 long sword of freezing (56, -18, Lair:4) a +0 robe (61, 13, Lair:4) (unseen) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (0, 31, Lair:5) a +0 ring mail (1, 19, Lair:5) 129 stones (3, 2, Lair:5) a scroll of immolation (3, 23, Lair:5) a +0 dagger (4, 2, Lair:5) 278 sling bullets (6, 9, Lair:5) 203 bolts (9, 1, Lair:5) a scroll of noise (13, 5, Lair:5) a +0 morningstar (18, 10, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (1, -37, Lair:6) a +0 falchion of flaming (2, -7, Lair:6) a +0 arbalest (10, -9, Lair:6) a cursed -2 spear (11, -14, Lair:6) 60 stones (26, -31, Lair:6) the cursed +1 scale mail of Xeotreun {rF+ Str-3 Dex+3} It affects your strength (-3). It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. (29, -12, Lair:6) 167 stones (30, -9, Lair:6) (unseen) (35, -5, Lair:6) 57 poisoned needles (38, -6, Lair:6) 107 bolts (43, -5, Lair:6) a +0 hunting sling a +0 spear 198 stones (60, 14, Lair:6) 75 bolts (60, 17, Lair:6) 143 sling bullets (60, 18, Lair:6) an uncursed ring of resist corrosion (61, 15, Lair:6) 111 stones (61, 16, Lair:6) 141 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 flail (4, -23, Swamp:1) a +0 leather armour (8, -28, Swamp:1) 139 stones (15, -27, Swamp:1) a +0 chain mail (16, -14, Swamp:1) an uncursed ring of resist corrosion (30, -31, Swamp:1) a +1 pair of boots (31, -18, Swamp:1) a +0 hunting sling (31, -8, Swamp:1) 165 stones (32, -8, Swamp:1) 132 stones (37, -29, Swamp:1) a +0 leather armour (45, -38, Swamp:1) 128 bolts (45, -35, Swamp:1) a scroll of amnesia (46, -26, Swamp:1) a +0 trident Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear a +0 buckler of reflection (0, 1, Swamp:2) a +0 spear (1, 1, Swamp:2) a +0 spear a +0 buckler (1, 2, Swamp:2) a +0 quarterstaff a +0 robe (3, -16, Swamp:2) a +0 quarterstaff a +0 robe a scroll of amnesia (3, -4, Swamp:2) a +0 mace (5, 3, Swamp:2) (unseen) (8, 6, Swamp:2) 62 poisoned needles (10, 26, Swamp:2) (unseen) (15, 21, Swamp:2) (unseen) (17, 18, Swamp:2) a +0 quarterstaff a +1 robe of magic recovery (24, -9, Swamp:2) a +0 pair of gloves (40, 24, Swamp:2) a +0 pair of boots a +0 pair of boots (42, 15, Swamp:2) a +0 ring mail (42, 33, Swamp:2) a +0 leather armour (44, 19, Swamp:2) a +0 ring mail (47, 18, Swamp:2) 110 stones Level 3 of the Swamp (0, 0, Swamp:3) 116 stones (7, -24, Swamp:3) a +0 robe a +0 quarterstaff (8, 13, Swamp:3) a +0 blowgun (19, 0, Swamp:3) a +1 quarterstaff of draining a +0 robe (27, -5, Swamp:3) a scroll of vulnerability {pickup} (29, -12, Swamp:3) a +0 spear (33, 1, Swamp:3) a +0 hunting sling (38, 13, Swamp:3) 129 stones Level 1 of the Snake Pit [Shop] Teutah's Jewellery Emporium an uncursed amulet of magic regeneration (275 gold) the amulet "Zinoud" {Spirit Int+2} (475 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). the ring "Nunepuf" {Str+3 Int+3} (237 gold) [ring of strength] It affects your strength (+3). It affects your intelligence (+3). the ring of the Original Sin {rN+ Str+2 Dex-4 Slay+3} (304 gold) [ring of slaying] It affects your strength (+2). