yrara Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -8, D:1) a +0 club (6, -5, D:1) a +0 dagger (28, 22, D:1) a cursed +0 short sword (29, 22, D:1) a +0 club (30, 20, D:1) a +0 robe (36, 5, D:1) a +0 hunting sling (40, 17, D:1) a +0 leather armour of poison resistance (49, -9, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones (6, -21, D:2) a +0 dagger a +0 chain mail (13, -5, D:2) a +2 ring mail of magic resistance (13, 9, D:2) a +0 spear (14, -4, D:2) a +0 club a +0 robe (15, 9, D:2) a +0 dagger a +0 animal skin (17, 5, D:2) a +0 leather armour (20, -15, D:2) a +0 club (20, -5, D:2) a +0 dagger (32, -12, D:2) 114 bolts (33, -17, D:2) a +0 leather armour (33, -12, D:2) a +0 hand axe (35, -18, D:2) a +0 dagger (45, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (7, -36, D:3) a +0 leather armour (9, -30, D:3) a cursed +0 mace (11, -28, D:3) a +0 club (11, -27, D:3) 204 bolts (13, -5, D:3) 3 stones (13, 15, D:3) 166 stones (19, -10, D:3) a +0 dagger a +0 robe (20, -10, D:3) a +0 ring mail (25, -31, D:3) 128 stones (25, 4, D:3) a +0 leather armour (25, 7, D:3) a +0 scale mail (32, -30, D:3) a +0 dagger (35, -30, D:3) a +0 short sword (35, -4, D:3) a +0 dagger (35, -2, D:3) a +0 club a +0 dagger of draining a cursed -3 club a +0 dagger a +0 club a +1 dagger of draining a +0 animal skin a +0 club (43, -43, D:3) a +0 whip (44, -44, D:3) 103 poisoned needles (45, 1, D:3) a +0 giant club (46, 11, D:3) a +0 ring mail (59, -8, D:3) (unseen) (62, -35, D:3) a cursed -2 mace a +0 ring mail Level 4 of the Dungeon [Shop] Cikhigo's Distillery a potion of curing (35 gold) a potion of magic (70 gold) a potion of lignification (42 gold) a potion of curing (35 gold) a potion of might (56 gold) a potion of brilliance (56 gold) a potion of invisibility (112 gold) a potion of invisibility (112 gold) a potion of mutation (112 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of curing (35 gold) a potion of invisibility (112 gold) (0, 0, D:4) a +0 hunting sling (5, -28, D:4) a +0 falchion (8, 3, D:4) a +0 dagger (8, 4, D:4) a cursed -2 blowgun a +0 whip 12 poisoned needles (9, 3, D:4) a +0 whip (9, 4, D:4) a +0 dagger (11, -9, D:4) 103 bolts (14, -1, D:4) a +0 leather armour (16, -12, D:4) a +0 dagger (18, -15, D:4) a +0 leather armour (20, -2, D:4) a +0 club a +0 ring mail (25, -32, D:4) 212 sling bullets (26, -35, D:4) 288 sling bullets (29, -19, D:4) 194 stones (30, -7, D:4) a +0 dagger (32, -20, D:4) 169 stones (32, -16, D:4) a +0 club a +0 leather armour (33, -18, D:4) a +0 war axe (33, -16, D:4) a +0 club (33, -14, D:4) a cursed -2 hand axe Level 5 of the Dungeon [Shop] Roisohomud's Antique Weapon Shop the +7 whip "Killer Bee's Peril" {venom, rC+ Str+5 Int-5} (1352 gold) It poisons the flesh of those it strikes. It affects your strength (+5). It affects your intelligence (-5). It protects you from cold. a +0 long sword of venom (161 gold) the cursed +4 dagger "Morg" {pain, MR+ Int+12 *Curse} (1554 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+12). It affects your resistance to hostile enchantments. It curses itself when equipped. It has a curse placed upon it. a +2 fustibalus of flaming (1014 