yrara Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 8, D:1) 178 stones (unseen) (2, 22, D:1) 96 stones (5, -3, D:1) 130 stones (7, 17, D:1) a +0 short sword (unseen) (12, 16, D:1) (unseen) (16, 3, D:1) a +0 whip (still there?) 2 stones (still there?) (16, 14, D:1) a +0 mace (unseen) (22, 22, D:1) a +0 club (23, 8, D:1) a +0 ring mail (unseen) (33, 37, D:1) a +0 dagger (37, 21, D:1) a +0 hunting sling (still there?) 183 stones (still there?) (41, 23, D:1) a +0 club (41, 25, D:1) 148 stones (44, 15, D:1) a +0 spear (51, -6, D:1) a +0 dagger (55, 20, D:1) 204 stones (61, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 95 stones (10, -3, D:2) a +0 dagger (unseen) (12, -7, D:2) a +0 club (17, 21, D:2) a scroll of amnesia (18, 23, D:2) (unseen) (21, -14, D:2) (unseen) (21, 6, D:2) a +0 dagger (21, 11, D:2) 208 stones (28, 14, D:2) 111 stones (30, -3, D:2) a +0 hand axe (33, 18, D:2) a +0 ring mail (40, -6, D:2) a +0 leather armour (40, -5, D:2) a +0 dagger (44, 9, D:2) a +4 whip of venom a +0 hunting sling 144 stones (46, 24, D:2) a +2 hand axe of chopping (53, 35, D:2) 222 sling bullets (62, 32, D:2) (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) a +0 dagger a +0 robe a cursed +0 dagger a +0 robe (2, -11, D:3) a scroll of amnesia (2, 1, D:3) a cursed +0 whip a +0 dagger a +0 robe (3, -4, D:3) a cursed -1 hand axe (10, -6, D:3) a +0 robe (15, -19, D:3) 194 stones (27, 7, D:3) a cursed -3 spear (36, 18, D:3) 35 large rocks (39, 2, D:3) a +0 dagger a +0 leather armour (41, 2, D:3) a cursed +0 scale mail (45, -3, D:3) a +0 scale mail (52, -10, D:3) (unseen) Level 4 of the Dungeon (0, 0, D:4) a scroll of amnesia (1, -13, D:4) a +0 war axe (7, -8, D:4) 71 javelins (7, 0, D:4) 59 javelins (9, -23, D:4) 130 poisoned needles (unseen) (12, 4, D:4) a +0 chain mail (15, 8, D:4) a +0 hand axe (18, -20, D:4) a +0 trident (22, -15, D:4) a +0 giant club (30, 2, D:4) 166 stones (36, -25, D:4) a +0 robe (38, -30, D:4) a +0 great sword (42, -8, D:4) a +0 robe a +0 dagger (43, -8, D:4) a +0 club (43, -7, D:4) a +0 robe a +0 dagger a cursed -2 mace (51, -20, D:4) 2 potions of lignification Level 5 of the Dungeon (0, 21, D:5) (unseen) (5, -9, D:5) a +0 robe (unseen) (10, 15, D:5) a +2 ring mail of cold resistance (12, -33, D:5) a +0 robe (13, -30, D:5) (unseen) (17, 1, D:5) a +0 club (still there?) a +0 leather armour (still there?) (23, 23, D:5) a +1 falchion of protection (45, -2, D:5) a +0 halberd (unseen) (45, 11, D:5) a scroll of amnesia (46, -3, D:5) (unseen) (47, -8, D:5) a +0 dagger (unseen) (47, -7, D:5) a +1 vampiric dagger a +1 dagger of protection (48, -20, D:5) a +0 pair of boots (49, -3, D:5) a +0 club (unseen) (50, -3, D:5) a +0 spear (unseen) (55, -21, D:5) 35 needles of frenzy {=f} Level 6 of the Dungeon (0, 0, D:6) 5 gold pieces (unseen) (7, -11, D:6) a +0 long sword (unseen) (8, -31, D:6) a +0 falchion (12, -36, D:6) a +0 robe a +0 war axe (16, -27, D:6) a +0 short sword (27, 0, D:6) a +0 shortbow a +0 scale mail (29, 0, D:6) (unseen) (31, -42, D:6) 42 large rocks (33, 2, D:6) a +0 hand axe a +0 robe a cursed +1 scimitar of electrocution a +0 robe a cursed +0 trident a +1 robe of cold resistance (33, 3, D:6) a +0 great sword of draining a +0 robe (35, 4, D:6) a cursed +3 great sword of freezing a +0 robe (40, -13, D:6) (unseen) (60, -23, D:6) (unseen) Level 7 of the Dungeon (0, 0, D:7) 4 stones (0, 1, D:7) a +0 blowgun 23 poisoned needles (0, 8, D:7) a cursed -1 giant spiked club a +0 giant club (5, -10, D:7) 103 stones (5, -9, D:7) a +0 club (8, -11, D:7) a +0 giant club (15, 21, D:7) a +0 giant club a +0 giant club (18, -18, D:7) 127 stones (21, 14, D:7) 180 stones (23, -2, D:7) (unseen) (31, 4, D:7) a +0 chain mail (32, -23, D:7) a +0 shortbow (32, -22, D:7) a +0 dagger (36, 16, D:7) a +0 scimitar (42, -25, D:7) 116 bolts (42, 3, D:7) (unseen) (46, 1, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) 139 stones (4, 4, D:8) a scroll of amnesia (unseen) (12, -18, D:8) (unseen) (12, -2, D:8) a +0 trident (14, -3, D:8) a potion of lignification (21, -6, D:8) a scroll of amnesia (22, -18, D:8) 109 stones (23, 1, D:8) 163 stones (36, -2, D:8) a +0 giant spiked club (unseen) (37, -12, D:8) a +0 falchion (38, -8, D:8) a +0 dagger 69 exploding tomahawks (47, -9, D:8) 98 stones (47, -8, D:8) 119 stones (50, -32, D:8) 105 stones (51, -27, D:8) (unseen) Level 9 of the Dungeon [Shop] Miuveleno's Antique Weapon Shop a +1 spear of flaming (334 gold) a +0 falchion of electrocution (256 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3} (2845 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. the +6 scimitar of Flaming Death {sticky flame, rF++ rC- MR+} (1628 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the +2 glaive of Moral Flaws {pain, +Inv MR+ Int+2} (1350 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. the +8 dagger of Pain and Death {venom, +Fly rF+} (1579 gold) It poisons the flesh of those it strikes. It protects you from fire. It lets you fly. a +2 whip of electrocution (491 gold) (0, 0, D:9) a cursed +0 spear a +0 robe (1, 0, D:9) a +5 falchion a +0 robe a +0 hand axe a +0 robe (1, 7, D:9) a +0 hunting sling (1, 9, D:9) a +0 shortbow (3, -21, D:9) 181 bolts (5, 5, D:9) a +0 dagger a +0 robe (6, -4, D:9) (unseen) (12, -7, D:9) a +0 ring mail (15, -21, D:9) a +0 rapier (unseen) (15, 19, D:9) 115 bolts (16, -15, D:9) a +0 shortbow (29, 21, D:9) a +0 halberd (29, 22, D:9) a +0 ring mail a +0 halberd (29, 23, D:9) a +0 halberd (35, -12, D:9) Sif Muna's Collected Works on Good Luck Spells Type Level a - Infusion Charms 1 (unseen) (36, -12, D:9) Sif Muna's Almanac of Battle Magic Spells Type Level a - Sting Conjuration/Poison 1 (unseen) (37, -12, D:9) Sif Muna's Handbook of Evil Arts Spells Type Level a - Necrotize Necromancy 1 (unseen) (40, -17, D:9) a +0 ring mail a +0 falchion (40, -16, D:9) a +0 hand axe a +0 club (40, -1, D:9) 83 poisoned needles (unseen) (42, -17, D:9) a +0 whip (48, 12, D:9) (unseen) (51, 23, D:9) 198 bolts (54, 0, D:9) a +0 great mace a +1 battleaxe (54, 9, D:9) a +0 giant spiked club (55, 9, D:9) a +0 dagger (57, 8, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (4, -22, D:10) a +2 spear a +0 robe (4, -21, D:10) a cursed +2 scimitar a +0 robe (5, -22, D:10) a +2 falchion a +0 robe (7, 17, D:10) a +0 ring mail (8, -6, D:10) a potion of lignification (9, -22, D:10) the amulet "Iblit" {Inacc +Fly Str-5 Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-5). It affects your intelligence (+3). It lets you fly. (18, 16, D:10) 121 stones (20, 3, D:10) a +0 trident a +0 chain mail (20, 4, D:10) a +0 mace (22, 2, D:10) a cursed -3 giant spiked club a +0 giant spiked club (22, 4, D:10) a +0 morningstar (23, 17, D:10) a potion of lignification (unseen) (24, -16, D:10) (unseen) (26, 6, D:10) a +0 rapier a +0 hand crossbow 185 bolts (27, 6, D:10) a +0 dagger a +0 hand crossbow 104 bolts (28, 5, D:10) a +0 mace (28, 6, D:10) a +0 whip a +0 