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. an uncursed ring of positive energy (220 gold) an uncursed ring of wizardry (253 gold) the amulet of Nil Nein {Inacc rC++ Dex-5} (115 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (-5). It greatly protects you from cold. an uncursed amulet of guardian spirit (352 gold) a ring of Doubts {*Corrode rElec rC+ Dex+3 SInv} (482 gold) [ring of protection from cold] It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. an uncursed ring of wizardry (253 gold) the ring "Tikepuq" {Fire Dex+3} (366 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. an uncursed ring of resist corrosion (275 gold) (0, 0, Snake:1) 71 stones (4, -39, Snake:1) (unseen) (4, -38, Snake:1) 111 stones (4, -9, Snake:1) a +0 dire flail 25 javelins 167 stones (10, -41, Snake:1) a book of Callings (15, -35, Snake:1) a scroll of identify (21, -5, Snake:1) a scroll of torment the +12 arbalest "Faabedok" {freeze, Fragile rPois rN+} It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It protects you from poison. It protects you from negative energy. It will be destroyed if unequipped. (22, -5, Snake:1) a +0 long sword a +2 robe of magic recovery (23, -12, Snake:1) 177 stones (25, -44, Snake:1) a +0 quarterstaff (28, -28, Snake:1) a +0 shortbow a +0 glaive a +0 robe (29, -28, Snake:1) a +0 trident a +0 dire flail a +0 robe (34, -43, Snake:1) a +0 halberd a +0 robe (38, -32, Snake:1) a +0 spear (40, -31, Snake:1) a +0 robe a +0 quarterstaff (41, -32, Snake:1) a +4 halberd (41, -7, Snake:1) (unseen) (41, -2, Snake:1) a +0 club a +0 robe (44, 0, Snake:1) a cursed -3 ring of intelligence (46, -19, Snake:1) a +0 battleaxe (50, -44, Snake:1) a +0 robe (51, -30, Snake:1) a scroll of identify (53, -32, Snake:1) a scroll of identify (54, -11, Snake:1) a +0 trident (55, -34, Snake:1) a +0 robe a +0 flail (60, -29, Snake:1) a +0 medium shield a +0 robe a +0 war axe (60, -17, Snake:1) a +0 halberd (61, -28, Snake:1) a +0 battleaxe a +0 short sword (61, -25, Snake:1) a scroll of identify (61, -18, Snake:1) a +0 quarterstaff a +0 robe (61, -17, Snake:1) a +0 halberd (62, -17, Snake:1) a +0 halberd (65, -46, Snake:1) a +4 ring of evasion a potion of lignification Level 2 of the Snake Pit (0, 0, Snake:2) a +0 flail a +0 robe (6, 17, Snake:2) a scroll of identify (12, 13, Snake:2) a cursed -2 morningstar a +0 robe (13, 25, Snake:2) a scroll of noise (13, 34, Snake:2) a +0 shortbow (14, 22, Snake:2) (unseen) (16, 15, Snake:2) a +0 robe a +0 scimitar of venom (17, 13, Snake:2) a +0 robe a +4 dagger of venom (18, -5, Snake:2) a +0 longbow a +0 short sword (18, 15, Snake:2) a +0 flail (21, -1, Snake:2) 42 poisoned tomahawks (26, 13, Snake:2) 90 stones (26, 28, Snake:2) 102 stones (28, 29, Snake:2) a +0 club (32, 8, Snake:2) a +0 mace (35, 39, Snake:2) 132 stones (38, 15, Snake:2) a +0 trident (42, 18, Snake:2) 231 bolts (46, 20, Snake:2) a +2 cloak Level 3 of the Snake Pit (0, 0, Snake:3) (unseen) (1, -4, Snake:3) (unseen) (12, -12, Snake:3) a +0 trident a +0 robe (12, 26, Snake:3) a +0 robe (15, -18, Snake:3) a +0 dire flail (15, -17, Snake:3) a +1 battleaxe of flaming (15, -16, Snake:3) a +0 longbow a -2 short sword (15, -15, Snake:3) a +0 halberd (18, -30, Snake:3) a scroll of identify (21, 7, Snake:3) a +2 dagger of protection a +0 robe (23, 3, Snake:3) a +0 spear a +0 robe (23, 4, Snake:3) a +0 flail (23, 6, Snake:3) a +0 quarterstaff a +0 robe (24, 4, Snake:3) a +0 spear (24, 11, Snake:3) a +0 flail a +0 halberd 12 javelins (25, -19, Snake:3) a +0 mace a +0 robe (25, 0, Snake:3) a +2 dagger of venom a +0 robe (26, -20, Snake:3) a +0 short sword a +1 flail of holy wrath a +0 spear a +0 robe (26, -19, Snake:3) the +1 pair of gloves of Generosity {rPois rF++ Regen+ Stlth-} It greatly protects you from fire. It protects you from poison. It increases your rate of regeneration. It makes you less stealthy. a +0 dire flail a +0 mace a +0 battleaxe 29 javelins a +0 spear (26, -5, Snake:3) a +0 arbalest