gold) a +2 spear of piercing (429 gold) a +1 great mace of speed (689 gold) a +1 triple crossbow of velocity (572 gold) a +7 arbalest (1079 gold) (0, 0, D:5) 71 bolts (0, 6, D:5) a +0 war axe (3, -13, D:5) a +1 war axe a +0 dagger a +0 robe a +0 hand axe (4, -13, D:5) a +0 hand axe a +0 shortbow (4, -12, D:5) a +0 antimagic hand axe (18, 17, D:5) a +0 leather armour a +1 mace of holy wrath a +3 leather armour a +0 falchion a +0 chain mail a +0 dagger of speed a +0 robe a +0 flail (25, -17, D:5) a +0 hand axe (25, -3, D:5) 184 bolts (25, 13, D:5) a +0 giant club (32, -25, D:5) a cursed -2 giant club (39, 14, D:5) a +0 long sword (52, -1, D:5) a +0 long sword of electrocution (57, 11, D:5) a +0 flail a +0 chain mail Level 6 of the Dungeon (1, 21, D:6) a +0 flail (2, 30, D:6) 148 bolts (4, 19, D:6) a +0 morningstar (5, 19, D:6) a +0 mace a +0 leather armour (6, 21, D:6) a cursed +0 scimitar a cursed +0 plate armour (6, 26, D:6) a cursed -1 rapier (8, -8, D:6) a +0 club (10, -3, D:6) 170 stones (10, 10, D:6) a +0 ring mail (12, 0, D:6) a +0 chain mail (13, 0, D:6) a +0 morningstar a +0 leather armour (13, 12, D:6) a +0 robe (14, -1, D:6) a +0 whip a +0 leather armour a +0 shortbow a +0 club (14, 0, D:6) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (16, 9, D:6) (unseen) (35, 13, D:6) a +1 mace of protection (37, 27, D:6) a +0 whip (37, 28, D:6) a +0 giant club (38, 28, D:6) a +0 halberd (40, -5, D:6) 158 sling bullets (40, 36, D:6) a +0 short sword a +0 leather armour (40, 40, D:6) 122 stones (41, 35, D:6) a cursed -2 dagger (41, 36, D:6) a +0 club (42, 36, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Zosacwasme's Antique Armour Shoppe a +0 scale mail (108 gold) a +0 pair of boots (121 gold) a +2 robe of fire resistance (477 gold) a +0 chain mail (121 gold) a +0 robe (18 gold) a +4 ring mail of magic resistance (837 gold) a +0 chain mail (121 gold) a +0 leather armour (54 gold) the +2 cloak of the Thief {+Fog +Inv Slay-2 SInv Stlth+} (693 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It lets you turn invisible. It makes you more stealthy. a +2 leather armour of poison resistance (432 gold) a cursed +0 leather armour (2 gold) a +0 chain mail (121 gold) a +0 pair of boots (121 gold) a +0 scale mail (108 gold) (0, 0, D:7) 119 bolts (28, -5, D:7) a +0 leather armour (28, 22, D:7) a +0 dagger (30, 1, D:7) 75 javelins (30, 17, D:7) a +0 leather armour (37, -2, D:7) a +0 falchion (47, 23, D:7) a +0 dagger a +0 robe (47, 24, D:7) a +0 club a +2 leather armour of fire resistance (48, 23, D:7) a +0 club (49, -21, D:7) (unseen) (49, 23, D:7) a +0 whip (50, -7, D:7) 179 stones (55, -16, D:7) 3 stones (56, -17, D:7) 44 poisoned needles a +0 club a +0 blowgun (56, -16, D:7) a +0 club (57, -15, D:7) a +0 whip Level 8 of the Dungeon [Shop] Ofoleoz's Antique Weapon Boutique a +2 double sword of slicing (1173 gold) the cursed +13 scythe of Curses {drain, *Curse} (2720 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a +3 long sword of electrocution (873 gold) the +2 falchion of Lies {freeze, +Rage rPois rN++ Int-5} (1023 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (-5). It protects you from