robe (28, 22, D:10) a +0 dagger of electrocution a +1 robe of magic resistance (39, -2, D:10) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) 231 stones (9, 19, Lair:1) 71 stones (unseen) (15, 1, Lair:1) a +3 morningstar of holy wrath (18, 30, Lair:1) 69 needles of confusion (unseen) (19, -5, Lair:1) a +0 ring mail (21, 30, Lair:1) an uncursed staff of power (unseen) (27, -8, Lair:1) a +0 falchion (28, 0, Lair:1) a potion of lignification (40, 5, Lair:1) a +0 barding Level 2 of the Lair of Beasts (0, 0, Lair:2) 207 stones (5, -5, Lair:2) a +0 plate armour (15, -18, Lair:2) an uncursed staff of earth (unseen) (17, -17, Lair:2) a cursed +0 halberd (unseen) (27, -2, Lair:2) a +0 ring mail (unseen) (28, -16, Lair:2) 131 stones (unseen) (34, -28, Lair:2) 156 bolts (40, -8, Lair:2) a +0 chain mail (unseen) Level 3 of the Lair of Beasts [Shop] Jitul's Antique Weapon Emporium a +5 blowgun (560 gold) a +2 spear of venom (296 gold) a +0 quarterstaff of pain (228 gold) a +2 flail of holy wrath (347 gold) a +3 blowgun (370 gold) the +5 long sword of Duduicw {vamp, MR++ Dex-5} (767 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-5). It affects your resistance to hostile enchantments. a +4 mace of draining (520 gold) a +4 hand crossbow of freezing (537 gold) (10, -4, Lair:3) (unseen) (12, -22, Lair:3) a +0 spear (13, 3, Lair:3) a +0 glaive a +0 robe a +0 long sword (14, -25, Lair:3) the +7 broad axe "Vedghe" {holy, +Rage} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you go berserk. (14, 3, Lair:3) a +0 mace (19, 5, Lair:3) 167 stones (19, 10, Lair:3) a +0 flail (29, -24, Lair:3) a +0 cloak (40, -12, Lair:3) a cursed -1 mace (52, 16, Lair:3) a +0 flail (54, -12, Lair:3) a box of beasts (58, -13, Lair:3) 108 stones (58, -11, Lair:3) 148 stones Level 4 of the Lair of Beasts [Shop] Ciobof's Antique Weapon Shoppe the cursed +2 glaive of Tumult {pain, rPois Str+3 Dex+5} (1484 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (+5). It protects you from poison. It has a curse placed upon it. a +4 spear of piercing (768 gold) the cursed +2 falchion "Nibij" {freeze, rC++} (1070 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It greatly protects you from cold. It has a curse placed upon it. a +1 mace of holy wrath (359 gold) a +2 dagger of electrocution (493 gold) the +1 short sword "Ryanloan" {venom, rElec MP-9 Int+3 SInv} (411 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It insulates you from electricity. It affects your magic capacity (-9). It lets you see invisible. a +0 falchion of holy wrath (214 gold) a +2 vampiric lajatang (1653 gold) a +5 halberd of chopping (957 gold) a +2 halberd of protection (487 gold) a +6 spear of freezing (1084 gold) (0, 0, Lair:4) a +0 trident (5, 2, Lair:4) a +0 chain mail (13, 3, Lair:4) 62 stones (19, -23, Lair:4) a +0 leather armour (25, -30, Lair:4) a +0 leather armour (28, -20, Lair:4) 170 stones (31, -16, Lair:4) (unseen) (38, -17, Lair:4) 116 stones (54, 1, Lair:4) the +4 quarterstaff "Orb Guardian's Peril" {protect, rF- rN+ Int+10} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+10). It makes you vulnerable to fire. It protects you from negative energy. Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 gold pieces (unseen) (12, -23, Lair:5) 12 gold pieces (unseen) (24, 19, Lair:5) a +1 vampiric war axe (26, 2, Lair:5) 116 javelins (27, 26, Lair:5) 16 gold pieces (unseen) (50, 0, Lair:5) (unseen) (54, 1, Lair:5) a scroll of fog (unseen)