yrara Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -1, D:1) 181 bolts (11, -12, D:1) 120 stones (unseen) (12, 28, D:1) a +1 short sword of venom (17, 12, D:1) a +0 chain mail (unseen) (21, -2, D:1) a +0 dagger (unseen) (27, -1, D:1) (unseen) (30, 28, D:1) 112 stones (39, 11, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 129 stones (4, 6, D:2) a +0 dagger of holy wrath 2 stones (7, 42, D:2) a +0 dagger (unseen) (12, 8, D:2) a +0 pair of boots (14, 36, D:2) a +0 dagger (27, 36, D:2) a +0 dagger a cursed +0 leather armour (34, 10, D:2) a +0 club (36, 10, D:2) a +0 hand axe (39, 12, D:2) a +0 short sword (unseen) (39, 16, D:2) 91 poisoned needles (42, 16, D:2) a +0 blowgun 20 poisoned needles (53, 45, D:2) 99 stones (unseen) (55, 38, D:2) a cursed -1 falchion (56, 13, D:2) a +0 club (60, 47, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 5, D:3) 46 poisoned needles (2, 7, D:3) a +0 club (7, -32, D:3) a +0 dagger (9, 23, D:3) a +0 club (10, -33, D:3) a +0 scythe a +0 robe (10, -2, D:3) a +0 club (12, -12, D:3) a cursed +0 dagger 23 poisoned tomahawks a +0 leather armour (12, -11, D:3) a +0 hat of intelligence (13, -12, D:3) a +0 war axe (unseen) (47, 15, D:3) a +0 spear (unseen) (48, 4, D:3) 146 stones Level 4 of the Dungeon (0, 0, D:4) 290 sling bullets (1, 5, D:4) a +0 club a +0 club (1, 6, D:4) a +0 whip (9, -2, D:4) a +0 whip (unseen) (13, -1, D:4) a +0 rapier (unseen) (17, 7, D:4) a +0 club a +0 leather armour a +0 flail (25, -5, D:4) a +0 dagger (26, -19, D:4) a +0 flail 36 poisoned tomahawks (26, -5, D:4) a +0 falchion a +0 leather armour (26, 2, D:4) a +0 dagger a +0 robe (26, 3, D:4) a +0 club a cursed +0 ring mail (27, -5, D:4) a +0 whip (unseen) (27, 8, D:4) a +0 giant club (27, 19, D:4) (unseen) (46, -9, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (2, -5, D:5) an uncursed ring of teleportation (6, -26, D:5) 69 needles of frenzy {=f} (7, 7, D:5) a +0 long sword (10, -22, D:5) a +0 ring mail (14, -7, D:5) a +0 dagger (unseen) (21, -3, D:5) a +0 halberd 191 stones a +0 robe (28, -22, D:5) a +0 hunting sling (unseen) (28, 1, D:5) a cursed +3 falchion (still there?) a +1 robe of positive energy (still there?) (34, -29, D:5) a +0 hunting sling (unseen) (36, -25, D:5) (unseen) (37, -25, D:5) an uncursed ring of resist corrosion (40, -36, D:5) a +0 pair of boots a scroll of noise 2 potions of lignification (42, -3, D:5) a +0 robe (47, -33, D:5) a +0 vampiric falchion (58, -25, D:5) a +0 robe Level 6 of the Dungeon [Shop] Uxydaud's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:6) 149 bolts (3, -2, D:6) a +0 dagger a +0 robe (4, -2, D:6) a +0 leather armour (5, -1, D:6) a +0 chain mail a +0 mace a +0 scale mail (6, 5, D:6) a +0 ring mail a +0 club (7, 5, D:6) a +0 flail (17, 18, D:6) a +0 hand axe (17, 19, D:6) a +0 dagger a +1 robe of positive energy (19, -17, D:6) (unseen) (19, 19, D:6) a +0 vampiric falchion (unseen) (23, -4, D:6) a +0 ring mail (28, -15, D:6) a +0 robe (31, 9, D:6) 38 poisoned needles (unseen) (31, 17, D:6) 232 sling bullets (35, -12, D:6) a +0 ring mail (unseen) (41, 4, D:6) a +0 spear (42, 1, D:6) a +0 robe (42, 4, D:6) a +0 robe a cursed +0 long sword (42, 5, D:6) a +0 robe a +1 flail (44, 6, D:6) a +0 robe a +3 great sword (45, 5, D:6) a +0 robe a +0 dagger (46, 2, D:6) a +0 morningstar Level 7 of the Dungeon [Shop] Ireadairr's Assorted Antiques a manual of Short Blades (2649 gold) a cursed ring of resist corrosion (528 gold) a wand of paralysis (10) (264 gold) a +0 trident (84 gold) a +0 short sword (72 gold) the +8 spear of Friendship {pain, Dex+3} (1459 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). an uncursed staff of cold (600 gold) a wand of digging (9) (480 gold) a book of Callings (720 gold) [Shop] Cimof's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Innablez's Weapon Boutique a +0 hand axe (33 gold) 119 poisoned needles (261 gold) 178 stones (195 gold) the +9 mace "Sostimih" {crush, rN++} (737 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It greatly protects you from negative energy. a +4 arbalest of flaming (331 gold) a +0 dagger (22 gold) a +0 club (11 gold) 190 bolts (209 gold) (0, 0, D:7) 154 stones (2, 24, D:7) a +0 ring mail a +0 robe a +0 dagger (2, 28, D:7) a +0 shortbow (3, 0, D:7) a +0 shortbow (3, 23, D:7) a +0 ring mail a +0 falchion (3, 24, D:7) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (16, -7, D:7) a cursed -1 quarterstaff (20, -2, D:7) a +0 giant club (35, 18, D:7) a +0 giant spiked club Level 8 of the Dungeon (2, -2, D:8) a +0 animal skin (3, -18, D:8) a cursed -1 shortbow (4, -3, D:8) a +0 animal skin (8, 15, D:8) a +0 leather armour (13, -21, D:8) a +0 chain mail (14, -24, D:8) a +0 scimitar (18, 7, D:8) a +0 whip (19, 4, D:8) a +0 club a +0 club (19, 5, D:8) a cursed +0 plate armour a +0 glaive (20, 4, D:8) a +0 ring mail a cursed -3 falchion (20, 5, D:8) a +0 flail (22, -6, D:8) 115 bolts (23, 2, D:8) a +0 dagger of chaos a +2 robe (25, 14, D:8) a +0 scimitar a +0 chain mail (25, 15, D:8) a +2 short sword of protection (25, 16, D:8) a +0 short sword a +0 scale mail (27, 12, D:8) a +0 mace (27, 14, D:8) a +0 dagger (28, -24, D:8) a +0 quarterstaff (28, -4, D:8) a +0 dagger a +0 robe (29, -11, D:8) a +0 whip of electrocution a +0 robe (29, -10, D:8) a +0 animal skin (29, -9, D:8) a +0 animal skin (30, 12, D:8) a cursed +0 mace 36 poisoned tomahawks a +0 scale mail (31, 12, D:8) a +0 war axe (31, 13, D:8) a +0 club a +0 leather armour a +0 flail a +0 leather armour (41, -13, D:8) 128 bolts (49, -20, D:8) 132 stones Level 9 of the Dungeon (0, 0, D:9) a +2 robe of magic recovery (4, 0, D:9) a +0 mace (7, -12, D:9) 117 stones (10, -11, D:9) the +9 trident of Causality {flame, +Rage rPois Str+7 Dex-3} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+7). It affects your dexterity (-3). It protects you from poison. It lets you go berserk. (12, 3, D:9) a +0 robe (15, -6, D:9) a +0 shortbow (15, -4, D:9) a +0 dagger a +0 robe (15, -3, D:9) a +0 hand axe a +2 dagger of venom (15, -1, D:9) a +1 leather armour of poison resistance 30 poisoned tomahawks a +0 mace (16, -6, D:9) a +0 dagger a +0 robe (17, 4, D:9) a +0 leather armour (24, -35, D:9) a +0 chain mail (28, -8, D:9) 107 poisoned needles (28, -1, D:9) a +0 dagger (29, -3, D:9) a cursed +0 dagger a +0 robe (29, -1, D:9) a +0 dagger a +0 robe a +0 giant club a +0 giant club (40, -32, D:9) 74 poisoned needles (43, 7, D:9) the +7 shortbow "Naups" {venom, rF+ Int+4 Stlth+} It poisons the ammo it fires. It affects your intelligence (+4). It protects you from fire. It makes you more stealthy. (44, 7, D:9) 27 gold pieces (47, 2, D:9) a scroll of revelation (47, 7, D:9) a +3 falchion of holy wrath (53, -17, D:9) 116 stones (56, -7, D:9) a +0 short sword a +0 leather armour Level 10 of the Dungeon [Shop] Saunat's Weapon Shop the +1 hand crossbow "Arualae" {penet, +Inv rPois Str+3 SInv} (508 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your strength (+3). It protects you from poison. It lets you see invisible. It lets you turn invisible. a +2 scythe of flaming (208 gold) a +2 vampiric falchion (252 gold) 130 stones (156 gold) a +1 trident of venom (134 gold) 171 bolts (205 gold) the cursed +1 great mace "Berad" {venom, *Slow +Rage Str+6} (327 gold) It poisons the flesh of those it strikes. It affects your strength (+6). It lets you go berserk. It may slow you when you take damage. It has a curse placed upon it. a +2 short sword of holy wrath (208 gold) a +0 morningstar of holy wrath (110 gold) the +9 arbalest of the Toadstool {penet, MR+ Stlth+} (842 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your resistance to hostile enchantments. It makes you more stealthy. a +3 war axe of freezing (279 gold) 63 curare-tipped needles (226 gold) the +8 arc blade {discharge, rElec} (720 gold) It insulates you from electricity. a +2 vampiric scimitar (288 gold) [Shop] Zesmywn's General Store a cursed +0 ring mail (42 gold) the +0 pair of gloves of the Thoughtful People {-Cast rElec rCorr Int+5} (386 gold) It affects your intelligence (+5). It insulates you from electricity. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. a wand of scattershot (3) (168 gold) a potion of agility (56 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of flight (238 gold) a scroll of remove curse (42 gold) a +0 quarterstaff (56 gold) a cursed ring of protection from cold (308 gold) a scroll of remove curse (42 gold) a +2 flail of protection (226 gold) 81 stones (113 gold) (2, 16, D:10) a +0 battleaxe (8, -12, D:10) a +0 trident (8, -11, D:10) 166 stones (21, 16, D:10) a +0 quarterstaff (22, 12, D:10) a +0 hand axe (31, -10, D:10) a +0 shortbow (39, 16, D:10) a +0 giant club a +0 giant spiked club (46, 15, D:10) a +0 rapier a +0 hand crossbow 70 bolts (47, -13, D:10) an uncursed staff of poison (48, 15, D:10) a +0 short sword (49, 23, D:10) a potion of cancellation the Ecumenical Temple