poison. It greatly protects you from negative energy. It lets you go berserk. a +0 mace of draining (251 gold) the +3 scimitar of Autumn {elec, Str+3} (1302 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). a +2 long sword of holy wrath (622 gold) a +1 falchion of electrocution (493 gold) a +0 hand crossbow of freezing (282 gold) the +7 great sword of the Wizarding Asp {flame, Int+7} (2325 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your intelligence (+7). the +7 morningstar "Jydwij" {drain, Int+2} (1815 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). the +4 glaive of the Gloaming {vamp, Int+3 Dex+4} (2080 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+4). [Shop] Emaxzoba's Armour Shop a +3 leather armour of fire resistance (336 gold) a scarf of repulsion (168 gold) a +1 plate armour of fire resistance (490 gold) a +4 chain mail of cold resistance (441 gold) the +4 ring mail "Huvacs" {Int+3} (522 gold) It affects your intelligence (+3). the +6 scale mail of Sif Muna's Reproof {Int+4} (691 gold) It affects your intelligence (+4). a +0 buckler of protection (161 gold) a +1 medium shield of protection (231 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1503 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (4, -34, D:8) a +0 falchion a +0 short sword (5, -34, D:8) a cursed +0 chain mail a +2 mace of draining (5, -33, D:8) a +0 shortbow (8, -34, D:8) a +0 club (10, -32, D:8) a +0 robe a +0 dagger a +0 flail (18, -31, D:8) 21 gold pieces (21, -9, D:8) a +0 spear (22, -10, D:8) a +0 trident a +0 shortbow (22, -9, D:8) a +0 club (22, -8, D:8) a +0 scale mail a +0 club (23, -11, D:8) a +0 hand axe (23, -9, D:8) a +0 hand axe (24, -40, D:8) a -2 spear a +0 animal skin (24, -26, D:8) a +0 hand axe (24, -12, D:8) a +0 club (29, -31, D:8) a +0 robe (29, -30, D:8) a +0 leather armour (38, -29, D:8) a +0 robe a +0 dagger (44, 4, D:8) a +1 whip of flaming a +1 robe of magic recovery (46, -6, D:8) a cursed +0 long sword (48, -14, D:8) a cursed -2 dagger a +0 robe (49, -18, D:8) a +4 dagger of chaos a +2 robe of resistance a +1 hand axe of flaming a +0 hand axe a +0 leather armour (49, -16, D:8) a +0 short sword (49, 1, D:8) a +2 barding (50, -18, D:8) a +0 flail a +0 leather armour (50, -16, D:8) a cursed -2 dagger a +0 robe (50, -5, D:8) a +0 club Level 9 of the Dungeon [Shop] Serph's Gadget Boutique (Shop contents are unknown) (0, 0, D:9) a +0 dagger (8, -25, D:9) a +0 hand axe a +0 animal skin (15, -28, D:9) 156 stones (18, -10, D:9) a +0 dagger (22, 11, D:9) a +0 halberd (30, 17, D:9) 116 stones (32, -27, D:9) 173 stones (32, 4, D:9) a +0 dagger a +0 club 15 poisoned needles a +0 falchion a +0 blowgun (33, -30, D:9) a +0 ring mail (33, -28, D:9) a +0 flail of protection (33, 3, D:9) a +0 dagger (33, 4, D:9) a +0 short sword (34, -29, D:9) a cursed +0 falchion (35, -12, D:9) a +0 dagger (36, -11, D:9) a +0 leather armour (37, -11, D:9) a +0 robe a +0 dagger (40, -5, D:9) a +0 leather armour a +0 trident (41, -7, D:9) a +0 flail a +0 flail (41, -6, D:9) a +0 leather armour a +0 dagger (42, -7, D:9) 40 poisoned tomahawks a +0 short sword (43, -6, D:9) an uncursed ring of attention a +2 