yrara Level 1 of the Dungeon (0, 0, D:1) 54 poisoned tomahawks (0, 12, D:1) a +0 club (2, 12, D:1) 153 bolts (8, 11, D:1) a +0 robe (11, 11, D:1) a +0 club a +0 dagger (11, 13, D:1) a +0 club (11, 27, D:1) a +0 hunting sling (12, 3, D:1) a +0 club (13, 2, D:1) a +0 falchion a stone (29, -12, D:1) a +0 club (30, 6, D:1) 133 bolts (30, 7, D:1) 188 stones (31, -12, D:1) a +3 dagger (31, -10, D:1) a cursed -1 falchion 2 stones (33, 13, D:1) a +0 dagger (45, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 19, D:2) a +0 club (4, 1, D:2) a +0 club (5, 24, D:2) a +0 ring mail (6, 22, D:2) a +0 hunting sling (15, 4, D:2) a +0 club (16, 7, D:2) a +0 club a +0 chain mail (17, 25, D:2) a +0 falchion (18, 29, D:2) 140 bolts (20, 22, D:2) (unseen) (21, 13, D:2) a +0 robe (24, -7, D:2) a +0 dagger (26, 4, D:2) 119 sling bullets (28, 4, D:2) a +0 flail (46, 0, D:2) 21 poisoned needles (50, 16, D:2) a +0 club (54, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 91 bolts (5, -15, D:3) a +0 dagger (5, -11, D:3) a +0 leather armour (5, 39, D:3) a +0 club (13, 8, D:3) a +0 ring mail (21, -21, D:3) a +0 club (42, 28, D:3) a +0 club (47, 30, D:3) a +0 club Level 4 of the Dungeon [Shop] Qyuro's Antique Weapon Boutique a +0 falchion of holy wrath (229 gold) a +0 mace (93 gold) a +0 falchion (93 gold) a +0 trident (108 gold) a +0 shortbow (93 gold) the +8 hand crossbow of Gein {velocity, Str+5} (1943 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+5). the cursed +0 demon whip "Kotefemm" {flame, *Rage rF+++ Str-3 Int+6} (2176 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (-3). It affects your intelligence (+6). It renders you almost immune to fire. It may make you go berserk in combat. It has a curse placed upon it. a +7 rapier of venom (1295 gold) a +0 flail (108 gold) a +0 hand axe of venom (173 gold) the +6 spear "Atrudaecko" {pierce, rC+} (1503 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from cold. a +0 falchion (93 gold) a +0 hunting sling (46 gold) (0, 0, D:4) a +1 war axe (8, -9, D:4) 73 poisoned tomahawks a +0 club (8, -8, D:4) a +0 robe a +0 dagger (9, -9, D:4) a +0 leather armour 83 poisoned tomahawks (13, -6, D:4) 118 bolts (19, 16, D:4) a +0 club (19, 18, D:4) a +0 spear of venom (20, 19, D:4) a +1 spear of venom (25, -1, D:4) a kobold corpse (skeletalised by now) (25, 16, D:4) a +0 hunting sling (27, 20, D:4) a +0 pair of boots (29, 4, D:4) a +0 short sword a +0 leather armour (30, 3, D:4) a +0 trident (31, -1, D:4) 93 poisoned tomahawks a +0 leather armour (32, -2, D:4) a +0 dagger of venom 212 stones a +0 leather armour a +0 dagger a +0 hand axe (32, 3, D:4) a +0 club (33, -1, D:4) a +0 falchion a +0 chain mail (36, 42, D:4) a +0 leather armour (39, 40, D:4) a +0 spear Level 5 of the Dungeon [Shop] Caudd's Antique Weapon Emporium a +0 dagger (50 gold) a +0 short sword (75 gold) a +3 mace of protection (515 gold) a +2 flail of crushing (430 gold) a +0 scythe (75 gold) a +0 spear (75 gold) a +0 falchion (75 gold) a +0 flail (87 gold) a +0 long sword (87 gold) (0, 0, D:5) (unseen) (9, -8, D:5) a +0 dagger (9, 23, D:5) 12 gold pieces (9, 27, D:5) a scroll of blinking (19, 25, D:5) an adder skeleton (20, 28, D:5) a +0 giant club (21, 23, D:5) a ration (unseen) (23, 19, D:5) an adder skeleton (27, 20, D:5) a scroll of amnesia (unseen) (29, 9, D:5) a +0 leather armour (36, -2, D:5) a +0 robe the Ecumenical Temple (18, 2, Temple) a +0 leather armour a +0 club (19, 4, Temple) a +0 club