yrara Level 1 of the Dungeon (0, 0, D:1) 84 stones (1, -37, D:1) (unseen) (2, -4, D:1) a +0 club (7, -48, D:1) a +0 falchion (7, 7, D:1) a +0 club (20, -51, D:1) 68 poisoned needles (20, -47, D:1) a +2 short sword of protection (38, -38, D:1) 189 stones (42, -26, D:1) a +0 mace (46, -38, D:1) a +0 spear (46, 0, D:1) a cursed -2 dagger a +0 hunting sling 180 stones (47, -7, D:1) 176 sling bullets (57, -38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 2, D:2) 193 bolts (12, -1, D:2) a +0 club (14, 18, D:2) a +0 club (14, 19, D:2) a +2 dagger of venom (24, 30, D:2) a +0 dagger (26, 11, D:2) a +0 club (28, 19, D:2) a +0 dagger (33, -27, D:2) a +0 spear (33, -26, D:2) a +0 spear (34, -23, D:2) 63 poisoned tomahawks (36, -17, D:2) 204 stones (45, 7, D:2) 180 stones (49, 24, D:2) a +0 scale mail Level 3 of the Dungeon (5, -32, D:3) a potion of degeneration (5, -5, D:3) a +0 club (6, -5, D:3) a +0 dagger (7, -25, D:3) a +0 robe (9, 6, D:3) a +0 whip (11, -25, D:3) a +0 short sword of venom (11, 3, D:3) a +0 chain mail a +0 club (12, 2, D:3) a +1 trident of piercing (12, 3, D:3) a +0 robe a +0 dagger (22, -22, D:3) 295 sling bullets 188 bolts (24, -27, D:3) a +0 club (28, -13, D:3) 231 stones (31, -21, D:3) a cursed +0 leather armour a +0 flail of holy wrath (32, -23, D:3) a +0 leather armour a +0 flail a +0 dagger (32, -15, D:3) 96 stones (33, -22, D:3) a +0 robe (34, -1, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Ydaox's Antique Weapon Shop a +0 hand crossbow (70 gold) a +0 dagger (40 gold) a +2 hand axe of chopping (330 gold) the cursed +0 shortbow "Zoleah" {freeze, MP-9 Str+6 Int+2 Stlth+} (174 gold) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+6). It affects your intelligence (+2). It affects your magic capacity (-9). It makes you more stealthy. It has a curse placed upon it. a +1 glaive of protection (296 gold) a +0 short sword (60 gold) a +4 dagger of speed (560 gold) a +0 quarterstaff (80 gold) a +3 quarterstaff of protection (436 gold) a +0 broad axe (80 gold) a +0 arbalest (90 gold) a +0 flail (70 gold) a +0 rapier (80 gold) (0, 0, D:4) a +0 war axe (5, -5, D:4) a +0 club (6, -5, D:4) a +0 mace (8, -5, D:4) a +0 dagger a +0 robe (9, -2, D:4) a +0 leather armour (17, 30, D:4) a scroll of amnesia an uncursed amulet of magic regeneration a potion of lignification (18, 2, D:4) 119 stones (20, 6, D:4) 27 bolts (25, 31, D:4) a +0 helmet (29, 17, D:4) a +0 ring mail a +0 whip a +0 scale mail a +0 hand axe a +0 club a +0 club 240 stones a +0 dagger a +0 hunting sling a +0 club a +0 club a +0 hunting sling a +0 club (29, 18, D:4) a +0 robe a +0 dagger a +0 dagger a +0 animal skin a +0 mace (31, 18, D:4) a cursed +0 dagger a +0 club a +0 dagger (32, 18, D:4) a cursed +0 chain mail (36, 21, D:4) a +0 flail (38, -5, D:4) 36 needles of frenzy {=f} (38, 23, D:4) a +0 leather armour (44, 0, D:4) 91 bolts Level 5 of the Dungeon (0, 0, D:5) the +5 hunting sling "Koutz" {freeze, *Corrode rF+ rN+++ Str+3} It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+3). It protects you from fire. It renders you almost immune to negative energy. It may corrode you when you take damage. a +0 scale mail (3, 5, D:5) a +0 scimitar (4, -14, D:5) a +0 leather armour (10, 3, D:5) a +0 leather armour (27, -27, D:5) a +0 ring mail a +0 dagger a +0 robe (31, 1, D:5) a +0 flail a +0 leather armour a +0 mace a +0 club a +0 leather armour a +0 robe a +0 dagger (35, -14, D:5) a +0 hand axe (37, -16, D:5) a +0 ring mail (38, -11, D:5) 208 stones (41, 10, D:5) 84 poisoned needles (42, -9, D:5) 213 sling bullets Level 6 of the Dungeon [Shop] Reneinarr's Jewellery Shoppe a cursed ring of ice (187 gold) the ring of Acot {rN+ Stlth--} (205 gold) [ring of attention] It protects you from negative energy. It makes you much less stealthy. an uncursed ring of resist corrosion (275 gold) a cursed -3 ring of protection (22 gold) an uncursed amulet of magic regeneration (275 gold) an uncursed amulet of regeneration (352 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of insulation (275 gold) an uncursed ring of protection from magic (275 gold) a +5 amulet of reflection (485 gold) a +6 ring of dexterity (319 gold) an uncursed ring of wizardry (253 gold) an uncursed ring of magical power (253 gold) [Shop] Ogosmep's Distillery 2 potions of curing (65 gold) a potion of curing (32 gold) a potion of mutation (104 gold) 2 potions of curing (65 gold) a potion of might (52 gold) a potion of mutation (104 gold) a potion of curing (32 gold) a potion of flight (52 gold) a potion of degeneration (13 gold) a potion of mutation (104 gold) a potion of haste (130 gold) a potion of mutation (104 gold) [Shop] Foskism's Antique Weapon Shoppe a +2 short sword of flaming (469 gold) the +6 hunting sling "Syat Jenyick" {freeze, Int+3 Dex+5 Stlth+} (1563 gold) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+3). It affects your dexterity (+5). It makes you more stealthy. a +0 morningstar (108 gold) a +3 blowgun (526 gold) a cursed -2 short sword (2 gold) a +0 short sword (81 gold) a +0 falchion (81 gold) the +8 plutonium sword {irradiate, +Channel *Contam MR+ Stlth-} (2700 gold) It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you less stealthy. a +0 short sword (81 gold) a +0 antimagic halberd (378 gold) the +8 whip of the Candelabrum {freeze, *Slow rElec Str+4 Int+5} (1938 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+4). It affects your intelligence (+5). It insulates you from electricity. It may slow you when you take damage. a +0 whip (67 gold) a +5 blowgun (796 gold) (0, 0, D:6) 118 sling bullets (1, -20, D:6) a +0 helmet (16, -41, D:6) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (18, -41, D:6) a +0 pair of boots (18, -36, D:6) a potion of mutation (18, -34, D:6) 7 gold pieces a +0 whip a +0 leather armour (19, -15, D:6) a +0 falchion a +0 flail (20, -15, D:6) a +0 hand axe a cursed +0 flail (27, -20, D:6) a +0 whip (27, -19, D:6) a +0 falchion a +0 leather armour (29, -42, D:6) a +0 scythe a +0 robe (41, -3, D:6) a cursed +0 ring mail (44, -22, D:6) 195 sling bullets (44, -21, D:6) a potion of degeneration (46, -1, D:6) a +0 leather armour the Ecumenical Temple