yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -30, D:1) a +0 dagger (12, -9, D:1) a +0 club (12, -8, D:1) a +0 club (15, -13, D:1) a +0 hand axe (16, -20, D:1) a +0 dagger (25, 7, D:1) a +0 dagger (27, -30, D:1) a +0 short sword (28, 0, D:1) a +0 hand axe (36, -22, D:1) a +0 hunting sling (37, -26, D:1) a +0 club (38, 6, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 0, D:2) a +0 hunting sling (10, 1, D:2) a +0 short sword (11, 31, D:2) a +0 club (14, 45, D:2) a +0 leather armour (19, 31, D:2) a +0 dagger (21, 26, D:2) a +0 war axe (25, 23, D:2) 68 poisoned needles (28, 19, D:2) a +0 club (37, 29, D:2) 110 stones (48, 28, D:2) 150 stones (57, 22, D:2) a cursed -2 long sword Level 3 of the Dungeon (0, 5, D:3) a +0 leather armour (2, 6, D:3) a +0 flail (7, -12, D:3) a +0 hand axe of chopping (7, -4, D:3) a +0 whip (10, -15, D:3) 105 stones (18, -8, D:3) a +0 rapier (21, 12, D:3) a +0 mace (21, 13, D:3) a +0 short sword a +0 chain mail (21, 14, D:3) a +0 whip a +0 ring mail (31, -14, D:3) a +0 ring mail (33, -1, D:3) a +0 club a +0 leather armour (38, 6, D:3) a +0 chain mail (45, 10, D:3) a +0 dagger (46, 10, D:3) a +0 dagger (47, -12, D:3) a +0 quarterstaff (52, 4, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 179 stones (1, 38, D:4) a +0 scale mail (2, 0, D:4) 111 stones (2, 13, D:4) a +0 robe a +0 dagger (3, 13, D:4) a +0 chain mail a +0 short sword (4, 34, D:4) a +0 club (6, 27, D:4) a +0 falchion (18, 13, D:4) a +0 leather armour (20, 1, D:4) a +0 pair of boots (25, 16, D:4) a +0 leather armour (26, 32, D:4) 213 sling bullets (30, -3, D:4) 160 sling bullets (33, -3, D:4) a +0 long sword (38, 20, D:4) a +0 short sword (51, 7, D:4) 151 stones Level 5 of the Dungeon [Shop] Qeununul's Antique Weapon Shoppe the +16 sapphire dagger {flash freeze, rF- rC++ MR+} (1989 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. a +0 spear (57 gold) a +0 rapier (76 gold) a +0 spear (57 gold) a +0 battleaxe (123 gold) a +0 mace (57 gold) a +0 hand crossbow (66 gold) a +0 long sword (66 gold) a +1 spear of piercing (218 gold) a +0 long sword (66 gold) a +0 blowgun (47 gold) the +6 Hendrick's axe {distort, *noise, +Frenzy Dex+6} (2280 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+6). a +0 long sword (66 gold) a +0 trident (66 gold) (0, 0, D:5) a +0 long sword (3, 14, D:5) a ration (4, -2, D:5) a +0 rapier (6, 9, D:5) a scroll of blinking (9, 7, D:5) 17 gold pieces (13, 15, D:5) 6 gold pieces (14, -25, D:5) 15 gold pieces (33, 0, D:5) 25 gold pieces (41, 28, D:5) 15 gold pieces (47, 11, D:5) 24 gold pieces (57, 24, D:5) 22 gold pieces the Ecumenical Temple