yrara Level 1 of the Dungeon (0, 0, D:1) 133 stones (4, 6, D:1) a +0 ring mail (8, 14, D:1) a +0 club (11, 1, D:1) a +0 spear (15, 0, D:1) a +0 ring mail (15, 27, D:1) a +0 leather armour (15, 31, D:1) a +0 dagger (21, -10, D:1) a +0 whip (23, 19, D:1) 116 stones (31, 16, D:1) a +0 short sword (34, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration a potion of lignification (7, -7, D:2) 331 sling bullets (8, -9, D:2) a +0 club (8, -7, D:2) a +0 club (9, -19, D:2) a +0 dagger (10, -8, D:2) a +0 leather armour a +0 club (10, 6, D:2) a +0 hand axe (11, -19, D:2) a +0 robe (14, 5, D:2) 134 bolts (15, -2, D:2) a +0 club (43, -12, D:2) a +0 dagger (43, 5, D:2) a +0 dagger (45, -3, D:2) a cursed -3 hand axe (46, -19, D:2) a +0 hand axe (46, -9, D:2) a +0 spear (47, -27, D:2) a cursed +0 club (48, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 4, D:3) a +0 ring mail a +0 trident (10, 3, D:3) a +0 leather armour (10, 4, D:3) a +0 leather armour a +0 hand axe (11, 2, D:3) a +0 dagger (11, 3, D:3) a +0 ring mail a +0 whip (11, 4, D:3) a +0 robe a +0 dagger (15, -4, D:3) a +0 short sword (15, -3, D:3) a +0 dagger (21, -1, D:3) (unseen) (32, -2, D:3) a +0 club a +0 leather armour (32, 13, D:3) a cursed -2 ring mail (33, -11, D:3) a +0 helmet (38, 8, D:3) a +0 trident (39, -14, D:3) a +0 dagger (39, 7, D:3) a +0 leather armour a +0 flail (40, 7, D:3) a potion of degeneration a +0 dagger (50, -25, D:3) 216 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 31, D:4) a +0 leather armour 96 sling bullets a +1 dagger of electrocution a +0 hunting sling (13, 30, D:4) a +0 helmet (14, 10, D:4) 193 stones (21, 8, D:4) a +0 giant spiked club (24, 5, D:4) 121 stones (24, 39, D:4) a +0 hand axe (28, -13, D:4) (unseen) (35, -3, D:4) 141 bolts (35, 0, D:4) 165 bolts (42, 33, D:4) a +1 ring mail of magic resistance Level 5 of the Dungeon [Shop] Hur Mudeil's Jewellery Shop an uncursed ring of resist corrosion (275 gold) the ring of Ruonlom {Fire *Drain Dex+3 SInv} (350 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It causes draining when unequipped. an uncursed amulet of rage (352 gold) an uncursed amulet of faith (352 gold) an uncursed amulet of magic regeneration (275 gold) an uncursed ring of magical power (253 gold) (0, 0, D:5) a +0 robe (1, 17, D:5) 173 sling bullets (2, 20, D:5) a +0 hunting sling (4, 8, D:5) a +0 hand axe a +0 mace a +0 ring mail (5, 8, D:5) a +0 club a +0 scale mail (5, 10, D:5) 76 stones (10, -2, D:5) a +0 quarterstaff (11, -19, D:5) (unseen) (17, 15, D:5) a +0 flail a +0 ring mail (18, 14, D:5) a +0 whip a +0 leather armour (18, 16, D:5) a +0 dagger a +0 robe (19, 16, D:5) a +0 whip (20, 14, D:5) a +0 dagger a +0 dagger a +0 robe a +2 short sword of electrocution a +0 leather armour (20, 15, D:5) a +0 club (22, 13, D:5) a +0 dagger a +0 robe a +0 club (26, 10, D:5) a +0 dagger (26, 11, D:5) a +0 hand axe (27, 12, D:5) a +0 short sword a +0 scale mail (28, 6, D:5) a +0 dagger (35, 2, D:5) the cursed +0 robe of the Twelve Moons {*Drain MR+ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. It has a curse placed upon it. (37, -5, D:5) a +0 robe (39, 23, D:5) 39 large rocks (46, 12, D:5) a cursed -1 flail Level 6 of the Dungeon [Shop] Dinurr's Antique Armour Emporium a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 helmet (108 gold) a +0 scale mail (96 gold) the cursed +0 robe "Demnenk" {rElec} (280 gold) It insulates you from electricity. It has a curse placed upon it. a +0 plate armour (552 gold) a cursed -1 scale mail (2 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) (0, 0, D:6) 25 curare-tipped needles (7, -28, D:6) a cursed -1 morningstar (10, -15, D:6) a +0 dagger (11, -35, D:6) a +0 rapier (11, -13, D:6) a +0 dagger a +0 robe (11, -11, D:6) a +0 shortbow (11, -7, D:6) a +0 hand axe (12, -35, D:6) a +0 dagger (14, -35, D:6) a +0 dagger a +0 robe (18, -2, D:6) a +0 quarterstaff (26, -3, D:6) a cursed -3 club 52 poisoned tomahawks a +0 chain mail (28, -4, D:6) a +0 dagger (29, -4, D:6) a +0 flail a +0 leather armour (29, -3, D:6) a +0 short sword a cursed +0 leather armour (29, -2, D:6) a cursed -3 dagger a +0 robe a +0 dagger a +0 leather armour (30, -4, D:6) a +0 whip a +0 leather armour (53, -38, D:6) a potion of lignification (55, -33, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon [Shop] Itwor's Weapon Boutique a +0 dagger (28 gold) the +9 staff of Wucad Mu {crush, +Abjure *Drain MP+20} (1400 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your magic capacity (+20). It causes draining when unequipped. a +0 war axe (49 gold) a +0 spear (42 gold) a +2 hunting sling of flaming (205 gold) a +0 falchion (42 gold) a +0 battleaxe (91 gold) the +1 giant club "Skullcrusher" {antimagic, -Cast *Drain rN+ MR+ AC+6} (561 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your AC (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. It causes draining when unequipped. 113 stones (158 gold) a +1 scimitar of slicing (182 gold) (0, 0, D:7) an uncursed staff of cold (5, 30, D:7) a +0 whip (10, 32, D:7) a +0 shortbow (11, 15, D:7) a +0 rapier (12, 21, D:7) a +0 club (20, 56, D:7) a +0 shortbow (23, 14, D:7) a +0 robe (29, 21, D:7) (unseen) (32, 31, D:7) 94 poisoned needles (32, 41, D:7) a +0 spear (36, 8, D:7) a +0 dagger 94 poisoned tomahawks a +0 scale mail (36, 9, D:7) a cursed -2 dagger a +0 robe (37, 9, D:7) a +0 hand axe a +0 flail (42, 41, D:7) a +0 flail (42, 42, D:7) a +0 club a +0 leather armour (43, 18, D:7) a +0 robe (48, 44, D:7) (unseen) (50, 19, D:7) a +0 falchion (56, 9, D:7) 163 sling bullets (64, 3, D:7) a +0 short sword the Ecumenical Temple (26, 4, Temple) (unseen) (26, 12, Temple) a wand of polymorph (8) Level 1 of the Lair of Beasts (0, 0, Lair:1) (unseen) (10, 4, Lair:1) 140 bolts (11, -31, Lair:1) a +0 club (29, -25, Lair:1) 158 stones (40, -19, Lair:1) an uncursed staff of cold Level 2 of the Lair of Beasts [Shop] Ashrionn's Jewellery Boutique an uncursed amulet of regeneration (448 gold) a +5 ring of strength (289 gold) an uncursed ring of insulation (350 gold) an uncursed amulet of guardian spirit (448 gold) the ring of Fragile Peace {*Corrode rC+ Int+3 Dex+3} (546 gold) [ring of protection from cold] It affects your intelligence (+3). It affects your dexterity (+3). It protects you from cold. It may corrode you when you take damage. an uncursed amulet of guardian spirit (448 gold) an uncursed ring of resist corrosion (350 gold) the ring of Neops {*Slow rPois Str+8 Dex+4} (652 gold) [ring of poison resistance] It affects your strength (+8). It affects your dexterity (+4). It protects you from poison. It may slow you when you take damage. an uncursed ring of protection from fire (350 gold) a cursed amulet of inaccuracy (28 gold) (0, 0, Lair:2) a +0 halberd (9, -42, Lair:2) 169 stones (11, -50, Lair:2) a +0 ring mail (12, -38, Lair:2) 184 sling bullets (14, -21, Lair:2) a +0 trident (16, -30, Lair:2) a +0 robe (18, -54, Lair:2) a +0 hunting sling (20, -53, Lair:2) a +0 hunting sling of freezing (26, -48, Lair:2) an uncursed ring of see invisible (28, -51, Lair:2) 83 javelins 145 stones (36, 2, Lair:2) a cursed -1 mace (39, -48, Lair:2) a +0 flail (45, -40, Lair:2) 131 bolts (60, 1, Lair:2) a +0 robe (61, -28, Lair:2) a lamp of fire Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 gold pieces (20, 46, Lair:3) 28 gold pieces (21, 9, Lair:3) 26 gold pieces (21, 42, Lair:3) 16 gold pieces (22, 8, Lair:3) 11 gold pieces (22, 9, Lair:3) 7 gold pieces (23, 8, Lair:3) 5 gold pieces (23, 44, Lair:3) 9 gold pieces (24, 10, Lair:3) 4 gold pieces (28, 16, Lair:3) 19 gold pieces (46, 1, Lair:3) 18 gold pieces