war axe of freezing a +0 troll leather armour a +0 plate armour a +0 shortbow of velocity a +0 mace (51, 19, D:9) a +0 leather armour (54, -10, D:9) 268 sling bullets (59, 1, D:9) a +0 morningstar Level 10 of the Dungeon (0, 0, D:10) 201 stones (12, -10, D:10) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 battleaxe a +0 chain mail (17, -15, D:10) a +0 hand axe (26, -7, D:10) a +0 spear (31, 14, D:10) a cursed -2 club a +0 ring mail (31, 16, D:10) a cursed -1 dagger a +0 robe (32, 13, D:10) a +0 hand axe (32, 14, D:10) a cursed -3 dire flail a +0 plate armour (32, 30, D:10) a +0 chain mail (35, -4, D:10) a cursed -2 shortbow (35, 4, D:10) a +0 leather armour (41, -9, D:10) a +0 dagger a +0 robe (48, 15, D:10) a +0 long sword a +0 chain mail (60, -15, D:10) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) 172 stones (6, -14, Lair:1) a +3 scale mail (6, 11, Lair:1) a +2 halberd of chopping (7, 6, Lair:1) a +0 spear (9, 14, Lair:1) a +0 robe (13, 13, Lair:1) a +0 dagger (13, 23, Lair:1) 120 stones (16, -22, Lair:1) a +0 quarterstaff (19, 2, Lair:1) a +0 ring mail (19, 9, Lair:1) a +0 leather armour (20, -29, Lair:1) a scroll of immolation 4 potions of lignification a +0 plate armour (21, 9, Lair:1) 134 poisoned needles (23, 1, Lair:1) a +0 hand crossbow (29, 18, Lair:1) a +0 trident (33, 15, Lair:1) a +2 flail of crushing (35, -23, Lair:1) a +0 dagger (36, -7, Lair:1) 115 bolts (37, -20, Lair:1) 183 stones (41, -26, Lair:1) a +0 spear (48, -10, Lair:1) 136 stones (48, -5, Lair:1) a +0 mace (51, 15, Lair:1) a cursed +0 cloak (56, 11, Lair:1) 46 poisoned needles Level 2 of the Lair of Beasts [Shop] Diomor's Antique Weapon Boutique a +1 long sword of protection (403 gold) a +1 dagger of protection (338 gold) a +0 quarterstaff of protection (244 gold) a +3 hand crossbow of freezing (838 gold) a +2 shortbow of freezing (626 gold) a +0 arbalest of freezing (363 gold) a +2 blowgun (522 gold) a +5 hand axe of chopping (1134 gold) (0, 22, Lair:2) (unseen) (4, -10, Lair:2) 211 stones (6, -31, Lair:2) a +0 flail (9, 21, Lair:2) (unseen) (10, 21, Lair:2) a cursed staff of earth (11, -36, Lair:2) 161 stones (13, -7, Lair:2) 136 stones (15, 6, Lair:2) a book of Cantrips (19, -24, Lair:2) 106 stones (20, -37, Lair:2) the +7 hand axe "Beetlebane" {venom, Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). a +0 helmet a +1 battleaxe of venom (34, 2, Lair:2) 141 poisoned tomahawks (34, 21, Lair:2) 297 sling bullets (37, 14, Lair:2) a +0 robe (47, -16, Lair:2) 208 sling bullets (48, -4, Lair:2) 332 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 gold pieces (3, -2, Lair:3) 25 gold pieces (4, -3, Lair:3) 23 gold pieces (5, -3, Lair:3) 23 gold pieces (6, -3, Lair:3) 18 gold pieces (7, -2, Lair:3) 23 gold pieces (8, -2, Lair:3) 18 gold pieces (9, -1, Lair:3) 25 gold pieces (12, -1, Lair:3) 25 gold pieces (12, 0, Lair:3) a +0 short sword a +0 robe (13, -1, Lair:3) 26 gold pieces (15, 7, Lair:3) a +0 plate armour (28, -37, Lair:3) a +0 war axe a +0 robe (28, -36, Lair:3) a cursed +0 flail (28, -35, Lair:3) a +0 flail a +0 robe (29, -35, Lair:3) a +0 glaive a +0 robe of positive energy (35, 8, Lair:3) 89 stones