a +0 halberd 124 bolts (26, -2, Snake:3) a +0 flail a +0 robe a +1 flail of crushing a +0 robe a +0 hand axe (26, 14, Snake:3) a +0 trident (27, -20, Snake:3) a +0 shortbow a +0 dire flail (27, -19, Snake:3) a +0 scimitar of slicing a +0 robe a +0 large shield (27, -6, Snake:3) a +0 mace (27, -4, Snake:3) a +0 dagger of venom a +0 robe (28, -1, Snake:3) a +1 dagger of freezing a +0 robe (28, 9, Snake:3) a -2 shortbow a -3 dire flail a +0 robe (28, 12, Snake:3) a +0 glaive a +0 robe (29, -18, Snake:3) a +0 flail (29, -17, Snake:3) a +0 scimitar a +0 robe a +0 scimitar (29, -12, Snake:3) a cursed -1 flail (29, -7, Snake:3) a +0 longbow a +0 hand axe (29, -6, Snake:3) a +0 shortbow a +0 long sword (30, -9, Snake:3) a +2 long sword of pain a +0 robe (30, -6, Snake:3) a +0 war axe 20 javelins a +0 robe (30, 8, Snake:3) a +0 hand axe (30, 12, Snake:3) a +3 spear of flaming (31, -17, Snake:3) a +0 robe a +0 flail a +0 glaive (31, -16, Snake:3) a +0 dire flail a +0 robe (31, -7, Snake:3) a +0 dire flail a +0 robe (31, -6, Snake:3) a +0 flail a +0 robe a +0 spear (31, 7, Snake:3) a +0 halberd a +0 robe (32, 0, Snake:3) a +0 spear a +0 barding (32, 8, Snake:3) a +2 scimitar of venom a +0 robe (35, -2, Snake:3) a +0 spear a +0 robe (36, -11, Snake:3) a +4 long sword of flaming a +0 robe (38, 18, Snake:3) a +0 robe (39, 5, Snake:3) a +0 whip a +0 robe (39, 6, Snake:3) 15 poisoned needles (39, 19, Snake:3) a +0 shortbow a +0 flail (43, 10, Snake:3) a +0 spear a +0 robe a +0 halberd (44, 10, Snake:3) a +0 arbalest a +0 halberd 103 bolts a +0 robe (45, 5, Snake:3) a +0 glaive (48, 11, Snake:3) a +0 mace (50, 13, Snake:3) a +0 battleaxe 23 javelins a +0 robe (51, -30, Snake:3) a +0 shortbow a +0 short sword (59, -6, Snake:3) a +0 spear (62, -7, Snake:3) an uncursed amulet of rage (65, -32, Snake:3) (unseen) Level 1 of the Vaults (0, 0, Vaults:1) 15 gold pieces (1, -20, Vaults:1) 30 gold pieces (2, -19, Vaults:1) 39 gold pieces (3, -20, Vaults:1) 32 gold pieces (6, -43, Vaults:1) a cursed -3 dagger (8, -39, Vaults:1) a +0 long sword a +0 leather armour (9, -38, Vaults:1) a +0 short sword of electrocution a +0 longbow a +0 leather armour a +0 trident a +0 robe (9, -37, Vaults:1) a +0 longbow a +0 short sword a +0 leather armour (11, -32, Vaults:1) a +0 flail a +0 scale mail (11, -20, Vaults:1) a cursed -3 dire flail a +0 giant club (12, -20, Vaults:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (13, -19, Vaults:1) a +0 whip a +0 robe (15, -41, Vaults:1) a +0 leather armour (21, -23, Vaults:1) 44 gold pieces (25, -18, Vaults:1) 39 large rocks (27, 7, Vaults:1) a +0 rapier (29, -10, Vaults:1) 2 gold pieces (29, 2, Vaults:1) a +0 long sword a +0 ring mail a +0 morningstar a +0 ring mail (30, 2, Vaults:1) a +0 dagger a +0 shortbow a +0 leather armour (31, 5, Vaults:1) a +0 scale mail (35, -5, Vaults:1) a +0 long sword (37, -4, Vaults:1) a +0 short sword (39, -3, Vaults:1) 41 large rocks a +0 short sword (40, -13, Vaults:1) a +0 whip (40, -3, Vaults:1) a +0 scimitar of holy wrath (40, -2, Vaults:1) a +0 long sword a +0 leather armour (40, -1, Vaults:1) a +0 short sword a +0 shortbow a +0 leather armour (40, 0, Vaults:1) a cursed -2 dire flail a +0 chain mail 3 scrolls of noise (41, -1, Vaults:1) a +0 morningstar a +0 scale mail (46, -28, Vaults:1) 21 gold pieces (48, -30, Vaults:1) 39 gold pieces (49, -15, Vaults:1) 21 gold pieces a +0 arbalest 154 bolts (58, -44, Vaults:1) 18 gold pieces (62, -33, Vaults:1) 10 gold pieces (63, 0, Vaults:1) 26 gold pieces